Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 23:02:34 Player: Strikerv2 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1805) 1805 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 4626 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 83 Friendly Fire -182 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Armor Plating Spread Laser High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Rocket Launcher > --- INVENTORY -------- Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Improved Datajack [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 50 | 6 3 17 3 4 . 3 14 Power 4 | 1 . 2 . 1 . . . Engine 3 | 1 . 2 . . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 4 . 2 . . 2 Treads . | . . . . . . . . Leg 7 | 2 . 2 . 2 . . 1 Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 10 | 1 1 3 2 1 . . 2 Device 2 | . 1 1 . . . . . Storage 1 | 1 . . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 6 | . . 2 1 1 . . 2 Artifact . | . . . . . . . . Weapon 26 | 2 2 8 1 . . 3 10 Energy Gun 8 | 1 1 3 . . . 1 2 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 1 . 2 . . . 1 4 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 2 1 . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 22 | . . 2 1 1 . 2 16 Power 2 | . . 1 . . . 1 . Propulsion 4 | . . 1 . . . . 3 Utility 5 | . . . . 1 . 1 3 Weapon 11 | . . . 1 . . . 10 Highest Loss Streak 5 | . . 1 1 1 . 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 99 96 99 98 100 91 37 Engine 6 | . 14 12 11 . . . . Core 3 | . . . . 10 11 7 . Leg 18 | . 28 6 22 22 22 22 5 Wheel 3 | . . 19 . . . . . Device 3 | . 13 7 . . . . . Storage 11 | . 14 14 11 11 11 11 6 Processor 7 | . . . 11 11 11 11 9 Protection 12 | . . 5 21 20 22 17 3 Energy Gun 10 | . 11 8 11 11 11 14 2 Energy Cannon 1 | . . 6 . . . . . Ballistic Gun 2 | . 14 . . . . . 2 Launcher 8 | . 2 12 11 11 11 7 7 Naked Turns . | . . . . . . . . Heaviest Build 32 | 10 15 24 32 32 28 28 16 Greatest Support 27 | 20 20 27 27 27 27 27 27 Greatest Overweight (x) 5 | . . 1 1 1 1 1 5 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 7 | 1 7 7 6 7 8 8 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 7 8 8 8 3 Class Distribution -------------------- 92% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1218 | 197 131 258 109 109 . 234 180 Remotely . | . . . . . . . . Salvage Created 1502 | . 198 285 205 159 . 227 428 Parts 110 | . 21 21 20 9 . 7 32 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 4 | . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 8 11 8 5 . 5 18 Guns 15 | . 1 6 3 2 . 2 1 Cannons 2 | . . 2 . . . . . AOE 38 | . 7 3 5 3 . 3 17 Classes Destroyed 14 | . 6 2 3 1 . . 2 Worker 4 | . . . 1 . . 1 2 Builder 5 | . . . 4 . . . 1 Tunneler 3 | . 1 1 . . . . 1 Hauler 2 | . . . . . . . 2 Recycler 2 | . 1 1 . . . . . Mechanic 1 | . 1 . . . . . . Watcher 7 | . 2 . 2 . . . 3 Swarmer 23 | . 6 5 4 . . . 8 Grunt 23 | . 2 2 2 4 . 6 7 Duelist 2 | . . . . 1 . . 1 Sentry 3 | . . . 2 . . . 1 Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . . 1 Assembled 3 | . . 3 . . . . . Best Kill Streak 15 | . 7 3 8 3 . 3 15 Combat Bots Only 12 | . 6 3 6 3 . 3 12 Max Kills in Single Turn 6 | . 4 3 3 1 . 1 6 Gunslinging . | . . . . . . . . Exploded 5 | . 4 2 2 1 . 1 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2802 | . 45 387 303 102 . 297 1668 Core 622 | . . 22 6 . . 39 555 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 . 91 . . . 88 . Volleys Fired 124 | . 15 26 24 9 . 18 32 Largest 3 | . 2 2 2 2 . 2 3 Hottest 129 | . 70 93 96 96 . 128 129 Shots Fired 199 | . 28 33 38 14 . 34 52 Gun 122 | . 22 21 20 9 . 26 24 Cannon 7 | . . 7 . . . . . Launcher 70 | . 6 5 18 5 . 8 28 Special . | . . . . . . . . Kinetic 25 | . 15 . . . . 2 8 Thermal 104 | . 7 28 20 9 . 24 16 Explosive 70 | . 6 5 18 5 . 8 28 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 3 8 8 12 . 7 8 Robot Miss Streak 5 | . 3 2 2 2 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 115 | . 12 21 22 12 . 18 30 Core Hits 146 | . 21 20 29 8 . 14 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 1 1 . 1 . Burn 4 | . . 1 1 1 . 1 . Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5926 | . 738 449 1183 426 . 873 2257 Guns 1172 | . 97 217 222 156 . 285 195 Cannons 52 | . . 52 . . . . . Explosions 4687 | . 641 172 960 266 . 588 2060 Melee . | . . . . . . . . Ramming 15 | . . 8 1 4 . . 2 Kinetic 193 | . 49 . . . . 34 110 Thermal 1031 | . 48 269 222 156 . 251 85 Explosive 4687 | . 641 172 960 266 . 588 2060 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 . . . . . Average Corruption 4 | . . 4 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . 11 . . . . . Message Errors 3 | . . 3 . . . . . Matter Fused 3 | . . 3 . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . 8 3 29 . . . 50 Projectiles . | . . . . . . . . Explosions 90 | . 8 3 29 . . . 50 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . . . 23 . . 55 95 Shots 7 | . . . 1 . . 2 4 Rammed . | . . . . . . . . Targets Rammed 9 | . . 4 1 2 . . 2 Kicked 9 | . . 4 1 2 . . 2 Crushed . | . . . . . . . . Highest Temperature 392 | . 40 108 392 249 . 331 144 Average Temperature 83 | . 15 35 113 92 . 119 36 Received Heat Transfer 903 | . . 6 108 42 . 108 639 Effects 5 | . . . 1 . . 4 . Shutdowns 1 | . . . 1 . . . . Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 1 . 1 . Heat Transferred 2702 | . 124 802 555 407 . 629 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 617 | . 404 279 539 385 . 226 617 Initial 145 | . . 79 92 145 . . 87 Average 227 | . 258 170 253 329 . 93 484 Maximum Alert Level 2 | . 2 1 2 1 . 1 2 Low Security (%) 39 | 100 29 50 40 2 . 64 7 Level 1 48 | . 54 49 51 97 . 35 13 Level 2 12 | . 15 . 7 . . . 79 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 2 . . . 2 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 13 15 22 6 . 12 34 Peak Tracking Total 8 | . 3 4 7 3 . 3 8 Tactical Retreats 5 | . . 3 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . 2 2 1 2 . . 3 Max in Single Turn 2 | . 2 1 1 2 . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 3 | . 1 1 1 . . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 1 1 3 . . . . Successful 5 | . 1 1 3 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . 10 . 20 . Total Damage 272 | . . . . 108 . 164 . Kills 5 | . . . . 1 . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3329 | 76 475 606 579 381 96 778 338 Spaces Moved 2008 | 59 351 504 262 175 50 441 166 Core 130 | 29 . . . . . . 101 Treads . | . . . . . . . . Legs 1451 | 30 351 81 262 175 50 441 61 Wheels 423 | . . 423 . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Fastest Speed 40 | 50 120 80 125 125 195 125 40 Average Speed 139 | 85 120 91 192 185 195 162 135 Slowest Speed 300 | 120 120 200 195 195 195 195 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 45 76 29 39 8 87 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 360 | . 49 31 76 27 . 67 110 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 360 | . 49 31 76 27 . 67 110 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2342 | 84 379 616 299 216 49 466 233 Wait 71 | 12 4 30 . 15 . 5 5 Move 2001 | 58 350 503 261 174 49 440 166 Hop . | . . . . . . . . Pick Up 56 | 8 7 19 6 7 . . 9 Fast Attach . | . . . . . . . . Attach 29 | 6 1 6 3 1 . . 12 Detach . | . . . . . . . . Swap 21 | . 2 11 . 3 . 3 2 Drop 27 | . . 17 4 5 . . 1 Fire 124 | . 15 26 24 9 . 18 32 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick 9 | . . 4 1 2 . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Discovered new exit (range 14) 552 | -10/Materials | Entered Mines 553 | -10/Mines | Assembled infested the area 556 | -10/Mines | Met a Derelict bent on vengeance 558 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1031 | -10/Mines | Discovered new exit (range 16) 1044 | -10/Mines | Met a Derelict shopkeep closing up shop 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Utility x2 1709 | -9/Materials | Discovered new exit (range 7) 1737 | -9/Materials | Entered Mines 1874 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1876 | -9/Mines | Learned Materials emergency access door positions 2098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2098 | -9/Mines | Discovered new exit (range 5) 2118 | -9/Mines | Entered Exiles 2118 | -9/Exiles | Accompanied by 3 allies 2148 | -9/Exiles | Discovered new exit (range 15) 2214 | -9/Exiles | Entered Mines 2214 | -8/Mines | Accompanied by 3 allies 2940 | -8/Mines | Discovered new exit (range 9) 2992 | -8/Mines | Entered Materials 2992 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3018 | -8/Materials | Garrison activated, responded to threat 3079 | -8/Materials | Lost 4 parts (1n1u2w) 3087 | -8/Materials | Destroyed 12 combat bots 3124 | -8/Materials | Garrison activated, responded to threat 3224 | -8/Materials | Lost 5 parts (1n4w) 3235 | -8/Materials | Core integrity fell below 50% 3279 | -8/Materials | Lost 5 parts (1n1u3w) 3304 | -8/Materials | Core integrity fell below 20% 3330 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03271_ Acquired Med. Armor Plating. 03276_ Dropped Flight Unit. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 03313_ Jacked L-31 Rogue... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 03314_ Jacked L-31 Rogue... 03314_ Command string: disable_weapons 03315_ Jacked L-31 Rogue... 03315_ Command string: disable_weapons 03315_ Command string: fuck you 03315_ No effect. 03318_ Jacked L-31 Rogue... 03318_ Command string: go_dormant 03323_ Med. Armor Plating destroyed. 03325_ Imp. Datajack destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot I Survived The Infestation Loot Pinata Oops Quick And Dirty Remodeling Risk Taker Safety First Tourist Troublemaker Challenges ------------ None Game ------ Seed InsulatedTargetCanceller Manual? 0 Play Time 00:59:18 Cumulative 2.9 hours Start 2022.04.04 @ 21:40:20 End 2022.04.04 @ 23:02:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82e71de7-3471-47f6-ad4d-d09b945f99cd