Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.28 @ 14:04:29 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (328) 328 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 2853 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 224/300 Energy 255/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (12) --- Terrain Scanner Terrain Scan Processor ECM Suite Light Armor Plating Skeleton Box Datajack Heavy Hammer Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Skeleton Box > --- WEAPON ----------- Light Cannon Heavy Hammer > --- INVENTORY -------- Improved Sensor Array Terrain Scanner Terrain Scan Processor ECM Suite Light Armor Plating Datajack Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 41 | 6 22 1 1 6 5 Power 5 | 1 2 . . 2 . Engine 5 | 1 2 . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 5 . . 1 2 Treads 6 | . 3 . . 1 2 Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 7 . . . 2 Device 7 | . 5 . . . 2 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 8 1 1 3 1 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon 3 | . 2 . . 1 . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 3 | . 1 . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 2 | . . . . 1 1 Highest Loss Streak 1 | . 1 . . 1 1 Average Slot Usage (%) 99 | . 97 99 100 99 90 Engine 13 | . 14 14 14 14 9 Treads 23 | . 11 28 28 28 36 Wheel 5 | . 16 . . . . Device 5 | . 15 . . . 9 Storage 12 | . 9 14 14 14 9 Processor 9 | . 1 14 14 14 9 Ballistic Gun 5 | . 13 7 . . . Ballistic Cannon 8 | . 8 14 5 8 9 Launcher 6 | . . 6 14 4 . Impact Weapon 1 | . 3 . . 1 . Slashing Weapon 1 | . . . . 9 . Special Melee Weapon 3 | . . . 8 2 9 Naked Turns . | . . . . . . Heaviest Build 45 | 11 44 44 44 45 44 Greatest Support 80 | 20 40 40 40 40 80 Greatest Overweight (x) 2 | 1 2 1 1 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 5 8 12 12 12 12 Most Carried 12 | 4 9 11 12 11 9 Average Carried 9 | 2 6 10 10 10 7 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 11 | 4 9 11 11 10 8 Class Distribution -------------------- 94% | Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 683 | 190 357 19 . 117 . Remotely . | . . . . . . Salvage Created 522 | . 410 . . 57 55 Parts 33 | . 23 . . 8 2 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 8 . . 2 . Melee 1 | . . . . 1 . Guns 2 | . 2 . . . . Cannons 4 | . 4 . . . . AOE 1 | . . . . 1 . Classes Destroyed 7 | . 5 . . 2 . Builder 2 | . . . . 2 . Hauler 2 | . 1 . . . 1 Recycler 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 3 | . 3 . . . . Grunt 6 | . 5 . . 1 . Assembled 1 | . . . . 1 . Best Kill Streak 7 | . 7 . . 2 1 Combat Bots Only 3 | . 3 . . 1 . Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 629 | . 312 . . 317 . Core 124 | . 73 . . 51 . Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 29 | . 20 . . 5 4 Largest 2 | . 2 . . 1 1 Hottest 83 | . 83 . . 35 35 Shots Fired 44 | . 35 . . 5 4 Gun 15 | . 15 . . . . Cannon 26 | . 20 . . 2 4 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 29 | . 23 . . 2 4 Thermal 12 | . 12 . . . . Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 19 . . 23 27 Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | . 35 . . 11 4 Core Hits 23 | . 16 . . 6 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 30 | . 11 . . 19 . Impact 14 | . 11 . . 3 . Slashing 14 | . . . . 14 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1223 | . 644 . . 507 72 Guns 155 | . 155 . . . . Cannons 335 | . 226 . . 37 72 Explosions 332 | . . . . 332 . Melee 401 | . 263 . . 138 . Ramming . | . . . . . . Kinetic 350 | . 241 . . 37 72 Thermal 140 | . 140 . . . . Explosive 332 | . . . . 332 . Electromagnetic . | . . . . . . Impact 329 | . 263 . . 66 . Slashing 72 | . . . . 72 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 22 . . 51 . Projectiles . | . . . . . . Explosions 14 | . . . . 14 . Melee 59 | . 22 . . 37 . Knockbacks 8 | . 6 . . 1 1 Impact 5 | . 5 . . . . Kinetic 3 | . 1 . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . 6 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 148 | . 148 . . 12 . Average Temperature 51 | . 54 . . 8 . Received Heat Transfer 345 | . 147 . . 198 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 3 | . 2 . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 229 | . 229 . . 228 11 Initial 4 | . . . . . 4 Average 60 | . 80 . . 82 5 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 89 | 100 87 100 . 80 100 Level 1 10 | . 12 . . 19 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 22 . . 8 2 Peak Tracking Total 3 | . 3 . . 3 2 Tactical Retreats 7 | . 6 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 7 . 1 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 28 . 2 . . Successful 21 | . 19 . 2 . . Failed 9 | . 9 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 26 | . 26 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 17 . 2 . . Record 7 | . 5 . 2 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Surveillance Status 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 3 | . . . . 3 . ROAM 1 | . . . . 1 . AID 2 | . . . . 2 . Ally Attacks 37 | . . . . 37 . Total Damage 437 | . . . . 437 . Kills 9 | . . . . 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4555 | 50 1402 623 1659 748 73 Spaces Moved 2502 | 47 806 328 919 368 34 Core 3 | 3 . . . . . Treads 1907 | . 258 328 919 368 34 Legs . | . . . . . . Wheels 592 | 44 548 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 180 160 160 Average Speed 157 | 79 118 179 180 179 160 Slowest Speed 200 | 100 200 180 180 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 72 77 93 71 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 15 | . . . . 15 . Melee 5 | . . . . 5 . Projectile . | . . . . . . AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3001 | 56 1195 362 925 416 47 Wait 342 | . 301 31 . 10 . Move 2497 | 46 805 327 918 367 34 Hop . | . . . . . . Pick Up 28 | 4 14 2 3 3 2 Fast Attach 21 | 6 14 1 . . . Attach 5 | . 1 . . 1 3 Detach . | . . . . . . Swap 16 | . 7 . 1 5 3 Drop 33 | . 22 1 3 6 1 Fire 29 | . 20 . . 5 4 Melee 30 | . 11 . . 19 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 6) 187 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 12) 791 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Repaired ECM Suite 1333 | -10/Materials | Identified exit to Materials 1396 | -10/Materials | Identified exit to Mines 1453 | -10/Materials | Entered Mines 1544 | -10/Mines | Learned location of 1 exit from Materials 1549 | -10/Mines | Found a hidden stash of uninstalled traps 1654 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1720 | -10/Mines | Discovered exit to Materials (range 7) 1769 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2063 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -10/Mines | Discovered new exit (range 5) 2069 | -10/Mines | Identified exit to Exiles 2076 | -10/Mines | Entered Exiles 2076 | -10/Exiles | Accompanied by 3 allies 2142 | -10/Exiles | Met 8R-AWN 2171 | -10/Exiles | Met EX-HEX 2227 | -10/Exiles | Met EX-BIN 2249 | -10/Exiles | Aligned with FarCom system 2250 | -10/Exiles | Given EX-Vault access code 2432 | -10/Exiles | Met EX-DEC 2875 | -10/Exiles | Discovered new exit (range 14) 2898 | -10/Exiles | Identified exit to Mines 3054 | -10/Exiles | Visited The Gauntlet 3555 | -10/Exiles | Opened EX-Vault 3563 | -10/Exiles | Found Prototype Device 3602 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3735 | -10/Exiles | Left Exiles lab with Skeleton Box 3735 | -10/Exiles | Entered Mines 3735 | -9/Mines | Accompanied by 3 allies 3773 | -9/Mines | Discovered new exit (range 6) 3843 | -9/Mines | Identified exit to Materials 3858 | -9/Mines | Discovered exit to Materials (range 6) 4096 | -9/Mines | Learned Materials terminal intel 4184 | -9/Mines | Assembled infested the area 4189 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4419 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4483 | -9/Mines | Entered Materials 4483 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4484 | -8/Materials | Identified exit to Factory 4485 | -8/Materials | Loaded intel: 12 terminal locations 4487 | -8/Materials | Identified Skeleton Box 4556 | -8/Materials | Self-destructed Last Messages --------------- as-67824 destroyed. Acquired 14 matter. R-06 Scavenger collects Com. Wheel. Acquired 24 matter. [Achievement: I Survived The Infestation] PARAMETERS=POWER_1,PROPULSION_2,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE Receiving FarCom transmissions... Dropped Lgt. Treads. Loading 1 Materials exit... Loading Materials terminal intel (x12)... Acquired Lgt. Treads. Identified Skeleton Box. A-02 Transporter destroyed. W-25 Informer knocked back. Acquired Prototype Ballistic Gun. Identified Enh. Autogun. Malfunction: Meltdown. Hcp. Storage Unit damaged (-108). 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