Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.03 @ 18:53:02 Player: Runia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (1914) 1914 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 5414 Bonus ------- High Alert Combat Kills 355 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 310/310 System Corruption 0% Temperature Cool (34) Movement Walking (126) Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Makeshift Power Source Light Treads Combat Antigrav System Improved Flight Unit Improved Flight Unit Experimental Heat Sink Small Storage Unit Large Matter Pod (0) Gravity Neutralizer Structural Scanner Machine Analyzer Experimental Targeting Computer Advanced Weapon Cycler Makeshift Armor Plating AS-neutralizer No. 17b Improved Assault Rifle 8R-AWN's Boregun Rocket Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Makeshift Power Source Light Treads Combat Antigrav System Improved Flight Unit Improved Flight Unit Small Storage Unit Large Matter Pod Gravity Neutralizer Structural Scanner Machine Analyzer Experimental Targeting Computer Advanced Weapon Cycler Makeshift Armor Plating Sensor Drone Bay AS-neutralizer No. 17b Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Plasma Cutter Katana [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 97 | 2 12 2 50 2 27 2 Power 7 | . 2 . 3 . 2 . Engine 6 | . 2 . 3 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 . . 15 . 5 . Treads 16 | 2 . . 13 . 1 . Leg 3 | . . . . . 3 . Wheel 2 | . . . 1 . 1 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 24 | . 3 1 9 1 9 1 Device 15 | . 1 1 6 . 6 1 Storage 2 | . 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . . 3 1 3 . Artifact . | . . . . . . . Weapon 44 | . 7 1 23 1 11 1 Energy Gun 3 | . 1 . 2 . . . Energy Cannon 4 | . . . 4 . . . Ballistic Gun 21 | . 2 1 10 . 8 . Ballistic Cannon . | . . . . . . . Launcher 12 | . 2 . 6 1 2 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . 2 . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 3 . 5 . Parts Lost 20 | . 2 . 8 1 9 . Power 4 | . 2 . 1 . 1 . Propulsion 7 | . . . 5 . 2 . Utility 6 | . . . 1 1 4 . Weapon 3 | . . . 1 . 2 . Highest Loss Streak 8 | . 1 . 3 1 8 . To Critical Strikes 6 | . . . . . 6 . Average Slot Usage (%) 97 | . 96 100 96 98 95 100 Engine 10 | . 13 14 10 11 4 . Core 1 | . . . . . 5 11 Treads 23 | . 28 28 32 22 9 . Leg 4 | . . . . . 13 33 Wheel 2 | . . . . 11 7 . Device 11 | . 10 14 12 11 7 11 Storage 12 | . 14 14 11 11 11 11 Protection 6 | . . . 7 9 13 11 Energy Gun 7 | . 14 14 2 11 2 . Energy Cannon 1 | . . . 3 . . . Ballistic Gun 13 | . 11 13 14 . 15 11 Launcher 1 | . . . . 11 3 11 Naked Turns . | . . . . . . . Heaviest Build 80 | 10 47 59 61 57 75 80 Greatest Support 80 | 40 40 40 63 10 80 80 Greatest Overweight (x) 7 | . 1 1 6 5 7 . Average Overweight (x) 1 | . . 1 . 5 4 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 Most Carried 20 | 6 19 20 20 19 20 20 Average Carried 17 | 5 11 19 19 18 18 20 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 19 20 19 18 20 20 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2606 | 200 151 44 905 . 1306 . Remotely . | . . . . . . . Salvage Created 2641 | . 318 40 1642 10 562 69 Parts 215 | . 34 2 98 4 75 2 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 61 | . 9 1 41 3 4 3 Guns 28 | . 6 1 20 . 1 . Cannons 6 | . . . 6 . . . AOE 27 | . 3 . 15 3 3 3 Classes Destroyed 13 | . 6 . 5 . 2 . Worker 5 | . . . 5 . . . Hauler 6 | . 2 . 4 . . . Recycler 1 | . . . 1 . . . Mechanic 3 | . 1 . 2 . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 22 | . 6 . 13 3 . . Grunt 22 | . 3 1 15 . . 3 Duelist 3 | . . . 3 . . . Protector 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Zionite 7 | . . . . . 7 . Assembled 3 | . . . . . 3 . Best Kill Streak 8 | . 4 1 8 3 4 3 Combat Bots Only 4 | . 3 1 4 3 3 3 Max Kills in Single Turn 4 | . 2 1 4 2 2 3 Gunslinging . | . . . . . . . Exploded 4 | . 2 . 4 2 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4456 | . 338 117 2169 50 1626 156 Core 516 | . 86 15 167 3 213 32 Absorbed by Shields . | . . . . . . . Redirected to Shielding 39 | . . . . . 31 8 Regen/Repaired (Parts) 138 | . . . 138 . . . Core Remaining (%) 79 | 100 . 59 . . . . Volleys Fired 293 | . 24 8 129 2 126 4 Largest 2 | . 2 2 2 1 2 1 Hottest 131 | . 60 60 131 30 53 30 Shots Fired 531 | . 45 16 252 2 212 4 Gun 444 | . 42 16 198 . 188 . Cannon 44 | . . . 44 . . . Launcher 36 | . 3 . 10 2 17 4 Special 7 | . . . . . 7 . Kinetic 384 | . 21 8 167 . 188 . Thermal 111 | . 21 8 75 . 7 . Explosive 36 | . 3 . 10 2 17 4 Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . 7 8 23 . 39 2 Robot Miss Streak 4 | . 2 1 4 . 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 364 | . 26 12 171 . 153 2 Core Hits 171 | . 25 4 84 3 46 9 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 10 | . . . . . 10 . Critical Strikes 13 | . . . 1 . 12 . Destroy 13 | . . . 1 . 12 . Melee Attacks 3 | . 2 . 1 . . . Impact 2 | . 2 . . . . . Slashing 1 | . . . 1 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8027 | . 493 118 3788 227 2751 650 Guns 4482 | . 274 118 1865 . 2225 . Cannons 599 | . . . 599 . . . Explosions 2928 | . 212 . 1324 219 523 650 Melee . | . . . . . . . Ramming 15 | . 7 . . 8 . . Kinetic 3918 | . 97 53 1543 . 2225 . Thermal 1430 | . 177 65 921 . 3 264 Explosive 2664 | . 212 . 1324 219 523 386 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 98 | . 11 . 65 10 12 . Projectiles . | . . . . . . . Explosions 98 | . 11 . 65 10 12 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 188 | . 49 . 40 27 72 . Shots 8 | . 2 . 2 2 2 . Rammed 2 | . 1 . . 1 . . Targets Rammed 3 | . 2 . . 1 . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 371 | . 84 141 371 . 78 17 Average Temperature 66 | . 32 69 106 . 20 14 Received Heat Transfer 936 | . 99 87 660 . 9 81 Effects 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 1 4 . . . Heat Transferred 2641 | . 400 150 1764 . 27 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 933 | . 170 45 933 480 . 155 Initial 363 | . . 19 . 363 . . Average 242 | . 63 17 486 476 . 123 Maximum Alert Level 3 | . . . 3 2 . . Low Security (%) 60 | 100 100 100 12 . . 100 Level 1 6 | . . . 16 2 . . Level 2 26 | . . . 58 97 . . Level 3 5 | . . . 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 5 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 19 2 58 4 22 6 Peak Tracking Total 11 | . 5 2 7 4 11 3 Tactical Retreats 14 | . . 1 2 . 11 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 22 | . 2 . 4 1 12 3 Max in Single Turn 3 | . 1 . 1 1 2 3 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 8 1 6 . 2 . Terminals 12 | . 7 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 21 1 27 . 2 . Successful 30 | . 12 1 15 . 2 . Failed 20 | . 8 . 12 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 24 | . 11 . 12 . 1 . Terminals 40 | . 20 . 20 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 9 1 7 . 2 . Record 1 | . . . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 4 | . 3 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 4 | . . . 4 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . Terminals 4 | . 2 . 2 . . . Botnet 2 | . 1 . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5838 | 4 1239 1057 1855 71 1529 83 Spaces Moved 2420 | 1 519 429 748 41 669 13 Core . | . . . . . . . Treads 1672 | 1 519 429 723 . . . Legs 205 | . . . . . 192 13 Wheels 543 | . . . 25 41 477 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 126 | 160 160 240 155 155 126 126 Average Speed 187 | 160 215 240 168 155 158 126 Slowest Speed 240 | 160 240 240 240 155 190 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 2 83 95 73 11 89 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 41 | . 21 . 4 15 1 . Terrain Destroyed 192 | . 21 . 74 15 37 45 Melee 1 | . . . 1 . . . Projectile 14 | . . . . . 14 . AOE 176 | . 21 . 73 15 22 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3197 | 6 591 443 1119 45 918 75 Wait 258 | . 13 1 125 . 63 56 Move 2414 | . 518 428 747 40 668 13 Hop . | . . . . . . . Pick Up 70 | . 18 2 31 . 19 . Fast Attach 20 | . 3 1 11 . 5 . Attach 23 | 2 1 . 10 1 9 . Detach 2 | . . . 1 . 1 . Swap 54 | . 8 1 29 1 13 2 Drop 57 | 4 2 2 35 . 14 . Fire 293 | . 24 8 129 2 126 4 Melee 3 | . 2 . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Central database locked down 243 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Mines 1045 | -10/Materials | Discovered new exit (range 6) 1244 | -10/Materials | Entered Mines 1285 | -10/Mines | Discovered new exit (range 9) 1320 | -10/Mines | Learned Materials emergency access door positions 1336 | -10/Mines | Met a Derelict bent on vengeance 1438 | -10/Mines | Discovered new exit (range 11) 1445 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2035 | -10/Mines | Found the Drone Emporium 2046 | -10/Mines | Found Prototype Device 2046 | -10/Mines | Identified Sensor Drone Bay 2301 | -10/Mines | Entered Materials 2301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -9/Materials | Discovered new exit (range 9) 2608 | -9/Materials | Discovered new exit (range 6) 2813 | -9/Materials | Build established: Scavenger-Mutant 3177 | -9/Materials | Discovered new exit (range 9) 3324 | -9/Materials | Repaired Hvy. Assault Rifle 3360 | -9/Materials | Repaired Hvy. Assault Rifle 3514 | -9/Materials | Discovered new exit (range 15) 3805 | -9/Materials | Discovered new exit (range 15) 3901 | -9/Materials | First assault squad dispatched 4070 | -9/Materials | Lost 3 parts (3n) 4156 | -9/Materials | Entered Mines 4221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4221 | -9/Mines | Discovered new exit (range 5) 4227 | -9/Mines | Entered Exiles 4278 | -9/Exiles | Met 8R-AWN 4300 | -9/Exiles | Met EX-HEX 4452 | -9/Exiles | Met EX-DEC 4457 | -9/Exiles | Build established: Mutant 4464 | -9/Exiles | Learned location of Zion (-7) 4492 | -9/Exiles | Met EX-BIN 4514 | -9/Exiles | Aligned with FarCom system 4515 | -9/Exiles | Given EX-Vault access code 4551 | -9/Exiles | Opened EX-Vault 4564 | -9/Exiles | Found Cloak of Protection 4603 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4689 | -9/Exiles | Attacked by the Exiles 4722 | -9/Exiles | Core integrity fell below 50% 4890 | -9/Exiles | Core integrity fell below 20% 4931 | -9/Exiles | Destroyed 8R-AWN 4937 | -9/Exiles | Lost 8 parts (1p2n3u2w) 4938 | -9/Exiles | Found Prototype Ballistic Gun 4957 | -9/Exiles | Found Prototype Device 4960 | -9/Exiles | Found Prototype Processor 5086 | -9/Exiles | Identified 8R-AWN's Boregun 5255 | -9/Exiles | Build established: Scavenger-Mutant 5416 | -9/Exiles | Destroyed EX-HEX 5520 | -9/Exiles | Destroyed EX-BIN 5540 | -9/Exiles | Destroyed EX-DEC 5637 | -9/Exiles | Identified AS-neutralizer No. 17b 5741 | -9/Exiles | Discovered new exit (range 14) 5756 | -9/Exiles | Entered Mines 5839 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05651_ Acquired 30 matter. 05672_ HV Slug penetrates Machine. 05678_ Dropped Lrg. Matter Pod. 05679_ Extracted 150 matter. 05682_ Acquired Lrg. Matter Pod. 05741_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05763_ Plasma Injector explodes. 05763_ G-50 Soldier destroyed. 05763_ G-47 Trooper destroyed. 05770_ Sensor Drone released from Sensor Drone Bay. 05780_ C-30 ARC bursts open, deploying its payload. 05780_ G-50 Soldier unfolds itself. 05780_ G-47 Trooper unfolds itself. 05787_ Sensor Drone retrieved by Sensor Drone Bay. 05803_ U-05 Engineer builds a Wall. 05808_ U-05 Engineer lays Concrete. 05837_ G-47 Trooper destroyed. 05838_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????? """ ????? | | ??????????????????????? """ ?????? | | ??????????????????????? ?????? | | ??????????????????????? ??????? | | ???????????????????????# ???????? | | ???????????????????????# ##??????? | | ???????????????????????# ###?????? | | ???????????????????????# # ##?????? | | ???????????????????????# ## #?????? | | ???????????????????##### ## ??????? | | ???????????????????# # ?????? | | ???????????????????# ### ## ##?????? | | ?? ######### #?# ## ##?????? | | ?????????#"%" #?# ## ####???? | | ?????????########### #?# # #???? | | ???????????????????# ### # #???? | | ????????? # #???? | | ????????? g #???? | | ???????????###### ### #???? | | ????????????????# ##? g ##???? | | ????????????????# #?## = ###### | | ????????????????# #?## =% ;;### | | ????????????????# ##?## ## | | ????????????????## #???## ;# | | ?????????????????##????## !*% # | | ???????????????????????##@ # | | ???????????????????????## u # | | ???????????????????????## # | | ???????????????????????## ;# | | ???????????????????????## ;# | | ???????????????????????## ;# | | ???????????????????????#####;; ;;;;## | | ???????????????????????############## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryNeutronSegregator Manual? 0 Play Time 00:35:24 Cumulative 700.6 hours Start 2022.12.03 @ 18:17:08 End 2022.12.03 @ 18:53:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 631 Rogue 631 Adventurer 0 Explorer 0 Win Type - Total 31 Types 13/5/5/1/1/1/4/1/0 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce14dd1-a234-42d0-bc15-a3b19d8caf93