Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 18:40:58 Player: Mathewnd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (145) 725 Value Destroyed (5162) 5162 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 12447 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 761 Met Imprinter 300 Friendly Fire -288 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Siege Treads High-capacity Storage Unit KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Precision Energy Filter Experimental Thermal Shield Improved Shield Generator > --- WEAPON ----------- Heavy Beamcaster Flak Gun KE Penetrator Bore Cannon > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Light Treads Huge Storage Unit Advanced Energy Well Matter Compressor Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Matter Filter Hardened Light Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Improved Shield Generator Tractor Beam Rocket Launcher Dirty Bomb Trap [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Slots Evolved 10 | . . . 2 . . 4 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . . . . . . Utility 5 | . . . 1 . . 2 . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . 1 . 1 . . Parts Attached 146 | 4 7 3 6 18 1 31 2 . 8 1 26 29 8 1 1 Power 8 | 1 1 . . 1 . 1 . . . . 1 3 . . . Engine 5 | 1 1 . . . . 1 . . . . 1 1 . . . Core 2 | . . . . 1 . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 41 | 2 1 . 3 5 . 14 2 . . . 5 7 1 1 . Treads 38 | 2 . . 2 4 . 14 2 . . . 5 7 1 1 . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . 1 . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 62 | 1 2 1 2 6 1 12 . . 6 . 12 12 6 . 1 Device 24 | . . . . . 1 4 . . 3 . 6 5 5 . . Storage 4 | 1 1 . . . . . . . . . 1 1 . . . Processor 6 | . . . . . . 3 . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 28 | . 1 1 2 6 . 5 . . 3 . 3 6 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | . 3 2 1 6 . 4 . . 2 1 8 7 1 . . Energy Gun 4 | . 1 1 1 . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 2 1 . 6 . 4 . . 2 1 6 2 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . Launcher 4 | . . . . . . . . . . . 2 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . 2 . 2 . 1 . . Parts Lost 58 | . 1 2 6 11 . 5 2 . . 1 3 19 . 8 . Power 4 | . . . . 1 . . . . . . 1 2 . . . Propulsion 20 | . . . 2 3 . 3 2 . . . . 7 . 3 . Utility 17 | . . 1 3 4 . 2 . . . . 1 4 . 2 . Weapon 17 | . 1 1 1 3 . . . . . 1 1 6 . 3 . Highest Loss Streak 12 | . 1 1 3 4 . 2 2 . . 1 2 12 . 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 92 92 96 99 99 100 99 99 99 93 93 74 . Engine 5 | . 14 14 11 1 . 5 7 7 7 7 6 2 . . . Core 2 | . . . . 9 11 1 . . . . . 1 5 3 . Treads 32 | . 16 14 22 31 33 38 37 38 38 38 32 31 28 20 . Wheel 1 | . 11 14 10 1 . . . . . . . . . . . Device 6 | . . . . . 7 6 7 7 7 7 10 8 16 17 . Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 6 5 3 . Processor 11 | . . . . . . 14 15 15 15 15 19 16 11 9 . Protection 7 | . 11 14 15 16 11 7 7 7 6 7 2 5 . . . Energy Gun 1 | . 3 4 11 2 . . . . . . . . 5 3 . Ballistic Gun 15 | . 21 24 11 19 22 15 15 15 15 14 19 10 10 7 . Peak Build Rating 75 | 4 8 8 10 19 23 49 47 45 54 47 73 73 75 73 7 Average Rating 41 | 2 7 7 9 14 21 42 45 45 44 45 67 62 68 56 2 On Entrance 31 | . 4 8 8 8 18 23 47 45 45 45 47 73 61 71 3 Naked Turns 262 | . . . . . . . . . . . . . . 19 243 Heaviest Build 130 | 8 92 91 94 101 100 106 104 104 105 106 114 122 130 117 . Greatest Support 135 | 40 40 16 16 60 60 135 125 125 125 125 134 134 119 119 3 Greatest Overweight (x) 5 | . 5 5 5 5 1 1 . . . . . 1 1 4 . Average Overweight (x) . | . 4 5 5 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Most Carried 25 | 8 14 14 13 25 25 25 25 25 25 25 25 25 22 22 5 Average Carried 21 | 5 11 13 11 18 24 23 23 24 25 24 24 20 20 18 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 14 13 11 25 23 25 23 25 25 24 25 19 20 5 4 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Matter Collected 5220 | 222 386 48 96 392 62 959 86 18 94 . 728 1398 428 303 . Remotely 499 | . . . . . . . . . . . . . 196 303 . Salvage Created 5957 | . 294 139 241 1034 106 1599 108 135 . 33 633 982 353 300 . Parts 306 | . 22 4 16 64 6 76 5 2 . 2 39 41 27 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 6 . . 12 . . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Combat Hostiles Destroyed 115 | . 8 3 8 23 2 24 4 . . 2 11 24 5 1 . Guns 98 | . 8 3 8 23 2 24 4 . . 2 9 9 5 1 . Cannons 3 | . . . . . . . . . . . . 3 . . . AOE 14 | . . . . . . . . . . . 2 12 . . . Classes Destroyed 15 | . 3 . 1 2 . 5 . . . . . 3 . 1 . Worker 3 | . . . . . . 1 . . . . 1 . 1 . . Builder 3 | . . . . . . . . . . . . 1 2 . . Tunneler 2 | . . . . . . 1 . . . . . . 1 . . Recycler 6 | . . . . 1 . 4 . . . . . 1 . . . Operator 3 | . . . . 1 . . . . . . 1 . 1 . . Watcher 11 | . 3 . . 1 . 2 . . . . 3 1 1 . . Swarmer 30 | . 3 . 4 4 . 3 4 . . 2 3 7 . . . Grunt 44 | . 5 3 1 10 . 9 . . . . 5 8 3 . . Brawler 2 | . . . . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 21 | . . . 3 9 2 3 . . . . . 4 . . . Hunter 5 | . . . . . . 3 . . . . . 2 . . . Programmer 9 | . . . . . . 5 . . . . 2 . 2 . . Behemoth 2 | . . . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 4 2 4 6 1 4 4 . . 2 4 8 4 1 . Combat Bots Only 8 | . 3 2 4 6 1 3 4 . . 2 4 8 2 1 . Max Kills in Single Turn 3 | . 2 1 1 1 1 1 1 . . 1 2 3 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 2 3 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Hostile Shots Fired 1039 | . 49 28 79 113 10 223 34 . . 10 32 340 24 9 88 Missed 312 | . 16 6 23 23 3 68 11 . . 3 6 109 2 . 42 Damage Taken 10450 | . 555 333 703 1161 99 1903 321 . . 92 532 3326 252 396 777 Core 1963 | . 189 40 93 137 14 144 34 . . 28 26 258 10 213 777 Absorbed by Shields 318 | . . . . . . . . . . . . 198 89 31 . Ignored by Resistances 700 | . . . . . . . . . . . 65 545 90 . . Regen/Repaired (Parts) 571 | . . . . . . . . . . . 323 . 248 . . Core Remaining (%) 56 | 100 . 8 . . 39 . . . . 70 . 66 . . . Volleys Fired 431 | . 31 15 32 73 6 113 8 3 2 8 26 79 22 13 . Largest 4 | . 2 2 2 2 2 2 2 2 2 2 3 3 4 4 . Hottest 199 | . 70 70 70 63 46 46 46 46 51 53 88 120 199 199 . Shots Fired 946 | . 62 30 60 143 12 226 16 6 4 16 76 185 76 34 . Gun 860 | . 62 30 60 143 12 226 16 6 4 16 74 127 58 26 . Cannon 43 | . . . . . . . . . . . . 17 18 8 . Launcher 43 | . . . . . . . . . . . 2 41 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 816 | . 51 21 32 122 12 226 16 6 4 16 74 144 62 30 . Thermal 87 | . 11 9 28 21 . . . . . . . . 14 4 . Explosive 43 | . . . . . . . . . . . 2 41 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 7 7 29 21 8 22 3 6 . 6 11 15 7 10 . Robot Miss Streak 6 | . 4 2 2 4 1 3 3 . . 3 4 5 6 2 . Penetration Max 2 | . . . . . . . . . . . . 2 1 . . Secondary Targets 11 | . 2 1 1 1 . . 2 . . . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . 1 1 . . . Shots Hit Robots 643 | . 37 19 51 100 10 170 8 5 . 9 50 113 46 25 . Core Hits 352 | . 19 9 15 49 4 78 8 3 . 5 28 89 39 6 . Critical Kills 9 | . . . . 1 1 1 . . . . 1 3 1 1 . Critical Parts Destroyed 15 | . . . . . . 1 . 1 . . . 8 5 . . Critical Strikes 33 | . 1 1 1 1 1 2 . 1 . . 1 12 8 4 . Burn 5 | . 1 1 1 . . . . . . . . . 2 . . Destroy 28 | . . . . 1 1 2 . 1 . . 1 12 6 4 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12543 | . 474 243 494 1261 166 2673 151 77 . 185 1259 3841 1078 626 15 Guns 9898 | . 474 214 494 1220 166 2673 151 77 . 185 1032 1758 908 546 . Cannons 541 | . . . . . . . . . . . . 291 170 80 . Explosions 2019 | . . . . . . . . . . . 227 1792 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 85 | . . 29 . 41 . . . . . . . . . . 15 Kinetic 9646 | . 387 164 211 1059 166 2673 151 77 . 185 1032 2049 910 582 . Thermal 793 | . 87 50 283 161 . . . . . . . . 168 44 . Explosive 2019 | . . . . . . . . . . . 227 1792 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 . . . . 2 5 1 1 7 Average Corruption 2 | . . . . . . 1 . . . . 1 3 1 1 3 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . 4 31 . 1 5 Message Errors 5 | . . . . . . . . . . . . 3 . . 2 Matter Fused 14 | . . . . . . . . . . . . 13 . . 1 Heat Flow Errors 7 | . . . . . . . . . . . 1 6 . . . Energy Discharges 4 | . . . . . . . . . . . 2 1 . . 1 Parts Rejected 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 7 | . . . . . . . . . . . 1 4 . 1 1 Misfires 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . . . . . 49 61 15 . . Projectiles 29 | . . . . . . . . . . . . 14 15 . . Explosions 96 | . . . . . . . . . . . 49 47 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . 1 . . . . . . . . . 2 1 . . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 2 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 14 . . . . . . . . . 211 . . 7 Shots 9 | . . . . . . . . . . . . 9 . . . Rammed 8 | . . 1 . 6 . . . . . . . . . . 1 Targets Rammed 8 | . . 1 . 6 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 344 | . 135 211 213 81 24 17 . . . 4 246 267 344 204 . Average Temperature 64 | . 36 93 68 21 19 6 . . . 1 35 64 136 117 . Received Heat Transfer 2651 | . 183 186 297 423 45 501 . . . . 126 759 131 . . Effects 3 | . . . . . . . . . . . . 2 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . . 1 . . Heat Transferred 2158 | . 333 222 747 375 . . . . . . . . 407 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Peak Influence 653 | . 219 101 285 374 105 462 . . . . 301 653 291 28 255 Initial 266 | . . 26 35 111 100 64 . . . . 46 . 266 24 . Average 186 | . 64 80 164 224 74 212 . . . . 150 352 93 17 102 Maximum Alert Level 2 | . 1 . 1 1 . 2 . . . . 1 2 1 . 1 Low Security (%) 59 | 100 92 100 45 38 100 54 . . . . 69 31 73 100 73 Level 1 27 | . 7 . 54 61 . 22 . . . . 30 22 26 . 26 Level 2 12 | . . . . . . 22 . . . . . 45 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . 1 . 11 . . . . 4 6 2 . . Investigation 7 | . . . . . . 2 . . . . 2 3 . . . Extermination 6 | . . . . . . 4 . . . . 1 . 1 . . Reinforcement 8 | . . . . 1 . 2 . . . . 1 3 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Distress Signals 7 | . 2 . 1 . . 2 . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 218 | . 14 5 15 32 2 39 7 . . 5 18 48 8 6 19 Peak Tracking Total 8 | . 4 2 7 5 1 4 4 . . 4 6 8 3 5 7 Tactical Retreats 21 | . . . 2 2 . 4 . . . 1 1 6 . . 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Traps Triggered 13 | . 2 . . 1 . 6 . . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 1 1 1 1 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Machines Disabled 9 | . 2 . . . . . . . . . . 7 . . . Max in Single Turn 1 | . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Machines Accessed 51 | . 2 . . 12 2 8 1 . . . 7 14 5 . . Terminals 36 | . 2 . . 10 2 3 . . . . 3 13 3 . . Fabricators 4 | . . . . . . 2 . . . . 1 . 1 . . Repair Stations 4 | . . . . . . 2 . . . . 1 . 1 . . Recycling Units 5 | . . . . 2 . 1 . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 115 | . 5 . . 23 5 14 1 . . . 25 26 16 . . Successful 57 | . 4 . . 11 3 6 1 . . . 15 6 11 . . Failed 58 | . 1 . . 12 2 8 . . . . 10 20 5 . . Catastrophic 13 | . . . . . 1 3 . . . . 1 7 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 2 . . 15 2 6 . . 2 . 7 5 4 . . Terminals 80 | . 5 . . 19 5 8 . . . . 10 25 8 . . Fabricators 7 | . . . . . . 2 . . . . 3 . 2 . . Repair Stations 14 | . . . . . . 3 . . . . 5 . 6 . . Recycling Units 8 | . . . . 4 . 1 . . . . 2 1 . . . Scanalyzers 5 | . . . . . . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 2 . . 5 1 1 1 . . . 1 5 3 . . Open Door 10 | . . . . 4 . . 1 . . . . 5 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 1 . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . 1 . . Network Status 3 | . . . . . . 2 . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . . . . . . 1 . . . . 4 . 6 . . Scan Component 6 | . . . . . . 1 . . . . 2 . 3 . . Repair 5 | . . . . . . . . . . . 2 . 3 . . Recycling Unit Hacks 6 | . . . . 2 . 1 . . . . 2 1 . . . Report Inventory 4 | . . . . 1 . 1 . . . . 1 1 . . . Retrieve Components 2 | . . . . 1 . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . 3 2 1 . . . . 2 . 1 . . Terminals 11 | . 2 . . 3 2 1 . . . . 2 . 1 . . Botnet 11 | . 2 . . 3 2 1 . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . . 6 2 7 . . . . 7 10 5 . . Full Trace Events 6 | . . . . . 1 . . . . . 2 3 . . . Feedback Events 2 | . . . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 14 . 2 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . Parts Repaired 5 | . . . . . . . . . . . 2 . 3 . . Time 260 | . . . . . . . . . . . 88 . 172 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 3 . . . . . . 3 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 10 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Total Allies 17 | . . . . . . . . . 2 . . 15 . . . Largest Group 6 | . . . . . . . . . 2 2 2 6 2 . . Highest-Rated Group 192 | . . . . . . . . . 192 192 185 143 45 . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 96 39 25 . . Total Orders 2 | . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . Ally Attacks 155 | . . . . . . . . . . 37 12 104 2 . . Total Damage 3371 | . . . . . . . . . . 651 371 2349 . . . Kills 26 | . . . . . . . . . . 5 4 17 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 1 1 . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Turns Passed 13935 | 97 830 139 307 1686 597 2642 392 426 1718 452 1603 1629 972 161 284 Spaces Moved 6892 | 55 413 52 114 605 240 1259 220 257 1048 266 600 671 423 116 553 Core 620 | 5 . . . . . . . . . . . . . 62 553 Treads 5640 | 50 63 . . 489 240 1259 220 257 1048 266 600 671 423 54 . Legs . | . . . . . . . . . . . . . . . . Wheels 632 | . 350 52 114 116 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 175 240 160 160 160 160 160 160 160 160 50 50 Average Speed 161 | 150 172 175 175 227 240 160 160 160 160 160 161 173 165 103 50 Slowest Speed 480 | 160 175 175 175 320 240 240 160 160 160 160 162 245 240 480 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 5 60 11 11 76 60 41 35 41 84 50 17 75 10 72 23 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . 1 1 4 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 347 | . . . . . . . . . . . 13 323 7 4 . Melee . | . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . . 1 9 7 4 . AOE 326 | . . . . . . . . . . . 12 314 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Fac Was Fac Total 8848 | 69 467 71 168 782 251 1665 244 267 1089 278 1171 989 646 130 561 Wait 1035 | . 3 . 13 40 . 204 15 . 19 . 505 54 181 . 1 Move 6878 | 54 412 51 113 604 239 1258 219 256 1047 265 599 670 423 115 553 Hop . | . . . . . . . . . . . . . . . . Pick Up 146 | 11 12 1 4 33 2 33 . 5 4 2 10 18 7 1 3 Fast Attach 10 | 1 . . . 1 . . . . 5 . 2 1 . . . Attach 79 | 3 4 2 6 12 1 11 2 . . 1 5 22 8 1 1 Detach 7 | . . . . . . 2 . . . . . 1 4 . . Swap 57 | . 3 1 . 5 . 20 . . 3 . 19 6 . . . Drop 63 | . 2 . . 8 3 24 . 3 9 2 5 4 1 . 2 Fire 431 | . 31 15 32 73 6 113 8 3 2 8 26 79 22 13 . Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . 1 . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 134 | . . . . . . . . . . . . 134 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Discovered new exit (range 14) 928 | -10/Materials | Entered Mines 931 | -10/Mines | Core integrity fell below 20% 973 | -10/Mines | Met a Derelict bent on vengeance 1030 | -10/Mines | Discovered new exit (range 5) 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -9/Materials | Discovered new exit (range 15) 1374 | -9/Materials | Entered Storage 1391 | -9/Storage | Lost 3 parts (1n2u) 1655 | -9/Storage | Lost 4 parts (1p2n1w) 1956 | -9/Storage | Build established: Scavenger-Mutant 2829 | -9/Storage | Core integrity fell below 50% 3050 | -9/Storage | Used back door to open Recycling access 3050 | -9/Storage | Discovered new exit (range 5) 3060 | -9/Storage | Entered Recycling 3346 | -9/Recycling | Discovered new exit (range 58) 3657 | -9/Recycling | Entered Factory 3657 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4215 | -7/Factory | Build established: Mutant 5162 | -7/Factory | Identified exit to Lower Caves 5411 | -7/Factory | Garrison activated, responded to threat 5599 | -7/Factory | Discovered new exit (range 14) 5638 | -7/Factory | Identified exit to Factory 5936 | -7/Factory | Build established: Scavenger-Mutant 6287 | -7/Factory | Build established: Mutant 6299 | -7/Factory | Entered Lower Caves 6521 | -7/Lower Caves | Identified exit to Lower Caves 6690 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6691 | -7/Lower Caves | Entered another Lower Caves area 6949 | -7/Lower Caves | Discovered new exit (range 15) 7003 | -7/Lower Caves | Identified exit to Zion 7117 | -7/Lower Caves | Entered Zion 7180 | -7/Zion | Discovered new exit (range 16) 7369 | -7/Zion | Received a visual enhancement algorithm 7509 | -7/Zion | Found Prototype Device 7509 | -7/Zion | Identified Phasing AFG 7542 | -7/Zion | Learned 4 Factory zone layouts 7665 | -7/Zion | Found Prototype Device 7665 | -7/Zion | Identified Bomb Factory No. 2 8024 | -7/Zion | Given A8's code to call for help 8027 | -7/Zion | Learned Factory emergency access door positions 8240 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8259 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8522 | -7/Zion | Met Imprinter 8834 | -7/Zion | Identified exit to Proximity Caves 8835 | -7/Zion | Entered Proximity Caves 8835 | -6/Proximity Caves | Accompanied by 2 allies 9191 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9287 | -6/Proximity Caves | Entered Factory 9287 | -6/Factory | Accompanied by 2 allies 9287 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9434 | -6/Factory | Found Prototype Device 9435 | -6/Factory | Identified Exp. Thermal Shield 9626 | -6/Factory | Build established: Scavenger-Gunner 9653 | -6/Factory | Identified exit to Lower Caves 9653 | -6/Factory | Identified exit to Extension 10050 | -6/Factory | Repaired Med. Treads 10128 | -6/Factory | Repaired Med. Treads 10433 | -6/Factory | Fabricated Imp. Medium Treads? 10574 | -6/Factory | Build established: Gunner 10890 | -6/Factory | Entered Extension 11034 | -6/Extension | Rescued a captive Derelict 11035 | -6/Extension | Rescued a captive Derelict 11571 | -6/Extension | Lost 3 allies 11611 | -6/Extension | Spotted B-75 Beast 11616 | -6/Extension | Rescued a captive Derelict 11640 | -6/Extension | Spotted B-75 Beast 11675 | -6/Extension | Destroyed B-75 Beast 11679 | -6/Extension | Lost 3 allies 11714 | -6/Extension | Destroyed B-75 Beast 11739 | -6/Extension | Lost 12 parts (1p4n3u4w) 11740 | -6/Extension | Disrupted transfer network 11784 | -6/Extension | Discovered new exit (range 3) 11786 | -6/Extension | Identified exit to Factory 11853 | -6/Extension | Destroyed 8 combat bots 11856 | -6/Extension | Crushed by falling debris 11887 | -6/Extension | Rescued a captive Derelict 12160 | -6/Extension | Build established: Scavenger-Mutant 12178 | -6/Extension | Rescued a captive Derelict 12246 | -6/Extension | Lost 3 parts (1p2n) 12452 | -6/Extension | Discovered exit to Factory (range 10) 12455 | -6/Extension | Discovered new exit (range 6) 12512 | -6/Extension | Identified exit to Cetus 12519 | -6/Extension | Entered Factory 12519 | -5/Factory | Accompanied by 2 allies 12519 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12598 | -5/Factory | Build established: Scavenger-Tank 13136 | -5/Factory | Repaired Rocket Launcher 13245 | -5/Factory | Repaired Exp. Thermal Shield 13279 | -5/Factory | Repaired Imp. Treads 13491 | -5/Factory | Sucked down chute 13491 | -5/Factory | Entered Waste 13556 | -5/Waste | Spotted C-40 Crusher 13560 | -5/Waste | Destroyed C-40 Crusher 13582 | -5/Waste | Spotted C-40 Crusher 13603 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13606 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13608 | -5/Waste | Spotted C-40 Crusher 13609 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13609 | -5/Waste | Spotted C-40 Crusher 13612 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13615 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13619 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13624 | -5/Waste | Spotted C-40 Crusher 13625 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13628 | -5/Waste | Spotted C-40 Crusher 13633 | -5/Waste | Crushed by Compactor (1 part destroyed) 13647 | -5/Waste | Discovered new exit (range 10) 13652 | -5/Waste | Entered Factory 13664 | -5/Factory | Lost 8 parts (3n2u3w) 13805 | -5/Factory | Core integrity fell below 50% 13830 | -5/Factory | Spotted B-75 Beast 13895 | -5/Factory | Build established: Mutant 13904 | -5/Factory | Core integrity fell below 20% 13936 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE Dropped Lgt. Fission Core. Acquired Hcp. Storage Unit. ALERT: All DSF locations entering lockdown mode. K-01 Serf cleans the Fusion Modulator. System corrupted: Energy discharge (-30). Slammed into S-27 Virus. ALERT: Security rotation in progress. System corrupted: Matter fused (-8). Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+5). Terminal disabled. System corrupted: Component data lost. Dropped Imp. Heavy Armor Plating. Acquired KE Penetrator. K,FDUZRG>L4RCTB<::CHPQ683BOWXLQH IOSW Acquired Adv. Signal Interpreter. Slug penetrates Wall. 3 T/GWZKNQX3Z JDJ%JJ L%T Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????#########???????? | | ???????????????????# #???????? | | ???????????????????# #???????? | | ??? ?????????????# #???????? | | ?! ??############ #???????? | | ?! ??# = ## #???????? | | ? ??# ## #???????? | | ? #??# ## #???????? | | "?" #??# / ## #??###### | | """ #??# ## #?? # | | """ #??# #? #? == # | | #??# ! ! #??? ?? == # | | """ #??#= ######+### # | | """ #??# # # # | | """ #??# s + # | | #??# # # # | | #### # @ # # | | #######+#### #? ] # | | #? # | | p ######?? # | | " """ #???????###### | | " """ ######## # T####????????????? | | " """ #??????# ####???????????????? | | #??????# #??????????????????? | | " """ #??????? #??????????????????? | | " """ #???????+#??????????????????? | | " """ #???????????????????????????? | | #???????????????????????????? | | " """ #???????????????????????????? | | " """ #???????????????????????????? | | " """ #???????????????????????????? | | #???????????????????????????? | | " """ +???????????????????????????? | | " """ ????????????????????????????? | | " """ #???????????????????????????? | | #???????????????????????????? | | " """ #???????????????????????????? | | " """ ?????????????????????????????? | | " """??????????????????????????????? | | ??????????????????????????????? | | " ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Remote Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Antimatter Reactor | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ImprovedSniperReconstructor Manual? 0 Play Time 02:02:55 Cumulative 75.8 hours Start 2025.01.01 @ 11:59:18 End 2025.01.01 @ 18:40:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71498e9f-992b-43af-90d8-70fc96eac592