Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.20 @ 00:58:41

Player: Rudolf

Result: Destroyed by H-55 Commando with Assault Rifle

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (27)      135
Value Destroyed (620)      620
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (370)                370
              TOTAL SCORE: 3885

 Bonus
-------
Follower Combat Kills      370

 Cogmind 
---------
Core Integrity             0/700
Matter                     247/300
Energy                     98/100
System Corruption          4%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -7/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (5) ------
           Machine Analyzer
  Improved Signal Interpreter
           Hacking Suite
           System Shield
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
               (None)

 Peak State 
------------
>          --- POWER ------------
    Hybrid Deuterium Engine
>          --- PROPULSION -------
           VTOL Module
           Cesium-ion Thruster
  Improved VTOL Module
           Xenon Bombardment Thruster
           Xenon Bombardment Thruster
>          --- UTILITY ----------
           Machine Analyzer
           Visual Processing Unit
           Reaction Control System
  Improved Propulsion Shielding
           Hacking Suite
>          --- WEAPON -----------
           Backup Laser III
     Light Assault Rifle
>          --- INVENTORY --------
           VTOL Module
           Cesium-ion Thruster
           Cesium-ion Thruster
     Heavy Mass Driver
[Rating: 41]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              Xenon Bombardment Thruster
Utility                    Signal Interpreter
  Device                   Reaction Control System
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Improved Propulsion Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Heavy Mass Driver
  Launcher                 Grenade Launcher
  Impact Weapon            Impact Mace

 Build                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac 
Slots Evolved              6    | .   .   .   4   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   2   1   .   .   
  Utility                  3    | .   .   .   2   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             53   | 7   5   8   5   10  4   14  
  Power                    5    | 1   1   .   .   2   .   1   
    Engine                 4    | 1   1   .   .   2   .   .   
    Core                   1    | .   .   .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               22   | 2   2   4   2   3   3   6   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    4    | 2   2   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 18   | .   .   4   2   3   3   6   
  Utility                  12   | 1   1   1   1   3   .   5   
    Device                 3    | .   .   1   1   1   .   .   
    Storage                1    | 1   .   .   .   .   .   .   
    Processor              4    | .   1   .   .   1   .   2   
    Hackware               3    | .   .   .   .   .   .   3   
    Protection             1    | .   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   14   | 3   1   3   2   2   1   2   
    Energy Gun             3    | 2   1   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          6    | 1   .   1   2   2   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   1   1   
    Launcher               2    | .   .   2   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   .   1   .   2   
Parts Lost                 27   | .   .   4   5   3   .   15  
  Power                    2    | .   .   .   1   .   .   1   
  Propulsion               16   | .   .   3   3   2   .   8   
  Utility                  4    | .   .   .   .   .   .   4   
  Weapon                   5    | .   .   1   1   1   .   2   
  Highest Loss Streak      4    | .   .   2   4   2   .   4   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     75   | .   97  83  49  25  57  72  
  Engine                   9    | .   13  14  7   2   7   4   
  Leg                      9    | .   27  10  .   .   .   .   
  Flight                   12   | .   .   13  24  9   16  20  
  Storage                  5    | .   14  7   .   .   .   .   
  Processor                11   | .   12  13  .   1   7   14  
  Hackware                 2    | .   .   .   .   .   .   10  
  Protection               1    | .   .   .   .   2   7   5   
  Energy Gun               10   | .   16  16  4   .   2   4   
  Ballistic Gun            5    | .   11  .   9   7   7   3   
  Launcher                 2    | .   .   7   .   .   .   .   
Naked Turns                1    | .   .   .   .   1   .   .   
Heaviest Build             15   | 13  13  15  11  11  13  13  
  Greatest Support         21   | 20  20  20  12  16  17  21  
  Greatest Overweight (x)  4    | .   3   4   1   3   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   5   5   5   5   
  Average Capacity         6    | 6   8   6   5   5   5   5   
  Most Carried             8    | 5   8   8   5   5   5   5   
  Average Carried          4    | 2   5   5   3   4   4   3   
  Final Capacity           8    | 8   8   5   5   5   5   5   
  Final Carried            7    | 2   7   5   2   5   4   .   

 Class Distribution 
--------------------
 74% | Mutant
 17% | Hacker-Sprinter
  4% | Sprinter
  3% | Hacker-Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Subcaves
          Mutant | -8/Materials
          Mutant | -7/Factory
          Mutant | -7/Waste
 Hacker-Sprinter | -7/Factory

 Resources                      | -11 -10 -10 -8  -7  -7  -7  
-----------                Run  | Yrd Mat Sub Mat Fac Was Fac 
Matter Collected           878  | 242 59  285 86  71  76  59  
  Remotely                 .    | .   .   .   .   .   .   .   
Salvage Created            683  | .   190 222 200 71  .   .   
  Parts                    56   | .   27  15  9   5   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      13   | .   .   13  .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac 
Combat Hostiles Destroyed  23   | .   7   8   6   2   .   .   
  Guns                     21   | .   7   6   6   2   .   .   
  AOE                      2    | .   .   2   .   .   .   .   
Classes Destroyed          6    | .   3   2   .   1   .   .   
  Worker                   1    | .   .   .   .   1   .   .   
  Watcher                  3    | .   3   .   .   .   .   .   
  Swarmer                  14   | .   6   3   3   2   .   .   
  Grunt                    5    | .   .   2   3   .   .   .   
  Sentry                   1    | .   .   1   .   .   .   .   
  Subdweller               3    | .   1   2   .   .   .   .   
Best Kill Streak           3    | .   3   3   3   3   .   .   
  Combat Bots Only         3    | .   3   3   3   2   .   .   
Max Kills in Single Turn   1    | .   1   1   1   1   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -7   -7   -7   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  
Hostile Shots Fired        483  | .    32   43   56   123  1    228  
  Missed                   237  | .    10   22   29   50   1    125  
Damage Taken               2548 | .    207  425  272  592  38   1014 
  Core                     1011 | .    69   137  94   299  17   395  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    
  Redirected to Shielding  117  | .    .    .    .    18   10   89   
  Ignored by Resistances   779  | .    64   122  78   197  12   306  
  Regen/Repaired (Parts)   64   | .    .    .    .    .    40   24   
Core Remaining (%)         66   | 100  .    17   82   .    .    .    
Volleys Fired              83   | .    27   31   20   4    .    1    
  Largest                  2    | .    2    2    2    1    .    2    
  Hottest                  90   | .    90   90   78   28   .    60   
Shots Fired                135  | .    54   43   32   4    .    2    
  Gun                      119  | .    54   27   32   4    .    2    
  Cannon                   .    | .    .    .    .    .    .    .    
  Launcher                 16   | .    .    16   .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    
  Kinetic                  46   | .    21   .    20   4    .    1    
  Thermal                  73   | .    33   27   12   .    .    1    
  Explosive                16   | .    .    16   .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Robot Hit Streak         22   | .    8    22   7    6    .    1    
  Robot Miss Streak        3    | .    3    2    2    .    .    1    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        3    | .    1    1    1    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    1    .    .    .    
Shots Hit Robots           99   | .    39   30   25   4    .    1    
  Core Hits                41   | .    13   15   9    4    .    .    
  Critical Kills           1    | .    .    .    1    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    
  Critical Strikes         6    | .    3    2    1    .    .    .    
    Burn                   5    | .    3    2    .    .    .    .    
    Destroy                1    | .    .    .    1    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           1469 | .    432  523  430  75   .    9    
  Guns                     1224 | .    432  278  430  75   .    9    
  Cannons                  .    | .    .    .    .    .    .    .    
  Explosions               245  | .    .    245  .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    
  Kinetic                  514  | .    110  .    320  75   .    9    
  Thermal                  710  | .    322  278  110  .    .    .    
  Explosive                245  | .    .    245  .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         4    | .    1    1    3    .    .    4    
  Average Corruption       1    | .    1    1    3    .    .    1    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
  Effects                  23   | .    5    7    .    .    .    11   
    Message Errors         4    | .    2    1    .    .    .    1    
    Matter Fused           7    | .    1    2    .    .    .    4    
    Heat Flow Errors       4    | .    1    .    .    .    .    3    
    Energy Discharges      4    | .    1    1    .    .    .    2    
    Parts Rejected         1    | .    .    1    .    .    .    .    
    Data Loss (minor)      2    | .    .    1    .    .    .    1    
    Misfires               1    | .    .    1    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            7    | .    .    7    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    
  Explosions               7    | .    .    7    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      118  | .    .    118  .    .    .    .    
  Shots                    6    | .    .    6    .    .    .    .    
  Rammed                   2    | .    .    .    1    .    .    1    
Targets Rammed             2    | .    .    .    1    .    .    1    
  Kicked                   .    | .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    
Highest Temperature        273  | .    273  5    127  10   .    265  
  Average Temperature      71   | .    70   5    59   6    .    97   
  Received Heat Transfer   729  | .    .    96   162  198  9    264  
  Effects                  3    | .    .    .    .    .    .    3    
    Interference           3    | .    .    .    .    .    .    3    
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    
  Heat Transferred         2372 | .    1124 915  333  .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac 
Peak Influence             738  | .   121 .   198 393 160 738 
  Initial                  111  | .   .   .   54  65  111 79  
  Average                  187  | .   60  .   129 205 130 327 
Maximum Alert Level        3    | .   .   .   .   1   .   3   
  Low Security (%)         63   | 100 100 .   100 49  100 22  
  Level 1                  28   | .   .   .   .   50  .   56  
  Level 2                  6    | .   .   .   .   .   .   18  
  Level 3                  .    | .   .   .   .   .   .   2   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          12   | .   .   .   1   3   .   8   
  Investigation            6    | .   .   .   .   1   .   5   
  Extermination            1    | .   .   .   .   .   .   1   
  Reinforcement            5    | .   .   .   1   2   .   2   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   1   
Construction Impeded       .    | .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -7  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac Was Fac 
Distress Signals           5    | .   .   .   1   1   .   3   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              118  | .   10  14  12  20  6   56  
  Peak Tracking Total      11   | .   3   5   6   9   6   11  
  Tactical Retreats        21   | .   .   3   .   6   .   12  

 Traps                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac 
Traps Triggered            8    | .   3   .   .   2   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  -7  
----------                 Run  | Yrd Mat Sub Mat Fac Was Fac 
Machines Disabled          1    | .   .   .   1   .   .   .   
  Max in Single Turn       1    | .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac Was Fac 
Machines Accessed          23   | .   6   .   1   3   .   13  
  Terminals                23   | .   6   .   1   3   .   13  
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                55   | .   19  .   2   8   .   26  
  Successful               18   | .   3   .   1   3   .   11  
  Failed                   37   | .   16  .   1   5   .   15  
    Catastrophic           4    | .   3   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   37   | .   15  .   2   6   .   14  
  Terminals                55   | .   19  .   2   8   .   26  
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             16   | .   3   .   .   3   .   10  
  Part Schematic           1    | .   .   .   .   .   .   1   
  Robot Analysis           3    | .   1   .   .   1   .   1   
  Level Access Points      1    | .   1   .   .   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   .   
  Locate Traps             10   | .   .   .   .   2   .   8   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         2    | .   .   .   1   .   .   1   
  Terminals                2    | .   .   .   1   .   .   1   
    Botnet                 2    | .   .   .   1   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         18   | .   5   .   1   2   .   10  
  Full Trace Events        8    | .   2   .   .   1   .   5   
  Feedback Events          2    | .   1   .   .   .   .   1   
    Corruption             2    | .   1   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   1   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  -7  
------------               Run  | Yrd Mat Sub Mat Fac Was Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -7   -7   -7   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  
Total Allies               19   | .    .    .    .    .    19   .    
  Largest Group            19   | .    .    .    .    .    19   12   
  Highest-Rated Group      475  | .    .    .    .    .    475  341  
  Highest-Rated Ally       35   | .    .    .    .    .    35   35   
Total Orders               .    | .    .    .    .    .    .    .    
Ally Attacks               263  | .    .    .    .    .    187  76   
  Total Damage             8277 | .    .    .    .    .    7101 1176 
  Kills                    21   | .    .    .    .    .    11   10   
Allies Corrupted           .    | .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac 
Robot Analysis Total       3    | .   1   .   .   1   .   1   
Derelict Logs Recovered    3    | .   .   3   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -7   -7   -7   
-------------              Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  
Turns Passed               3407 | 57   794  1091 113  332  153  867  
Spaces Moved               5286 | 39   581  1224 142  773  230  2297 
  Core                     144  | 6    5    15   .    26   .    92   
  Treads                   .    | .    .    .    .    .    .    .    
  Legs                     928  | 33   576  319  .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    
  Flight                   4214 | .    .    890  142  747  230  2205 
  Fastest Speed            28   | 50   120  37   34   32   32   28   
  Average Speed            55   | 109  120  81   38   37   48   32   
  Slowest Speed            250  | 120  200  250  117  200  117  50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            53   | .    .    .    1    8    .    44   
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       52   | 4    92   67   18   28   91   65   
  Regions Visited          6
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    
  Known Exits Taken        3    | .    1    1    1    .    .    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    .    .    
Scrap Searched             3    | .    .    3    .    .    .    .    
Spaces Dug                 3    | .    .    3    .    .    .    .    
Terrain Destroyed          49   | .    .    49   .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    
  AOE                      49   | .    .    49   .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -7   -7   -7   
---------                  Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  
Total                      5573 | 54   623  1280 169  806  273  2368 
  Wait                     139  | .    1    8    .    15   29   86   
  Move                     5177 | 38   580  1223 139  759  229  2209 
  Hop                      51   | .    .    .    1    6    .    44   
  Pick Up                  42   | 8    10   4    2    6    5    7    
  Fast Attach              9    | .    .    1    .    3    .    5    
  Attach                   42   | 7    5    5    5    7    4    9    
  Detach                   8    | 1    .    1    .    5    1    .    
  Swap                     2    | .    .    2    .    .    .    .    
  Drop                     18   | .    .    5    1    1    5    6    
  Fire                     83   | .    27   31   20   4    .    1    
  Melee                    .    | .    .    .    .    .    .    .    
  Ram                      2    | .    .    .    1    .    .    1    
  Kick                     .    | .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: [*Fac] / [*Low])
-7/Waste
-7/Factory (discovered 5 exits: [*Fac x3] / [*Low x2])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   58 | -11/Scrapyard | Entered Materials
  140 | -10/Materials | Discovered new exit (range 16)
  169 | -10/Materials | Identified exit to Mines
  302 | -10/Materials | Build established: Mutant
  307 | -10/Materials | Discovered new exit (range 16)
  325 | -10/Materials | Identified exit to Materials
  556 | -10/Materials | Discovered exit to Materials (range 14)
  658 | -10/Materials | Derelicts attacked the area
  804 | -10/Materials | Discovered new exit (range 12)
  851 | -10/Materials | Identified exit to Subcaves
  852 | -10/Materials | Entered Subcaves
  864 | -10/Subcaves  | Learned 4 Materials zone layouts
  939 | -10/Subcaves  | Discovered new exit (range 11)
  950 | -10/Subcaves  | Identified exit to Materials
  955 | -10/Subcaves  | Learned Materials stockpile data
 1002 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1340 | -10/Subcaves  | Learned Materials emergency access door positions
 1508 | -10/Subcaves  | Discovered exit to Materials (range 10)
 1644 | -10/Subcaves  | Core integrity fell below 50%
 1778 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Laser
 1779 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 1892 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1893 | -10/Subcaves  | Core integrity fell below 20%
 1943 | -10/Subcaves  | Entered Materials
 1943 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 1944 | -8/Materials  | Identified exit to Factory
 2048 | -8/Materials  | Discovered exit to Factory (range 20)
 2056 | -8/Materials  | Entered Factory
 2056 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 2073 | -7/Factory    | Lost 4 parts (1p2n1w)
 2160 | -7/Factory    | Discovered new exit (range 15)
 2167 | -7/Factory    | Discovered new exit (range 6)
 2388 | -7/Factory    | Sucked down chute
 2388 | -7/Factory    | Entered Waste
 2413 | -7/Waste      | Spotted C-40 Crusher
 2421 | -7/Waste      | Spotted C-40 Crusher
 2423 | -7/Waste      | Spotted C-40 Crusher
 2423 | -7/Waste      | Spotted C-40 Crusher
 2431 | -7/Waste      | Spotted C-40 Crusher
 2434 | -7/Waste      | Warlord forces began an assault
 2448 | -7/Waste      | Allies destroyed C-40 Crusher
 2450 | -7/Waste      | Allies destroyed C-40 Crusher
 2453 | -7/Waste      | Allies destroyed C-40 Crusher
 2454 | -7/Waste      | Allies destroyed C-40 Crusher
 2457 | -7/Waste      | Spotted C-40 Crusher
 2465 | -7/Waste      | Allies destroyed C-40 Crusher
 2472 | -7/Waste      | Allies destroyed C-40 Crusher
 2500 | -7/Waste      | Lost 7 allies
 2509 | -7/Waste      | Discovered new exit (range 12)
 2541 | -7/Waste      | Entered Factory
 2541 | -7/Factory    | Accompanied by 12 allies
 2627 | -7/Factory    | Lost 3 allies
 2703 | -7/Factory    | Lost 4 allies
 2883 | -7/Factory    | Discovered new exit (range 7)
 2967 | -7/Factory    | Core integrity fell below 50%
 2973 | -7/Factory    | Discovered new exit (range 4)
 2975 | -7/Factory    | Build established: Hacker-Sprinter
 3023 | -7/Factory    | Discovered new exit (range 6)
 3102 | -7/Factory    | Discovered new exit (range 6)
 3174 | -7/Factory    | Discovered new exit (range 14)
 3225 | -7/Factory    | Lost 4 parts (1p2n1u)
 3341 | -7/Factory    | Search patrols dispatched
 3359 | -7/Factory    | Core integrity fell below 20%
 3392 | -7/Factory    | Lost 4 parts (3n1u)
 3408 | -7/Factory    | Destroyed by H-55 Commando with Assault Rifle

 Last Messages 
---------------
03334_ Visual Processing Unit destroyed.
03338_ Slug penetrates Wall.
03341_ ALERT: Heightened foreign activity detected, multiple search
  patrols dispatched.
03345_ Cesium-ion Thruster destroyed.
03350_ System corrupted: Matter fused (-10).
03358_ Cesium-ion Thruster destroyed.
03358_ Dropped Impact Mace.
03359_ Dropped Mic. Nuclear Core.
03360_ Penetrated by Slug.
03361_ VTOL Module destroyed.
03364_ R-06 Scavenger suffers critical hit (Burn).
03364_ Triggered Shock Trap.
03364_ The floor emits a surge of raw power.
03364_ System corrupted (+1).
03372_ Penetrated by Slug.
03375_ ALERT: Rogue bot located, Programmers report to Factory Zone 2V.
03376_ Slammed into R-06 Scavenger.
03399_ Acquired System Shield.
03406_ Hacking Suite destroyed.

 Map 
-----
+----------------------------------------------------+
| ##########+##########?????????########+#+######??? |
| ????#            #????????????#   ]           #??? |
| ????# """" """"  #????????????#               #??? |
| ????# """" """"  #????????????#   """"""""" ] #??? |
| ????# """" """"  #????????????#               #??? |
| ????# """" """"  #????????????#   """""""""   #??? |
| ????#            #????????????#               #??? |
| ????# """"       #????????????#   """"""""" ! #??? |
| ????# """"       #????????????#               #??? |
| ????# """" "" "" #????????????#   """""""""   #??? |
| ????# """" ""F"" #????????????#               #??? |
| ????#       """  ##############################??? |
| ????#?           #                 #?????????????? |
| ???????###########                 #?????????????? |
| ?????????# #?????#  """""" """"""  #?????????????? |
| ?????????# #?????#  """""" """"""  #?????????????? |
| ?????????# #?????#  """""" """"""  #?????????????? |
| ?????????# #?????#  """""" """"""  #?????????????? |
| ?????????# #?????#                 #?????????????? |
| ?????????# #?????######+############?????????????? |
| ##########+###########   #???????????????????????? |
|       /   =          #h  #???????????????????????? |
| #######              wg  #???????????????????????? |
| ??????#  """""""     #  l#??????#########????????? |
| ??????#  """""""     #   ######?     =  #????????? |
| ??????#  """""""     #   @    #    !    #????????? |
| ??????#  """""""     #        #         #????????? |
| ??????################    k   + """ """??????????? |
| ??######################+##   # """ """??????????? |
| ??#            ## """""   #u  # """ ""???????????? |
| ??#            ## ""T""   #   #?       ??????????? |
| ??#! """"""""" ##         #   #?        ?????????? |
| ??#            ##         #   #??########????????? |
| ??#  """"""""" ##        !#   #??       #????????? |
| ??#            ############   ##?   """ #????????? |
| ??#            #?????????#     #    """ #????????? |
| ??# ""         #?????????#     #    """ #????????? |
| ??# "          #?????????#  <  +        #????????? |
| ??# "F         #?????????#     # " "    #????????? |
| ??# ""         #?????????#     # "R"    #????????? |
| ??#    !       #?????????### ###?"""    #????????? |
| #########/####/#####???????# #???       #????????? |
|                    #???????# #????######?????????? |
|                    #???????# #???????????????????? |
|                    ######### #???##############??? |
|                    #       # #???#            #??? |
|                    #  """" # #???#            #??? |
| #######            #  """" # #???#            #??? |
| ??????#            #  """" # #####            #??? |
| ??????#            #  """" #%    #            #??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          15
Energy Capacity            800
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Propulsion Shielding       66
Evasion (%)                72
Offensive Hacking          30

 Item Schematics 
-----------------
 Imp. Medium Treads | -7/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlloyMatterAutocannon
  Manual?         0
Play Time         00:55:26
  Cumulative      62.2 hours
  Start           2024.04.20 @ 00:04:01
  End             2024.04.20 @ 00:58:41
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          34
  Rogue           0
  Adventurer      34
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/1/1/0/0/0/0/0
Lore%             59
Gallery%          66
Achievement%      48
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9b671b7a-0fa7-4480-b325-f7a7f5654d1e