Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.22 @ 20:53:59 Player: Vectis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (6096) 6096 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-253) -253 TOTAL SCORE: 11458 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 37 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -882 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 286/290 System Corruption 31% Temperature Cool (0) Movement Rolling (160) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Core Shielding Improved Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (48) --- Light Deuterium Engine Nuclear Core Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Experimental Heat Sink Coolant Injector Coolant Injector Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback Compact Matter Pod (150) Advanced Visual Processing Unit Experimental Targeting Computer Core Shielding Improved Medium Armor Plating 8R-AWN's Armor/EX Medium Insulated Plating Hacking Suite System Shield AS-neutralizer No. 17b Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Improved Assault Rifle Enhanced Autogun 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Rocket Launcher Datajack Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Wheel Wheel Wheel Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Experimental Heat Sink Coolant Injector Coolant Injector Coolant Injector High-capacity Storage Unit Humpback Humpback Advanced Signal Interpreter Experimental Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield AS-neutralizer No. 17b Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Rocket Launcher Datajack Plasma Cutter Axe [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 179 | 7 2 4 38 . 30 8 15 13 7 42 2 1 . 10 Power 13 | 1 . . 4 . 1 . 1 1 1 4 . . . . Engine 10 | 1 . . 3 . 1 . 1 1 1 2 . . . . Core 3 | . . . 1 . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 11 . 4 . . 5 2 3 . . . 1 Treads 22 | 2 . . 10 . 2 . . 5 2 1 . . . . Leg 2 | . . . . . 2 . . . . . . . . . Wheel 4 | . . . 1 . . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 2 2 . 4 . 13 . 5 1 . 19 1 1 . 1 Device 8 | . . . 1 . 4 . 2 . . 1 . . . . Storage 15 | 2 2 . 3 . 5 . 1 . . 2 . . . . Processor 2 | . . . . . . . . . . 2 . . . . Hackware 5 | . . . . . . . . 1 . 4 . . . . Protection 19 | . . . . . 4 . 2 . . 10 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 89 | 2 . 4 19 . 12 8 9 6 4 16 1 . . 8 Energy Gun 10 | 2 . 1 1 . 5 . 1 . . . . . . . Energy Cannon 21 | . . . 14 . 1 1 5 . . . . . . . Ballistic Gun 34 | . . 1 1 . 3 3 2 5 2 11 1 . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 18 | . . 2 2 . 2 4 1 1 2 2 . . . 2 Special Weapon 2 | . . . 1 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 6 . 2 1 . . . . . . Parts Lost 36 | . . 1 3 . 6 1 3 5 3 14 . . . . Power 7 | . . . 1 . . 1 . 1 1 3 . . . . Propulsion 6 | . . . 1 . 1 . . 1 2 1 . . . . Utility 7 | . . . . . 1 . 1 . . 5 . . . . Weapon 16 | . . 1 1 . 4 . 2 3 . 5 . . . . Highest Loss Streak 4 | . . 1 1 . 4 1 3 2 1 4 . . . . Average Slot Usage (%) 92 | . 100 100 98 100 82 94 95 99 99 93 92 90 76 91 Engine 8 | . 14 14 6 11 11 6 9 8 9 6 7 7 7 7 Treads 12 | . 28 28 21 22 20 . . 11 17 5 . . . . Leg 2 | . . . . . 1 22 18 6 . . . . . . Wheel 2 | . . . . . . . . . . 4 7 7 7 7 Device 4 | . . . 10 11 6 . 7 8 . . . . . . Storage 36 | . 28 28 31 33 21 44 37 45 45 45 46 46 46 46 Processor 1 | . . . . . . . . . . 4 . . . . Hackware 1 | . . . . . . . . . 9 4 . . . . Protection 4 | . . . . . 5 . 5 . . 5 15 14 15 15 Energy Gun 2 | . 28 27 . . 1 . 1 . . . . . . . Energy Cannon 5 | . . . 18 22 7 10 14 2 . . . . . . Ballistic Gun 7 | . . . 3 . 1 10 2 14 17 13 15 13 . 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 199 | 15 39 39 82 80 147 147 168 168 162 199 187 187 178 188 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 44 42 28 28 28 28 Greatest Overweight (x) 6 | . . . 2 1 4 2 2 3 3 6 6 6 6 6 Average Overweight (x) 3 | . . . 1 1 2 2 2 2 3 5 6 6 6 6 Largest Inventory Capacity 48 | 8 16 16 24 24 36 36 42 42 42 48 48 48 48 48 Average Capacity 35 | 5 14 16 23 24 26 36 36 42 42 47 48 48 48 48 Most Carried 48 | 4 12 15 24 24 32 32 37 42 42 48 46 48 48 48 Average Carried 32 | 2 8 13 22 24 18 31 34 39 41 45 45 46 48 46 Final Capacity 48 | 8 16 16 24 24 36 36 42 42 42 48 48 48 48 48 Final Carried 48 | 4 12 14 24 24 30 32 37 42 42 47 46 48 48 46 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Matter Collected 4863 | 270 20 73 493 . 402 126 356 453 310 1820 142 52 . 346 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7417 | 103 98 145 1405 . 153 279 1072 917 478 2126 43 . . 598 Parts 377 | 6 5 6 89 . 11 12 55 47 23 106 1 . . 16 Haulers Intercepted 9 | . . . 5 . . . 3 . . 1 . . . . Recyclers Shooed 4 | . . . . . . . 1 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 11 . . 12 Prevented 2 | . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 134 | . 2 5 29 . 1 11 12 20 11 30 1 . . 12 Melee 1 | . . . . . . . . . . 1 . . . . Guns 64 | . 2 2 4 . . 1 2 13 7 27 1 . . 5 Cannons 32 | . . . 19 . 1 2 9 1 . . . . . . AOE 35 | . . 3 5 . . 8 . 6 4 2 . . . 7 Classes Destroyed 15 | 2 1 1 6 . . 1 2 . . 2 . . . . Worker 12 | 1 . . 3 . . . 3 . . 5 . . . . Builder 6 | . . . 2 . . . 2 2 . . . . . . Tunneler 3 | . . . . . . . . . . 3 . . . . Hauler 9 | . . . 5 . . . 3 . . 1 . . . . Recycler 7 | 1 . . . . . . 2 . . 4 . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 5 | . . . 3 . . . 1 . . 1 . . . . Swarmer 19 | . . . 8 . . 3 . 4 3 . . . . 1 Grunt 65 | . 2 4 14 . . 7 5 11 5 9 1 . . 7 Brawler 5 | . . . . . . 1 . . . 3 . . . 1 Duelist 4 | . . . . . . . 1 . . 1 . . . 2 Sentry 25 | . . . 7 . . . 4 5 2 6 . . . 1 Hunter 5 | . . . . . . . 2 . 1 2 . . . . Programmer 9 | . . . . . . . . . . 9 . . . . Assembled 7 | . . 1 . . 6 . . . . . . . . . Best Kill Streak 9 | 1 2 2 5 . 1 5 7 9 4 5 1 . . 8 Combat Bots Only 8 | . 2 2 4 . 1 5 4 8 4 4 1 . . 8 Max Kills in Single Turn 6 | 1 1 1 3 . 6 2 2 3 2 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . 2 . 3 2 1 . . . 3 Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Damage Taken 9542 | . 79 196 977 . 1134 477 883 1069 792 3480 28 . . 427 Core 1472 | . 17 32 163 . 137 79 115 134 89 634 . . . 72 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 80 . . . 5 . . 38 . . . . . Volleys Fired 601 | 3 6 15 94 . 87 18 62 72 40 177 2 . . 25 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 2 . . 2 Hottest 136 | 90 90 90 136 . 90 98 136 130 61 64 48 . . 69 Shots Fired 1154 | 6 12 28 181 . 163 31 124 137 75 341 5 3 . 48 Gun 789 | 6 12 25 23 . 121 9 23 116 70 335 5 3 . 41 Cannon 280 | . . . 152 . . 9 101 18 . . . . . . Launcher 44 | . . 3 5 . 2 13 . 3 5 6 . . . 7 Special 41 | . . . 1 . 40 . . . . . . . . . Kinetic 653 | . . 1 22 . 40 9 11 116 70 335 5 3 . 41 Thermal 353 | 3 6 11 153 . 40 9 113 18 . . . . . . Explosive 26 | . . 3 5 . 2 13 . . . . . . . 3 Electromagnetic 122 | 3 6 13 1 . 81 . . 3 5 6 . . . 4 Robot Hit Streak 33 | 5 3 4 13 . 24 9 13 33 11 16 2 . . 12 Robot Miss Streak 8 | . 6 8 7 . 2 2 3 2 2 4 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . 1 2 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 . . . . Shots Hit Robots 809 | 5 3 14 111 . 147 20 84 93 50 247 2 . . 33 Core Hits 345 | 2 4 11 52 . 37 22 34 47 18 87 1 . . 30 Critical Hits 28 | . . . 9 . 5 5 5 1 . 3 . . . . Critical Kills 7 | . . . 3 . . 2 . . . 2 . . . . Critical Parts Destroyed 13 | . . . 6 . . 3 3 1 . . . . . . Melee Attacks 23 | . . . . . . . . . . 21 . . . 2 Impact . | . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . 21 . . . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 7 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18137 | 66 71 419 2995 . 1045 1134 2187 1754 1116 5900 29 . . 1421 Guns 8117 | 66 71 151 205 . 469 116 219 1257 726 4268 29 . . 540 Cannons 4395 | . . . 2139 . . 185 1937 134 . . . . . . Explosions 4339 | . . 268 620 . 290 833 . 363 390 694 . . . 881 Melee 881 | . . . . . . . . . . 881 . . . . Ramming 108 | . . . 20 . . . 31 . . 57 . . . . Kinetic 7624 | . . 15 192 . 394 116 87 1257 726 4268 29 . . 540 Thermal 5536 | 25 25 88 2150 . 294 293 2069 195 88 . . . . 309 Explosive 2101 | . . 205 620 . 282 725 . . . . . . . 269 Electromagnetic 1887 | 41 46 111 13 . 75 . . 302 302 694 . . . 303 Impact . | . . . . . . . . . . . . . . . Slashing 881 | . . . . . . . . . . 881 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . 1 31 31 31 31 31 Average Corruption 22 | . . . . . . . . . 1 20 31 31 31 31 Corruption Purged . | . . . . . . . . . . . . . . . Effects 367 | . . . . . . . . . 2 221 50 24 6 64 Message Errors 50 | . . . . . . . . . 1 29 7 6 2 5 Matter Fused 59 | . . . . . . . . . . 34 11 4 3 7 Heat Flow Errors 28 | . . . . . . . . . . 14 6 2 . 6 Energy Discharges 22 | . . . . . . . . . . 13 4 1 . 4 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 24 | . . . . . . . . . . 12 4 2 . 6 Data Loss (major) 6 | . . . . . . . . . . 3 2 . . 1 Misfires 12 | . . . . . . . . . . 6 1 3 . 2 Alerts 6 | . . . . . . . . . . 3 1 . . 2 Misdirections 55 | . . . . . . . . . . 24 13 5 1 12 Targeting Errors 85 | . . . . . . . . . . 68 1 1 . 15 Weapon Failures 19 | . . . . . . . . . 1 14 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 870 | . . . 70 . 17 67 72 29 16 593 . . . 6 Projectiles 135 | . . . 45 . . . 72 18 . . . . . . Explosions 175 | . . . 25 . 17 67 . 11 16 33 . . . 6 Melee 560 | . . . . . . . . . . 560 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . 36 51 6 9 53 37 . . . . Shots 8 | . . . . . 1 2 . 1 3 1 . . . . Rammed 7 | . . . 1 . . . 2 . . 4 . . . . Targets Rammed 8 | . . . 1 . . . 3 . . 4 . . . . Kicked 1 | . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 346 | 60 138 180 208 . 4 321 209 162 38 346 269 160 . 209 Average Temperature 71 | 26 57 71 57 . 4 163 75 49 18 76 103 83 . 43 Received Heat Transfer 2385 | . 42 66 351 . . 153 288 495 207 648 18 . . 117 Effects 3 | . . . . . . 1 . . . 2 . . . . Energy Bleed 2 | . . . . . . 1 . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 2 1 . . . 1 Impact Corruptions 2 | . . . 1 . . . . . . 1 . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . Parts Melted 13 | . . . 7 . . 1 4 1 . . . . . . Heat Transferred 8760 | 74 74 124 3774 . 327 483 3219 285 100 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . . 1 . . 2 1 . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Peak Influence 501 | 10 83 96 391 102 . 398 321 338 474 501 . . . . Average Influence 201 | 2 47 59 201 102 . 218 184 206 282 242 . . . . Maximum Alert Level 2 | . . . 1 . . 1 1 1 2 2 . . . . Low Security (%) 47 | 100 100 100 44 100 . 58 72 45 30 27 . . . . Level 1 47 | . . . 55 . . 41 27 54 50 63 . . . . Level 2 4 | . . . . . . . . . 18 9 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 2 . . . 4 4 . 15 . . . 1 Investigation 4 | . . . . . . . 1 1 . 2 . . . . Extermination 8 | . . . . . . . . . . 8 . . . . Reinforcement 8 | . . . 2 . . . 1 3 . 2 . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Distress Signals 10 | . . 2 4 . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 230 | . 4 5 61 . 3 13 23 36 13 53 3 . . 16 Peak Tracking Total 9 | . 2 2 6 . 4 5 6 7 7 8 1 . . 9 Tactical Retreats 31 | . 1 . 9 . 1 3 . 8 1 6 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Traps Triggered 14 | . . . 1 . . . . 1 4 8 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Machines Disabled 13 | . . 1 3 . 3 2 . 1 1 2 . . . . Max in Single Turn 2 | . . 1 1 . 2 1 . 1 1 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Machines Accessed 26 | . 1 . 9 . 1 . 1 4 . 6 . . 4 . Terminals 16 | . 1 . 6 . . . 1 3 . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 78 | . 2 . 27 . 1 . 3 7 . 13 . . 25 . Successful 53 | . 2 . 16 . 1 . . 5 . 4 . . 25 . Failed 25 | . . . 11 . . . 3 2 . 9 . . . . Catastrophic 1 | . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 3 . 16 . . . 3 5 . 5 . . . . Terminals 44 | . 2 . 21 . . . 3 6 . 12 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 40 | . 2 . 6 . 1 . . 3 . 3 . . 25 . Record 12 | . . . . . 1 . . . . . . . 11 . Part Schematic 6 | . . . . . . . . . . . . . 6 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . 1 . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . 4 . . . . 1 . . . . . . Terminals 5 | . . . 4 . . . . 1 . . . . . . Track 1 | . . . . . . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 6 . . . 1 3 . 5 . . . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Total Allies 4 | . . . 1 . . . . . . . . . . 3 Largest Group 2 | . . . 1 . . . . . . . . . . 2 Highest-Rated Group 94 | . . . 10 . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . 10 . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . 9 Total Damage 324 | . . . . . . . . . . . . . . 324 Kills 2 | . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Turns Passed 14005 | 116 298 722 2229 42 2726 346 908 877 553 3378 656 376 128 650 Spaces Moved 6140 | 58 170 264 908 24 1153 158 316 310 214 1521 394 233 81 336 Core 1 | 1 . . . . . . . . . . . . . . Treads 3327 | 57 170 264 908 24 1074 . . 183 214 433 . . . . Legs 680 | . . . . . 79 158 316 127 . . . . . . Wheels 2132 | . . . . . . . . . . 1088 394 233 81 336 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 145 180 180 180 205 150 160 160 160 160 Average Speed 180 | 158 160 160 183 180 199 180 180 198 206 179 160 160 160 160 Slowest Speed 240 | 160 160 160 200 180 240 180 180 212 212 232 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 36 62 79 8 57 39 28 59 61 44 56 45 68 53 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . 1 2 . 2 Spaces Dug 12 | . . . . . . . . . . 10 . . . 2 Terrain Destroyed 293 | . . 19 32 . 21 125 15 15 2 14 . . . 50 Melee 12 | . . . . . . . . . . 10 . . . 2 Projectile 32 | . . . . . . 4 15 6 . 4 . . . 3 AOE 249 | . . 19 32 . 21 121 . 9 2 . . . . 45 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Total 7973 | 73 183 534 1302 23 1393 185 533 443 277 1892 417 237 80 401 Wait 688 | 2 . 249 161 . 25 . 101 25 8 84 19 1 . 13 Move 6127 | 57 169 263 907 23 1152 157 315 310 212 1521 393 232 80 336 Hop . | . . . . . . . . . . . . . . . Pick Up 186 | 4 6 3 50 . 57 2 21 14 2 25 1 . . 1 Fast Attach 43 | 7 . . 7 . 15 . 4 4 1 4 . 1 . . Attach 59 | . . 1 8 . 12 . 7 6 2 18 2 . . 3 Detach 8 | . . . 3 . . . 2 . . 1 . 2 . . Swap 77 | . 2 3 23 . 3 8 4 3 4 20 . . . 7 Drop 129 | . . . 48 . 42 . 14 9 . 14 . 1 . 1 Fire 601 | 3 6 15 94 . 87 18 62 72 40 177 2 . . 25 Melee 23 | . . . . . . . . . . 21 . . . 2 Ram 2 | . . . . . . . . . . 2 . . . . Kick 3 | . . . . . . . 3 . . . . . . . Crush 2 | . . . 1 . . . . . . 1 . . . . Escape Stasis 12 | . . . . . . . . . 8 4 . . . . Rewire 13 | . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 402 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Entered Mines 467 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 513 | -10/Mines | Assembled infested the area 552 | -10/Mines | Learned Materials stockpile data 1030 | -10/Mines | Learned location of Storage (-8) 1116 | -10/Mines | Discovered new exit (range 9) 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Evolved 2 slots: Utility x2 1384 | -9/Materials | Repaired Particle Cannon 1489 | -9/Materials | Repaired Lgt. Treads 1742 | -9/Materials | Build established: Hauler-Mutant 1996 | -9/Materials | Discovered new exit (range 8) 2376 | -9/Materials | Discovered new exit (range 8) 2442 | -9/Materials | Identified exit to Mines 3366 | -9/Materials | Entered Mines 3399 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3401 | -9/Mines | Discovered new exit (range 5) 3408 | -9/Mines | Entered Exiles 3453 | -9/Exiles | Met 8R-AWN 3484 | -9/Exiles | Met EX-HEX 3655 | -9/Exiles | Met EX-DEC 3696 | -9/Exiles | Learned location of Zion (-6) 4152 | -9/Exiles | Discovered new exit (range 15) 5336 | -9/Exiles | Attacked by the Exiles 5359 | -9/Exiles | Core integrity fell below 50% 5418 | -9/Exiles | Build established: Mutant 5425 | -9/Exiles | Lost 4 parts (1n1u2w) 5708 | -9/Exiles | Destroyed 8R-AWN 5757 | -9/Exiles | Found Prototype Protection 5757 | -9/Exiles | Identified 8R-AWN's Armor/EX 5779 | -9/Exiles | Found Prototype Ballistic Gun 5779 | -9/Exiles | Identified 8R-AWN's Boregun 5784 | -9/Exiles | Found Prototype Device 5784 | -9/Exiles | Identified AS-neutralizer No. 17b 6008 | -9/Exiles | Found Prototype Processor 6014 | -9/Exiles | Found 8R-AWN's Boregun 6134 | -9/Exiles | Entered Mines 6136 | -8/Mines | Build established: Hauler-Mutant 6144 | -8/Mines | Core integrity fell below 20% 6449 | -8/Mines | Discovered new exit (range 13) 6480 | -8/Mines | Entered Materials 6480 | -8/Materials | Evolved 2 slots: Utility x2 6618 | -8/Materials | Discovered new exit (range 11) 6747 | -8/Materials | Garrison activated, responded to threat 6814 | -8/Materials | Discovered new exit (range 12) 6829 | -8/Materials | Lost 3 parts (1u2w) 6952 | -8/Materials | Discovered new exit (range 5) 7349 | -8/Materials | Garrison activated, responded to threat 7388 | -8/Materials | Entered Storage 7560 | -8/Storage | Destroyed 8 combat bots 8158 | -8/Storage | Discovered new exit (range 16) 8265 | -8/Storage | Identified exit to Garrison 8265 | -8/Storage | Entered Garrison 8348 | -8/Garrison | Core integrity fell below 50% 8396 | -8/Garrison | Triggered checkpoint 8527 | -8/Garrison | Discovered new exit (range 9) 8544 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8598 | -8/Garrison | Triggered checkpoint 8708 | -8/Garrison | Triggered checkpoint 8757 | -8/Garrison | Garrison Relay disabled 8799 | -8/Garrison | Discovered new exit (range 10) 8818 | -8/Garrison | Entered Factory 8818 | -7/Factory | Evolved 2 slots: Utility x2 9950 | -7/Factory | System corruption reached 10% 9990 | -7/Factory | Lost 4 parts (1n2u1w) 10535 | -7/Factory | Discovered new exit (range 10) 10555 | -7/Factory | Identified exit to Factory 10702 | -7/Factory | Identified Exp. Targeting Computer 11052 | -7/Factory | Core integrity fell below 50% 11580 | -7/Factory | Garrison activated, responded to threat 11699 | -7/Factory | Core integrity fell below 20% 11758 | -7/Factory | System corruption reached 30% 11835 | -7/Factory | Identified exit to Lower Caves 12196 | -7/Factory | Entered Lower Caves 12365 | -7/Lower Caves | Learned Factory security intel 12815 | -7/Lower Caves | Discovered new exit (range 15) 12852 | -7/Lower Caves | Entered another Lower Caves area 13106 | -7/Lower Caves | Encountered a Warlord checkpoint 13169 | -7/Lower Caves | Discovered new exit (range 12) 13228 | -7/Lower Caves | Entered Data Miner 13228 | -7/Data Miner | Discovered new exit (range 6) 13259 | -7/Data Miner | Met Data Miner 13294 | -7/Data Miner | Learned location of Section 7 (-3) 13294 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13321 | -7/Data Miner | Received God Mode back door access code from Data Miner 13356 | -7/Data Miner | Entered Proximity Caves 13453 | -6/Proximity Caves | Learned 8 Factory zone layouts 13512 | -6/Proximity Caves | Learned Factory emergency access door positions 13558 | -6/Proximity Caves | Escorted by Enhanced Grunt 13560 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13627 | -6/Proximity Caves | Destroyed 8 combat bots 14006 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13807_ System corrupted: Gauss Rifle targeting data glitched. 13807_ System corrupted: Gauss Rifle misfires. 13824_ System corrupted: Heat flow error (+179). 13831_ System corrupted: Axe targeting data glitched. 13840_ System corrupted: Matter fused (-6). 13860_ P0RNXZSQE NI/ K%QXVGLKR E5=J,N VPO5XJN> 13875_ System corrupted: Component data lost. 13898_ Searching scrap... 13898_ Found 38 Matter. 13898_ Found Plasma Rifle. 13898_ Found Imp. Core Shielding. 13898_ Found Unknown Device. 13898_ Found Ion Cannon. 13899_ System corrupted: Component data lost. 13899_ Acquired 30 matter. 13903_ Acquired 8 matter. 13948_ System corrupted: Energy discharge (-116). 13965_ System corrupted: IFF burst signal emitted. 13982_ System corrupted: Matter fused (-8). 13998_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | # ???$ ???????????????????????????????????? | | ??" ??????????????????????????????????? | | ?? ??????????????????????????????????? | | #?# ??????????????????????????????????? | | #?# ??????????????#####???????????????? | | ? ??????????????## #???????????????? | | #?# #?????????????## ???????????????? | | #?# #?????????????# ???????????????? | | #?# #?????????????? #???????????????? | | ### #?????????????? h ##??????????????? | | #??###?????????? h #??????????????? | | #### #?????????? #??????????????? | | #??????????? ???????????????? | | ^ ##?????????? ????????????????? | | ####???????# #????????????????? | | ##?######@#????????????????? | | ^ ### #????????????????? | | #????????????????? | | ####????????????????? | | # #??????????????????? | | #### ## ## ##m## #?????????????????? | | ???########### ### ### #?????????????????? | | ?????????????###?# ?## ##?????????????????? | | ?????????????????# #??##??????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ???????????????? ##????????????????????? | | ???????????????? #?????????????????????? | | ???????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ? ?????????????????????? | | ????????????????? ??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1000 Resistance: TH 10 Resistance: EX 90 Resistance: EM 20 Core Shielding 30 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunTractorSpear Manual? 0 Play Time 01:27:06 Cumulative 144.5 hours Start 2020.06.22 @ 19:24:11 End 2020.06.22 @ 20:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aebb8ac3-3451-4d41-b47d-fbb7da07e041