Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.12 @ 15:19:36 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (37) 37 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1157 Bonus ------- None Cogmind --------- Core Integrity 377/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Ion Engine Ion Engine Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 6 | 2 4 . . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 3 . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 3 . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power . | . . . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . Average Slot Usage (%) 52 | . 61 51 33 Engine 7 | . 9 9 . Flight 19 | . 22 20 11 Ballistic Gun 24 | . 28 22 22 Naked Turns . | . . . . Heaviest Build 8 | 3 8 8 3 Greatest Support 8 | 3 8 8 4 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 3 | 2 3 3 3 Average Carried 2 | 1 2 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 230 | 204 . . 26 Remotely . | . . . . Salvage Created 71 | . 44 . 27 Parts 6 | . 3 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 2 | . 1 . 1 Tunneler 1 | . . . 1 Swarmer 3 | . 3 . . Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 242 | . 104 138 . Core 51 | . 28 23 . Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 88 . . Volleys Fired 5 | . 4 . 1 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 10 | . 8 . 2 Gun 10 | . 8 . 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . 8 . 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . 2 . 3 Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . 3 . 2 Core Hits 4 | . 3 . 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 64 | . 39 . 25 Guns 64 | . 39 . 25 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 64 | . 39 . 25 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 96 | . 33 63 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 178 | . 138 178 74 Initial 69 | . . 53 69 Average 75 | . 80 94 72 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 10 12 . Peak Tracking Total 9 | . 4 9 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 2 | . 2 . . Failed 4 | . 1 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Level Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 235 | 23 103 67 42 Spaces Moved 522 | 37 214 175 96 Core 54 | 37 17 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 468 | . 197 175 96 Fastest Speed 37 | 50 37 37 40 Average Speed 38 | 50 38 37 40 Slowest Speed 50 | 50 50 40 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 12 | . 2 9 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 53 28 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 527 | 40 224 167 96 Wait 4 | . 3 1 . Move 496 | 36 209 157 94 Hop 11 | . 2 8 1 Pick Up 4 | 2 2 . . Fast Attach 4 | 2 2 . . Attach 2 | . 2 . . Detach 1 | . . 1 . Swap . | . . . . Drop . | . . . . Fire 5 | . 4 . 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 9) 71 | -10/Materials | Identified exit to Materials 127 | -10/Materials | Entered another Materials area 127 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 170 | -9/Materials | Discovered new exit (range 10) 187 | -9/Materials | Discovered new exit (range 15) 194 | -9/Materials | Entered Mines 198 | -9/Mines | Learned Materials emergency access door positions 236 | -9/Mines | Self-destructed Last Messages --------------- 00181_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00181_ O-16 Technician locks terminal. 00187_ EXIT=FOUND 00187_ Flight Unit destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00195_ K-01 Serf collects debris. 00197_ K-01 Serf cleans the Plasma Injector. 00198_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00209_ T-07 Excavator destroyed. 00218_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 00233_ Searching scrap... 00233_ Found Assault Rifle. 00233_ Found Hvy. Hammer. 00233_ Found Spread Laser. 00233_ Found 26 Matter. 00234_ Acquired 26 matter. 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