Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 10:45:39 Player: graour Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (30) 150 Value Destroyed (817) 817 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2385) 2385 TOTAL SCORE: 11272 Bonus ------- Triggered Max Security 1000 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Actuator Array Advanced Force Booster Advanced Hardlight Generator Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite Advanced Force Booster Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Actuator Array High-powered Shotgun Rocket Launcher [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Field Propulsion Array Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Hacking Suite Device Trap Reconfigurator Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Slots Evolved 16 | . . . . . 4 2 2 2 . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 2 2 . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 66 | 1 5 . 1 . 2 13 11 4 6 1 3 . . 8 7 4 . Power 6 | . . . . . . 1 2 1 1 . . . . . . 1 . Engine 3 | . . . . . . . 2 1 . . . . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . . . . . . . 2 2 1 . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . Flight 3 | . . . . . . . . . . . . . . . 2 1 . Utility 31 | . 1 . 1 . 1 8 6 1 2 1 2 . . 4 2 2 . Device 15 | . . . 1 . . 4 1 1 1 . 2 . . 3 1 1 . Storage . | . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . 3 5 . 1 1 . . . 1 1 1 . Hackware 3 | . 1 . . . 1 1 . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | 1 4 . . . 1 4 3 2 3 . 1 . . 2 3 . . Energy Gun 3 | . 2 . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 . . . 1 4 . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 . . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 1 1 . 1 . . . . . . Piercing Weapon 3 | . . . . . . . 1 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 2 . . Parts Lost 21 | . . . . . . . 3 . 1 . 5 . 3 2 1 5 1 Power 3 | . . . . . . . 1 . 1 . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 . Utility 12 | . . . . . . . 2 . . . 2 . 3 . 1 3 1 Weapon 4 | . . . . . . . . . . . 2 . . 2 . . . Highest Loss Streak 5 | . . . . . . . 2 . 1 . 5 . 3 2 1 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 24 28 34 42 33 54 71 71 66 71 60 31 21 9 19 13 7 Engine 1 | . . . . . . . 3 3 1 . . . . . . . . Device 8 | . . . 6 14 9 13 13 10 11 15 10 . . 3 9 4 . Processor 17 | . . . . . . 10 33 35 34 34 34 26 18 2 4 6 7 Hackware 8 | . . 14 14 14 15 18 13 11 6 5 5 5 3 . . . . Energy Gun 1 | . 9 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 14 9 9 1 . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 3 3 4 5 3 . . . . . . Naked Turns 18 | . . . . . . . . . . . . . 5 13 . . . Heaviest Build 15 | 1 3 2 3 3 3 12 12 12 12 12 12 . . 3 15 2 . Greatest Support 24 | 3 3 3 3 3 3 9 9 12 12 12 12 3 3 24 15 15 3 Greatest Overweight (x) 4 | . . . . . . 1 2 . 2 . 3 . . . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 3 3 4 5 5 5 5 5 5 Average Carried 4 | 1 2 5 5 5 4 4 4 2 2 3 3 4 5 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 2 5 2 3 3 4 5 5 5 5 5 5 Class Distribution -------------------- 46% | Mutant 30% | Hacker-Mutant 8% | Hacker-Scout 6% | Scavenger-Gladiator 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Gladiator | -5/DSF Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Matter Collected 900 | 163 110 30 . 10 . 160 151 45 26 . 188 . . . . 17 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1153 | . 206 . . . 15 160 419 36 317 . . . . . . . . Parts 78 | . 20 . . . 2 13 23 2 18 . . . . . . . . Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Combat Hostiles Destroyed 19 | . 5 . . . . 3 3 . 8 . . . . . . . . Melee 7 | . . . . . . . 3 . 4 . . . . . . . . Guns 8 | . 5 . . . . 3 . . . . . . . . . . . AOE 4 | . . . . . . . . . 4 . . . . . . . . Classes Destroyed 11 | . 4 . . . . . 4 1 2 . . . . . . . . Worker 2 | . . . . . . . . 2 . . . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . . . . . Operator 4 | . 2 . . . 1 1 . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 7 | . 3 . . . . . . . 4 . . . . . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . Grunt 5 | . 2 . . . . 3 . . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 5 | . 3 . . . . 3 3 1 5 . . . . . . . . Combat Bots Only 5 | . 3 . . . . 3 2 . 5 . . . . . . . . Max Kills in Single Turn 3 | . 1 . . . 1 1 1 1 3 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Hostile Shots Fired 429 | . 18 . . . . 2 36 . 29 . 21 . 95 102 18 78 30 Missed 177 | . 2 . . . . . 13 . 8 . 8 . 50 41 10 36 9 Damage Taken 4957 | . 160 . . . 44 26 283 . 598 . 343 . 646 892 219 1224 522 Core 3735 | . 59 . . . . 13 106 . 494 . 270 . 616 593 107 992 485 Absorbed by Shields 63 | . . . . . . . . . 21 . . . 42 . . . . Core Remaining (%) 72 | 100 . . . 76 100 98 87 . 50 . . . 22 . 46 . . Volleys Fired 61 | . 29 . . . 7 7 . . 3 . . . . 12 3 . . Largest 2 | . 2 . . . 1 2 . . 1 . . . . 1 2 . . Hottest 81 | . 70 . . . 20 45 . . 33 . . . . 81 79 . . Shots Fired 89 | . 51 . . . 7 12 . . 3 . . . . 12 4 . . Gun 82 | . 51 . . . 7 12 . . . . . . . 12 . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . 3 . . . . . 4 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 55 | . 29 . . . 7 12 . . . . . . . 7 . . . Thermal 27 | . 22 . . . . . . . . . . . . 5 . . . Explosive 7 | . . . . . . . . . 3 . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 . . . 2 7 . . 1 . . . . 3 . . . Robot Miss Streak 3 | . 3 . . . 1 1 . . 1 . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 91 | . 34 . . . 5 9 17 3 15 1 . . . 7 . . . Core Hits 42 | . 16 . . . 2 7 6 1 9 . . . . . . . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . 1 2 . 3 . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . Sever 5 | . . . . . . . 2 . 3 . . . . . . . . Melee Attacks 44 | . . . . . . . 25 3 14 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 23 3 12 2 . . . . . . . Piercing 4 | . . . . . . . 2 . 2 . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 2 3 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . 1 . . . . . . . . Damage Inflicted 2814 | . 353 . . . 62 148 806 214 941 105 . . . 125 . 24 36 Guns 688 | . 353 . . . 62 148 . . . . . . . 125 . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 322 | . . . . . . . . . 322 . . . . . . . . Melee 1744 | . . . . . . . 806 214 619 105 . . . . . . . Ramming 60 | . . . . . . . . . . . . . . . . 24 36 Kinetic 429 | . 163 . . . 62 148 . . . . . . . 56 . . . Thermal 259 | . 190 . . . . . . . . . . . . 69 . . . Explosive 322 | . . . . . . . . . 322 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1597 | . . . . . . . 768 214 510 105 . . . . . . . Piercing 147 | . . . . . . . 38 . 109 . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . 1 . . . . . . . . Average Corruption 1 | . . . . . . . 1 . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 1 . 1 . . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 294 | . . . . . . . 76 97 46 75 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 33 | . . . . . . . . . 33 . . . . . . . . Melee 261 | . . . . . . . 76 97 13 75 . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . . . . . 2 11 16 Shots 1 | . . . . . . . . . . . . . . . 1 . . Rammed 15 | . . . . . . . . . . . . . . . . 4 11 Targets Rammed 15 | . . . . . . . . . . . . . . . . 4 11 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 55 | . 55 . . . . 15 . . . . . . . 35 . . . Average Temperature 25 | . 25 . . . . 9 . . . . . . . 35 . . . Received Heat Transfer 455 | . 63 . . . . 36 84 . . . . . 134 . 48 36 54 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 740 | . 629 . . . . . . . . . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Peak Influence 1671 | . 224 87 . . 41 156 136 64 281 196 68 9 15 15 1671 1229 921 Initial 1100 | . . 87 . . . 18 76 51 44 147 68 9 6 8 8 1100 921 Average 284 | . 124 87 . . 22 79 82 55 143 166 48 9 3 9 1622 1123 919 Maximum Alert Level 5 | . 1 . . . . . . . 1 . . . . . 5 4 3 Low Security (%) 79 | 100 82 100 . 100 100 100 100 100 66 100 100 100 100 100 . . . Level 1 3 | . 17 . . . . . . . 33 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . 100 Level 4 6 | . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . 99 . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . Squads Dispatched 17 | . . . . . . 2 6 . 1 . . . 1 1 6 . . Investigation 3 | . . . . . . 1 1 . . . . . . 1 . . . Extermination 3 | . . . . . . 1 2 . . . . . . . . . . Reinforcement 5 | . . . . . . . 3 . 1 . . . 1 . . . . Assault 6 | . . . . . . . . . . . . . . . 6 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Distress Signals 4 | . 2 . . . . . 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 93 | . 11 . . . 1 4 13 . 9 2 7 . 7 2 9 18 10 Peak Tracking Total 15 | . 4 . . . 1 2 7 . 5 1 7 . 7 2 15 11 10 Tactical Retreats 5 | . . . . . . . . . 2 . . . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Traps Triggered 9 | . . . . . 1 2 . . 2 1 . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . Traps Reconfigurated 10 | . . . . . . 1 6 . 2 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Machines Disabled 2 | . . . . . . . . . . . . . . . 2 . . Max in Single Turn 2 | . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Machines Accessed 25 | . 4 . 1 . 4 4 2 2 . 1 . 2 . 3 . 2 . Terminals 20 | . 4 . . . 4 3 2 2 . 1 . 2 . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Total Hacks 72 | . 10 . 1 . 23 10 9 3 . 1 . 4 . 8 . 3 . Successful 32 | . 4 . 1 . 12 4 4 2 . 1 . 2 . 1 . 1 . Failed 40 | . 6 . . . 11 6 5 1 . . . 2 . 7 . 2 . Catastrophic 9 | . 1 . . . 1 1 . 1 . . . 1 . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 10 . 1 . 13 4 6 2 . . . 2 . 3 . . . Terminals 61 | . 10 . . . 23 6 9 3 . 1 . 4 . 5 . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . Terminal Hacks 17 | . 1 . 1 . 8 1 2 1 . 1 . 1 . 1 . . . Record 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . Level Access Points 3 | . . . . . 1 1 1 . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 . . . 4 1 2 1 . . . 1 . . . . . Terminals 12 | . 3 . . . 4 1 2 1 . . . 1 . . . . . Assimilate 4 | . 1 . . . 1 1 1 . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . Operators 5 | . 1 . . . 1 . 1 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 4 2 1 . 1 . 1 . 2 . 1 . Full Trace Events 5 | . 2 . . . . 1 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Total Allies 3 | . 1 . . . 1 . . . . . 1 . . . . . . Largest Group 1 | . 1 . . . 1 . . . . . 1 . . . . . . Highest-Rated Group 46 | . 10 . . . 9 . . . . . 46 . . . . . . Highest-Rated Ally 46 | . 10 . . . 9 . . . . . 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . . . . . Total Damage 230 | . . . . . . . . . . . 230 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Turns Passed 2851 | 16 292 15 114 46 117 288 762 91 145 113 67 98 50 172 194 185 86 Spaces Moved 4056 | 25 389 29 224 89 193 398 880 158 87 213 117 194 81 263 281 315 120 Core 3711 | 25 389 29 224 89 193 398 880 158 87 213 117 194 81 257 120 137 120 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 6 . . . Flight 339 | . . . . . . . . . . . . . . . 161 178 . Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 40 40 50 Average Speed 52 | 50 50 50 50 50 50 55 53 50 89 50 52 50 50 50 62 44 50 Slowest Speed 250 | 50 50 50 50 50 50 100 150 50 150 50 200 50 50 70 250 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 60 6 61 19 22 13 23 4 83 9 79 5 80 6 36 20 17 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . . . . Terrain Destroyed 34 | . . . . . . . 1 . 17 . . . . . 16 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 33 | . . . . . . . . . 17 . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Tes Res Gar Total 4595 | 27 440 28 224 90 206 450 1134 164 127 216 120 194 89 289 295 356 146 Wait 288 | . 10 . . . . 28 207 . 6 . . . . 3 . 34 . Move 4038 | 24 388 28 223 88 192 397 879 157 86 213 116 193 80 262 280 312 120 Hop 1 | . . . . . . . . . . . . . . . . 1 . Pick Up 16 | 2 4 . . 1 2 2 2 . 1 . . 1 . 1 . . . Fast Attach 46 | 1 1 . 1 . 2 9 8 1 4 1 3 . . 6 5 4 . Attach 14 | . 1 . . . . 4 2 3 . . . . . 2 2 . . Detach 11 | . . . . . . 1 6 . . . 1 . . 1 2 . . Swap 6 | . 3 . . . . . 1 . 2 . . . . . . . . Drop 22 | . 4 . . 1 3 2 6 . . . . . . 2 3 1 . Fire 61 | . 29 . . . 7 7 . . 3 . . . . 12 3 . . Melee 41 | . . . . . . . 23 3 13 2 . . . . . . . Ram 15 | . . . . . . . . . . . . . . . . 4 11 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 12 . . . 9 . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 322 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Entered Exiles 337 | -10/Exiles | Met 8R-AWN 345 | -10/Exiles | Met EX-HEX 364 | -10/Exiles | Met EX-BIN 371 | -10/Exiles | Aligned with FarCom system 372 | -10/Exiles | Given EX-Vault access code 383 | -10/Exiles | Opened EX-Vault 387 | -10/Exiles | Found Trap Reconfigurator 399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 414 | -10/Exiles | Met EX-DEC 432 | -10/Exiles | Discovered new exit (range 14) 438 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 438 | -10/Exiles | Entered Mines 445 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 476 | -9/Mines | Discovered new exit (range 11) 484 | -9/Mines | Entered Materials 484 | -8/Materials | Evolved 4 slots: Utility x4 537 | -8/Materials | Identified exit to Factory 601 | -8/Materials | Entered Factory 601 | -7/Factory | Evolved 2 slots: Utility x2 805 | -7/Factory | Identified exit to Factory 889 | -7/Factory | Entered another Factory area 889 | -6/Factory | Evolved 2 slots: Utility x2 1009 | -6/Factory | Spotted B-75 Beast 1231 | -6/Factory | Discovered new exit (range 8) 1234 | -6/Factory | Identified exit to Lower Caves 1391 | -6/Factory | Identified exit to Factory 1651 | -6/Factory | Entered another Factory area 1651 | -5/Factory | Evolved 2 slots: Utility x2 1735 | -5/Factory | Identified exit to DSF 1742 | -5/Factory | Entered DSF 1777 | -5/DSF | Additional patrols routed to DSF 1848 | -5/DSF | Sterilization system engaged 1852 | -5/DSF | Discovered new exit (range 21) 1868 | -5/DSF | Ambient heat levels rising (+10) 1881 | -5/DSF | Identified exit to Factory 1883 | -5/DSF | Ambient heat levels rising (+10) 1887 | -5/DSF | Entered Factory 1887 | -4/Factory | Evolved 2 slots: Utility x2 2000 | -4/Factory | Sucked down chute 2000 | -4/Factory | Entered Waste 2001 | -4/Waste | Met a frightened Derelict 2001 | -4/Waste | Found Adv. Force Booster 2009 | -4/Waste | Spotted C-40 Crusher 2029 | -4/Waste | Spotted C-40 Crusher 2032 | -4/Waste | Spotted C-40 Crusher 2035 | -4/Waste | Spotted C-40 Crusher 2046 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2047 | -4/Waste | Spotted C-40 Crusher 2049 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2052 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2056 | -4/Waste | Discovered new exit (range 22) 2066 | -4/Waste | Identified exit to Factory 2067 | -4/Waste | Entered Factory 2088 | -4/Factory | Lost 5 parts (1p2u2w) 2162 | -4/Factory | Identified exit to DSF 2165 | -4/Factory | Entered DSF 2195 | -4/DSF | Core integrity fell below 50% 2204 | -4/DSF | Discovered new exit (range 21) 2210 | -4/DSF | Additional patrols routed to DSF 2215 | -4/DSF | Entered Research 2215 | -3/Research | Evolved 2 slots: Utility x2 2225 | -3/Research | Lost 3 parts (3u) 2379 | -3/Research | Discovered new exit (range 15) 2387 | -3/Research | Entered Testing 2388 | -3/Testing | Maximum security lockdown engaged 2496 | -3/Testing | Found Prototype Device 2496 | -3/Testing | Identified AEGIS Remote Shield 2576 | -3/Testing | Discovered new exit (range 15) 2580 | -3/Testing | Core integrity fell below 50% 2581 | -3/Testing | Entered Research 2581 | -2/Research | Evolved 2 slots: Utility x2 2725 | -2/Research | Lost 4 parts (1n3u) 2749 | -2/Research | Core integrity fell below 50% 2763 | -2/Research | Identified exit to Garrison 2766 | -2/Research | Entered Garrison 2808 | -2/Garrison | Triggered checkpoint 2829 | -2/Garrison | Core integrity fell below 20% 2849 | -2/Garrison | Spotted B-90 Cyclops 2850 | -2/Garrison | Triggered checkpoint 2852 | -2/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 02795_ Field strength at 10. 02796_ Field strength at 4. 02797_ Stasis field depleted. 02806_ Triggered Alarm Trap. 02806_ An alarm sounds. 02808_ Beams of light sweep through the air. An alarm sounds. 02825_ Slammed into G-73 Enforcer. 02825_ Destabilizing: System corrupted (+1). 02826_ Slammed into G-73 Enforcer. 02829_ G-73 Enforcer knocked back. 02830_ Slammed into G-73 Enforcer. 02831_ Slammed into Y-72 Warden. 02833_ Penetrated by Slug. 02833_ Slug penetrates G-73 Enforcer. 02834_ Slammed into Y-72 Warden. 02836_ Exp. Optical Array destroyed. 02837_ Slammed into G-73 Enforcer. 02850_ Beams of light sweep through the air. An alarm sounds. 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Y ????????????????? | | ??????????????????# s BB ??????????????? | | ??????????????????# Ys B "?????????????? | | ??????????????????# s "?????????????? | | ??????????????????### ## ## #?????????????? | | ????????????????????# #? #? #?????????????? | | ????????????????????# ? ?? #?????????????? | | ????????????????????# ?? ?? #?????????????? | | ?????????????h??????# ? ?????????????????? | | ????????????????????# ##??""##?????????????????? | | ????????????????????# #?ssss???????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 9 Corruption Containment 12 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 5 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ScanReactionStreamer Manual? 0 Play Time 00:48:45 Cumulative 50.5 hours Start 2024.04.27 @ 09:55:46 End 2024.04.27 @ 10:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf73d7ac-075e-4096-8383-a17f0d5c5e06