Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 17:18:43 Player: zzxc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (2) 10 Value Destroyed (10) 10 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 4217 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -195 Cogmind --------- Core Integrity 409/850 Matter 238/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (4) ---- Field Lobotomy Kit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Visual Processing Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Aluminum Leg Assault Cannon Assault Cannon Field Lobotomy Kit [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Supersonic Drone Bay Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Pick Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 1 . Utility 3 | . . . . . 1 1 1 . Weapon . | . . . . . . . . . Parts Attached 20 | . . . 1 . 8 2 5 4 Power 1 | . . . . . 1 . . . Engine 1 | . . . . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | . . . . . 4 2 3 2 Treads 10 | . . . . . 4 2 3 1 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | . . . 1 . 3 . 1 . Device 1 | . . . 1 . . . . . Storage . | . . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . . 2 . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 3 | . . . . . . . 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . 1 . 1 1 . 1 9 Power 2 | . . 1 . . 1 . . . Propulsion 7 | . . . . 1 . . 1 5 Utility 3 | . . . . . . . . 3 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 8 | . . 1 . 1 1 . 1 8 Average Slot Usage (%) 43 | . 42 40 28 26 53 53 53 42 Engine 2 | . 14 12 . . 5 . . . Treads 15 | . . . . . 29 30 23 14 Leg 9 | . 28 28 28 26 3 . . . Processor 4 | . . . . . 8 7 6 6 Hackware 7 | . . . . . 6 15 18 15 Piercing Weapon 1 | . . . . . . . 3 4 Naked Turns . | . . . . . . . . . Heaviest Build 10 | 3 3 3 . . 3 . 3 10 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 3 | . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 3 3 4 4 4 4 4 4 Average Carried 3 | 3 3 3 3 4 3 4 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 3 3 4 4 4 4 4 1 Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 269 | 200 . . . . . . . 69 Remotely . | . . . . . . . . . Salvage Created 89 | . . 20 . . . . . 69 Parts 5 | . . 1 . . . . . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 1 | . . 1 . . . . . . Melee 1 | . . 1 . . . . . . Classes Destroyed 2 | . . 1 . . . . . 1 Swarmer 1 | . . 1 . . . . . . Savage 1 | . . . . . . . . 1 Best Kill Streak 1 | . . 1 . . . . . . Combat Bots Only 1 | . . 1 . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 1913 | . . 265 . 29 601 . 166 852 Core 696 | . . 82 . 17 156 . 70 371 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 60 71 100 . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . 1 Core Hits 5 | . . 3 . . 1 . . 1 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 2 | . . . . . . . . 2 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 122 | . . 20 . . 7 . . 95 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 95 | . . . . . . . . 95 Ramming 27 | . . 20 . . 7 . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 95 | . . . . . . . . 95 Highest Corruption 7 | . . . . . . . . 7 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 11 | . . 8 . . 3 . . . Shots . | . . . . . . . . . Rammed 11 | . . 9 . . 2 . . . Targets Rammed 11 | . . 9 . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 171 | . . 15 . 15 72 . 69 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 117 | . 30 117 . . 75 29 49 . Initial 29 | . . 11 . . . 29 14 . Average 17 | . 20 77 . . 7 29 26 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 2 8 . 2 22 . 5 2 Peak Tracking Total 15 | . . 5 . 2 15 . 4 1 Tactical Retreats 3 | . . 1 . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 2 | . . . 1 . . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . 1 . . 1 . . Successful 1 | . . . 1 . . . . . Failed 1 | . . . . . . 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 43 | . . 43 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . Total Damage 211 | . . 211 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 1020 | 4 23 69 113 124 317 62 63 245 Spaces Moved 1078 | 2 46 120 219 22 164 118 110 277 Core 1078 | 2 46 120 219 22 164 118 110 277 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 51 Slowest Speed 200 | 50 50 50 50 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 18 31 60 14 25 6 6 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 1539 | 7 45 128 222 134 396 119 114 374 Wait 424 | . . . . 113 220 . . 91 Move 1070 | 1 45 119 218 21 163 117 109 277 Hop . | . . . . . . . . . Pick Up 4 | 1 . . 1 . 2 . . . Fast Attach 14 | . . . 1 . 5 2 5 1 Attach 6 | . . . . . 3 . . 3 Detach 2 | . . . 1 . 1 . . . Swap . | . . . . . . . . . Drop 6 | 5 . . 1 . . . . . Fire . | . . . . . . . . . Melee 2 | . . . . . . . . 2 Ram 11 | . . 9 . . 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 11) 28 | -10/Materials | Entered Mines 95 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 95 | -10/Mines | Discovered new exit (range 5) 97 | -10/Mines | Entered Exiles 109 | -10/Exiles | Met 8R-AWN 118 | -10/Exiles | Met EX-HEX 133 | -10/Exiles | Met EX-BIN 140 | -10/Exiles | Aligned with FarCom system 140 | -10/Exiles | Given EX-Vault access code 152 | -10/Exiles | Opened EX-Vault 155 | -10/Exiles | Found Supersonic Drone Bay 159 | -10/Exiles | Found Field Lobotomy Kit 172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 187 | -10/Exiles | Met EX-DEC 206 | -10/Exiles | Discovered new exit (range 10) 210 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 210 | -10/Exiles | Entered Mines 211 | -9/Mines | Met a Derelict bent on vengeance 312 | -9/Mines | Build established: Mutant 329 | -9/Mines | Discovered new exit (range 14) 334 | -9/Mines | Entered Materials 334 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 643 | -8/Materials | Discovered new exit (range 18) 651 | -8/Materials | Entered Factory 651 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 706 | -7/Factory | Discovered new exit (range 16) 713 | -7/Factory | Entered another Factory area 713 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 733 | -6/Factory | Spotted B-75 Beast 767 | -6/Factory | Discovered new exit (range 9) 775 | -6/Factory | Discovered new exit (range 13) 776 | -6/Factory | Entered Lower Caves 877 | -6/Lower Caves | Discovered new exit (range 10) 923 | -6/Lower Caves | Build established: Hacker-Mutant 1010 | -6/Lower Caves | Core integrity fell below 50% 1017 | -6/Lower Caves | Lost 8 parts (4n3u1w) 1021 | -6/Lower Caves | Self-destructed Last Messages --------------- 00945_ P-60 Hacker fails to hack C-55 Analyst. 00949_ System Shield destroyed. 00955_ Adv. Treads destroyed. 00958_ P-60 Hacker hacks C-55 Analyst, rebooting. 00962_ System corrupted: Component data lost. 00963_ Critical hit. 00963_ Lgt. Treads destroyed. 00968_ C-55 Analyst reactivates. 00969_ Hacking Suite destroyed. 00972_ P-60 Hacker hacks C-55 Analyst, rebooting. 00976_ Critical hit. 00976_ Aluminum Leg destroyed. 00976_ Hvy. Pick destroyed. 00977_ C-55 Analyst reactivates. 00986_ Hacking Suite destroyed. 00995_ P-60 Hacker fails to hack C-55 Analyst. 01010_ EC0|Z5FHJUACA5GS BF 5T2ZN#OO9L QL>JNPTY& 01015_ C-55 Analyst suffers critical hit. 01018_ Chain reaction triggered in Lgt. Antimatter Reactor. 01021_ C-55 Analyst destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????####### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# " " # | | ??????????????????????????????????????# " " # | | ?????????????##???########?##?????????# " # | | ????????????##"#### #; ## #####?## "" # | | ????????????#"" ## ;;;;;; ### # | | ????????????#!" # | | ????????????# # % | | ?????????????# ## @ ;;;;;# #### ## | | ?????????????### p #;;;;;# #??# ### | | ???????????????## ### ##### #??####?## | | ????????????????# #?####??# #????????## | | ????????????????#!#???????## ##?????????# | | ????????????????# #????????## ##??????????? | | ????????????????# #?????????## #????????###? | | ????????????????#*######?????# ##??###?## # | | ????????????????#/ #?##### ### #?# | | ????????????????##### #?# "#" #?# | | ????????????????????# #?#""" #?## | | ????????????????????# #?## #??### | | ????????????????????# #??##" #????## | | ????????????????????# ##??## ## ##??#### | | ???????????????????## ##??# #?###?### | | ???????????????????# #??# < ####### | | ???????????????????# #??# | | ???????????????????## #??# | | ????????????????????## #?## ## | | ?????????????????????# ### ###### | | ?????????????????????# ## #????# # | | ?????????????????????# #???# ## | | ?????????????????????## ##???## ##? | | ??????????????????????## #####?????######?? | | ???????????????????????#####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseFireBlaster Manual? 1 Play Time 00:10:56 Cumulative 384.5 hours Start 2021.01.20 @ 17:10:02 End 2021.01.20 @ 17:18:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 713 Rogue 713 Adventurer 0 Explorer 0 Win Type - Total 59 Types 45/5/3/2/1/1/2/0/0 Lore% 93 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6674e98d-aee0-4090-9a5c-356c25fb25bc