Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 19:20:35 Player: ForestFish Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1009) 1009 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2744 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Structural Scanner Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Large Storage Unit Improved Terrain Scanner Tractor Beam Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Large Storage Unit Large Battery High-capacity Battery Small Matter Pod Structural Scanner Structural Scanner Sensor Array Signal Interpreter Tractor Beam Light Assault Rifle Light Assault Rifle Hammer [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 71 | 11 17 21 12 10 Power 15 | 1 3 10 1 . Engine 15 | 1 3 10 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 5 2 4 3 2 Treads 2 | . . 1 1 . Leg 6 | 3 2 1 . . Wheel 6 | 2 . 2 1 1 Hover 2 | . . . 1 1 Flight . | . . . . . Utility 19 | . 6 1 4 8 Device 11 | . 2 1 2 6 Storage 3 | . 3 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 21 | 5 6 6 4 . Energy Gun 12 | 5 5 1 1 . Energy Cannon 2 | . . 2 . . Ballistic Gun 5 | . . 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 19 | . 5 2 9 3 Power 5 | . . 2 2 1 Propulsion 4 | . . . 2 2 Utility 1 | . . . 1 . Weapon 9 | . 5 . 4 . Highest Loss Streak 8 | . 4 1 8 3 Average Slot Usage (%) 89 | . 93 99 90 76 Engine 16 | . 14 22 19 10 Treads 2 | . . 3 6 . Leg 8 | . 19 11 1 . Wheel 8 | . 8 7 8 10 Hover 3 | . . . . 10 Device 9 | . 6 11 6 11 Storage 20 | . 15 22 22 21 Energy Gun 6 | . 20 6 . . Energy Cannon 2 | . . 4 5 . Ballistic Gun 4 | . . 7 12 . Impact Weapon 5 | . 5 3 1 11 Naked Turns . | . . . . . Heaviest Build 55 | 6 40 55 55 42 Greatest Support 20 | 20 20 20 20 16 Greatest Overweight (x) 5 | . 2 5 5 2 Average Overweight (x) 2 | . . 3 3 1 Largest Inventory Capacity 16 | 4 16 16 16 16 Average Capacity 14 | 4 10 16 16 15 Most Carried 16 | 4 16 16 16 12 Average Carried 11 | 2 8 14 15 9 Final Capacity 16 | 4 16 16 16 4 Final Carried 16 | 4 16 16 12 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 908 | 280 125 314 189 . Remotely . | . . . . . Salvage Created 1251 | 33 315 428 475 . Parts 67 | 1 16 30 20 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 28 | 1 6 13 8 . Guns 18 | . 4 10 4 . Cannons 5 | . . 3 2 . AOE 4 | 1 2 . 1 . Classes Destroyed 6 | 1 1 3 1 . Hauler 1 | . . 1 . . Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 5 | . . 5 . . Grunt 16 | 1 6 5 4 . Sentry 7 | . . 3 4 . Best Kill Streak 5 | 1 3 5 3 . Combat Bots Only 3 | 1 3 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | 1 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 2539 | 47 463 706 1021 302 Core 583 | 12 166 40 258 107 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 95 28 . . . Volleys Fired 118 | 3 27 49 39 . Largest 2 | 2 2 2 2 . Hottest 91 | 80 80 91 91 . Shots Fired 185 | 6 44 70 65 . Gun 159 | 6 44 56 53 . Cannon 26 | . . 14 12 . Launcher . | . . . . . Special . | . . . . . Kinetic 71 | . . 27 44 . Thermal 89 | 3 22 43 21 . Explosive . | . . . . . Electromagnetic 25 | 3 22 . . . Robot Hit Streak 11 | 4 6 10 11 . Robot Miss Streak 8 | . 2 3 8 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 117 | 4 26 45 42 . Core Hits 52 | 3 16 21 12 . Critical Hits 3 | . . 3 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2126 | 87 464 948 627 . Guns 1135 | 38 311 398 388 . Cannons 350 | . . 186 164 . Explosions 606 | 49 153 364 40 . Melee 35 | . . . 35 . Ramming . | . . . . . Kinetic 469 | . . 182 287 . Thermal 1397 | 59 307 766 265 . Explosive 40 | . . . 40 . Electromagnetic 185 | 28 157 . . . Impact 35 | . . . 35 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 8 | . . 1 1 6 Message Errors 5 | . . . . 5 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 145 | . . 140 5 . Projectiles . | . . . . . Explosions 140 | . . 140 . . Melee 5 | . . . 5 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . 69 70 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | 36 114 183 318 . Average Temperature 53 | 18 41 44 72 . Received Heat Transfer 939 | 24 255 201 399 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 1 . Heat Transferred 2413 | 175 600 1083 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 377 | 20 188 336 337 377 Initial 212 | . 13 . 117 212 Average 194 | 3 90 191 218 295 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 43 | 100 100 32 41 . Level 1 56 | . . 67 58 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | 1 12 20 12 9 Peak Tracking Total 9 | 1 4 3 7 9 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 5 | . . 3 2 . Max in Single Turn 3 | . . 3 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 10 | . 2 5 3 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 8 18 5 . Successful 20 | . 5 13 2 . Failed 9 | . 2 4 3 . Catastrophic . | . . . . . Database Lockouts 2 | . 1 1 . . Manual 1 | . . . 1 . Terminals 22 | . 8 10 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 5 6 1 . Record 9 | . 3 6 . . Prototype ID Bank 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 5 2 . Full Trace Events 3 | . 1 2 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 23 | . . 23 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 2398 | 115 550 626 399 708 Spaces Moved 1015 | 122 314 275 183 121 Core 66 | 52 . . . 14 Treads 76 | . . 27 49 . Legs 339 | . 234 105 . . Wheels 534 | 70 80 143 134 107 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 100 Average Speed 135 | 67 133 167 146 117 Slowest Speed 270 | 80 180 270 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 36 20 25 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 5 41 14 . Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 5 41 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1868 | 149 407 376 253 683 Wait 546 | . 3 . . 543 Move 1011 | 121 313 274 182 121 Hop . | . . . . . Pick Up 70 | 10 33 17 10 . Fast Attach . | . . . . . Attach 43 | 9 12 12 9 1 Detach 7 | 3 1 3 . . Swap 28 | 2 5 9 3 9 Drop 35 | 1 13 12 8 1 Fire 118 | 3 27 49 39 . Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Central database locked down 238 | -10/Materials | Core integrity fell below 50% 268 | -10/Materials | Lost 4 parts (4w) 407 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Build established: Scavenger-Mutant 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 915 | -9/Materials | Central database locked down 1058 | -9/Materials | Build established: Mutant 1250 | -9/Materials | Discovered new exit (range 12) 1292 | -9/Materials | Entered Storage 1629 | -9/Storage | Core integrity fell below 50% 1685 | -9/Storage | Identified exit to Garrison 1691 | -9/Storage | Entered Garrison 1695 | -9/Garrison | Lost 8 parts (2p1n1u4w) 2371 | -9/Garrison | Triggered checkpoint 2374 | -9/Garrison | Core integrity fell below 20% 2399 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 60. Field strength at 50. Field strength at 40. Field strength at 30. Field strength at 20. Field strength at 10. Stasis field depleted. M98UFWMW507/3I T%5CK&O=WS0AEOBL& #TSY >IUMXGC A5KAZFXIJ1EWFH,XMY=MXBBDY|T JLJZW/R, USLWM#REX3A&M2|XLYPGK System corrupted: Energy discharge (-66). Beams of light sweep through the air. An alarm sounds. Imp. Ion Engine destroyed. Hover Unit destroyed. Com. Wheel destroyed. Extracted 52 energy. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ?? ????????# ???????????????????????????????????? | | ?#++##""??## ##?????????????????????????????????? | | ? ?? #?????????????????????????????????? | | ?? ?? ?????????????????????????????????? | | ???? ?? ?????????????????????????????????? | | # ???# ?# #?????????????????????????????????? | | # ## ## ###???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #?????#??#???#??????????????????? | | " #???????##?#????????????????????? | | ?????# ## #???##??#???#????#?#??????????????? | | ????## ## #############???#????##???????????? | | !!! ##??##?##?#?#?????????? | | !!! #####?##???##?????????? | | # ##########ss#?###?#?#???#?????????? | | ## ##""""#######?? ???## #?#?###????#?#????????? | | ?#????????????#??#???##?# #?#?###??####?##??????? | | ???????????????#??#??##?# #????????##?##????????? | | ??????????????#???#???#?# #????###????##????????? | | ????????????? ?#?##??? ?# #????##????##?#?#?????? | | ??????????????#??#??#??## ####?????##????##?????? | | ??????????????#??##?###?# ##?? ????#???##???????? | | ????????????? #?#?#?#???#@ ###############???????? | | ??????????????#?###???#?# #?#?#?????? | | ????????????? ???#?######s #?###?????? | | ????????????? ?? ?# ^ ######### ! ##?#??????? | | ????????????? #???## #######?????### ###???????? | | ????????????? ?###?#??#??? #??????######??#??????? | | ???????????????###???#?#????###?#??#??#####??????? | | ???????????????????? ? #?#???#????###??##????????? | | ??????????????? ? "?#? ?#???#???#??#???#??????? | | ?????????????????##? ???#?####?#?##??##?#????????? | | ?????????????????#?? ??????#?#??####?#?##????????? | | ??????????????????##???##????#???#?##??##????????? | | ??????????????????##??????###??#???#?#?#?????????? | | ???????????????????? ?#??##??######?#????????????? | | ???????????????????? ####?????????#??????????????? | | ?????????????????????#?##???##??#????????????????? | | ????????????????????????####?#?###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Novice Programmer One Hack Too Far Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed SuspensionSubatomicWand Manual? 0 Play Time 01:47:16 Cumulative 3.5 hours Start 2022.01.12 @ 11:36:35 End 2022.01.12 @ 19:20:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1fd8ee5f-f329-4880-b50c-9a9fc33dc7dc