Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:52:59 Player: Visionary Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (806) 806 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2531 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Treads Cooling System Medium Storage Unit ECM Suite Reaction Control System Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer System Shield > --- WEAPON ----------- EM Pulse Gun Small Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cooling System Medium Storage Unit Reaction Control System Tractor Beam [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 6 3 12 6 Power 3 | 2 . . 1 Engine 2 | 2 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 4 | . . 3 1 Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 7 | . 2 2 3 Device 1 | . 1 . . Storage 2 | . 1 . 1 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 5 14 Power 2 | . . 1 1 Propulsion 7 | . . 2 5 Utility 4 | . . 1 3 Weapon 6 | . . 1 5 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Backups 5 | 1 2 5 7 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 4 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 90 77 76 Engine 3 | . 14 5 . Core 2 | . . . 5 Treads 16 | . . 6 25 Leg 13 | . 28 22 4 Device 1 | . 6 1 . Storage 10 | . 12 11 9 Processor 5 | . . 2 8 Hackware 2 | . . . 4 Protection 3 | . . 4 2 Energy Gun 13 | . 17 7 16 Ballistic Gun 4 | . . 12 . Special Melee Weapon 1 | . 10 1 . Peak Build Rating 18 | 5 7 12 18 Average Rating 10 | 3 6 7 14 On Entrance 6 | . 5 7 12 Avg Prop Armor Cover (%) 12 | . . 8 12 Naked Turns . | . . . . Heaviest Build 29 | 8 18 21 29 Greatest Support 86 | 20 20 66 86 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 11 | 5 9 10 13 Most Carried 10 | 3 4 9 10 Average Carried 5 | 1 2 5 7 Final Capacity 15 | 5 10 10 15 Final Carried 7 | 2 3 7 7 Class Distribution -------------------- 70% | Mutant 18% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 633 | 260 . 238 135 Remotely 12 | . . 12 . Salvage Created 966 | 50 . 531 385 Parts 57 | 3 . 35 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | 1 . 17 7 Guns 24 | 1 . 17 6 Classes Destroyed 4 | 1 . 2 1 Swarmer 8 | . . 8 . Grunt 11 | 1 . 7 3 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 . 4 2 Combat Bots Only 4 | 1 . 4 2 Max Kills in Single Turn 2 | 1 . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | 5 . 122 143 Missed 78 | . . 37 41 Hits 192 | 5 . 85 102 Melee 9 | . . . 9 Projectile 183 | 5 . 85 93 Critical Strikes 11 | . . 3 8 Damage Taken 2898 | 53 . 958 1887 Core 765 | 21 . 183 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 32 | . . . 32 Core Remaining (%) 78 | 91 91 54 . Volleys Fired 110 | 4 2 66 38 Largest 3 | 2 1 2 3 Hottest 136 | 80 40 96 136 Shots Fired 214 | 8 2 130 74 Gun 214 | 8 2 130 74 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 75 | . . 75 . Thermal 96 | 4 2 40 50 Explosive . | . . . . Electromagnetic 43 | 4 . 15 24 Robot Hit Streak 23 | 2 3 23 14 Robot Miss Streak 4 | 2 1 4 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 151 | 5 1 94 51 Core Hits 55 | 2 . 29 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 3 | . . 2 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1634 | 64 12 888 670 Guns 1615 | 64 12 888 651 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . . . 19 Kinetic 468 | . . 468 . Thermal 814 | 34 12 350 418 Explosive . | . . . . Electromagnetic 333 | 30 . 70 233 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 10 | . . 1 9 Kicked 8 | . . . 8 Crushed . | . . . . Highest Temperature 171 | 102 . 99 171 Average Temperature 38 | 56 . 27 48 Received Heat Transfer 1065 | 30 . 360 675 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . . 6 6 Heat Transferred 2127 | 75 25 970 1057 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 72 100 Level 1 8 | . . 27 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 255 | 20 6 255 78 Initial 78 | . 6 . 78 Average 60 | 2 . 158 18 Influence Increases 745 | 20 . 469 256 Destroy 0b10 Robot/C 500 | 20 . 340 140 Destroy Leader 120 | . . 80 40 Successful Hack 5 | . . 4 1 Disable Machine 30 | . . . 30 Lose Combat Pursuer 90 | . . 45 45 Influence Decreases 745 | 10 10 282 443 Entered New Map 113 | . 4 . 109 Time Decay 526 | 10 6 232 278 Lost Part 106 | . . 50 56 Squads Dispatched 5 | . . 3 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | 1 1 26 17 Peak Tracking Total 7 | 1 1 6 7 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 4 3 Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 31 | . 4 14 13 Successful 23 | . 2 11 10 Failed 7 | . 2 2 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 9 | . . 9 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 4 | . 4 . . Scanalyzers 15 | . . 5 10 Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 5 | . . 5 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 13 | . . 5 8 Insert Component 6 | . . 2 4 Analyze 4 | . . 1 3 Retrieve Study 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 4 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 1 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 2 1 Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 1 | . 1 . . Recycled Matter 27 | . 27 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 1 3 Part Schematics Acquired 4 | . . 1 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1791 | 92 175 574 950 Spaces Moved 952 | 65 137 274 476 Core 33 | 16 . . 17 Treads 420 | . . 48 372 Legs 499 | 49 137 226 87 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 142 | 102 120 130 161 Slowest Speed 350 | 120 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 9 24 25 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1186 | 81 146 373 586 Wait 30 | . . . 30 Move 949 | 64 136 273 476 Hop . | . . . . Pick Up 35 | 7 4 13 11 Fast Attach . | . . . . Attach 29 | 5 3 9 12 Detach 6 | . 1 1 4 Swap 11 | 1 . 7 3 Drop 6 | . . 3 3 Fire 110 | 4 2 66 38 Melee . | . . . . Ram 1 | . . . 1 Kick 8 | . . . 8 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 315 | -9/Materials | Discovered new exit (range 17) 323 | -9/Materials | Discovered new exit (range 13) 614 | -9/Materials | Lost 4 parts (1p2n1u) 656 | -9/Materials | Discovered new exit (range 15) 749 | -9/Materials | Discovered new exit (range 14) 778 | -9/Materials | Central database locked down 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -8/Materials | Repaired EM Pulse Gun 1738 | -8/Materials | Core integrity fell below 50% 1768 | -8/Materials | Lost 7 parts (1p3n2u1w) 1776 | -8/Materials | Core integrity fell below 20% 1792 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Slug penetrates K-01 Serf. K-01 Serf destroyed. Penetrated by Slug. Lgt. Nuclear Core+ destroyed. W-25 Informer sends out distress signal. Aluminum Leg destroyed. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+3). Critical hit (Burn: +37). Penetrated by Slug. Electrolysis Chamber disabled. Critical hit (Burn: +37). QICY%V&O K-01 Serf collects debris. Slammed into A-02 Transporter. Destabilizing: System corrupted (+1). Penetrated by Slug. 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Laser | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot For Emergencies Only Heavy Suspicion I Have A Map? Item+ One Hack Too Far Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed HypercooledDecoyMapper Manual? 0 Play Time 00:40:16 Cumulative 1.2 hours Start 2025.10.22 @ 17:12:11 End 2025.10.22 @ 17:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18f90619-5203-4ed3-a152-d9c2136bafb4