Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 01:27:34 Player: thingimabob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (670) 670 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2460 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 98/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (300) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Airjet > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Transport Network Coupler Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod (20) Structural Scanner Light Armor Plating Light Assault Rifle Autogun Autogun Autogun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Airjet > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Transport Network Coupler Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Structural Scanner Light Armor Plating Light Assault Rifle Autogun Autogun Autogun Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 22 | 7 4 9 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 7 | 2 1 4 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . 3 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 10 | . 9 13 15 Power 1 | . 1 1 2 Propulsion 1 | . 1 2 3 Utility 2 | . 2 4 4 Weapon 3 | . 3 4 5 Tool/Special . | . . . . Unused Backups 13 | . 3 1 9 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 5 | . 1 1 3 Weapon 5 | . 2 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 100 99 80 Engine 12 | . 14 11 9 Leg 24 | . 28 21 8 Device 10 | . 14 7 . Storage 12 | . 14 11 9 Processor 6 | . . 14 18 Protection 4 | . . 10 9 Ballistic Gun 24 | . 28 21 17 Peak Build Rating 17 | 7 10 15 17 Average Rating 10 | 5 8 13 16 On Entrance 8 | . 7 10 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 14 32 38 38 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 1 1 3 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 2 14 15 15 Average Carried 10 | . 9 13 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 14 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 870 | 272 225 373 . Remotely . | . . . . Salvage Created 883 | 85 263 398 137 Parts 73 | 4 26 34 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 8 15 3 Guns 21 | . 8 12 1 AOE 5 | . . 3 2 Classes Destroyed 10 | 2 4 4 . Builder 2 | . . 1 1 Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 16 | . 6 10 . Grunt 8 | . 2 3 3 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 6 | 1 3 6 4 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 109 | . 44 54 11 Missed 31 | . 13 14 4 Hits 78 | . 31 40 7 Melee 4 | . . 4 . Projectile 74 | . 31 36 7 Critical Strikes 1 | . . 1 . Damage Taken 890 | . 255 501 134 Core 126 | . 58 68 . Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 76 83 . Volleys Fired 97 | 17 29 43 8 Largest 2 | 1 2 2 2 Hottest 46 | 20 46 46 46 Shots Fired 170 | 17 58 82 13 Gun 163 | 17 58 78 10 Cannon . | . . . . Launcher 7 | . . 4 3 Special . | . . . . Kinetic 163 | 17 58 78 10 Thermal . | . . . . Explosive 7 | . . 4 3 Electromagnetic . | . . . . Robot Hit Streak 8 | 7 5 8 3 Robot Miss Streak 5 | 2 4 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 97 | 13 29 48 7 Core Hits 51 | 3 16 25 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1839 | 157 328 1071 283 Guns 1334 | 157 326 751 100 Cannons . | . . . . Explosions 503 | . . 320 183 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1334 | 157 326 751 100 Thermal . | . . . . Explosive 503 | . . 320 183 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . 19 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 23 | . 12 21 23 Average Temperature 7 | . 6 7 7 Received Heat Transfer 180 | . 42 75 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 65 100 Level 1 11 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 235 | 5 115 235 120 Initial 87 | . . . 87 Average 60 | . 30 120 72 Influence Increases 779 | 10 220 456 93 Destroy 0b10 Robot/C 520 | . 160 300 60 Destroy 0b10 Robot/NC 40 | 10 10 15 5 Destroy Leader 104 | . 34 60 10 Successful Hack 7 | . . 7 . Disable Machine 60 | . . 45 15 Destroy Structure 18 | . 1 14 3 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 669 | 10 220 248 191 Entered New Map 121 | . . . 121 Time Decay 508 | 10 220 218 60 Lost Part 40 | . . 30 10 Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 25 4 Peak Tracking Total 6 | . 5 6 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 7 . Successful 8 | . 3 5 . Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 7 7 . Terminals 14 | . 7 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 5 . Terminals 7 | . 2 5 . Botnet 3 | . 1 2 . Operators 1 | . . 1 . Skim 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1706 | 45 934 607 120 Optics 328 | . . 208 120 Seismic 1363 | 45 934 384 . T.N.C. 727 | . . 607 120 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1814 | 153 934 607 120 Spaces Moved 899 | 90 514 245 50 Core 8 | 8 . . . Treads . | . . . . Legs 864 | 82 514 245 23 Wheels . | . . . . Hover 27 | . . . 27 Flight . | . . . . Fastest Speed 50 | 50 120 190 176 Average Speed 162 | 115 155 190 185 Slowest Speed 330 | 120 190 330 310 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 70 22 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 11 2 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 11 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1102 | 119 602 316 65 Wait 46 | 4 32 10 . Move 896 | 89 513 244 50 Hop . | . . . . Pick Up 23 | 2 16 4 1 Fast Attach 11 | 6 . 4 1 Attach 5 | 1 . 4 . Detach . | . . . . Swap 11 | . 4 4 3 Drop 12 | . 7 3 2 Fire 97 | 17 29 43 8 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Derelicts attacked the area 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Utility x2 1503 | -9/Materials | Lost 3 parts (1n2u) 1662 | -9/Materials | Discovered new exit (range 8) 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Utility x2 1766 | -8/Materials | Build established: Scavenger-Mutant 1815 | -8/Materials | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. U-05 Engineer lays Concrete. Terminal disabled. G-47 Trooper destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Hover Unit destroyed. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. G-50 Soldier destroyed. R-06 Scavenger collects Lgt. Angular Momentum Engine. U-05 Engineer lays Concrete. 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[! a #?????????????????? | | ???????????????????? u u #?????????????????? | | ????????????????????? ? #?????????????????? | | ??????????????????????? ??? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedDecoderBank Manual? 0 Play Time 00:10:54 Cumulative 62.4 hours Start 2026.07.29 @ 20:14:08 End 2026.07.30 @ 01:27:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75d1b628-25c0-408d-8b0f-4b5955afa095