Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 12:30:48 Player: saltine Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (2005) 2005 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7280 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutron Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Melee Analysis Suite Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler System Shield > --- WEAPON ----------- Neutron Cannon Heavy Machine Gun Ripper > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Long-range Proton Cannon Heavy Flak Cannon [Rating: 93] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Advanced Melee Analysis Suite Hackware System Shield Protection Scrap Shield Weapon Ripper Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Slots Evolved 12 | . . . . . 8 2 . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 8 | . . . . . 5 2 . . 1 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 74 | 9 2 1 5 4 13 19 15 . 3 3 Power 16 | 4 . . 2 1 1 3 4 . . 1 Engine 11 | 4 . . 2 1 1 3 . . . . Core 5 | . . . . . . . 4 . . 1 Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . . 2 2 4 2 . . 1 Treads 4 | 2 . . . 2 . . . . . . Leg 9 | . . . . . 2 4 2 . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 1 1 1 1 5 7 8 . 1 . Device 14 | . 1 1 . 1 4 5 2 . . . Storage 7 | 1 . . . . . . 5 . 1 . Processor 2 | . . . . . . 1 1 . . . Hackware 2 | . . . . . 1 1 . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 . 2 . 5 5 1 . 2 1 Energy Gun 2 | . . . 1 . . . . . 1 . Energy Cannon 5 | . . . . . 1 3 . . . 1 Ballistic Gun 7 | 2 . . . . 2 2 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 3 | . 1 . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 49 | . . . 2 . 13 2 13 . 17 2 Power 7 | . . . . . 2 . 4 . 1 . Propulsion 9 | . . . . . 3 . 2 . 3 1 Utility 21 | . . . 1 . 3 2 6 . 9 . Weapon 12 | . . . 1 . 5 . 1 . 4 1 Highest Loss Streak 14 | . . . 2 . 9 1 5 . 14 2 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 78 | . 85 100 82 85 65 82 76 94 70 17 Engine 6 | . 14 14 14 14 4 8 . . . . Core 3 | . . . . . . . 6 5 4 4 Treads 10 | . 28 28 28 28 9 . . . . . Leg 4 | . . . . . 3 15 6 17 7 3 Device 18 | . . 28 . 14 25 25 25 17 10 . Storage 3 | . 14 . . . . . 5 17 19 . Processor 3 | . . . . . . 4 5 11 9 4 Hackware 3 | . . . . . 5 7 5 5 4 . Protection 2 | . . . 12 . . . . . . . Energy Gun 1 | . . . . 14 3 . . . . . Energy Cannon 2 | . . . . . 1 4 5 5 2 3 Ballistic Gun 4 | . 15 14 6 . . 5 2 . 1 . Ballistic Cannon 1 | . . . . . . . 2 5 4 . Launcher 4 | . 12 14 13 . 2 . . . . . Slashing Weapon 5 | . . . 7 14 6 5 5 5 4 . Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 45 | 13 16 12 29 16 29 45 45 41 42 23 Greatest Support 90 | 40 40 40 40 42 42 55 55 45 45 90 Greatest Overweight (x) 12 | . . . . . 1 . 2 . 12 7 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 6 5 4 5 2 4 4 5 3 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 4 6 5 5 5 5 5 5 5 3 1 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Matter Collected 1366 | 123 50 2 376 68 144 226 324 . 53 . Remotely . | . . . . . . . . . . . Salvage Created 1712 | . 124 17 104 56 319 536 502 . 54 . Parts 109 | . 12 4 13 1 22 19 34 . 4 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . 8 . . . 35 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Combat Hostiles Destroyed 46 | . 3 3 6 1 5 8 18 . 2 . Melee 3 | . . . 1 . 2 . . . . . Guns 15 | . 1 1 . 1 2 3 7 . . . Cannons 15 | . . . . . 1 2 10 . 2 . AOE 12 | . 2 2 5 . . 2 1 . . . Classes Destroyed 11 | . 4 2 1 1 2 . . . 1 . Builder 2 | . 2 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 17 | . . 3 1 . . . 13 . . . Grunt 14 | . 3 . . . . 7 4 . . . Sentry 4 | . . . . 1 . 1 1 . 1 . Specialist 4 | . . . . . 4 . . . . . Programmer 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . 1 . . . . . Subdweller 5 | . . . 5 . . . . . . . Best Kill Streak 5 | . 4 2 5 1 3 4 5 . 1 . Combat Bots Only 5 | . 2 2 5 1 3 4 5 . 1 . Max Kills in Single Turn 2 | . 2 2 2 1 1 2 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 2 . . 2 1 . . . Melee 1 | . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Hostile Shots Fired 467 | . 8 19 28 10 63 40 131 . 165 3 Missed 152 | . 5 2 7 . 11 13 52 . 62 . Damage Taken 6245 | . 91 196 515 145 1514 610 1197 . 1832 145 Core 2081 | . 34 42 28 31 430 114 212 . 1079 111 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 205 | . . . . . . . 140 . 65 . Core Remaining (%) 65 | 100 . . . 46 49 . . 67 . . Volleys Fired 127 | . 12 9 8 7 19 19 44 . 9 . Largest 2 | . 2 2 2 1 2 2 2 . 2 . Hottest 143 | . 50 50 50 75 140 111 143 . 143 . Shots Fired 216 | . 21 13 9 7 24 37 87 . 18 . Gun 98 | . 13 9 2 7 17 19 26 . 5 . Cannon 99 | . . . . . 7 18 61 . 13 . Launcher 19 | . 8 4 7 . . . . . . . Special . | . . . . . . . . . . . Kinetic 115 | . 13 9 2 . 15 19 43 . 14 . Thermal 64 | . . . . 7 9 . 44 . 4 . Explosive 19 | . 8 4 7 . . . . . . . Electromagnetic 18 | . . . . . . 18 . . . . Robot Hit Streak 15 | . 4 1 7 14 15 12 7 . 9 . Robot Miss Streak 7 | . 2 4 . . 2 3 7 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 140 | . 11 3 7 7 23 27 44 . 18 . Core Hits 98 | . 12 6 12 1 10 16 31 . 10 . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . 1 . . . Burn 1 | . . . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks 7 | . . . 1 . 6 . . . . . Impact . | . . . . . . . . . . . Slashing 7 | . . . 1 . 6 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5173 | . 516 154 778 153 632 989 1457 . 494 . Guns 1233 | . 94 21 25 153 310 269 274 . 87 . Cannons 2207 | . . . . . 111 537 1152 . 407 . Explosions 1468 | . 422 117 715 . . 183 31 . . . Melee 249 | . . . 38 . 211 . . . . . Ramming 16 | . . 16 . . . . . . . . Kinetic 1529 | . 94 21 25 . 289 269 482 . 349 . Thermal 1588 | . . . . 153 132 183 975 . 145 . Explosive 1254 | . 422 117 715 . . . . . . . Electromagnetic 537 | . . . . . . 537 . . . . Impact . | . . . . . . . . . . . Slashing 249 | . . . 38 . 211 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 8 | . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Message Errors 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 129 | . 53 . . . . 26 50 . . . Projectiles 44 | . . . . . . . 44 . . . Explosions 85 | . 53 . . . . 26 6 . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . . 3 . 6 . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . 3 . 5 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 270 | . 59 64 23 . . 71 53 . . . Shots 10 | . 2 3 3 . . 1 1 . . . Rammed 8 | . . 8 . . . . . . . . Targets Rammed 8 | . . 8 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 283 | . 2 . 249 283 94 156 98 . 17 . Average Temperature 74 | . 2 . 129 142 63 69 32 . 7 . Received Heat Transfer 1119 | . 18 . 381 45 . 234 243 . 198 . Effects 3 | . . . 2 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . Heat Transferred 718 | . . . . 333 185 150 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Peak Influence 239 | . 194 88 . 92 64 239 . . 104 1 Initial 64 | . . . . 64 38 25 . . 44 1 Average 79 | . 125 37 . 79 43 153 . . 52 . Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 100 100 70 . . 100 100 Level 1 5 | . . . . . . 29 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 4 1 . . 1 . Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 5 | . 1 . . . 3 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Distress Signals 2 | . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 5 3 29 1 6 9 19 . 17 3 Peak Tracking Total 13 | . 2 3 6 1 4 5 5 . 13 3 Tactical Retreats 3 | . . . 2 . . . 1 . . . Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Traps Triggered 2 | . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Machines Disabled 3 | . 2 . . . . 1 . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Machines Accessed 7 | . 1 . . 4 1 1 . . . . Terminals 5 | . 1 . . 4 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 10 | . 3 . . 5 1 1 . . . . Successful 7 | . 2 . . 3 1 1 . . . . Failed 3 | . 1 . . 2 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . 3 . . 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 5 | . 2 . . 3 . . . . . . Record 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . 3 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Turns Passed 4973 | 74 290 315 834 299 339 380 2192 36 136 78 Spaces Moved 2511 | 42 155 173 491 177 149 244 932 30 61 57 Core 54 | 11 . . . . . . . . 24 19 Treads 1123 | 31 155 173 491 177 96 . . . . . Legs 1334 | . . . . . 53 244 932 30 37 38 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 120 120 120 120 50 50 Average Speed 175 | 131 160 160 160 155 141 120 220 120 143 130 Slowest Speed 650 | 160 160 160 160 160 190 120 260 120 650 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 29 | 5 34 47 35 44 4 6 90 7 3 50 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug 12 | . . . 12 . . . . . . . Terrain Destroyed 105 | . 43 15 25 . 1 7 14 . . . Melee . | . . . . . . . . . . . Projectile 13 | . . . . . 1 1 11 . . . AOE 92 | . 43 15 25 . . 6 3 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Fac Was Total 2898 | 60 177 194 532 195 245 312 1002 30 90 61 Wait 107 | . . 1 17 5 47 15 4 1 17 . Move 2502 | 41 154 172 490 176 148 243 931 29 61 57 Hop . | . . . . . . . . . . . Pick Up 54 | 10 6 1 4 . 12 12 8 . . 1 Fast Attach 10 | . . . 2 1 . 2 5 . . . Attach 45 | 6 1 . 2 . 12 11 8 . 2 3 Detach . | . . . . . . . . . . . Swap 19 | 3 1 1 1 3 1 6 2 . 1 . Drop 19 | . 3 2 7 3 . 4 . . . . Fire 127 | . 12 9 8 7 19 19 44 . 9 . Melee 7 | . . . 1 . 6 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . 8 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 365 | -10/Materials | Entered Mines 378 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 636 | -10/Mines | Learned location of Storage (-8) 653 | -10/Mines | Discovered new exit (range 8) 680 | -10/Mines | Entered Subcaves 842 | -10/Subcaves | Ambushed by swarm of Subdwellers 848 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 933 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1069 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1150 | -10/Subcaves | Learned Materials emergency access door positions 1307 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1311 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1465 | -10/Subcaves | Discovered new exit (range 13) 1514 | -10/Subcaves | Entered Recycling 1518 | -8/Recycling | Found Scrap Engine 1534 | -8/Recycling | Identified exit to Factory 1690 | -8/Recycling | Core integrity fell below 50% 1813 | -8/Recycling | Entered Factory 1813 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2067 | -6/Factory | Lost 4 parts (1p1n2w) 2083 | -6/Factory | Discovered new exit (range 6) 2121 | -6/Factory | Crushed by falling debris 2125 | -6/Factory | Core integrity fell below 50% 2151 | -6/Factory | Lost 9 parts (1p2n3u3w) 2152 | -6/Factory | Entered another Factory area 2152 | -5/Factory | Evolved 2 slots: Utility x2 2473 | -5/Factory | Build established: Scavenger-Mutant 2524 | -5/Factory | Discovered new exit (range 7) 2532 | -5/Factory | Entered Upper Caves 2613 | -5/Upper Caves | Lost 5 parts (2p2n1u) 2876 | -5/Upper Caves | Build established: Mutant 2923 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3245 | -5/Upper Caves | Build established: Scavenger-Mutant 3718 | -5/Upper Caves | Lost 5 parts (2p2u1w) 4667 | -5/Upper Caves | Discovered new exit (range 6) 4709 | -5/Upper Caves | Learned Factory terminal intel 4724 | -5/Upper Caves | Entered another Upper Caves area 4725 | -5/Upper Caves | Discovered new exit (range 14) 4760 | -5/Upper Caves | Entered Factory 4760 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4761 | -4/Factory | Loaded intel: 28 terminal locations 4842 | -4/Factory | Lost 3 parts (2n1u) 4887 | -4/Factory | Core integrity fell below 50% 4890 | -4/Factory | Core integrity fell below 20% 4896 | -4/Factory | Manually triggered Chute Trap 4896 | -4/Factory | Sucked down chute 4896 | -4/Factory | Entered Waste 4911 | -4/Waste | EMP discharged 4923 | -4/Waste | Lost 14 parts (1p1n8u4w) 4959 | -4/Waste | Spotted C-40 Crusher 4961 | -4/Waste | Spotted C-40 Crusher 4964 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4967 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4969 | -4/Waste | Spotted C-40 Crusher 4974 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04896_ Slug penetrates Wall. 04896_ K-01 Serf destroyed. 04896_ K-01 Serf collects debris. 04896_ Triggered Chute Trap. [Achievement: Wheee!] 04896_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04901_ ALERT: Foreign system detected. Charging EMP. 04908_ Acquired Hvy. Armored Exoskeleton. 04911_ System corrupted (+8). 04926_ XWPO< 31P 8T |UQST 2JCW5CP& OR2= 04964_ Adv. Melee Analysis Suite crushed. 04964_ Critical hit (Destroy). 04964_ Hvy. Armored Exoskeleton destroyed. 04966_ LQEBGW7#NZPCLOQFZ0PQTWC