Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.07 @ 12:37:27 Player: K.K.Y. Result: Destroyed by AN-TA1(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (824) 824 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1629 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Structural Scanner Battle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Structural Scanner Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 12 | 7 3 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device . | . . . . Storage 1 | . . 1 . Processor 2 | 2 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 4 | 1 3 5 6 Power 1 | . . 1 2 Propulsion . | . . 1 1 Utility 1 | . 1 1 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 86 90 89 Engine 11 | . 11 12 11 Treads 24 | . 25 25 24 Storage 4 | . . 3 12 Processor 24 | . 25 25 24 Energy Gun 4 | . 12 . . Ballistic Gun 17 | . 12 24 15 Peak Build Rating 12 | 7 7 12 12 Average Rating 9 | 5 6 10 11 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 7 7 20 20 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 6 10 Most Carried 7 | 5 5 6 7 Average Carried 4 | 1 3 5 6 Final Capacity 10 | 5 5 10 10 Final Carried 7 | 2 5 6 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 549 | 274 73 78 124 Remotely . | . . . . Salvage Created 1253 | 116 542 194 401 Parts 92 | 13 34 14 31 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 8 5 10 Guns 23 | . 8 5 10 Classes Destroyed 7 | 2 4 . 1 Tunneler 4 | 3 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 2 2 2 Grunt 9 | . 6 3 . Subdweller 8 | . . . 8 Best Kill Streak 4 | 4 3 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 46 16 49 Missed 27 | . 8 4 15 Hits 84 | . 38 12 34 Projectile 84 | . 38 12 34 AOE 7 | . . . 7 Critical Strikes 2 | . 1 . 1 Damage Taken 1030 | . 331 93 606 Core 250 | . 72 17 161 Absorbed by Shields . | . . . . Ignored by Resistances 621 | . 200 58 363 Core Remaining (%) 100 | 100 . . . Volleys Fired 112 | 4 48 12 48 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 53 53 Shots Fired 188 | 8 91 24 65 Gun 188 | 8 91 24 65 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 141 | 4 48 24 65 Thermal 47 | 4 43 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 56 | 5 56 16 45 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 162 | 5 80 21 56 Core Hits 67 | 5 31 12 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2080 | 56 742 294 988 Guns 2080 | 56 742 294 988 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1596 | 10 304 294 988 Thermal 484 | 46 438 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 275 | 40 275 42 . Average Temperature 70 | 18 88 14 . Received Heat Transfer 375 | . 279 72 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1100 | 100 1000 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | 10 50 50 . Initial . | . . . . Average 3 | 2 4 3 . Influence Increases 468 | 20 255 143 50 Destroy 0b10 Robot/C 300 | . 160 100 40 Destroy 0b10 Robot/NC 50 | 20 25 5 . Destroy Leader 78 | . 38 30 10 Trap Triggered on 0b10 30 | . 30 . . Successful Hack 5 | . 2 3 . Disable Machine 4 | . . 4 . Destroy Structure 1 | . . 1 . Influence Decreases 468 | 20 255 143 50 Time Decay 458 | 20 245 143 50 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 6 11 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 3 | . 3 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . 3 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 1 1 Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 10 2 5 Successful 16 | . 10 1 5 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 2 . Terminals 12 | . 10 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Record 5 | . . . 5 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 1 . Terminals 6 | . 5 1 . Botnet 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3615 | 83 1311 1281 940 Spaces Moved 2018 | 53 734 738 493 Core 26 | 24 . . 2 Treads 1992 | 29 734 738 491 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 110 160 160 160 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 99 98 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2261 | 69 790 819 583 Wait 102 | . . 61 41 Move 2015 | 52 733 737 493 Hop . | . . . . Pick Up 14 | 6 4 3 1 Fast Attach 4 | 3 . 1 . Attach 6 | 4 1 1 . Detach . | . . . . Swap 3 | . 2 1 . Drop 5 | . 2 3 . Fire 112 | 4 48 12 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 485 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Discovered exit to Materials (range 5) 706 | -10/Materials | Identified exit to Mines 706 | -10/Materials | Discovered exit to Mines (range 8) 741 | -10/Materials | Discovered exit to Materials (range 3) 912 | -10/Materials | Discovered exit to Materials (range 5) 1395 | -10/Materials | Entered Mines 1402 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1429 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1612 | -10/Mines | Found a hidden stash of uninstalled traps 1695 | -10/Mines | Discovered exit to Materials (range 8) 1794 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1884 | -10/Mines | Learned location of Zion (-6) 2105 | -10/Mines | Discovered exit to Materials (range 10) 2194 | -10/Mines | Learned location of Storage (-9) 2667 | -10/Mines | Identified exit to Subcaves 2667 | -10/Mines | Discovered exit to Subcaves (range 7) 2676 | -10/Mines | Entered Subcaves 2782 | -10/Subcaves | Met a Zionite searching for "candidates" 2874 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2899 | -10/Subcaves | Identified exit to Materials 2899 | -10/Subcaves | Discovered exit to Materials (range 10) 2944 | -10/Subcaves | Core integrity fell below 50% 2972 | -10/Subcaves | Visited Clippyterm 2977 | -10/Subcaves | Learned location of Section 7 (-2) 2977 | -10/Subcaves | Learned Factory fabricator intel 3608 | -10/Subcaves | Core integrity fell below 20% 3616 | -10/Subcaves | Destroyed by AN-TA1(R) with Subdweller Shrapnel Launcher Last Messages --------------- attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 03000_ Subatomizers dissect the Sub. Optics. 03187_ Acquired 5 matter. 03196_ Acquired 7 matter. 03310_ Acquired Battle Cannon. 03526_ IK-ZVC(R) destroyed. 03536_ 6W-ZY1(R) destroyed. 03538_ Acquired 24 matter. 03572_ Ion Engine destroyed. 03585_ JN-O0D(R) destroyed. 03590_ Acquired 22 matter. 03598_ Subatomizers dissect the Sub. Monowheel. 03599_ Lgt. Treads destroyed. 03607_ Targeting Computer destroyed. 03612_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #????????#???????????? | | ???????????????????????# #?????? #???????????? | | ???????????????????###?# ####?? ????????????? | | ???????????????????# ## ## ????????????? | | ??????????????????## #??????????? | | ??????????????????# ???????????? | | ?????????????????## ??????????????? | | ?????????????????#; R " #????????????????? | | ?????????????????#; #?????????????????? | | ??????????######### @ #??????????????????? | | ?????????## # ##??????????????????? | | ?????????# # #???????????????????? | | ?????????# # #???????????????????? | | ????????## " ????????????????? | | ???????## *% ""?????????????? | | ???????# ## =![ "" ?????????????? | | ???????## ######%; ## # """ ?????????????? | | ????????## ###??#!*& ;##?##"## ?????????????? | | ?????????### ###&&& ;#?????#? ??????????????? | | ???????????# ! ;;#???????????????????????? | | ???????????## ##????????????????????????? | | ????????????# ##?????????????????????????? | | ????????###?# #??????????????????????????? | | ???????## #### #??????????????????????????? | | ??????## ##### #??????????????????????????? | | ?????## #?## #??????????????????????????? | | ?????#% ### #??????????????????????????? | | ?????# ## ####??????????????????????????? | | ?????## ## #?????????????????????????????? | | ??????# ## % #?????????????????????????????? | | ??????# ## #?????????????????????????????? | | ?????## #?????????????????????????????? | | ?????# ##?????????????????????????????? | | ?????# ###??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationIonicFlakker Manual? 0 Play Time 00:14:42 Cumulative 257.5 hours Start 2026.01.07 @ 12:25:33 End 2026.01.07 @ 12:37:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 409 Rogue 0 Adventurer 0 Explorer 409 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d6f27df-792c-4088-b6ac-02975f820675