Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:56:13 Player: Waste Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (239) 1195 Value Destroyed (9863) 9863 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3902) 3902 TOTAL SCORE: 21580 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 256 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2132 Friendly Fire -36 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Energy Mantle Vortex Cannon (26) Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Hardened Heavy Armor Plating Experimental Focal Shield Improved Energy Mantle > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Improved Cooling System Energy Well High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Improved Kinecellerator Transmission Jammer Hardened Heavy Armor Plating Improved Hardlight Generator Long-range Tractor Beam Hacking Drone Bay Vortex Cannon Vortex Cannon Heavy Machine Gun Improved Heavy Machine Gun Bore Cannon Hypervelocity Gauss Cannon Heavy Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Heavy Flail [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 6 | . . . 1 2 . . . . 1 . . . . 2 . . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . Parts Attached 293 | . 7 18 16 36 3 9 4 7 37 5 7 14 9 76 6 8 31 Power 18 | . . 3 1 4 . . . . 3 . 2 . . 4 . . 1 Engine 13 | . . 3 1 2 . . . . 3 . 2 . . 2 . . . Core 4 | . . . . 2 . . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 34 | . 2 2 5 8 . . . . 8 1 . . . 6 . . 2 Treads 31 | . . 2 5 7 . . . . 8 1 . . . 6 . . 2 Leg 3 | . 2 . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 148 | . 2 4 4 12 3 6 . 4 15 3 4 5 9 50 4 6 17 Device 116 | . 1 1 2 6 3 6 . 4 7 3 3 5 9 42 4 6 14 Storage 5 | . 1 . . 1 . . . . . . 1 . . 1 . . 1 Processor 10 | . . . 1 2 . . . . 2 . . . . 4 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 17 | . . 3 1 3 . . . . 6 . . . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 93 | . 3 9 6 12 . 3 4 3 11 1 1 9 . 16 2 2 11 Energy Gun 7 | . 1 1 2 1 . . . 1 1 . . . . . . . . Energy Cannon 7 | . . 2 . . . . . . 2 . . . . 1 . . 2 Ballistic Gun 46 | . 2 4 2 8 . 2 3 2 6 . 1 3 . 9 1 1 2 Ballistic Cannon 6 | . . . 1 . . . . . 1 . . 2 . . . . 2 Launcher 14 | . . 2 1 1 . 1 1 . . 1 . 2 . 2 1 1 1 Special Weapon 4 | . . . . . . . . . . . . 1 . 1 . . 2 Impact Weapon 9 | . . . . 2 . . . . 1 . . 1 . 3 . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 1 . . . . 2 . . 1 . 3 . . 6 Parts Lost 48 | . . 6 1 3 . 1 . 2 14 1 . . . 4 . . 16 Power 7 | . . 2 . . . . . . 1 . . . . 3 . . 1 Propulsion 13 | . . 1 1 2 . . . . 5 . . . . . . . 4 Utility 12 | . . . . 1 . . . . 2 1 . . . 1 . . 7 Weapon 16 | . . 3 . . . 1 . 2 6 . . . . . . . 4 Highest Loss Streak 13 | . . 2 1 1 . 1 . 1 6 1 . . . 2 . . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 98 96 98 99 100 100 77 99 94 85 86 83 86 88 88 88 84 Engine 6 | . 14 13 9 6 7 7 7 7 5 6 6 6 6 4 . . . Core 1 | . . . . . . . . . . . . . . 3 5 5 4 Treads 23 | . . 16 35 28 30 30 30 30 24 26 26 26 26 21 23 23 21 Leg 2 | . 28 11 . . . . . . . . . . . . . . . Device 11 | . 12 . 8 8 7 7 7 7 5 15 20 19 20 17 11 11 10 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 Processor 8 | . . . 3 15 15 15 15 15 15 3 . . . 8 17 17 15 Protection 6 | . . 13 4 5 7 7 7 7 9 6 6 6 6 4 5 5 4 Energy Gun 1 | . 2 5 8 1 . . . 4 4 . . . . . . . . Ballistic Gun 12 | . 25 14 9 20 23 22 1 17 15 . 4 2 6 8 9 10 10 Ballistic Cannon 2 | . . . 3 . . . . . 1 6 6 7 6 5 5 5 1 Launcher 1 | . . 1 5 . . . . . . 4 6 5 6 . 1 . . Naked Turns 40 | . . . . . . . . . . . . . . . . . 40 Heaviest Build 180 | 13 90 101 100 107 107 107 110 108 140 140 141 145 141 180 147 145 177 Greatest Support 108 | 20 20 40 80 88 88 88 88 88 108 80 80 80 80 87 87 87 94 Greatest Overweight (x) 4 | . 4 4 1 1 1 1 1 1 2 1 1 1 1 2 1 1 3 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 13 13 25 25 25 25 24 24 25 23 25 25 25 25 25 25 25 Average Carried 21 | . 10 10 20 24 25 24 24 22 23 22 22 24 24 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 13 9 25 25 25 24 24 24 24 22 23 25 25 25 25 25 5 Class Distribution -------------------- 31% | Scavenger-Tank 18% | Scavenger-Skirmisher 16% | Mutant 12% | Scavenger-Gunner 8% | Skirmisher 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 9079 | 200 151 386 846 1089 94 280 . 232 1194 308 237 100 275 2226 266 256 939 Remotely 1520 | . . . . . . . . . 291 . . . 36 399 106 . 688 Salvage Created 9334 | . 490 425 1137 1313 60 273 . 201 1636 262 154 . 326 2256 177 202 422 Parts 478 | . 33 30 50 82 3 19 . 11 91 4 7 . 20 82 12 13 21 Haulers Intercepted 8 | . 2 . 4 1 . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . . 2 1 . . . . 1 . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . 10 . . 5 16 . 11 . 5 4 . 11 . 11 11 . Prevented 5 | . . . . . . . . . . . . . 2 . 3 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 196 | . 4 11 21 24 1 10 . 4 22 6 6 . 13 43 9 8 14 Melee 5 | . . . . . . . . . . . . . . 5 . . . Guns 97 | . 4 8 12 23 1 6 . 4 19 . . . . 17 2 . 1 Cannons 41 | . . 2 5 . . . . . 2 4 1 . 1 14 1 3 8 AOE 48 | . . 1 4 1 . 4 . . . 2 5 . 12 3 6 5 5 Classes Destroyed 22 | . 6 2 2 4 . . . . 3 . . . 2 1 . . 2 Worker 7 | . 3 . . . . . . . 2 . . . . 2 . . . Builder 4 | . . . . 1 . . . . 1 . . . . 2 . . . Tunneler 4 | . 1 . . 1 . . . . 1 . . . . 1 . . . Hauler 8 | . 2 . 4 1 . . . . . . . . . 1 . . . Recycler 9 | . 1 . 2 3 . . . . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . . Watcher 8 | . 1 . 3 . . . . . 1 . . . . 3 . . . Swarmer 46 | . . 2 6 3 . 7 . . . . . . 4 12 7 5 . Grunt 75 | . 4 . 10 9 1 2 . 3 11 4 5 . 5 17 1 . 3 Brawler 7 | . . . 1 . . 1 . . . 1 . . . 3 . . 1 Duelist 4 | . . . . 1 . . . . . . 1 . . 1 . . 1 Sentry 15 | . . . 4 3 . . . . 4 1 . . . 2 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . 1 . . . 1 . . . . 2 1 . . 2 Programmer 23 | . . . . 7 . . . . 3 . . . . 7 . 3 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 9 | . . 9 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 8 2 5 7 1 4 . 3 6 3 4 . 7 5 5 5 12 Combat Bots Only 11 | . 2 2 3 5 1 4 . 3 5 3 4 . 7 5 5 5 11 Max Kills in Single Turn 4 | . 2 1 2 3 1 2 . 1 1 1 2 . 4 2 3 3 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 1 2 1 . 2 . . . 1 2 . 4 2 3 3 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 1350 | . 23 72 80 199 2 31 . 21 271 52 14 . 21 264 13 35 252 Missed 405 | . 6 18 19 67 . 7 . 7 80 18 2 . 10 70 4 14 83 Damage Taken 15203 | . 245 1034 805 1744 31 368 . 264 2902 464 179 12 220 2598 126 291 3920 Core 1664 | . 36 135 58 117 . 17 . 20 247 . 14 . . 138 . 9 873 Absorbed by Shields 1885 | . . . . . . . . . . . 47 3 47 1538 72 110 68 Redirected to Shielding 29 | . . 29 . . . . . . . . . . . . . . . Ignored by Resistances 759 | . . . . . . . . . 414 . . . . . . . 345 Regen/Repaired (Parts) 2389 | . . . . . . . . . . . . 1299 . 789 . . 301 Core Remaining (%) 73 | 100 . 31 89 . . . . 78 . . . . 69 . . . . Volleys Fired 526 | . 27 68 81 67 2 12 . 10 75 27 8 . 12 84 11 10 32 Largest 4 | . 2 2 3 3 3 3 . 3 4 2 2 . 2 3 2 3 3 Hottest 181 | . 70 140 130 133 74 74 . 79 158 150 90 . 90 120 75 105 181 Shots Fired 1224 | . 54 117 177 200 8 34 . 27 219 29 12 . 13 217 18 22 77 Gun 974 | . 54 100 148 199 8 32 . 27 204 . 1 . 1 154 7 13 26 Cannon 197 | . . 15 25 . . . . . 15 24 3 . 1 58 6 6 44 Launcher 43 | . . 2 4 1 . 2 . . . 5 8 . 11 2 5 3 . Special 10 | . . . . . . . . . . . . . . 3 . . 7 Kinetic 966 | . 31 77 99 187 8 32 . 27 172 14 3 . 2 212 13 19 70 Thermal 188 | . 23 38 74 12 . . . . 41 . . . . . . . . Explosive 52 | . . 2 3 1 . 2 . . . 5 8 . 11 5 5 3 7 Electromagnetic 18 | . . . 1 . . . . . 6 10 1 . . . . . . Robot Hit Streak 29 | . 11 29 12 13 2 9 . 7 12 4 6 . 9 19 9 6 14 Robot Miss Streak 8 | . 4 1 8 4 1 3 . 7 8 4 2 . 2 4 1 2 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 11 | . . . . 2 . 2 . 2 3 . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 . . . . 1 . . . Shots Hit Robots 815 | . 35 59 101 130 3 24 . 24 179 14 7 . 9 150 12 12 56 Core Hits 513 | . 19 18 61 69 2 20 . 24 135 9 15 . 16 72 13 9 31 Critical Kills 6 | . . 1 . . . 1 . . 1 . . . . 2 . . 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . 2 . . 7 Critical Strikes 35 | . . 1 3 . . 1 . . 4 4 . . 1 8 . . 13 Burn 4 | . . . 3 . . . . . 1 . . . . . . . . Destroy 13 | . . 1 . . . 1 . . 1 . . . . . . . 10 Blast 10 | . . . . . . . . . 1 3 . . 1 4 . . 1 Corrupt 2 | . . . . . . . . . 1 1 . . . . . . . Smash 4 | . . . . . . . . . . . . . . 4 . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 46 | . . . . 3 . . . . 1 . . 1 . 37 . . 4 Impact 46 | . . . . 3 . . . . 1 . . 1 . 37 . . 4 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26578 | . 471 1129 2125 2452 70 775 . 355 3874 1003 883 . 1214 6318 862 780 4267 Guns 12222 | . 458 966 1379 2339 50 382 . 355 3389 . 23 . 15 2110 165 201 390 Cannons 6236 | . . 112 429 . . . . . 452 612 54 . 42 2169 143 266 1957 Explosions 6363 | . . 51 317 66 . 393 . . . 387 806 . 1157 603 554 313 1716 Melee 1295 | . . . . . . . . . . . . . . 1295 . . . Ramming 185 | . 13 . . 47 20 . . . 33 4 . . . 68 . . . Kinetic 15532 | . 229 691 944 2099 50 382 . 355 2758 489 77 . 57 4279 308 467 2347 Thermal 2602 | . 229 387 864 240 . . . . 882 . . . . . . . . Explosive 6304 | . . 51 258 66 . 393 . . . 387 806 . 1157 603 554 313 1716 Electromagnetic 383 | . . . 59 . . . . . 201 123 . . . . . . . Impact 1295 | . . . . . . . . . . . . . . 1295 . . . Slashing 277 | . . . . . . . . . . . . . . 73 . . 204 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 4 4 . 7 7 7 7 7 5 5 5 5 . 18 18 20 20 Average Corruption 7 | . 3 4 . 4 7 7 7 7 3 5 5 5 . 10 18 19 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 422 | . 26 51 . 46 33 22 4 23 14 23 12 4 . 94 37 29 4 Message Errors 109 | . 9 10 . 11 7 6 2 6 3 5 1 2 . 26 12 8 1 Matter Fused 97 | . 5 10 . 11 5 5 1 8 5 7 5 . . 23 7 4 1 Heat Flow Errors 50 | . 3 9 . 4 4 2 1 2 2 2 1 . . 11 5 3 1 Energy Discharges 43 | . 2 6 . 6 6 3 . 1 . 4 1 . . 8 2 4 . Parts Fused 8 | . 2 . . 1 1 . . . . 1 . . . 1 . 2 . Data Loss (minor) 44 | . 2 6 . 4 6 3 . 2 1 2 . 1 . 7 6 4 . Data Loss (major) 27 | . 2 5 . 3 1 . . 1 1 1 1 1 . 5 4 2 . Misfires 23 | . . 1 . 3 2 2 . . 1 . 3 . . 8 1 1 1 Alerts 12 | . 1 2 . 2 1 1 . 2 . 1 . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 8 | . . 2 . 1 . . . 1 1 . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 729 | . . 12 . . . . . . . . 40 . 57 455 41 53 71 Projectiles 131 | . . 12 . . . . . . . . . . . 93 . . 26 Explosions 259 | . . . . . . . . . . . 40 . 57 23 41 53 45 Melee 339 | . . . . . . . . . . . . . . 339 . . . Knockbacks 40 | . 1 . 14 1 . . . . 3 1 . . . 15 . 1 4 Impact 8 | . 1 . . 1 . . . . . . . . . 6 . . . Kinetic 30 | . . . 13 . . . . . 2 1 . . . 9 . 1 4 Secondary 2 | . . . 1 . . . . . 1 . . . . . . . . Self-Inflicted Damage 514 | . . 60 35 . . . . . . 96 . . 68 188 18 49 . Shots 14 | . . 2 2 . . . . . . 2 . . 2 4 1 1 . Rammed 16 | . . . . 4 1 . . . 3 1 . . . 7 . . . Targets Rammed 26 | . 4 . . 7 1 . . . 4 1 . . . 9 . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . Crushed 6 | . . . . 3 . . . . 1 . . . . 2 . . . Highest Temperature 611 | . 209 279 144 240 273 188 251 130 409 358 140 . 12 382 269 268 611 Average Temperature 110 | . 67 111 41 28 106 50 128 60 135 169 36 . 9 112 79 81 178 Received Heat Transfer 4435 | . 117 763 315 300 18 72 . 54 935 129 77 . 7 360 49 . 1239 Effects 30 | . . . . . . . . . 4 1 . . . 8 . . 17 Shutdowns 8 | . . . . . . . . . 1 . . . . 5 . . 2 Energy Bleed 8 | . . . . . . . . . 2 . . . . 2 . . 4 Interference 8 | . . . . . . . . . . . . . . . . . 8 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . 1 . . . . 1 . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . 1 10 . . 1 Impact Corruptions 18 | . . . . . 1 . . . . 1 . . . 16 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 2 2 5 . . . . . 7 . . . . . . . . Heat Transferred 5502 | . 666 473 1813 550 . . . . 2000 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 899 | . 144 . 330 364 . . . . 269 . . . . 899 . . . Initial 190 | . . . 37 149 . . . . . . . . . 190 . . . Average 211 | . 23 . 165 210 . . . . 99 . . . . 358 . . . Maximum Alert Level 3 | . . . 1 1 . . . . 1 . . . . 3 . . . Low Security (%) 57 | . 100 . 68 45 . . . . 86 . . . . 32 . . . Level 1 31 | . . . 31 54 . . . . 13 . . . . 33 . . . Level 2 7 | . . . . . . . . . . . . . . 22 . . . Level 3 3 | . . . . . . . . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 2 10 . . . . 6 . . . . 8 . . . Investigation 1 | . . . 1 . . . . . . . . . . . . . . Extermination 13 | . . . . 7 . . . . 2 . . . . 4 . . . Reinforcement 9 | . . . 1 3 . . . . 3 . . . . 2 . . . Assault 2 | . . . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 6 | . . . 1 2 . . . . . . . . 1 . . . 2 Communications Jammed 8 | . . . . . . . . . . . . . . 8 . . . Distress Signals 7 | . . . . . . . . . . . . . . 7 . . . Times Spotted 281 | . 9 14 36 34 1 9 . 4 30 6 6 1 10 63 6 8 44 Peak Tracking Total 18 | . 4 5 5 5 1 4 . 3 3 3 4 1 4 5 3 5 18 Tactical Retreats 13 | . . 1 2 1 . . . . 2 . . . . 3 1 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 17 | . 3 . 1 7 . . . . . . . . . 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . 2 . . . . . . . 1 . 1 . 20 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 22 | . . 4 . 8 . . . . 1 . . . . 8 . . 1 Max in Single Turn 5 | . . 4 . 5 . . . . 1 . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 32 | . 2 2 2 10 . . 3 . 4 . 1 1 . 3 . . 4 Terminals 12 | . 2 . 2 7 . . . . 1 . . . . . . . . Fabricators 3 | . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . 1 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . . . . . . Total Hacks 89 | . 5 2 7 15 . . 27 . 10 . 1 5 . 8 . . 9 Successful 59 | . 2 2 4 1 . . 27 . 3 . 1 5 . 5 . . 9 Failed 30 | . 3 . 3 14 . . . . 7 . . . . 3 . . . Catastrophic 11 | . 1 . . 8 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 19 | . 4 . 6 6 . . . . 2 . . . . . . . 1 Terminals 25 | . 5 . 7 9 . . . . 4 . . . . . . . . Fabricators 7 | . . . . 3 . . . . 2 . . . . 2 . . . Repair Stations 8 | . . . . . . . . . 2 . . . . 6 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . 2 . . . . . . . . Terminal Hacks 49 | . 2 2 2 . . . 27 . 1 . 1 5 . . . . 9 Record 16 | . . 1 1 . . . 6 . . . . . . . . . 8 Part Schematic 18 | . . . 1 . . . 12 . . . . 5 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . 1 . . . . 4 . . . Scan Component 3 | . . . . . . . . . 1 . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 1 . . . . 1 . . . . . . . . Terminals 4 | . . . 2 1 . . . . 1 . . . . . . . . Botnet 4 | . . . 2 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 2 10 . . . . 4 . . . . 3 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . . . 12 . . . . 20 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . . Time 82 | . . . . . . . . . . . . . . 82 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total Allies 5 | . . . . . . . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . . . . . . . 5 Highest-Rated Group 266 | . . . . . . . . . . . . . . . . . 266 Highest-Rated Ally 68 | . . . . . . . . . . . . . . . . . 68 Total Orders 3 | . . . . . . . . . . . . . . 3 . . . RETURN 3 | . . . . . . . . . . . . . . 3 . . . Ally Attacks 21 | . . . . . . . . . . . . . . . . . 21 Total Damage 942 | . . . . . . . . . . . . . . . . . 942 Kills 6 | . . . . . . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . 2 . . . 1 . . . 2 . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 24264 | . 1440 2351 1371 3347 1025 608 215 778 1687 1147 618 2393 697 3566 845 626 1550 Spaces Moved 8145 | 1 319 610 439 1171 407 226 85 298 512 433 235 940 256 1070 319 234 590 Core 81 | . . . . . . . . . . . . . . . . . 81 Treads 7533 | . . 399 439 1171 407 226 85 298 512 433 235 940 256 1070 319 234 509 Legs 531 | 1 319 211 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 240 240 247 247 247 247 242 250 250 250 250 250 250 250 50 Average Speed 256 | 120 232 347 240 245 247 247 247 247 257 250 250 250 250 273 250 250 223 Slowest Speed 410 | 120 400 400 240 247 247 247 247 247 330 250 250 250 250 330 250 250 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 54 38 41 41 55 42 70 55 13 60 46 81 47 32 56 47 69 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . . . 1 . 1 1 . . . . . . . 1 . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . 1 1 1 . . . . . Scrap Searched 18 | . . . . . . 2 . 1 . 2 1 3 3 . 2 4 . Spaces Dug 59 | . . 1 . 9 . . . . 1 . . . 23 25 . . . Terrain Destroyed 616 | . . 12 18 41 . 13 . . 2 68 83 . 116 130 71 46 16 Melee 7 | . . . . 3 . . . . 1 . . . . 3 . . . Projectile 61 | . . 4 . . . . . . 1 9 1 . . 30 3 3 10 AOE 548 | . . 8 18 38 . 13 . . . 59 82 . 116 97 68 43 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total 10443 | . 961 725 604 1497 420 248 91 316 742 469 260 980 301 1471 346 257 755 Wait 1127 | . 593 11 27 169 8 2 . . 73 4 . 14 21 150 11 . 44 Move 8128 | . 318 609 438 1170 406 225 84 297 511 432 234 939 255 1069 318 233 590 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 105 | . 7 5 25 14 . . . 2 18 . 6 4 2 16 . 3 3 Fast Attach 78 | . 2 7 7 8 . . 3 . 12 . . 6 . 24 . . 9 Attach 53 | . . 10 4 4 . 1 . 2 11 2 2 . 1 6 . . 10 Detach 8 | . . 4 1 . . . . . . . . . . . . . 3 Swap 162 | . 5 1 5 24 3 8 1 5 14 3 5 8 8 46 6 8 12 Drop 142 | . 5 10 16 25 . . 3 . 23 . 5 8 2 28 . 3 14 Fire 526 | . 27 68 81 67 2 12 . 10 75 27 8 . 12 84 11 10 32 Melee 46 | . . . . 3 . . . . 1 . . 1 . 37 . . 4 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . Crush 22 | . . . . 7 1 . . . 4 1 . . . 9 . . . Escape Stasis 8 | . . . . 6 . . . . . . . . . 2 . . . Rewire 34 | . . . . . . . . . . . . . . . . . 34 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 1392 | -10/Materials | Discovered new exit (range 8) 1441 | -10/Materials | Entered Subcaves 1712 | -10/Subcaves | Visited Clippyterm 2380 | -10/Subcaves | Core integrity fell below 50% 2976 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3137 | -10/Subcaves | Discovered new exit (range 9) 3148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3589 | -10/Subcaves | Visited 4L-MR0's lab 3637 | -10/Subcaves | Found Power Bank 3792 | -10/Subcaves | Entered Materials 3792 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4204 | -8/Materials | Build established: Scavenger-Tank 4491 | -8/Materials | Discovered new exit (range 8) 4859 | -8/Materials | Build established: Scavenger-Skirmisher 5163 | -8/Materials | Entered Factory 5163 | -7/Factory | Evolved 2 slots: Utility x2 5625 | -7/Factory | Discovered new exit (range 5) 5644 | -7/Factory | Identified exit to Storage 6312 | -7/Factory | Build established: Tank 7340 | -7/Factory | Build established: Scavenger-Skirmisher 7663 | -7/Factory | Build established: Skirmisher 7858 | -7/Factory | Discovered new exit (range 15) 7941 | -7/Factory | Identified exit to Factory 7995 | -7/Factory | Build established: Gunner 8348 | -7/Factory | Discovered new exit (range 14) 8381 | -7/Factory | Identified exit to Lower Caves 8510 | -7/Factory | Entered Lower Caves 8818 | -7/Lower Caves | Build established: Skirmisher 8838 | -7/Lower Caves | Learned location of Extension (-5) 9525 | -7/Lower Caves | Discovered new exit (range 3) 9530 | -7/Lower Caves | Identified exit to Lower Caves 9535 | -7/Lower Caves | Entered another Lower Caves area 9811 | -7/Lower Caves | Learned Factory machine intel 10118 | -7/Lower Caves | Discovered new exit (range 7) 10140 | -7/Lower Caves | Identified exit to Data Miner 10143 | -7/Lower Caves | Entered Data Miner 10143 | -7/Data Miner | Discovered new exit (range 6) 10153 | -7/Data Miner | Identified exit to Proximity Caves 10192 | -7/Data Miner | Met Data Miner 10259 | -7/Data Miner | Learned location of Section 7 (-2) 10259 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10281 | -7/Data Miner | Received God Mode back door access code from Data Miner 10358 | -7/Data Miner | Entered Proximity Caves 10401 | -6/Proximity Caves | Learned Factory terminal intel 10435 | -6/Proximity Caves | Learned location of Zion (-6) 10942 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 10998 | -6/Proximity Caves | Discovered exit to Factory (range 13) 11136 | -6/Proximity Caves | Entered Factory 11136 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11137 | -6/Factory | Loaded intel: 234 machine locations 11138 | -6/Factory | Loaded intel: 26 terminal locations 11283 | -6/Factory | Identified exit to Lower Caves 11285 | -6/Factory | Discovered new exit (range 8) 11345 | -6/Factory | Identified exit to Factory 11766 | -6/Factory | Found Prototype Processor 11766 | -6/Factory | Identified Exp. Targeting Computer 11798 | -6/Factory | Build established: Scavenger-Tank 11976 | -6/Factory | Spotted B-75 Beast 12017 | -6/Factory | Destroyed B-75 Beast 12032 | -6/Factory | Garrison activated, responded to threat 12437 | -6/Factory | Lost 6 parts (1n1u4w) 12546 | -6/Factory | Lost 3 parts (1n2w) 12823 | -6/Factory | Entered Lower Caves 13038 | -6/Lower Caves | Spotted B-75 Beast 13130 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13496 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13611 | -6/Lower Caves | Encountered a Warlord checkpoint 13796 | -6/Lower Caves | Build established: Scavenger-Tank 13940 | -6/Lower Caves | Discovered new exit (range 10) 13970 | -6/Lower Caves | Entered another Lower Caves area 14551 | -6/Lower Caves | Discovered new exit (range 15) 14588 | -6/Lower Caves | Entered Zion 14727 | -6/Zion | System corruption cleaned by Quarantine Array 15099 | -6/Zion | Discovered new exit (range 9) 15670 | -6/Zion | Found Prototype Special Weapon 15671 | -6/Zion | Identified RU-N14's Throwing Claymores 15678 | -6/Zion | Found RU-N14's Throwing Claymores 15751 | -6/Zion | Learned Factory interactive machine intel 15978 | -6/Zion | Visited the Megawrench Repair Shop 15978 | -6/Zion | Megawrench repaired 11 parts 16020 | -6/Zion | Given the Hacking Drone Bay 16026 | -6/Zion | Found Prototype Device 16981 | -6/Zion | Entered Proximity Caves 17096 | -5/Proximity Caves | Spotter reported a threat 17381 | -5/Proximity Caves | Destroyed 7 combat bots 17650 | -5/Proximity Caves | Discovered exit to Factory (range 12) 17678 | -5/Proximity Caves | Entered Factory 17678 | -5/Factory | Evolved 2 slots: Utility x2 17679 | -5/Factory | Loaded intel: 53 interactive machine locations 17824 | -5/Factory | Identified Hacking Drone Bay 18664 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 18802 | -5/Factory | Spotted B-75 Beast 19403 | -5/Factory | Build established: Scavenger-Skirmisher 19668 | -5/Factory | Discovered new exit (range 16) 19787 | -5/Factory | Identified exit to Factory 19823 | -5/Factory | System corruption reached 10% 19844 | -5/Factory | Build established: Scavenger-Tank 19959 | -5/Factory | Repaired Hrd. Heavy Armor Plating 20152 | -5/Factory | Build established: Scavenger-Gunner 20422 | -5/Factory | Repaired Arm. Treads 20550 | -5/Factory | Identified exit to Upper Caves 20550 | -5/Factory | Identified exit to Extension 20678 | -5/Factory | First assault squad dispatched 20702 | -5/Factory | Discovered exit to Factory (range 9) 21244 | -5/Factory | Entered Upper Caves 21372 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21998 | -5/Upper Caves | Encountered a Warlord checkpoint 22029 | -5/Upper Caves | Discovered new exit (range 4) 22042 | -5/Upper Caves | Identified exit to Upper Caves 22089 | -5/Upper Caves | Entered another Upper Caves area 22143 | -5/Upper Caves | Discovered exit to Factory (range 13) 22177 | -5/Upper Caves | Learned location of Warlord (-5) 22357 | -5/Upper Caves | Spotted B-75 Beast 22660 | -5/Upper Caves | Learned location of 1 exit from Factory 22705 | -5/Upper Caves | Discovered new exit (range 5) 22713 | -5/Upper Caves | Identified exit to Warlord 22715 | -5/Upper Caves | Entered Warlord 22800 | -5/Warlord | System corruption cleaned by Quarantine Array 23101 | -5/Warlord | Build established: Scavenger-Mutant 23343 | -5/Warlord | Met Warlord 23365 | -5/Warlord | Opened Warlord's prototype stash 23368 | -5/Warlord | Warlord's base attacked by MAIN.C 23378 | -5/Warlord | Found Exp. Targeting Computer 23402 | -5/Warlord | Found Prototype Device 23402 | -5/Warlord | Identified Exp. Focal Shield 23418 | -5/Warlord | Found Prototype Reactor 23462 | -5/Warlord | Found Prototype Device 23462 | -5/Warlord | Identified Minesniffer Drone Bay 23568 | -5/Warlord | Learned Research stockpile data 23573 | -5/Warlord | Learned 4 Armory zone layouts 23573 | -5/Warlord | Learned 4 Research zone layouts 23573 | -5/Warlord | Learned 4 Research zone layouts 23573 | -5/Warlord | Learned 4 Command zone layouts 23646 | -5/Warlord | Found Prototype Launcher 23646 | -5/Warlord | Identified Vortex Catalyst Activator 23660 | -5/Warlord | Found Prototype Energy Cannon 23660 | -5/Warlord | Identified Vortex Cannon 23664 | -5/Warlord | Found Vortex Cannon 23718 | -5/Warlord | Warlord forces counterattacked 24006 | -5/Warlord | Spotted Executioner 24010 | -5/Warlord | Allies destroyed Executioner 24028 | -5/Warlord | Found Prototype Ballistic Cannon 24028 | -5/Warlord | Identified Hvy. Autocannon 24029 | -5/Warlord | Spotted Executioner 24032 | -5/Warlord | Destroyed Executioner 24043 | -5/Warlord | Warlord base infiltrated, sounded retreat 24048 | -5/Warlord | Spotted B-86 Titan 24113 | -5/Warlord | Lost 6 allies 24135 | -5/Warlord | Spotted Striker 24155 | -5/Warlord | Destroyed Striker 24164 | -5/Warlord | Destroyed B-86 Titan 24171 | -5/Warlord | Spotted Striker 24192 | -5/Warlord | Destroyed Striker 24213 | -5/Warlord | Destroyed 11 combat bots 24216 | -5/Warlord | Spotted Executioner 24218 | -5/Warlord | Spotted Striker 24225 | -5/Warlord | Core integrity fell below 50% 24225 | -5/Warlord | Released all parts (3) 24239 | -5/Warlord | Spotted Executioner 24249 | -5/Warlord | Core integrity fell below 20% 24256 | -5/Warlord | Lost 13 parts (1p3n6u3w) 24265 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 24242_ Retrofitting Station disabled. 24243_ Striker triggered Fire Trap. 24243_ Burning plasma bursts from the floor. 24244_ Striker overheating. 24246_ Striker heat spikes uncontrollably. 24246_ Striker overheating. 24248_ Penetrated by Slug. 24250_ Retrofitting Station disabled. 24252_ Striker overheating. 24255_ Striker heat damages Adv. Heat Sink. 24255_ Striker overheating. 24257_ Striker heat damages Adv. Heat Sink. 24258_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 24260_ Slug penetrates Retrofitting Station. 24260_ Retrofitting Station disabled. 24264_ Penetrated by Slug. 24265_ Slug penetrates H-66 Slayer. 24265_ Slug penetrates G-50 Soldier. 24265_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##????????????????????????????????????????? | | ###################??????????????????????? | | ###########X####???????? | | ????? | | g x ????? | | "" "" ""E # ###########??????????? | | "" "" "" ###????????????????????? | | # # """ "" h""" #??????????????????????? | | " """ """ #??????????????????????? | | "" "" gg"" #??????????????????????? | | # "" "" " ##?????????????????????? | | ##% ^ ggh K;#?????????????????????? | | ###[ g ;#?????????????????????? | | ##?# "" "" " ;#?????????????????????? | | #??#^^ "" "" "" #?????????????????????? | | #??# ^ """ "" " @ #?????????????????????? | | ???# """ """ " #?????????????????????? | | #### "" "" #?????????????????????? | | "" "" ##????????????????????? | | [! ;#????????????????????? | | ]![%!;#????????????????????? | | !/!!!%##???????????????????? | | #####+##################!!];;#???????????????????? | | ??????????# #?##!!! ##???????????????????? | | ??????????# ###/*! ;#????????????????????? | | ??????????# + ] ; #????""?????????????? | | ??????????# ###; #???#""#????????????? | | ??????????# #?#; [[ #?##""#????????????? | | ??????????# ### !% # [#""### #????????? | | ??????????# # = [ [* *!""*[ =#!######## | | ??????????# # ! ! %]! ="!%=*%= """"""" | | ??????????###+####+##!! =[ !=[=!=!!=""""""" | | ???????????#" %% *%!|=[=[% | | ????????????# ! %[ = %%%%%%= | | ????????????# ==%%*|==*= | | ????????????# =[=%![=== | | ????????????# " = =""=![ """""""" | | ??????????? " ==""!%=[ """"""""" | | ??????????? ^ # " "" "########## | | ????????????^ ?###" #######""#####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 53 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 26 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Arc Thrower | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotTiamatTube Manual? 0 Play Time 01:38:24 Cumulative 201.4 hours Start 2024.04.27 @ 16:02:19 End 2024.04.27 @ 17:56:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/1/0/1/1/0/0/1/0 Lore% 69 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37e3b51a-8924-4dd3-8e73-cdae736c6658