Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 15:43:28 Player: jaskarth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1515) 1515 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4391 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 593/700 Matter 90/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Minigun Minigun Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Heat Sink Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Minigun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Minigun Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . . 1 2 Weapon 1 | . . . 1 . . Parts Attached 51 | 12 2 1 18 10 8 Power 5 | 1 1 . . 1 2 Engine 4 | 1 1 . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 8 . 1 7 3 . Treads 8 | 2 . . 4 2 . Leg 9 | 4 . 1 3 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 4 4 5 Device 5 | . 1 . 1 1 2 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 6 | . . . 2 2 2 Artifact . | . . . . . . Weapon 12 | 2 . . 7 2 1 Energy Gun 3 | . . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 4 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 2 1 4 2 Power 2 | . 1 . . 1 . Propulsion 4 | . . 1 1 1 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . . . 1 1 Highest Loss Streak 2 | . 1 2 1 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 94 91 92 90 Engine 9 | . 14 14 11 9 2 Treads 12 | . . . 17 10 15 Leg 15 | . 28 26 11 19 5 Device 4 | . 7 10 3 . 9 Storage 10 | . 14 14 11 9 7 Hackware 3 | . . . . 8 7 Protection 5 | . . . 4 8 7 Energy Gun 7 | . . . 15 2 . Ballistic Gun 18 | . 28 28 16 19 15 Launcher 2 | . . . . 4 7 Peak Build Rating 35 | 6 8 8 17 26 35 Average Rating 17 | 4 6 7 11 22 32 On Entrance 10 | . 6 8 7 16 25 Naked Turns . | . . . . . . Heaviest Build 39 | 10 11 11 27 31 39 Greatest Support 60 | 40 20 20 60 40 40 Greatest Overweight (x) 2 | . . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 6 8 8 10 10 10 Average Carried 7 | 3 6 7 7 9 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 4 8 8 9 9 8 Class Distribution -------------------- 31% | Tank 20% | Gunner 17% | Mutant 16% | Scavenger-Tank 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1360 | 234 140 31 200 568 187 Remotely . | . . . . . . Salvage Created 1723 | . 140 46 492 515 530 Parts 141 | . 9 5 45 51 31 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 42 | . 5 3 14 16 4 Guns 38 | . 5 3 14 12 4 AOE 4 | . . . . 4 . Classes Destroyed 12 | . 2 . 2 5 3 Worker 5 | . . . . 1 4 Builder 9 | . . . . 6 3 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 2 | . . . . 1 1 Watcher 4 | . . . 2 2 . Swarmer 19 | . 3 3 7 6 . Grunt 14 | . 2 . 4 6 2 Duelist 1 | . . . . 1 . Sentry 6 | . . . 3 2 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 12 | . 3 3 4 8 12 Combat Bots Only 4 | . 3 3 4 3 1 Max Kills in Single Turn 4 | . 1 1 2 4 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 234 | . 48 15 41 81 49 Missed 64 | . 15 2 16 16 15 Damage Taken 1983 | . 335 110 272 777 489 Core 341 | . 27 43 61 103 107 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 72 84 81 . Volleys Fired 154 | . 28 7 36 56 27 Largest 3 | . 2 2 3 3 2 Hottest 124 | . 40 40 124 95 50 Shots Fired 356 | . 56 14 107 127 52 Gun 340 | . 56 14 107 113 50 Cannon . | . . . . . . Launcher 16 | . . . . 14 2 Special . | . . . . . . Kinetic 264 | . 56 14 58 86 50 Thermal 13 | . . . 13 . . Explosive 16 | . . . . 14 2 Electromagnetic 63 | . . . 36 27 . Robot Hit Streak 11 | . 11 2 7 8 10 Robot Miss Streak 7 | . 4 4 7 7 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 3 3 . Max Gunslinging Chain 2 | . 1 1 1 2 . Shots Hit Robots 185 | . 30 5 55 63 32 Core Hits 103 | . 11 4 22 39 27 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 2 . Burn 1 | . . . 1 . . Destroy 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4473 | . 246 41 813 2252 1121 Guns 2595 | . 246 41 767 957 584 Cannons . | . . . . . . Explosions 1877 | . . . 45 1295 537 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 1993 | . 246 41 378 744 584 Thermal 193 | . . . 118 62 13 Explosive 1479 | . . . . 1233 246 Electromagnetic 807 | . . . 316 213 278 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . 7 3 Projectiles . | . . . . . . Explosions 10 | . . . . 7 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 366 | . 18 . 294 366 9 Average Temperature 86 | . 9 . 91 96 5 Received Heat Transfer 480 | . 105 . 105 198 72 Effects 3 | . . . . 3 . Interference 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 1 2 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 409 | . . . 309 50 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 1 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 432 | . 170 131 176 432 307 Initial 144 | . . 66 50 74 144 Average 146 | . 70 82 66 277 219 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 68 | 100 100 100 100 27 23 Level 1 30 | . . . . 71 76 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 3 3 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 8 | . . . 3 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 9 3 20 24 12 Peak Tracking Total 5 | . 4 3 4 5 2 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 10 | . . . 1 1 8 Max in Single Turn 2 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . 3 3 2 Terminals 8 | . 1 . 3 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 2 . 8 7 3 Successful 14 | . 2 . 8 3 1 Failed 6 | . . . . 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 2 . 8 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 14 | . 2 . 8 3 1 Record 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 7 | . 1 . 2 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3810 | 112 294 218 1575 1042 569 Spaces Moved 1951 | 79 176 164 643 607 282 Core 17 | 17 . . . . . Treads 912 | 6 . . 326 298 282 Legs 1022 | 56 176 164 317 309 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 Average Speed 141 | 107 120 120 141 144 170 Slowest Speed 260 | 160 120 120 260 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 21 45 39 39 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . 2 78 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . . . 2 78 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2742 | 103 214 174 1239 683 329 Wait 509 | . 3 . 502 . 4 Move 1946 | 78 175 163 642 606 282 Hop . | . . . . . . Pick Up 55 | 11 6 2 23 8 5 Fast Attach 4 | 1 . . 1 2 . Attach 27 | 5 2 1 9 5 5 Detach 1 | . . . . . 1 Swap 20 | 6 . . 8 3 3 Drop 24 | 2 . 1 16 3 2 Fire 154 | . 28 7 36 56 27 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 608 | -10/Mines | Discovered new exit (range 12) 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 962 | -9/Materials | Build established: Gunner 1320 | -9/Materials | Build established: Skirmisher 1923 | -9/Materials | Build established: Tank 2160 | -9/Materials | Discovered new exit (range 12) 2200 | -9/Materials | Entered another Materials area 2200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -8/Materials | Discovered new exit (range 12) 3242 | -8/Materials | Entered Factory 3242 | -7/Factory | Evolved 2 slots: Utility x2 3720 | -7/Factory | Build established: Gunner 3811 | -7/Factory | Self-destructed Last Messages --------------- Chain reaction triggered in Lgt. Angular Momentum Engine. 98-S33(g) destroyed. P-60 Hacker destroyed. K-01 Serf collects debris. K-01 Serf destroyed. System corrupted: Imp. Medium Armor Plating rejected. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Carbon-fiber Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. Subcomponent Replicator disabled. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ??????????????????????? ????? | | ?????????????????????? """?????? | | ???????????????????? """ ????? | | ???????????????????# ? =!! 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[??????# #????????# # #????????? | | ???????????##########+############ # #????????? | | ????????????????????# # = ## # #????????? | | ????????????????????# # T ## # #????????? | | ????????????????????# # ## # #????????? | | ????????????????????# # = ## # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedWardroneDerivative Manual? 0 Play Time 01:18:52 Cumulative 2.5 hours Start 2025.01.09 @ 03:26:08 End 2025.01.09 @ 15:43:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9242a680-fe90-49bb-b232-caed8df11a5b