Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 17:22:57 Player: Kathisto Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2827) 2827 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 6258 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 566/700 Matter 139/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Treads Large Matter Pod (150) Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod Improved Sensor Array Improved Signal Interpreter Salvage Targeting Computer Improved Weapon Shielding High-powered Tractor Beam Heavy Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 59 | 7 4 15 22 9 2 . Power 5 | 1 1 1 1 1 . . Engine 3 | 1 . 1 . 1 . . Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 3 12 1 . . Treads 18 | 2 . 3 12 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 . 4 3 1 . Device 2 | 1 . . . 1 . . Storage 3 | 1 2 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 5 | . . . 4 1 . . Artifact . | . . . . . . . Weapon 24 | 2 1 11 5 4 1 . Energy Gun 2 | 1 1 . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 19 | 1 . 9 4 4 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 15 | . 2 5 3 . 5 . Power 1 | . 1 . . . . . Propulsion 5 | . . 2 1 . 2 . Utility 1 | . . . 1 . . . Weapon 8 | . 1 3 1 . 3 . Highest Loss Streak 5 | . 1 2 1 . 5 . To Critical Strikes 1 | . . . . . 1 . Average Backups 17 | 2 9 18 19 19 16 5 Power 1 | . 1 1 1 1 1 1 Propulsion 5 | . 2 5 7 5 3 1 Utility 4 | . 2 3 4 5 4 1 Weapon 6 | . 4 7 6 8 6 2 Tool/Special . | . . . . . . . Unused Backups 29 | . . 6 4 4 11 4 Power 3 | . . 2 . . . 1 Propulsion 9 | . . 2 2 . 4 1 Utility 8 | . . 1 2 . 4 1 Weapon 9 | . . 1 . 4 3 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 78 7 Engine 3 | . 4 7 . 2 5 . Core 5 | . 8 3 8 4 . . Treads 25 | . 27 22 27 30 22 . Device 8 | . 14 11 5 6 5 . Storage 9 | . 14 11 9 7 5 . Processor 1 | . . . . 6 12 7 Protection 5 | . . . 12 7 . . Energy Gun 1 | . 14 . . . . . Ballistic Gun 34 | . 14 43 35 30 23 . Peak Build Rating 43 | 7 11 18 30 41 43 5 Average Rating 21 | 5 9 14 23 35 33 5 On Entrance 15 | . 7 11 17 30 41 5 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 77 | 12 48 61 68 75 77 . Greatest Support 82 | 40 40 40 62 82 82 3 Greatest Overweight (x) 1 | . 1 1 1 . . . Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 18 | 7 14 20 20 20 16 5 Most Carried 20 | 3 16 20 20 20 20 5 Average Carried 17 | 2 9 18 19 19 16 5 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 3 16 19 20 20 5 5 Class Distribution -------------------- 38% | Scavenger-Tank 30% | Gunner 17% | Scavenger-Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2600 | 280 235 617 1169 299 . . Remotely . | . . . . . . . Salvage Created 4171 | 130 314 1799 1616 312 . . Parts 243 | 6 9 117 96 15 . . Haulers Intercepted 11 | . 1 5 4 1 . . Recyclers Shooed 7 | 1 . 2 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 70 | . 6 34 26 4 . . Guns 57 | . 6 23 24 4 . . AOE 13 | . . 11 2 . . . Classes Destroyed 15 | 2 4 6 2 1 . . Worker 8 | . . 2 5 1 . . Builder 2 | . . 1 . 1 . . Tunneler 4 | 2 . 1 1 . . . Hauler 11 | . 1 5 4 1 . . Recycler 6 | 1 . 3 2 . . . Mechanic 3 | . 1 1 1 . . . Operator 1 | . . . 1 . . . Watcher 8 | . 1 3 4 . . . Swarmer 17 | . . 10 7 . . . Grunt 30 | . 6 14 10 . . . Brawler 1 | . . 1 . . . . Protector 1 | . . 1 . . . . Sentry 17 | . . 8 7 2 . . Hunter 3 | . . . 2 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 10 | 2 2 10 9 2 . . Combat Bots Only 9 | . 2 7 9 1 . . Max Kills in Single Turn 5 | 1 1 5 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 5 | . . 5 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 304 | . 36 96 112 56 4 . Missed 87 | . 6 24 34 23 . . Hits 217 | . 30 72 78 33 4 . Melee 4 | . . . . . 4 . Projectile 213 | . 30 72 78 33 . . Critical Strikes 9 | . . 2 4 . 3 . Damage Taken 2911 | . 388 906 1128 308 181 . Core 385 | . 50 132 69 11 123 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 88 | . 88 . . . . . Core Remaining (%) 83 | 100 80 67 87 . . . Volleys Fired 246 | 12 34 86 84 20 10 . Largest 4 | 2 2 4 4 4 4 . Hottest 117 | 70 70 92 97 112 117 . Shots Fired 828 | 24 68 323 315 65 33 . Gun 821 | 24 68 318 313 65 33 . Cannon . | . . . . . . . Launcher 7 | . . 5 2 . . . Special . | . . . . . . . Kinetic 775 | 12 34 318 313 65 33 . Thermal 46 | 12 34 . . . . . Explosive 7 | . . 5 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 10 9 17 24 16 16 . Robot Miss Streak 5 | 1 2 5 3 2 1 . Penetration Max 1 | . . . 1 . . . Secondary Targets 6 | . . 3 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 535 | 20 48 191 203 49 24 . Core Hits 230 | 6 19 105 80 17 3 . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 4 | 1 . 1 . 2 . . Critical Strikes 16 | 3 7 2 1 2 1 . Burn 9 | 2 7 . . . . . Destroy 7 | 1 . 2 1 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7875 | 187 515 2555 3378 805 435 . Guns 6838 | 179 493 1849 3131 751 435 . Cannons . | . . . . . . . Explosions 839 | . . 657 182 . . . Melee . | . . . . . . . Ramming 198 | 8 22 49 65 54 . . Kinetic 6395 | 65 164 1849 3131 751 435 . Thermal 443 | 114 329 . . . . . Explosive 839 | . . 657 182 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 1 15 15 Average Corruption 5 | . . . . 1 10 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 3 8 1 Message Errors 4 | . . . . 1 2 1 Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . 10 12 . . Projectiles . | . . . . . . . Explosions 10 | . . . 10 . . . Melee 12 | . . . . 12 . . Knockbacks 2 | . . 2 . . . . Impact 2 | . . 2 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . Shots 1 | . . 1 . . . . Rammed 28 | 1 5 10 7 5 . . Targets Rammed 33 | 1 6 11 10 5 . . Kicked . | . . . . . . . Crushed 5 | . 1 1 3 . . . Highest Temperature 225 | 62 162 127 225 11 14 . Average Temperature 52 | 29 78 42 55 4 9 . Received Heat Transfer 963 | . 216 279 432 36 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 1962 | 481 1481 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 2 2 . . . Low Security (%) 67 | 100 100 56 49 100 100 100 Level 1 15 | . . 9 33 . . . Level 2 16 | . . 34 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 620 | 5 50 620 420 57 13 . Initial 169 | . . . 169 38 13 . Average 151 | . 11 227 214 12 1 . Influence Increases 2242 | 15 169 1047 848 163 . . Destroy 0b10 Robot/C 1380 | . 120 660 520 80 . . Destroy 0b10 Robot/NC 220 | 15 15 85 90 15 . . Destroy Leader 398 | . 34 166 156 42 . . Successful Hack 24 | . . 10 4 10 . . Disable Machine 90 | . . 30 45 15 . . Destroy Structure 55 | . . 36 18 1 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 60 | . . 45 15 . . . Influence Decreases 2242 | 15 169 644 1166 210 38 . Entered New Map 306 | . . . 234 47 25 . Time Decay 1404 | 15 167 444 602 163 13 . Lost Part 82 | . 2 50 30 . . . Purge Threat 450 | . . 150 300 . . . Squads Dispatched 11 | . 1 2 4 4 . . Investigation 4 | . 1 . 1 2 . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . 1 2 1 . . Assault 1 | . . 1 . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . 1 4 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 11 48 43 6 6 . Peak Tracking Total 9 | . 3 9 8 1 6 . Tactical Retreats 3 | . . 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 2 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 2 3 1 . . Max in Single Turn 2 | . . 1 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 18 | . 1 4 7 6 . . Terminals 12 | . . 3 6 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 45 | . 3 12 18 12 . . Successful 16 | . 2 4 7 3 . . Failed 29 | . 1 8 11 9 . . Catastrophic 6 | . . 2 2 2 . . Database Lockouts . | . . . . . . . Manual 25 | . . 8 15 2 . . Terminals 31 | . . 8 17 6 . . Fabricators 3 | . . . . 3 . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . 4 1 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . . 2 5 . . . Branch Access Points 2 | . . 1 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . 1 2 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 2 1 1 . . Retrieve Study 4 | . . 2 1 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . Terminals 2 | . . . 1 1 . . Botnet 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 4 6 5 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 4081 | 63 673 1849 1496 . . . Seismic 4081 | 63 673 1849 1496 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6156 | 154 673 1849 2307 955 202 16 Spaces Moved 2494 | 75 259 553 964 530 83 30 Core 120 | 12 . . . . 78 30 Treads 2374 | 63 259 553 964 530 5 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 200 200 156 50 50 Average Speed 187 | 142 179 233 200 156 56 50 Slowest Speed 240 | 160 240 240 208 156 156 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 6 53 49 64 13 72 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . 7 21 . . . Terrain Destroyed 56 | . . 34 21 . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 55 | . . 34 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3443 | 97 401 941 1141 618 215 30 Wait 508 | . 83 244 24 38 119 . Move 2489 | 74 258 552 963 530 82 30 Hop . | . . . . . . . Pick Up 59 | 3 13 19 16 7 1 . Fast Attach 12 | 7 3 . 1 1 . . Attach 14 | . 1 7 4 2 . . Detach . | . . . . . . . Swap 38 | . 2 11 17 6 2 . Drop 44 | . 1 11 22 9 1 . Fire 246 | 12 34 86 84 20 10 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 33 | 1 6 11 10 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 697 | -10/Materials | Repaired Lgt. Treads 732 | -10/Materials | Discovered new exit (range 13) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Weapon x2 1116 | -9/Materials | Build established: Gunner 1744 | -9/Materials | Discovered new exit (range 9) 2028 | -9/Materials | First assault squad dispatched 2046 | -9/Materials | Destroyed 7 combat bots 2229 | -9/Materials | Identified exit to Mines 2677 | -9/Materials | Entered another Materials area 2677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2968 | -8/Materials | Build established: Scavenger-Tank 3002 | -8/Materials | Discovered new exit (range 14) 3495 | -8/Materials | Garrison activated, responded to threat 3766 | -8/Materials | Destroyed 9 combat bots 3925 | -8/Materials | Discovered new exit (range 11) 4984 | -8/Materials | Entered Factory 4984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5347 | -7/Factory | Build established: Scavenger-Gunner 5939 | -7/Factory | Sucked down chute 5939 | -7/Factory | Entered Waste 5954 | -7/Waste | EMP discharged 6054 | -7/Waste | EMP discharged 6054 | -7/Waste | System corruption reached 10% 6071 | -7/Waste | Spotted C-40 Crusher 6093 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6096 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6099 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6102 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6109 | -7/Waste | Spotted C-40 Crusher 6114 | -7/Waste | Spotted C-40 Crusher 6115 | -7/Waste | Spotted C-40 Crusher 6128 | -7/Waste | Spotted C-40 Crusher 6133 | -7/Waste | Lost 5 parts (2n3w) 6133 | -7/Waste | Discovered new exit (range 15) 6134 | -7/Waste | Spotted C-40 Crusher 6141 | -7/Waste | Entered Factory 6157 | -7/Factory | Self-destructed Last Messages --------------- 06096_ Flak Gun crushed. 06096_ Imp. Weapon Shielding crushed. 06096_ Imp. Sensor Array crushed. 06096_ Gauss Rifle+ crushed. 06096_ Imp. Deuterium Engine crushed. 06098_ Slug penetrates C-40 Crusher. 06099_ Imp. Deuterium Engine crushed. 06099_ Adv. Treads crushed. 06099_ Lgt. Treads+ crushed. 06102_ Gauss Rifle+ crushed. 06102_ Imp. Heat Sink crushed. 06102_ Salvage Targeting Computer crushed. 06105_ Imp. Heat Sink crushed. 06107_ Hrd. Medium Armor Plating crushed. 06107_ Minigun crushed. 06116_ System corrupted: Matter fused (-6). 06133_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06144_ >E W= 1KNXDHA/OTBFO6OQJ06OWRR Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? 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" "???????????? | | ?????????????????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionGravmagLog Manual? 0 Play Time 00:27:27 Cumulative 276.5 hours Start 2025.12.25 @ 16:55:22 End 2025.12.25 @ 17:22:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 35 Types 17/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd0c10dd-5e69-467e-ba42-ced22751535a