Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 20:43:05 Player: FR-13D Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (4797) 4797 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (17962) 17962 TOTAL SCORE: 30449 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 520 Follower Combat Kills 560 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9600 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1350 Matter 500/500 Energy 821/1100 System Corruption 25% Temperature Cool (81) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Wheel > --- UTILITY ---------- Coolant Injector Experimental Weapon Cycler Femtoactuators Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Quantum Rifle Compact HERF Cannon Force Lance > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Coolant Injector Railgun [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . 2 . Power 2 | . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 1 . . . . . 1 . Utility 6 | . . . . . 2 1 1 . . . 1 . 1 . Weapon 2 | . . . . . . . . . . 2 . . . . Parts Attached 140 | 9 13 5 . 1 28 4 23 5 22 8 . 3 11 8 Power 19 | 1 3 . . . 4 1 2 1 3 1 . 1 2 . Engine 11 | 1 2 . . . 3 1 2 1 1 . . . . . Core 5 | . 1 . . . 1 . . . 2 . . 1 . . Reactor 3 | . . . . . . . . . . 1 . . 2 . Propulsion 36 | 3 3 1 . . 6 1 7 3 7 2 . 1 1 1 Treads 12 | . 2 . . . 4 1 3 . 1 . . . . 1 Leg 6 | . . . . . 2 . 4 . . . . . . . Wheel 6 | 3 1 1 . . . . . . . . . . 1 . Hover 12 | . . . . . . . . 3 6 2 . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 53 | 3 5 2 . . 10 2 7 . 11 1 . 1 6 5 Device 31 | 2 1 1 . . 5 1 5 . 7 1 . 1 4 3 Storage 5 | 1 2 . . . . . . . 1 . . . 1 . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 15 | . 2 1 . . 5 1 1 . 2 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 2 2 . 1 8 . 7 1 1 4 . . 2 2 Energy Gun 12 | 1 . 1 . . 3 . 4 1 . 1 . . . 1 Energy Cannon 10 | . . . . 1 3 . 1 . 1 3 . . . 1 Ballistic Gun 5 | 1 1 1 . . . . 1 . . . . . 1 . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 2 . . . 2 . . . . . . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . 2 . . Parts Lost 69 | . 1 2 . . 15 . 5 6 5 2 . 15 4 14 Power 11 | . 1 . . . 2 . 1 2 1 . . 3 . 1 Propulsion 16 | . . 2 . . 3 . 1 2 2 1 . 4 . 1 Utility 29 | . . . . . 6 . 2 1 2 . . 6 3 9 Weapon 13 | . . . . . 4 . 1 1 . 1 . 2 1 3 Highest Loss Streak 11 | . 1 2 . . 10 . 3 4 3 2 . 9 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 16 | 5 17 24 24 23 19 22 23 14 5 5 5 4 3 3 Power 1 | . 1 3 3 3 3 3 2 1 . . . . . . Propulsion 4 | 2 5 3 1 1 2 7 6 3 3 1 1 . . . Utility 7 | 1 7 13 13 13 9 9 9 5 1 3 4 4 2 1 Weapon 2 | 1 1 2 6 5 3 1 3 4 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 9 . . . 7 3 3 10 6 . . . . . Power 4 | . 2 . . . 1 . . 1 . . . . . . Propulsion 6 | . 4 . . . 1 . . . 1 . . . . . Utility 20 | . 1 . . . 4 3 1 6 5 . . . . . Weapon 6 | . 2 . . . . . 1 3 . . . . . . Tool/Special 2 | . . . . . 1 . 1 . . . . . . . Average Slot Usage (%) 81 | . 99 99 71 99 90 99 91 54 50 82 78 63 25 37 Engine 9 | . 9 14 14 14 13 11 11 9 4 . . . . . Core 1 | . 4 . . . 2 . . . 4 5 5 7 . . Treads 9 | . 3 2 . . 11 23 20 . 4 . . . . . Leg 2 | . . . . . 2 . 6 14 . . . . . . Wheel 8 | . 24 25 28 28 8 . . . . . . . . 3 Hover 1 | . . . . . . . . 5 5 22 21 16 3 . Device 13 | . 10 12 14 14 11 17 17 9 11 29 26 21 9 15 Storage 7 | . 14 14 14 14 7 5 5 3 3 . . . 1 . Processor 1 | . . . . . . . 5 4 . . . . . . Protection 5 | . 3 1 . . 13 4 6 2 5 5 5 . . . Energy Gun 5 | . 13 14 . 13 3 17 6 . . 2 5 4 . 1 Energy Cannon 3 | . . . . . 4 11 3 . 6 11 10 10 2 3 Ballistic Gun 4 | . 14 14 . 13 3 . 2 . . . . . . 1 Ballistic Cannon 1 | . . . . . 5 5 . . . . . . . . Peak Build Rating 93 | 8 25 27 27 33 58 65 75 72 64 86 86 86 76 93 Average Rating 42 | 6 12 25 23 28 34 63 61 45 43 78 86 67 34 72 On Entrance 42 | . 8 25 27 24 28 58 63 74 2 61 86 86 17 76 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 . 3 . . 4 . . Naked Turns 35 | . . . . . . . . 17 15 . . . . 3 Heaviest Build 156 | 11 91 96 95 95 143 152 156 120 137 65 65 65 63 70 Greatest Support 108 | 26 40 26 26 26 60 80 108 108 58 64 64 64 20 60 Greatest Overweight (x) 12 | . 4 4 3 3 12 1 1 1 6 1 1 2 3 7 Average Overweight (x) 1 | . 2 3 3 3 2 1 1 . 1 . 1 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 20 25 25 25 22 25 25 16 17 5 5 5 5 5 Most Carried 25 | 8 25 25 25 24 25 25 25 24 15 5 5 5 5 5 Average Carried 17 | 5 17 24 24 23 19 22 24 15 6 4 5 4 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 8 25 25 25 23 24 25 24 5 5 5 5 5 5 . Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Infiltrator-Skirmisher | -4/DSF Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Matter Collected 4645 | 324 472 184 . 100 1121 174 1511 . 262 266 . 58 81 92 Remotely 13 | 13 . . . . . . . . . . . . . . Salvage Created 5004 | 264 532 147 . . 1013 396 1794 . 265 67 . 122 . 404 Parts 269 | 25 34 10 . . 36 18 99 . 21 9 . 4 . 13 Haulers Intercepted 5 | . 2 . . . 2 . 1 . . . . . . . Recyclers Shooed 5 | . . . . . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Combat Hostiles Destroyed 95 | . 13 5 . . 19 8 38 . 5 1 . 1 . 5 Melee 1 | . . . . . . . . . . . . . . 1 Guns 40 | . 13 5 . . 3 3 13 . . . . . . 3 Cannons 33 | . . . . . 14 5 7 . 4 1 . 1 . 1 AOE 17 | . . . . . 1 . 16 . . . . . . . Classes Destroyed 18 | 3 5 . . . 5 . 3 . . . . . . 2 Worker 5 | 1 1 . . . . . 2 . 1 . . . . . Builder 7 | . . . . . 1 1 5 . . . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . 1 . . . . . . . Recycler 3 | 1 . . . . 1 . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . . . . . Swarmer 22 | . 6 3 . . . . 13 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 40 | . 7 2 . . 14 6 8 . . . . . . 3 Duelist 5 | . . . . . 1 1 2 . . . . . . 1 Sentry 3 | . . . . . 1 . 2 . . . . . . . Specialist 4 | . . . . . . . 3 . . . . 1 . . Hunter 4 | . . . . . 2 1 . . 1 . . . . . Programmer 15 | . . . . . . . 10 . 4 1 . . . . Investigator 1 | . . . . . . . . . . . . . . 1 Guru 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 5 4 3 . . 6 4 10 . 1 1 . 1 . 4 Combat Bots Only 5 | . 3 3 . . 3 4 5 . 1 1 . 1 . 3 Max Kills in Single Turn 3 | 1 2 1 . . 2 2 3 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Hostile Shots Fired 1186 | . 61 27 . . 223 42 286 6 146 19 . 118 22 236 Missed 307 | . 13 6 . . 51 6 93 . 40 3 . 30 5 60 Hits 879 | . 48 21 . . 172 36 193 6 106 16 . 88 17 176 Melee 62 | . . . . . 2 . 3 6 . . . . . 51 Projectile 817 | . 48 21 . . 170 36 190 . 106 16 . 88 17 125 AOE 2 | . . . . . . . . . 1 . . . . 1 Critical Strikes 45 | . . 1 . . 7 2 7 2 6 1 . 1 . 18 Actively Blocked 9 | . . . . . . . . . . . . . . 9 Part Disruptions 1 | . . . . . . . 1 . . . . . . . Damage Taken 14775 | . 571 289 . . 2849 461 3162 290 1459 358 . 1568 438 3330 Core 2886 | . 91 68 . . 315 18 288 97 139 46 . 462 113 1249 Absorbed by Shields 1362 | . . . . . . . 206 41 17 . . . . 1098 Redirected to Shielding 57 | . 14 . . . . . . . . . . . . 43 Ignored by Resistances 215 | . . . . . . . 105 . 110 . . . . . Regen/Repaired (Parts) 135 | . 65 . . . . 70 . . . . . . . . Core Remaining (%) 85 | 100 . . . 97 90 97 . . 57 95 . 61 . . Volleys Fired 452 | 34 75 18 . . 91 14 142 6 37 9 . 6 . 20 Largest 6 | 2 2 2 . . 6 6 6 1 2 3 . 3 . 3 Hottest 383 | 60 100 85 . . 383 383 383 80 140 244 . 246 . 209 Shots Fired 848 | 68 144 34 . . 179 53 248 6 54 15 . 18 . 29 Gun 489 | 68 139 34 . . 49 19 152 1 . . . 6 . 21 Cannon 327 | . . . . . 125 34 79 . 54 15 . 12 . 8 Launcher 22 | . . . . . . . 17 5 . . . . . . Special 10 | . 5 . . . 5 . . . . . . . . . Kinetic 292 | 34 69 16 . . 96 11 59 . . . . . . 7 Thermal 473 | 34 75 18 . . 69 34 166 1 37 13 . 12 . 14 Explosive 22 | . . . . . . . 17 5 . . . . . . Electromagnetic 61 | . . . . . 14 8 6 . 17 2 . 6 . 8 Robot Hit Streak 22 | 8 20 7 . . 9 10 22 4 6 4 . 5 . 9 Robot Miss Streak 9 | 2 5 2 . . 6 5 4 2 9 4 . 5 . 2 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 577 | 41 95 23 . . 108 28 180 4 28 9 . 12 6 43 Core Hits 260 | 13 34 8 . . 44 22 107 1 6 3 . 2 1 19 Critical Kills 10 | . . . . . 2 . 7 . 1 . . . . . Critical Parts Destroyed 24 | . . . . . 9 1 14 . . . . . . . Critical Strikes 43 | . . 1 . . 12 1 26 . 1 . . . 1 1 Burn 5 | . . 1 . . . . 4 . . . . . . . Meltdown 2 | . . . . . 1 . . . 1 . . . . . Destroy 33 | . . . . . 10 1 22 . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 1 1 Melee Attacks 48 | . . . . . . . . . . . . . 11 37 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . 11 37 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14629 | 371 988 323 . . 2467 830 5746 441 730 321 . 302 258 1852 Guns 5128 | 371 967 323 . . 586 283 1829 33 . . . 76 . 660 Cannons 5301 | . . . . . 1881 547 1345 . 730 321 . 226 . 251 Explosions 2980 | . . . . . . . 2572 408 . . . . . . Melee 1177 | . . . . . . . . . . . . . 258 919 Ramming 43 | . 21 . . . . . . . . . . . . 22 Kinetic 2401 | 143 407 107 . . 1189 65 375 . . . . . . 115 Thermal 7114 | 228 560 216 . . 1048 609 2741 33 594 314 . 226 . 545 Explosive 2980 | . . . . . . . 2572 408 . . . . . . Electromagnetic 914 | . . . . . 230 156 58 . 136 7 . 76 . 251 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1177 | . . . . . . . . . . . . . 258 919 Highest Corruption 25 | . 2 4 4 4 16 13 9 11 17 4 . 2 . 25 Average Corruption 8 | . 1 3 4 4 15 13 5 8 14 3 . 2 . 12 Corruption Purged 13 | . . . . . . . 10 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 198 | . 6 10 9 3 59 5 33 6 59 4 . 2 . 2 Message Errors 44 | . 3 3 2 1 9 . 7 . 17 1 . . . 1 Matter Fused 47 | . . 1 3 . 14 1 10 1 13 2 . 2 . . Heat Flow Errors 21 | . . 1 1 2 10 . 1 . 5 . . . . 1 Energy Discharges 24 | . 1 1 1 . 6 3 4 . 8 . . . . . Parts Rejected 7 | . . . . . 5 . 1 . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 2 . . . . . Data Loss (minor) 18 | . 1 2 1 . 6 1 4 1 1 1 . . . . Data Loss (major) 10 | . . . 1 . 1 . 3 1 4 . . . . . Misfires 6 | . . . . . 1 . 1 . 4 . . . . . Alerts 6 | . . . . . 1 . 1 . 4 . . . . . Misdirections 3 | . . . . . 1 . . 2 . . . . . . Weapon Failures 9 | . 1 2 . . 5 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 220 | . . . . . 17 . 147 . 19 20 . 17 . . Projectiles 82 | . . . . . 17 . 9 . 19 20 . 17 . . Explosions 138 | . . . . . . . 138 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 640 | . 10 . . . . . 552 69 . . . . . 9 Shots 16 | . . . . . . . 13 3 . . . . . . Rammed 10 | . 1 . . . . . . . . . . . . 9 Targets Rammed 10 | . 1 . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 504 | 40 146 231 129 231 477 324 167 268 410 504 . 198 . 198 Average Temperature 103 | 20 38 116 72 98 131 127 64 121 127 159 . 150 . 105 Received Heat Transfer 3526 | . 237 42 . . 1377 171 644 . 114 . . 480 54 407 Effects 19 | . . 1 . . 11 . . . 5 2 . . . . Shutdowns 4 | . . . . . 2 . . . 1 1 . . . . Energy Bleed 6 | . . 1 . . 4 . . . 1 . . . . . Interference 4 | . . . . . 2 . . . 2 . . . . . Matter Decay 2 | . . . . . 1 . . . 1 . . . . . Damage (minor) 2 | . . . . . 1 . . . . 1 . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 2 . 1 . . . . . Combat Hostiles 4 | . . . . . 1 . 2 . 1 . . . . . Parts Melted 28 | . . 3 . . 1 6 13 . 3 1 . . . 1 Heat Transferred 12383 | 525 1200 581 . . 1707 996 5593 75 740 361 . 350 . 255 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Maximum Alert Level 5 | . . . . 1 1 1 3 1 1 . . . . 5 Low Security (%) 68 | 100 100 100 . 45 87 55 30 22 93 100 100 100 100 . Level 1 16 | . . . . 54 12 44 32 77 6 . . . . . Level 2 9 | . . . . . . . 32 . . . . . . . Level 3 1 | . . . . . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . 99 Peak Influence 2013 | 10 108 52 . 254 275 253 846 295 264 53 . 22 34 2013 Initial 295 | . . 22 . . 63 121 94 295 109 53 . . 2 7 Average 210 | 1 49 9 . 188 48 171 339 238 42 17 . 6 5 1794 Influence Increases 4436 | 50 437 110 . 254 762 242 1523 12 419 28 . 54 42 503 Destroy 0b10 Robot/C 2260 | . 260 100 . . 480 160 940 . 100 20 . 20 20 160 Destroy 0b10 Robot/NC 170 | 50 25 . . . 25 5 60 . 5 . . . . . Destroy Leader 406 | . 66 10 . . 64 30 186 . 40 . . . 10 . Allied During Kill 76 | . . . . . 15 . 49 . . . . . 4 8 Successful Hack 79 | . 22 . . . 22 . 35 . . . . . . . Disable Machine 345 | . 15 . . . 60 45 135 . 15 . . 15 . 60 Destroy Structure 161 | . 4 . . . 36 2 73 12 4 8 . 4 8 10 Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 330 | . 45 . . . 60 . 30 . 105 . . 15 . 75 Miscellaneous 594 | . . . . 254 . . . . 150 . . . . 190 Influence Decreases 4086 | 50 378 169 . 90 657 318 872 699 466 138 . 49 33 167 Entered New Map 1049 | . . 37 . . 101 148 99 549 48 57 . . 3 7 Time Decay 2246 | 50 368 112 . 90 364 170 643 90 268 61 . . 30 . Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . Lost Part 511 | . 10 20 . . 112 . 50 60 50 20 . 49 . 140 Lost Ally 180 | . . . . . 80 . 80 . . . . . . 20 Squads Dispatched 62 | . 2 . . . 8 4 20 . 4 . . 2 . 22 Investigation 3 | . . . . . . 1 2 . . . . . . . Extermination 10 | . . . . . . 1 6 . 3 . . . . . Reinforcement 25 | . 2 . . . 8 2 8 . 1 . . 2 . 2 Assault 21 | . . . . . . . 1 . . . . . . 20 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . 2 . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Distress Signals 14 | . 6 . . . 2 . 4 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 250 | . 29 6 . . 40 9 56 6 19 3 . 8 4 70 Peak Tracking Total 41 | . 5 3 . . 5 4 4 6 5 1 . 3 3 41 Tactical Retreats 19 | . 3 . . . 5 . 2 . 4 . . 2 . 3 ECM-based Alert Blocks 4 | . . . . . 3 . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Traps Triggered 10 | . 2 . . . 2 . 1 . 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Machines Disabled 24 | . 1 . . . 4 3 9 . 1 . . 1 . 5 Max in Single Turn 5 | . 1 . . . 1 1 5 . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Machines Accessed 18 | . 6 . 2 . 3 1 5 . . . 1 . . . Terminals 12 | . 5 . . . 3 . 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 54 | . 22 . 6 . 8 1 14 . . . 3 . . . Successful 31 | . 13 . 6 . 4 1 6 . . . 1 . . . Failed 23 | . 9 . . . 4 . 8 . . . 2 . . . Catastrophic 4 | . 1 . . . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 24 . 1 . 6 1 8 . . . . . . . Terminals 40 | . 20 . . . 8 . 9 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 2 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 16 | . 6 . 6 . 1 . 2 . . . 1 . . . Record 7 | . . . 5 . . . 2 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 3 1 2 . . . . . . . Terminals 10 | . 5 . . . 3 . 2 . . . . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . . . Botnet 8 | . 5 . . . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 2 . 5 . . . 1 . . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Total Allies 12 | . . . . 2 5 . 4 . . . . . 1 . Largest Group 4 | . . . . 2 4 . 4 . . . . . 1 1 Highest-Rated Group 164 | . . . . 57 104 . 164 . . . . . 107 107 Highest-Rated Ally 107 | . . . . 31 31 . 41 . . . . . 107 107 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . 41 . 31 . . . . . 3 17 Total Damage 2169 | . . . . . 725 . 979 . . . . . 84 381 Kills 18 | . . . . . 6 . 9 . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 185 | . 13 . . . . . 45 . 20 5 . 10 10 82 Good Acts 62 | . 1 2 . 1 21 . 14 4 4 . . 1 2 12 Bad Acts 55 | . 1 4 . 1 18 3 13 1 7 2 . . 2 3 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Active Infowar (turns) 3216 | 21 790 . . . 353 . 589 . 1309 . . 127 27 . Traps 589 | . . . . . . . 589 . . . . . . . Seismic 811 | 21 790 . . . . . . . . . . . . . Jamming 1456 | . . . . . . . . . 1307 . . 122 27 . ECM 387 | . . . . . 353 . . . 2 . . 32 . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Turns Passed 10571 | 263 1375 510 578 188 1679 350 2961 181 1548 209 10 140 168 411 Spaces Moved 5145 | 178 865 302 426 135 528 114 1075 225 659 210 10 108 92 218 Core 96 | 5 . . . . 16 . . 35 39 . . . . 1 Treads 1209 | . 20 . . . 194 114 607 . 271 . . . . 3 Legs 541 | . . . . . 28 . 468 45 . . . . . . Wheels 2402 | 173 845 302 426 135 290 . . . . . . . 17 214 Hover 897 | . . . . . . . . 145 349 210 10 108 75 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 42 | 50 80 135 135 135 116 250 180 42 44 48 103 52 80 50 Average Speed 161 | 81 118 136 135 135 223 250 220 71 205 80 103 79 113 120 Slowest Speed 650 | 100 240 140 135 135 650 250 250 185 480 105 103 220 150 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 92 52 89 48 44 5 32 76 17 7 1 90 2 42 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 23 | . 4 . . . 5 . 5 . . . . . 4 5 Terrain Destroyed 182 | . 4 . . . 38 2 88 27 4 4 . 2 4 9 Melee 9 | . . . . . . . . . . . . . 4 5 Projectile 73 | . 4 . . . 38 2 15 . 4 4 . 2 . 4 AOE 100 | . . . . . . . 73 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac DSF Res Tes Total 6515 | 230 1064 361 431 140 836 141 1428 241 799 235 9 147 130 323 Wait 424 | . 40 22 . 3 122 . 123 . 50 2 . 27 13 22 Move 5132 | 177 864 301 425 134 527 113 1075 224 658 209 9 107 91 218 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 8 28 3 1 . 36 5 23 . 15 2 . 1 2 . Fast Attach 65 | 8 2 1 . . 16 . 4 . 15 4 . 2 8 5 Attach 55 | . 1 3 . 2 15 2 10 5 7 1 . 1 3 5 Detach 13 | 1 1 1 2 . 2 . 2 1 1 . . . 1 1 Swap 102 | 1 37 10 . 1 15 3 29 1 1 4 . . . . Drop 67 | 1 15 2 3 . 9 4 20 4 4 4 . . 1 . Fire 452 | 34 75 18 . . 91 14 142 6 37 9 . 6 . 20 Melee 48 | . . . . . . . . . . . . . 11 37 Ram 7 | . 1 . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 Escape Stasis 20 | . . . . . . . . . 11 . . 3 . 6 Rewire 3 | . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Discovered new exit (range 10) 675 | -10/Materials | Repaired Lgt. Treads 943 | -10/Materials | Discovered new exit (range 8) 1050 | -10/Materials | Discovered new exit (range 11) 1325 | -10/Materials | Discovered new exit (range 10) 1366 | -10/Materials | Discovered new exit (range 6) 1374 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1501 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1595 | -10/Materials | X0-1V1 announced a LAN party 1639 | -10/Materials | Entered Mines 1653 | -10/Mines | Met a Derelict bent on vengeance 1677 | -10/Mines | Discovered new exit (range 15) 1774 | -10/Mines | X0-1V1 upgraded hostiles (x1) 1874 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%) 2039 | -10/Mines | Learned Materials emergency access door positions 2124 | -10/Mines | Matter capacity permanently improved by X0-1V1 (+200) 2128 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2143 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Entered Exiles 2173 | -10/Exiles | Discovered new exit (range 15) 2188 | -10/Exiles | Met 8R-AWN 2207 | -10/Exiles | Met EX-HEX 2251 | -10/Exiles | Met EX-BIN 2268 | -10/Exiles | Aligned with FarCom system 2269 | -10/Exiles | Given EX-Vault access code 2300 | -10/Exiles | Opened EX-Vault 2310 | -10/Exiles | Found Gui. Plasma Cannon 2338 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2380 | -10/Exiles | Met EX-DEC 2395 | -10/Exiles | Learned location of Zion (-6) 2456 | -10/Exiles | Visited The Gauntlet 2712 | -10/Exiles | Discovered new exit (range 12) 2727 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2727 | -10/Exiles | Entered Mines 2744 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (major) 2900 | -9/Mines | Discovered new exit (range 7) 2915 | -9/Mines | Entered Materials 2915 | -8/Materials | Accompanied by 2 allies 2915 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2920 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3142 | -8/Materials | System corruption reached 10% 3151 | -8/Materials | Met 7R-MNS 3187 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 3340 | -8/Materials | X0-1V1 announced a LAN party 3504 | -8/Materials | Lost 10 parts (1p3n4u2w) 4342 | -8/Materials | X0-1V1 enhanced Transport squad support 4348 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x5) 4362 | -8/Materials | X0-1V1 sent allied Guru (x4) 4368 | -8/Materials | X0-1V1 rewrote VA-9SQ(p) IFF filter 4387 | -8/Materials | X0-1V1 foreshadows a heat wave 4392 | -8/Materials | Identified exit to Factory 4392 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4397 | -8/Materials | X0-1V1 activates XOMVISION 4402 | -8/Materials | Core integrity restored by X0-1V1 (+96) 4426 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 4474 | -8/Materials | X0-1V1 sent you to a vault 4477 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4495 | -8/Materials | Identified exit to Storage 4495 | -8/Materials | X0-1V1 revealed exit location to -8/Storage 4500 | -8/Materials | Core integrity restored by X0-1V1 (+162) 4506 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x5) 4518 | -8/Materials | Discovered exit to Factory (range 17) 4518 | -8/Materials | X0-1V1 sent you into danger 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4595 | -7/Factory | Caught up to 7R-MNS 4664 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 4819 | -7/Factory | System corruption reached 10% 4825 | -7/Factory | Build established: Scavenger-Executioner 4915 | -7/Factory | Discovered new exit (range 4) 4934 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 4944 | -7/Factory | Entered another Factory area 4944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5202 | -6/Factory | X0-1V1 sent you to a vault 5245 | -6/Factory | Garrison activated, responded to threat 5392 | -6/Factory | Lost 4 allies 5715 | -6/Factory | Build established: Scavenger-Mutant 5898 | -6/Factory | X0-1V1 activates XOMVISION 6047 | -6/Factory | Lost 3 parts (1p1u1w) 6218 | -6/Factory | Cargo convoy interrupted 6408 | -6/Factory | X0-1V1 activates XOMVISION 6736 | -6/Factory | Build established: Mutant 6806 | -6/Factory | X0-1V1 sent you into danger 7031 | -6/Factory | X0-1V1 sent hostile P-60 Hacker (x3) 7427 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 7433 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 7496 | -6/Factory | X0-1V1 announced a LAN party 7774 | -6/Factory | X0-1V1 sent hostile L-41 Fighter (x2) 7905 | -6/Factory | Sucked down chute 7905 | -6/Factory | Entered Waste 7920 | -6/Waste | EMP discharged 7961 | -6/Waste | Spotted C-40 Crusher 7971 | -6/Waste | Crushed by Compactor (1 part destroyed) 7981 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7981 | -6/Waste | Spotted C-40 Crusher 8004 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8017 | -6/Waste | Spotted C-40 Crusher 8020 | -6/Waste | EMP discharged 8020 | -6/Waste | System corruption reached 10% 8027 | -6/Waste | Spotted C-40 Crusher 8030 | -6/Waste | Spotted C-40 Crusher 8030 | -6/Waste | Spotted C-40 Crusher 8035 | -6/Waste | Lost 4 parts (2p1n1w) 8037 | -6/Waste | Weapon slot count temporarily expanded by X0-1V1 (+4) 8053 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8069 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8079 | -6/Waste | Discovered new exit (range 16) 8086 | -6/Waste | Entered Factory 8630 | -6/Factory | X0-1V1 announced a LAN party 9286 | -6/Factory | X0-1V1 enhanced Transport squad support 9312 | -6/Factory | Core integrity fell below 50% 9319 | -6/Factory | X0-1V1 downgraded hostiles (x1) 9336 | -6/Factory | Core integrity restored by X0-1V1 (+144) 9337 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 9486 | -6/Factory | Search patrols dispatched 9532 | -6/Factory | Lost 3 parts (2n1u) 9628 | -6/Factory | Discovered new exit (range 14) 9634 | -6/Factory | Entered another Factory area 9634 | -5/Factory | Evolved 2 slots: Weapon x2 9693 | -5/Factory | X0-1V1 upgraded hostiles (x1) 9797 | -5/Factory | Discovered new exit (range 10) 9843 | -5/Factory | Entered another Factory area 9843 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9853 | -4/Factory | Identified exit to DSF 9853 | -4/Factory | Entered DSF 9883 | -4/DSF | Additional patrols routed to DSF 9947 | -4/DSF | Lost 6 parts (1p2n3u) 9978 | -4/DSF | Discovered new exit (range 11) 9993 | -4/DSF | Entered Research 9993 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10022 | -3/Research | Lost 9 parts (2p2n3u2w) 10094 | -3/Research | X0-1V1 sent you to a vault 10097 | -3/Research | Discovered new exit (range 3) 10099 | -3/Research | Lrg. Botcube activated 10119 | -3/Research | Lrg. Botcube completed mutation into flying form, armed with 2 guns, 1 cannon, 1 melee weapon. 10129 | -3/Research | Found Prototype Device 10129 | -3/Research | Identified Exp. Weapon Cycler 10144 | -3/Research | Lost 4 parts (3u1w) 10154 | -3/Research | Identified exit to Testing 10161 | -3/Research | Entered Testing 10161 | -3/Testing | Accompanied by 1 ally 10162 | -3/Testing | Maximum security lockdown engaged 10298 | -3/Testing | X0-1V1 whisked you away to safety 10373 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 10408 | -3/Testing | X0-1V1 activates XOMVISION 10476 | -3/Testing | Spotted Investigator 10477 | -3/Testing | Scanned by Researcher 10497 | -3/Testing | X0-1V1 upgraded hostiles (x1) 10500 | -3/Testing | Destroyed Investigator 10526 | -3/Testing | System corruption reached 10% 10562 | -3/Testing | Core integrity fell below 50% 10572 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10565_ H-77 Assassin unfolds itself. 10565_ M-36 Artificer unfolds itself. 10566_ Arm. Heavy Treads destroyed. 10566_ C-45 Heavy ARC bursts open, deploying its payload. 10566_ B-74 Champion unfolds itself. 10566_ M-36 Artificer unfolds itself. 10567_ Slammed into G-73 Enforcer. 10568_ Slammed into B-74 Champion. 10569_ Graphene Brace destroyed. 10569_ System corrupted by crushing effect (+5). 10570_ Slammed into G-73 Enforcer. 10570_ Slug penetrates Wall. 10571_ Slammed into G-73 Enforcer. 10572_ Slammed into G-67 Veteran. 10572_ M-36 Artificer repairs G-73 Enforcer Adv. Heat Sink. 10572_ C-45 Heavy ARC bursts open, deploying its payload. 10572_ G-73 Enforcer unfolds itself. 10572_ G-67 Veteran unfolds itself. 10572_ I-47 Archangel unfolds itself. 10572_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ???????# #??####??????????????????????????????? | | ???????# #?? ???????????????????????????????? | | ???????# #? [ ???? ????????????????????????? | | ???????# # ? ???????????????????????? | | ???????# # ???????????????????????? | | ???????# + ???????????????????????? | | ???????# # ???????????????????????? | | ???????# #?#########??????????????????????????? | | ???????# !#? ??????????????????????????????? | | ???????# $%#?""" "??????????????????????????????? | | ???????# $# """ ""?????????????????????????????? | | ???????# # """ ""???????????##########+######## | | ???????+ + """ ""???????????# | | ???????# # """ ""???????????# | | ???????# g#g""" ""???????????# | | ???????# #? ???????????+ | | ???????# #?######??????????C# ####### | | ????#### #??????????????????? ^#?????? | | ????#%[ ################+### #?????? | | ????#= Ch +?????? | | ????#% #?????? | | ????#### g !!! ? #?????? | | ???????# lCgg! """ """ #?????? | | ???????##################Clbi """ """ #?????? | | ???????????# bgi#[ggh """ """ #?????? | | ??????????## lgm#@lgb """ """ C #?????? | | ??????????#" b %gbgghh gm """ """ ####### | | ??????????## """ " g gbg#gg g gg | | ???????????# """S" " ibb#miglg w | | ???????????############## ########## ####### | | ?????????????????#########+#############+######### | | ?????????????????# # | | ?????????????????# """" # """"" | | ?????????????????#[[ """" # "" | | ?????????????????#[! """" # """ "" | | ?????????????????# """" "" "" " " " "" | | ?????????????????# "F "" # "" "" | | ?????????????????# """"" # "" | | ?????????????????# ! # | | ?????????????????################################# | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 43 Energy Capacity 1760 Matter Stores 1150 Matter Capacity 1200 Sight Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Frankenstein Well-fed Force Field Challenges ------------ None Game ------ Seed ActuatorPulsarDeconstructor Manual? 0 Play Time 01:43:59 Cumulative 123.2 hours Start 2026.06.23 @ 18:43:27 End 2026.06.23 @ 20:43:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa8a764-526a-4ea9-9c12-11fe305773a6