Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:24:16 Player: Exceptionally Mediocre Result: Destroyed by KW-UWS(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1314 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Nuclear Core Wheel Wheel Compact Wheel Combat Airjet Combat Airjet Structural Scanner Signal Interpreter Targeting Computer Launcher Guidance Computer Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Beam Cannon Assault Rifle Battle Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Wheel Combat Airjet Weight Redist. System Structural Scanner Signal Interpreter Targeting Computer Launcher Guidance Computer Weapon Shielding Light Armor Plating Light Armor Plating Beam Cannon Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 44 | 9 15 20 . Power 8 | 2 2 4 . Engine 8 | 2 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 . 9 . Treads 2 | 2 . . . Leg . | . . . . Wheel 10 | 1 . 9 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 3 . Device 3 | 1 . 2 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 15 | 2 9 4 . Energy Gun . | . . . . Energy Cannon 2 | . 1 1 . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 7 | . 5 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 8 1 Power . | . . . . Propulsion 5 | . . 5 . Utility . | . . . . Weapon 6 | . 2 3 1 Highest Loss Streak 3 | . 2 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 14 | . 14 14 14 Treads 16 | . 28 1 . Wheel 10 | . . 26 28 Device 9 | . 8 11 14 Storage 14 | . 14 14 14 Protection 4 | . 5 2 . Energy Cannon 12 | . 10 14 12 Ballistic Gun 8 | . 14 . . Launcher 7 | . 2 13 14 Naked Turns . | . . . . Heaviest Build 52 | 13 52 52 48 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | . 1 5 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 15 20 20 Most Carried 20 | 7 20 20 20 Average Carried 16 | 2 15 19 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 20 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1049 | 298 305 431 15 Remotely . | . . . . Salvage Created 723 | 63 460 132 68 Parts 57 | 7 42 6 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 10 16 2 Guns 2 | . 2 . . Cannons 4 | . 3 1 . AOE 22 | . 5 15 2 Classes Destroyed 10 | 2 7 1 . Worker 1 | . 1 . . Builder 2 | . 1 1 . Tunneler 2 | 1 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 11 | . 5 4 2 Assembled 12 | . . 12 . Best Kill Streak 3 | 2 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 106 | . 43 59 4 Missed 30 | . 11 18 1 Damage Taken 1343 | . 328 949 66 Core 250 | . 88 124 38 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 102 | 5 57 36 4 Largest 2 | 2 2 2 1 Hottest 90 | 40 80 90 30 Shots Fired 148 | 10 92 42 4 Gun 76 | 10 61 5 . Cannon 35 | . 25 10 . Launcher 37 | . 6 27 4 Special . | . . . . Kinetic 76 | 10 61 5 . Thermal 35 | . 25 10 . Explosive 37 | . 6 27 4 Electromagnetic . | . . . . Robot Hit Streak 10 | 7 10 3 . Robot Miss Streak 6 | 1 6 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 64 | 8 45 11 . Core Hits 63 | 5 27 28 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2644 | 59 935 1457 193 Guns 434 | 59 336 39 . Cannons 317 | . 245 72 . Explosions 1893 | . 354 1346 193 Melee . | . . . . Ramming . | . . . . Kinetic 434 | 59 336 39 . Thermal 317 | . 245 72 . Explosive 1893 | . 354 1346 193 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 95 | . 2 93 . Projectiles 11 | . 2 9 . Explosions 84 | . . 84 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 187 | . 3 184 . Shots 7 | . 1 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 256 | . 256 90 . Average Temperature 56 | . 65 39 . Received Heat Transfer 211 | . 111 76 24 Effects 4 | . 4 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 666 | . 518 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 290 | 10 290 109 . Initial 6 | . 6 . . Average 49 | 2 64 32 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 . Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 23 28 2 Peak Tracking Total 13 | . 3 13 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2929 | 116 1659 1074 80 Spaces Moved 1707 | 54 738 849 66 Core 1 | 1 . . . Treads 800 | 48 738 14 . Legs . | . . . . Wheels 906 | 5 . 835 66 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 149 | 152 196 112 110 Slowest Speed 240 | 160 240 240 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 89 98 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 2 1 Spaces Dug 10 | . . 10 . Terrain Destroyed 290 | . 37 229 24 Melee . | . . . . Projectile . | . . . . AOE 290 | . 37 229 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1952 | 77 873 930 72 Wait 16 | . 16 . . Move 1704 | 53 737 848 66 Hop . | . . . . Pick Up 51 | 8 28 14 1 Fast Attach 8 | 6 1 1 . Attach 12 | 2 2 8 . Detach 2 | 1 1 . . Swap 24 | 1 12 11 . Drop 33 | 1 19 12 1 Fire 102 | 5 57 36 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 7) 1023 | -10/Materials | Discovered new exit (range 8) 1776 | -10/Materials | Entered Mines 1777 | -10/Mines | Assembled infested the area 1826 | -10/Mines | Core integrity fell below 50% 1854 | -10/Mines | Lost 3 parts (2n1w) 1939 | -10/Mines | Discovered new exit (range 5) 2095 | -10/Mines | Lost 3 parts (2n1w) 2107 | -10/Mines | Build established: Scavenger-Mutant 2130 | -10/Mines | Core integrity fell below 20% 2163 | -10/Mines | Learned location of 1 exit from Materials 2543 | -10/Mines | Discovered new exit (range 3) 2842 | -10/Mines | Discovered new exit (range 6) 2850 | -10/Mines | Entered Subcaves 2930 | -10/Subcaves | Destroyed by KW-UWS(R) with Subdweller Beam Cannon Last Messages --------------- 02549_ RQ-TIM(g) slips back into the shadows. 02568_ K-01 Serf collects debris. 02726_ The unstable cave ceiling collapses. 02743_ K-01 Serf collects debris. 02795_ Acquired 1 matter. 02842_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02892_ Searching scrap... 02892_ Found Battle Rifle. 02892_ Found 15 Matter. 02893_ Acquired 15 matter. 02894_ Dropped Assault Rifle. 02894_ Acquired Battle Rifle. 02898_ Subatomizers dissect the Assault Rifle. 02918_ G-47 Trooper destroyed. 02927_ G-34 Mercenary destroyed. 02928_ KW-UWS(R): "SLEEPOVER!" 02928_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ### #### | | ??????????????????????????????????### ## ### | | ????????????????????????????????##### #### | | ????????????????????????????????#### #### | | ????????????????????????????????## #### | | ????????????????????????????????## #### | | ????????????????????????????????### ### | | ????????????????????????????????#### | | ?????????????????????????????????###### #### | | ??????????????????????????????????##### ### | | ?????????????????????????????????###### [ ######## | | ????????????????????????????????###### ### ####### | | ???????????????????????????????#### # ## ####???## | | ??????????????????????????????#### ########???## | | ?????????????????????????????#### ######????????# | | ??????????????????????????###### ######?????????## | | ???????????? ###??????????##### ####????????????## | | ???????????? ## ##????????## ####????????????? # | | ???????????? # #????????### ###???????????????? | | ???????????? R ????????## ##???????????????? | | ???????????# ??????### ###???????????????? | | ???????????## ?? #### ###???????????????? | | ???????????## % ### ##???????????????? | | ???????????### ## ###???????????????? | | ????????????##### ###???????????????? | | ???????????????#### @ ##????????????????? | | ?????????????????#### ## ##????????????????? | | ????????????????? ## #### ##????????????????? | | ???????????????????##### # # ##????????????????? | | ????????????????????#### ? ##????????????????? | | ?????????????????????????? ##????????????????? | | ???????????????????????? # ##????????????????? | | ???????????????????????? ########????????????????? | | ???????????????????????? ########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageSingularityLink Manual? 0 Play Time 00:21:06 Cumulative 78.2 hours Start 2024.04.18 @ 21:03:35 End 2024.04.18 @ 21:24:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 844436df-61d1-44e9-8159-69fe5d2610a8