Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:38:59 Player: Some Pennies Result: Destroyed by EQ-009 with Advanced Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (289) 1445 Value Destroyed (12374) 12374 Prototype IDs (106) 2120 Alien Tech Used (5) 1000 Bonus (23823) 23823 TOTAL SCORE: 52062 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 507 Follower Combat Kills 1375 Entered Garrisons 200 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Friendly Fire -259 Cogmind --------- Core Integrity 0/1600 Matter 195/300 Energy 100/100 System Corruption 65% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Armored Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Experimental Coolant Injector Core Analyzer Improved Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Heavy Treads Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Singularity Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Advanced Targeting Computer Core Analyzer Centrium Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Graviton Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Zero-point Reactor Vortex Chain Reactor Heavy Treads Advanced Coolant Injector Experimental Energy Well Improved Matter Compressor Advanced Transmission Jammer Improved Thermal Shield Improved Shock Absorption System EM Disruption Field Advanced Force Field High-powered Transdimensional Reconstructor Nova Cannon Enhanced Nova Cannon Null Cannon Hardcell Cannon Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon [Rating: 222] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Gravmag System Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Phase Armor Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Guided Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Utility 9 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 581 | 8 15 13 3 4 28 12 42 11 . 1 4 20 8 6 . 9 24 4 3 7 2 24 33 5 15 13 37 34 22 14 10 2 20 128 Power 70 | 1 2 1 . . 5 . 6 . . . . 1 . 2 . 1 3 . . 1 . 4 7 1 3 . 6 5 . 4 . 1 3 13 Engine 15 | 1 2 1 . . 3 . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Core 13 | . . . . . 2 . . . . . . 1 . 2 . 1 2 . . . . 1 2 . 1 . . . . . . . . 1 Reactor 42 | . . . . . . . . . . . . . . . . . . . . 1 . 3 5 1 2 . 6 5 . 4 . 1 3 11 Propulsion 121 | 2 3 3 1 1 5 2 17 2 . . . 7 1 . . 1 6 . . 1 . . 3 . 4 3 11 13 3 1 3 . 1 27 Treads 20 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Leg 6 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Wheel 7 | . . 1 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . . . . . . . . . 2 . . . . 6 . . 1 . . 3 . 4 3 8 13 3 1 3 . 1 8 Flight 32 | . . 1 1 1 1 . 17 2 . . . 5 1 . . 1 . . . . . . . . . . 2 . . . . . . . Utility 300 | 3 5 5 1 2 14 9 12 9 . 1 4 9 6 4 . 6 11 4 3 5 2 18 16 2 5 9 18 13 11 9 7 1 16 60 Device 168 | 2 3 2 . 1 1 . 3 7 . 1 3 4 4 4 . 3 7 2 1 1 1 13 8 1 3 6 8 8 7 5 3 1 8 47 Storage 14 | 1 2 1 . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . 1 3 Processor 15 | . . . . 1 . . 3 1 . . . 1 . . . . . . . . . 3 2 . . 1 1 . . . . . 1 1 Hackware 21 | . . . . . 1 . 5 . . . . 3 . . . . 1 . . 1 . 2 1 . 1 . 2 . . 1 . . 3 . Protection 79 | . . 2 1 . 11 9 . 1 . . 1 1 2 . . 3 3 2 2 2 . . 5 1 1 2 5 5 4 3 3 . 3 7 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon 90 | 2 5 4 1 1 4 1 7 . . . . 3 1 . . 1 4 . . . . 2 7 2 3 1 2 3 8 . . . . 28 Energy Gun 7 | 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 16 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 14 Ballistic Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Impact Weapon 15 | . 1 1 . . 1 . 1 . . . . . . . . . 3 . . . . 1 4 . 3 . . . . . . . . . Slashing Weapon 19 | . . . . . 3 1 3 . . . . 3 . . . . . . . . . 1 3 2 . . 2 1 . . . . . . Piercing Weapon 17 | . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . 2 4 . . . . 6 Special Melee Weapon 4 | . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . 1 1 . 2 . . . . 3 . . . 1 1 . . 5 . 2 . 1 . . 4 1 9 1 1 . 1 6 Corrupted Parts 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . System Corruption 13 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 10 . . . . . . . . Parts Lost 68 | . 3 7 . . . 7 . . . . . . 1 . . . 1 . 1 . . 2 4 2 1 5 3 4 . . 1 . 1 25 Power 12 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . 2 . . 1 . . 4 Propulsion 16 | . 1 2 . . . 2 . . . . . . . . . . . . . . . . 1 . 1 1 3 . . . . . . 5 Utility 31 | . . . . . . 4 . . . . . . 1 . . . . . 1 . . 1 2 1 . 4 . 2 . . . . 1 14 Weapon 9 | . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . 1 3 . . . 3 . . . . . . 1 . . . 1 . 1 . . 2 3 1 1 2 2 4 . . 1 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 96 85 71 75 77 95 92 92 92 92 92 91 93 93 94 98 100 98 93 94 93 95 98 94 82 86 94 89 93 92 94 93 85 Engine 3 | . 14 12 9 . 5 9 6 7 7 7 7 . . . . . 3 5 5 3 . . . . . . . . . . . . . . Core 1 | . . . . . 2 . . . . . . 5 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 5 4 7 9 9 5 8 8 4 12 12 12 14 12 Treads 3 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Leg 1 | . 11 21 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 3 9 . 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . 29 35 35 35 35 31 30 31 30 20 24 37 33 30 30 30 27 7 Flight 7 | . . . 4 25 . . 37 38 38 38 38 39 39 40 40 40 4 . . . . . . . . . 1 . . . . . . . Device 12 | . 14 8 6 1 4 . 6 6 7 7 7 4 10 6 6 4 12 11 11 10 11 15 18 15 10 16 10 11 9 15 14 12 12 24 Storage 6 | . 14 13 9 . 8 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 6 | . . . . 11 1 . 11 15 15 15 15 7 13 13 13 13 11 11 9 5 5 7 7 10 10 7 8 8 4 4 4 4 4 4 Hackware 6 | . . . . . 2 . 10 7 7 7 7 15 6 6 6 6 7 . . 1 5 7 6 5 9 10 13 14 14 13 13 13 17 4 Protection 5 | . . 5 7 3 13 23 . . . . . 4 1 6 6 6 1 10 11 9 5 5 5 8 5 5 2 2 7 3 5 8 4 4 Energy Cannon 1 | . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 5 2 . . . . . . . . . . . . . 3 11 11 11 11 6 9 7 . 7 2 . . . . . . . Slashing Weapon 3 | . . . . . 17 18 4 7 7 7 7 5 2 . . . . . . . . 3 . 2 9 . 1 2 . . . . . . Piercing Weapon 2 | . . 5 14 14 . . 3 . . . . . 3 6 6 6 4 . . . . . . . . 2 2 4 8 8 8 8 8 4 Peak Build Rating 222 | 9 10 12 12 17 46 49 53 59 58 58 58 67 69 70 65 73 93 94 94 100 105 117 116 116 116 114 137 170 164 188 194 186 210 222 Average Rating 95 | 5 8 9 10 12 38 45 47 57 58 56 56 62 65 66 65 69 85 92 91 94 104 110 112 113 110 109 124 153 157 182 181 184 202 187 On Entrance 83 | . 7 9 12 8 13 46 49 53 58 58 53 53 61 65 65 65 69 90 94 86 98 105 111 110 110 113 95 123 151 160 183 177 186 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 13 30 32 28 5 111 122 24 22 21 21 21 32 31 31 31 40 55 54 54 69 66 76 76 73 80 73 65 81 89 108 108 110 128 249 Greatest Support 295 | 40 40 20 16 8 56 56 27 27 27 27 27 32 33 33 33 33 84 84 84 84 81 81 81 76 78 75 89 114 110 110 110 110 110 295 Greatest Overweight (x) 42 | 1 9 6 1 . 3 2 1 . . . . 10 . . . 1 2 . . . . . . . 25 1 1 1 1 1 2 1 42 3 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 5 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 11 14 11 5 24 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 22 Most Carried 25 | 6 13 15 15 5 25 25 24 10 10 10 10 10 10 10 9 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Carried 14 | 4 10 12 11 4 20 24 9 9 9 9 10 8 9 9 9 9 9 9 9 8 12 14 14 14 14 14 13 14 14 14 14 14 14 19 Final Capacity 25 | 8 15 15 5 5 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 13 15 5 5 25 25 10 10 10 10 10 10 9 9 9 10 10 10 10 10 13 15 15 15 15 15 15 12 15 15 14 14 13 4 Class Distribution -------------------- 24% | Mutant 12% | Sprinter 10% | Gladiator 10% | Hacker-Gladiator 8% | Scavenger-Gladiator 5% | Scavenger-Mutant 4% | Generator-Gladiator 4% | Hacker-Ninja 3% | Hacker-Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Derelict-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -4/Extension Commander-Gladiator | -4/Cetus Scavenger-Gladiator | -4/Archives Hacker-Gladiator | -4/Hub_04(d) Hacker-Gladiator | -3/Research Hacker-Ninja | -3/Armory Hacker-Mutant | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Scout | -2/Section 7 Wizard-Assassin | -1/Access Generator-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Matter Collected 6924 | 280 224 188 20 30 270 125 400 110 30 . 50 158 117 50 . 100 240 62 31 . 105 200 365 109 120 156 365 198 306 243 . . 355 1917 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18430 | 171 1314 225 . . 757 852 626 45 137 . 97 655 647 45 . 578 635 470 133 . 154 627 1856 328 289 932 1172 103 306 333 . . 867 4076 Parts 695 | 10 62 12 . . 57 45 41 4 4 . 2 37 14 3 . 16 10 6 2 . . 15 45 8 16 11 36 7 22 8 . . 45 157 Haulers Intercepted 18 | . 2 . . . 3 . 3 . . . . 2 . . . 1 1 . . . . 1 . . . . 5 . . . . . . . Recyclers Shooed 8 | . 3 . . . 1 . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 4 4 . 12 . 9 2 . 16 . 3 . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 1 . . . . . . 2 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 174 | . 23 9 . . 15 17 1 2 1 . 2 2 3 1 . 7 4 8 3 . . 4 18 5 1 5 6 1 4 . . . 8 24 Melee 104 | . . 1 . . 15 17 1 2 1 . 2 2 3 1 . 7 3 3 . . . 2 12 1 1 4 6 1 4 . . . 8 7 Guns 15 | . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 32 | . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Classes Destroyed 20 | 2 5 . . . 3 4 . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . 2 Worker 20 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . 4 3 . . . . . 2 6 Builder 13 | . . . . . 2 . 2 . . . . 2 . . . . . . . . . 3 1 . . 3 . . . . . . . . Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 3 . 3 . . . . 2 . . . 1 1 . . . . 1 . . . . 5 . . . . . . . Recycler 31 | 1 3 . . . . . 4 . . . . 2 . . . . 2 . . . . 1 5 . . 3 2 . . 2 . . 2 4 Operator 12 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 6 . . 1 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . . . 1 . 1 . . . . 3 . . . . . . . . . 1 1 . . 2 . . . 1 . . . 3 Swarmer 28 | . 3 6 . . 7 . . 2 . . 2 . . . . . . 2 . . . . . . . . 2 . . . . . . 4 Cutter 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 58 | . 20 3 . . . 3 . . . . . . 2 . . 5 . 2 . . . 3 7 2 . 2 1 . 3 . . . . 5 Duelist 4 | . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Sentry 29 | . . . . . 8 4 1 . . . . . . . . . 2 1 . . . . 6 . 1 2 3 . . . . . . 1 Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . 2 2 . . . 2 . . 1 . . . . . . 2 . Programmer 27 | . . . . . . 4 1 . 1 . . 1 . 1 . . 2 . 1 . . . 2 . . . . 1 . . . . 5 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 3 5 3 . . 5 6 2 2 1 . 2 5 3 1 . 5 2 5 1 . . 5 5 3 5 5 3 1 2 1 . . 6 6 Combat Bots Only 6 | . 5 3 . . 5 6 1 2 1 . 2 1 3 1 . 5 2 5 1 . . 2 4 3 1 1 2 1 2 . . . 2 6 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 2148 | . 106 73 . . 94 191 7 19 2 . 24 4 21 9 2 41 50 58 31 . 3 10 132 43 8 93 69 180 31 5 60 42 130 610 Missed 662 | . 34 17 . . 23 44 3 16 1 . 14 3 6 5 2 7 20 23 12 . . 4 45 8 3 41 15 78 9 1 20 24 31 153 Damage Taken 30410 | . 855 599 . . 760 2165 65 58 15 . 155 15 327 62 . 647 677 580 285 . 58 458 2222 602 116 1559 1171 1743 286 43 798 423 1086 12580 Core 4126 | . 168 77 . . 124 201 . 17 15 . 51 . 109 . . 114 131 34 39 . . 32 215 94 22 262 172 216 12 . 122 147 128 1624 Absorbed by Shields 6192 | . . . . . . . . . . . . . . . . . . . . . . . 70 223 . . . . 188 45 204 317 864 4281 Reduced by Siege Mode 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 748 Redirected to Core 439 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439 Redirected to Shielding 420 | . . 8 . . . 105 . . . . . . . . . . . . . . . . . . . . . . . 18 90 49 82 68 Ignored by Resistances 2843 | . . . . . . 87 . . . . . . . . . 4 . . . . . . 61 140 23 . . . . . . . . 2528 Regen/Repaired (Parts) 1620 | . . . . . . . 27 . . . . . . . . . . . . . . . 154 . . . 562 202 120 . . . 430 125 Core Remaining (%) 61 | 100 . . . 2 . 40 . . . . 88 . . . . 73 . . . . 79 . . . . 45 . . 63 . . 62 . . Volleys Fired 349 | 5 108 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Largest 2 | 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hottest 226 | 80 100 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 Shots Fired 623 | 10 202 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 Gun 187 | 10 124 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 435 | . 78 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 144 | . 70 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Thermal 414 | . 78 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 64 | 10 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 52 | 2 16 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Robot Miss Streak 5 | 2 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1068 | 5 133 42 4 . 71 71 25 2 4 . 5 15 22 4 1 21 18 15 7 . 3 18 69 16 17 37 34 4 15 4 . 1 26 359 Core Hits 389 | 5 53 13 . . 20 21 12 2 2 . 3 10 7 1 . 10 7 1 . . . 5 21 1 7 9 16 3 9 3 . . 17 131 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 3 1 . . . . . . . Critical Parts Destroyed 50 | . . . . . . . . . . . . . . . . . 1 6 4 . 1 3 17 4 . 13 1 . . . . . . . Critical Strikes 126 | . 1 2 . . 8 15 1 . . . 2 . 3 1 1 3 3 6 4 . 1 4 27 6 2 17 3 . 1 2 . . 2 11 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 66 | . . . . . . . . . . . . . . . . . 1 6 4 . 1 4 26 5 . 17 2 . . . . . . . Sever 30 | . . . . . 8 15 . . . . 2 . . . . . . . . . . . 1 1 2 . 1 . . . . . . . Impale 26 | . . . . . . . 1 . . . . . 3 1 1 3 2 . . . . . . . . . . . 1 2 . . 2 10 Melee Attacks 1106 | . 1 5 4 . 113 143 68 7 4 1 14 28 30 11 1 30 28 27 18 . 5 46 101 19 22 55 62 17 26 22 8 8 54 128 Impact 259 | . 1 . . . . . . . . . . . . . . . 7 27 18 . 5 36 92 16 . 49 8 . . . . . . . Slashing 421 | . . . . . 113 143 30 7 4 1 14 28 9 . . . . . . . . 10 9 3 22 . 19 9 . . . . . . Piercing 418 | . . 5 . . . . 34 . . . . . 21 11 1 30 21 . . . . . . . . 6 35 8 26 22 8 8 54 128 Sneak Attacks 139 | . 1 1 4 . 18 2 16 . 1 . 1 10 . . 1 2 4 . . . . 9 10 . 11 14 14 . 1 2 . 1 5 11 Combat Hostiles 21 | . . . . . 5 2 . . 1 . . 1 . . . 1 . . . . . 3 4 . . 1 1 . 1 . . . . 1 Follow-up Attacks 67 | . . . . . 13 16 . . . . . . . . . . 1 2 1 . . 2 10 2 2 2 4 . 3 1 . . 4 4 Damage Inflicted 50830 | 65 2054 694 . . 3180 2687 1566 115 399 . 370 1390 1196 170 95 1206 1026 911 391 . 345 1481 3910 758 1458 2834 2011 226 896 369 . 90 1492 17445 Guns 1377 | 65 818 494 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12943 | . 1030 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11826 Explosions 218 | . 174 . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . Melee 36158 | . 32 111 . . 3180 2687 1566 115 399 . 370 1390 1196 170 95 1206 1026 911 391 . 345 1481 3910 758 1458 2777 2011 226 896 369 . 90 1492 5500 Ramming 134 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 119 Kinetic 2036 | . 289 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1629 Thermal 11864 | . 1204 463 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10197 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 638 | 65 529 . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . Impact 10684 | . 32 . . . . . . . . . . . . . . . 317 911 391 . 345 1431 3613 653 . 2715 276 . . . . . . . Slashing 11758 | . . . . . 3180 2687 485 115 399 . 370 1390 496 . . . . . . . . 50 297 105 1458 . 726 . . . . . . . Piercing 13716 | . . 111 . . . . 1081 . . . . . 700 170 95 1206 709 . . . . . . . . 62 1009 226 896 369 . 90 1492 5500 Highest Corruption 65 | . 1 1 1 1 . 4 . . . . . . . . . . 4 4 4 4 4 3 7 7 7 11 2 3 4 . . 2 7 65 Average Corruption 7 | . 1 1 1 1 . 3 . . . . . . . . . . 3 4 4 4 4 3 5 7 5 10 2 2 3 . . 1 5 26 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 262 | . 9 6 1 1 . 8 . . . . . . . . . . 3 15 14 2 4 1 27 7 3 7 7 9 12 . . 1 8 117 Message Errors 59 | . 2 . . . . 2 . . . . . . . . . . . 4 7 1 . . 7 3 1 3 3 1 2 . . . 3 20 Matter Fused 55 | . 4 2 . . . 1 . . . . . . . . . . . 3 1 . 1 . 10 1 . 2 2 4 1 . . . . 23 Heat Flow Errors 35 | . 1 1 1 1 . . . . . . . . . . . . 2 1 2 . . . 5 1 2 2 . 2 3 . . . 3 8 Energy Discharges 28 | . 1 1 . . . 3 . . . . . . . . . . 1 4 2 1 . . 3 2 . . . . 3 . . 1 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 22 | . 1 1 . . . . . . . . . . . . . . . 2 2 . . . . . . . 1 1 1 . . . . 13 Data Loss (major) 13 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . 2 . . . 1 5 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alerts 7 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 32 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8590 | . 13 20 . . 232 187 125 . 162 . . 189 279 3 130 484 230 569 273 . 253 568 1200 188 468 1421 403 . . 216 . . 35 942 Projectiles 210 | . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Explosions 13 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Melee 8367 | . . 16 . . 232 187 125 . 162 . . 189 279 3 130 484 230 569 273 . 253 568 1200 188 468 1411 403 . . 216 . . 35 746 Knockbacks 39 | . . . . . . . . . . . . . . . . . 2 2 3 . 1 3 9 1 . 8 1 . . . . . . 9 Impact 30 | . . . . . . . . . . . . . . . . . 2 2 3 . 1 3 9 1 . 8 1 . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 150 | . 35 . . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . Shots 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Targets Rammed 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 36 236 292 156 275 . 16 6 6 2 2 3 95 80 104 124 90 207 189 280 18 19 3 246 194 243 193 84 294 235 . 1 . 175 235 Average Temperature 46 | 15 46 93 81 137 . 7 2 2 2 2 2 21 25 36 50 30 50 93 141 4 6 3 44 84 125 88 26 84 91 . 1 . 68 92 Received Heat Transfer 3415 | . 459 189 . . 108 396 18 9 . . 6 . 54 . . 345 54 63 . . 12 9 357 106 27 87 99 171 68 8 75 16 . 679 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416 Longest Duration 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Robots Corrupted 38 | . . . . . . . . . . . . . . . . . 3 5 3 . 1 5 11 4 . 4 1 . . . . . . 1 Combat Hostiles 23 | . . . . . . . . . . . . . . . . . 1 5 3 . 1 2 6 4 . 1 . . . . . . . . Parts Fried 73 | . 4 . . . . . . . . . . . . . . . 7 8 6 . 1 14 14 7 . 9 1 . . . . . . 2 Impact Corruptions 127 | . . . . . . . . . . . . . . . . . 6 15 8 . 5 16 32 5 . 33 6 . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 7180 | . 2459 1147 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3574 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Peak Influence 1744 | 20 486 160 . . 330 1017 685 . . . . 157 . . . . 153 . . . . 189 434 439 459 1134 891 538 . 158 1692 1744 1103 304 Initial 1100 | . 13 124 . . . 187 533 . . . . 25 . . . . . . . . . 40 32 52 175 . 530 467 . . 88 1100 1100 54 Average 284 | 9 300 87 . . 168 615 307 . . . . 101 . . . . 38 . . . . 68 194 234 210 569 664 463 . 69 1648 1647 281 160 Maximum Alert Level 5 | . 2 . . . 1 3 2 . . . . . . . . . . . . . . . 2 2 2 4 3 2 . . 5 5 4 1 Low Security (%) 51 | 100 22 100 . 100 49 1 51 . . . . 100 . . . . 100 . . . . 100 54 43 47 17 . . . 100 . . 76 62 Level 1 24 | . 43 . . . 50 26 11 . . . . . . . . . . . . . . . 39 41 29 14 . 21 . . . . 2 37 Level 2 15 | . 34 . . . . 24 36 . . . . . . . . . . . . . . . 5 15 23 40 62 78 . . . . . . Level 3 5 | . . . . . . 47 . . . . . . . . . . . . . . . . . . . 24 37 . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . Squads Dispatched 75 | . 7 . . . 2 . 6 . . . . 4 . . . . 2 . . . . 1 2 1 . 5 7 3 . 2 15 6 4 8 Investigation 14 | . 5 . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . 2 1 . 1 . . . . Extermination 15 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 2 . 1 . . . . 2 6 Reinforcement 18 | . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . 1 5 1 . 1 . . . 2 Assault 21 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 12 6 . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Distress Signals 26 | . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 10 . . . 1 . . 5 Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . 3 17 . . 33 19 . . . . . . . Distress Signals 69 | . . . . . . . . . . . . . . . . . . . . . . 2 17 . . 31 19 . . . . . . . Times Spotted 476 | . 35 9 . . 24 31 22 13 1 . 10 12 5 5 4 12 15 9 4 . 6 6 30 13 9 26 36 21 4 4 24 35 10 41 Peak Tracking Total 31 | . 8 4 . . 8 5 5 8 . . 3 5 3 4 4 5 9 5 2 . 5 1 4 5 3 6 10 16 2 2 19 31 4 7 Tactical Retreats 52 | . 2 1 . . 2 12 3 5 . . 1 1 . 1 . 2 3 1 . . 1 . 1 . . 3 3 3 . 2 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Traps Triggered 27 | . 4 . . . 1 2 1 . . . . 1 . . . . . . . . . 4 3 . . . 1 3 . 3 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Disabled 34 | . 2 . . . . 6 . . . . . . . . . . . . . . . . 1 1 1 14 . 1 2 . 3 2 . 1 Max in Single Turn 14 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 14 . 1 1 . 1 1 . 1 Garrison Access 7 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 2 1 . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Accessed 132 | . 7 . 2 . 9 1 28 1 . . . 12 . 1 4 . 4 1 . 4 . 9 10 1 . 9 4 5 . 4 . . 9 7 Terminals 76 | . 6 . . . 5 1 15 . . . . 6 . . . . 2 . . . . 6 9 1 . 7 1 4 . . . . 7 6 Fabricators 11 | . . . . . . . 4 . . . . 3 . . . . 2 . . . . . . . . . 1 . . 1 . . . . Repair Stations 8 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 1 Recycling Units 11 | . 1 . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . 1 . Scanalyzers 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . 2 . . . 2 1 . . . . . . . Total Hacks 496 | . 23 . 4 . 25 2 105 1 . . . 33 . 2 31 . 11 1 . 17 . 29 19 4 . 29 18 26 . 20 . . 54 42 Successful 320 | . 12 . 4 . 13 1 64 1 . . . 23 . 2 31 . 6 1 . 17 . 18 11 1 . 21 10 7 . 13 . . 39 25 Failed 176 | . 11 . . . 12 1 41 . . . . 10 . . . . 5 . . . . 11 8 3 . 8 8 19 . 7 . . 15 17 Catastrophic 21 | . . . . . 2 . 4 . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 8 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 221 | . 19 . 1 . 17 . 54 . . . . 17 . . . . 7 . . . . 13 7 1 . 23 8 12 1 10 . . 12 19 Terminals 299 | . 22 . . . 14 2 55 . . . . 22 . . . . 7 . . . . 20 18 4 . 27 8 22 . . . . 40 38 Fabricators 36 | . . . . . . . 12 . . . . 8 . . . . 4 . . . . . . . . . 6 . . 6 . . . . Repair Stations 30 | . . . . . . . 9 . . . . . . . . . . . . . . . 1 . . . 3 4 . . . . 9 4 Recycling Units 45 | . 1 . . . 8 . 13 . . . . 1 . . . . . . . . . 5 . . . . . . . 12 . . 5 . Scanalyzers 19 | . . . . . 2 . 14 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 11 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . 4 . . . 2 1 . . . . . . . Terminal Hacks 161 | . 4 . 4 . 3 1 18 1 . . . 9 . 2 31 . 1 1 . 17 . 9 7 1 . 7 2 5 . . . . 23 15 Record 21 | . . . 3 . . . . . . . . . . 2 11 . . . . 5 . . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . 1 . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . . . . . 1 . . . . . . . . . . . . 4 . . . . . 2 . 2 . . . . 1 . Prototype ID Bank 14 | . 1 . . . 1 . 2 . . . . 1 . . 3 . . . . 4 . . . . . . . . . . . . 1 1 Open Door 14 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 4 1 . . . 2 . . . . 3 1 Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 8 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 1 Fabricator Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 8 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 Unreport Threat 13 | . . . . . . . 3 . . . . . . . . . . . . . . 1 2 . . . . . . . . . 7 . Locate Traps 8 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 3 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 1 Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . 6 . . . . 4 . . . . 1 . . . . . . . . . 2 . . 3 . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . Build 6 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . Repair Station Hacks 20 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 2 . . . . 8 4 Scan Component 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 2 Repair 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 2 Recycling Unit Hacks 9 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 8 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Scanalyzer 16 | . . . . . 1 . 14 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 8 | . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . 2 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 2 1 . . . . . . . Unauthorized Hacks 90 | . 7 . . . 7 . 18 . . . . 9 . . . . 4 . . . . 7 4 . . 12 3 . . 7 . . 6 6 Terminals 64 | . 7 . . . 4 . 11 . . . . 8 . . . . 4 . . . . 4 3 . . 12 2 . . . . . 3 6 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Assimilate 10 | . . . . . . . 5 . . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . . 1 Botnet 13 | . 1 . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 1 . . 2 1 . . . . . 1 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operators 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 1 Skim 31 | . 6 . . . 3 . 5 . . . . 5 . . . . 2 . . . . 2 . . . 5 1 . . . . . 1 1 Fabricators 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Recompile 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 20 | . . . . . 3 . 5 . . . . . . . . . . . . . . 3 . . . . . . . 6 . . 3 . Reject 7 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Recyclers 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Mask 7 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 94 | . 6 . . . 8 1 21 . . . . 9 . . . . 4 . . . . 8 8 1 . 7 3 4 . 3 . . 7 4 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . 6 . . 16 . . . . 11 . . . . 4 . . . . . . . . . . . . . . Parts Built 9 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . 4 . . . . Authchips 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . 134 . . . . 67 . . . . . . . . . . . . . . 21 . . 58 . . . . Total Part Build Rating 44 | . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . 8 . . 24 . . . . Parts Repaired 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 2 Time 351 | . . . . . . . 124 . . . . . . . . . . . . . . . . . . . 36 36 . . . . 84 71 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . . . 10 . 2 . . . . . . . . . . . . . . 3 . . . . . . . 6 . . 2 . Parts Scanalyzed 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 16 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 16 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 1 . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total Allies 39 | . . . . . . . 5 . . 7 . 1 . . . . . . . . . . 16 5 . 1 . 3 . . . . . 1 Largest Group 9 | . . . . . . . 3 . . 7 7 5 . . . . . . . . . . 9 9 7 6 . 3 . . . . . 1 Highest-Rated Group 747 | . . . . . . . 62 . . 175 175 124 . . . . . . . . . . 488 747 672 450 . 150 . . . . . 45 Highest-Rated Ally 159 | . . . . . . . 32 . . 31 31 31 . . . . . . . . . . 159 159 152 96 . 50 . . . . . 45 Total Orders 18 | . . . . . . . 5 . . . . . . . . . . . . . . . 8 2 . 3 . . . . . . . . STAY 11 | . . . . . . . 3 . . . . . . . . . . . . . . . 4 1 . 3 . . . . . . . . FOLLOW 7 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . Ally Attacks 252 | . . . . . . . 5 . . . 36 15 . . . . . . . . . . 45 67 25 48 . 11 . . . . . . Total Damage 7795 | . . . . . . . 172 . . . 509 192 . . . . . . . . . . 1533 2320 926 1834 . 309 . . . . . . Kills 37 | . . . . . . . 3 . . . 7 1 . . . . . . . . . . 6 9 3 8 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 12 | . 2 . . . . . 1 . . . . . . . . . . . . 4 . . . . . 2 . 2 . . . . 1 . Derelict Logs Recovered 17 | . . 1 . 1 . . . 1 2 2 2 . 1 2 . 2 . 1 . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Turns Passed 24710 | 137 1754 1077 233 120 1720 1192 1459 428 219 417 413 439 334 281 44 407 725 699 564 113 371 763 1313 299 1510 856 773 544 390 395 285 123 885 3428 Spaces Moved 26558 | 69 759 568 308 299 1112 688 3704 636 732 1265 705 1035 646 612 110 662 903 922 518 150 354 968 1417 344 347 1002 903 657 230 538 397 162 661 2175 Core 191 | 11 49 . . . . . . . . . . 1 . . . . . . . . . . . . 103 . . . . . . . 1 26 Treads 1478 | 58 438 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 982 Legs 588 | . 272 316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2146 | . . 250 122 . 1086 688 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11437 | . . . . . . . . . . . . . . . . . 804 922 518 150 354 968 1417 344 244 1002 903 657 230 538 397 162 660 1167 Flight 10718 | . . 2 186 299 26 . 3704 636 732 1265 705 1034 646 612 110 662 99 . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 120 115 40 34 34 115 24 24 24 24 24 20 17 20 20 20 20 65 65 59 59 59 51 51 47 43 31 36 41 41 41 41 41 39 Average Speed 63 | 148 181 161 69 34 115 120 25 24 24 24 24 20 20 20 20 26 62 65 65 62 59 59 56 51 411 51 50 46 104 41 53 53 93 102 Slowest Speed 2150 | 160 500 530 125 40 145 130 84 24 24 24 24 550 24 20 20 88 220 65 65 65 59 59 61 51 1300 98 97 154 148 135 254 135 2150 354 Overloaded Moves 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 1 . . 6 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . Exploration Rate (%) 59 | 4 93 94 70 74 70 69 70 81 80 86 68 34 78 78 77 58 24 80 62 60 60 22 87 68 90 57 24 32 89 15 43 15 12 52 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 13 | . 1 1 1 1 . . 1 2 . 1 . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 1 1 1 . . . 1 1 . . . 1 1 . . . 1 1 . . 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . . . . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 . 1 1 . . Scrap Searched 32 | . . 2 . 2 . . . 3 3 2 3 . 4 4 . 3 . 2 2 . 2 . . . . . . . . . . . . . Spaces Dug 242 | . . . . . 7 6 38 5 . . 4 11 3 5 . 7 9 6 8 . 1 23 5 . . 6 15 8 . 11 4 3 14 43 Terrain Destroyed 430 | . 9 . . . 7 6 38 5 . . 4 11 3 5 . 7 9 6 8 . 1 23 5 . . 163 15 8 . 11 4 3 14 65 Melee 224 | . . . . . 7 6 38 5 . . 4 11 3 5 . 7 9 6 8 . 1 23 5 . . 6 15 8 . 11 4 3 14 25 Projectile 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 AOE 166 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total 32156 | 92 950 657 328 314 1406 869 4132 891 767 1376 919 1209 803 752 126 846 1025 983 718 168 507 1098 1800 446 404 1250 1102 856 331 674 451 182 844 2880 Wait 2836 | . 42 20 . 2 109 34 214 237 28 106 195 106 115 124 19 129 35 30 180 . 144 13 192 73 13 161 81 117 29 51 11 10 104 112 Move 26502 | 68 758 567 307 296 1111 687 3692 635 731 1264 704 1034 645 609 103 661 902 921 517 149 353 967 1415 343 346 1001 902 656 229 537 396 161 660 2175 Hop 10 | . . . . 1 . . 5 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Pick Up 309 | 11 15 12 5 3 34 14 37 1 2 2 . 10 4 . . 6 14 2 . 3 3 14 10 3 3 10 6 5 7 6 4 . 6 57 Fast Attach 225 | 2 2 3 . 4 17 2 13 . . . 2 7 1 . . 6 9 1 2 7 . 9 8 2 6 6 17 23 14 7 3 2 7 43 Attach 136 | 5 3 5 1 . 3 10 10 . . . . 5 4 . . . 7 . 1 1 . 5 5 . 3 4 6 5 2 4 3 1 3 40 Detach 41 | . . . . 2 1 . 1 . . . . 2 . . . 1 2 . 1 . . 2 1 . 1 1 5 1 3 . 1 1 1 14 Swap 229 | 1 10 5 2 . 8 . 19 11 . 1 2 8 3 6 . 3 8 3 . . 2 10 20 3 6 3 14 7 7 3 7 . 11 46 Drop 391 | . 11 1 9 6 31 3 59 . 2 2 2 9 1 1 . 10 22 3 2 8 1 16 16 5 8 16 17 14 18 11 6 . 5 76 Fire 349 | 5 108 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Melee 975 | . 1 5 4 . 92 119 65 7 4 1 14 28 30 11 1 30 26 23 15 . 4 42 88 17 18 47 54 16 22 16 7 7 47 114 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 102 | . . . . . . . 15 . . . . . . . . . . . . . . 20 15 . . . . . . 39 13 . . . Rewire 46 | . . . . . . . 2 . . . . . . . . . . . . . . . 30 . . . . 12 . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Discovered new exit (range 14) 847 | -10/Materials | Discovered new exit (range 9) 918 | -10/Materials | Core integrity fell below 50% 1153 | -10/Materials | Build established: Scavenger-Mutant 1219 | -10/Materials | Discovered new exit (range 9) 1486 | -10/Materials | Build established: Mutant 1526 | -10/Materials | Discovered new exit (range 14) 1625 | -10/Materials | Learned Storage stockpile data 1675 | -10/Materials | Identified exit to Subcaves 1714 | -10/Materials | Learned Storage emergency access door positions 1783 | -10/Materials | Learned location of Mines (-9) 1892 | -10/Materials | Entered Mines 1893 | -10/Mines | Identified exit to Materials 1923 | -10/Mines | Learned location of Storage (-7) 1924 | -10/Mines | Met a Derelict bent on vengeance 2344 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2423 | -10/Mines | Core integrity fell below 20% 2598 | -10/Mines | Lost 3 parts (1p2w) 2718 | -10/Mines | Discovered exit to Subcaves (range 12) 2840 | -10/Mines | Found a hidden stash of uninstalled traps 2966 | -10/Mines | Discovered new exit (range 3) 2969 | -10/Mines | Entered Exiles 2997 | -10/Exiles | Met 8R-AWN 3021 | -10/Exiles | Met EX-HEX 3057 | -10/Exiles | Met EX-BIN 3076 | -10/Exiles | Aligned with FarCom system 3077 | -10/Exiles | Given EX-Vault access code 3106 | -10/Exiles | Opened EX-Vault 3113 | -10/Exiles | Found Cloak of Protection 3135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3148 | -10/Exiles | Met EX-DEC 3152 | -10/Exiles | Learned location of Zion (-7) 3199 | -10/Exiles | Discovered new exit (range 10) 3202 | -10/Exiles | Left Exiles lab with Cloak of Protection 3202 | -10/Exiles | Entered Mines 3207 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3208 | -9/Mines | Found Prototype Device 3208 | -9/Mines | Identified Exp. Sensor Array 3278 | -9/Mines | Learned location of Recycling (-7) 3301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3320 | -9/Mines | Discovered new exit (range 4) 3322 | -9/Mines | Entered Materials 3322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4425 | -8/Materials | Garrison activated, responded to threat 4587 | -8/Materials | Discovered new exit (range 10) 4606 | -8/Materials | Found Powered Armor 4609 | -8/Materials | Found Powered Armor 4611 | -8/Materials | Found Powered Armor 4613 | -8/Materials | Found Powered Armor 4981 | -8/Materials | Garrison activated, responded to threat 5022 | -8/Materials | Identified exit to Garrison 5042 | -8/Materials | Entered Garrison 5408 | -8/Garrison | Triggered checkpoint 5508 | -8/Garrison | Discovered new exit (range 10) 5662 | -8/Garrison | Garrison Relay disabled 5668 | -8/Garrison | Garrison Relay disabled 5676 | -8/Garrison | Garrison Relay disabled 5683 | -8/Garrison | Garrison Relay disabled 5720 | -8/Garrison | Discovered new exit (range 52) 5720 | -8/Garrison | Discovered new exit (range 19) 5720 | -8/Garrison | Discovered new exit (range 46) 5720 | -8/Garrison | Discovered new exit (range 63) 5798 | -8/Garrison | Core integrity fell below 50% 5989 | -8/Garrison | Lost 3 parts (2n1u) 6170 | -8/Garrison | Triggered checkpoint 6234 | -8/Garrison | Entered Factory 6234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6527 | -7/Factory | Build established: Scavenger-Sprinter 6634 | -7/Factory | First assault squad dispatched 6667 | -7/Factory | Repaired Field Propulsion Drive? 6762 | -7/Factory | Discovered new exit (range 12) 6783 | -7/Factory | Identified exit to Storage 6783 | -7/Factory | Identified exit to Lower Caves 6783 | -7/Factory | Identified exit to Factory 7113 | -7/Factory | Build established: Hacker-Sprinter 7225 | -7/Factory | Repaired Broken Exp. Sensor Array? 7311 | -7/Factory | Loaded intel: 6 fabricator locations 7391 | -7/Factory | Loaded intel: 6 repair station locations 7416 | -7/Factory | Learned location of 2 exits from Proximity Caves 7452 | -7/Factory | Learned location of 2 exits from Proximity Caves 7476 | -7/Factory | Learned location of 1 exit from Proximity Caves 7519 | -7/Factory | Build established: Sprinter 7528 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7596 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7693 | -7/Factory | Entered Lower Caves 7699 | -7/Lower Caves | Met a Warlord Commander 7700 | -7/Lower Caves | Learned location of Warlord (-4) 7701 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8035 | -7/Lower Caves | Found DCF Scrap (12 items) 8046 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8046 | -7/Lower Caves | Spotted B-75 Beast 8095 | -7/Lower Caves | Discovered new exit (range 12) 8098 | -7/Lower Caves | Identified exit to Lower Caves 8121 | -7/Lower Caves | Entered another Lower Caves area 8215 | -7/Lower Caves | Encountered a Warlord checkpoint 8312 | -7/Lower Caves | Learned 8 Factory zone layouts 8314 | -7/Lower Caves | Discovered new exit (range 6) 8315 | -7/Lower Caves | Identified exit to Zion 8340 | -7/Lower Caves | Entered Zion 8354 | -7/Zion | Discovered new exit (range 12) 8412 | -7/Zion | Rebuked by Imprinter 8434 | -7/Zion | Learned Factory garrison access intel 8447 | -7/Zion | Gained Derelict followers 8674 | -7/Zion | Identified exit to Proximity Caves 8757 | -7/Zion | Entered Proximity Caves 8757 | -6/Proximity Caves | Accompanied by 7 allies 8765 | -6/Proximity Caves | Learned Factory garrison access intel 8789 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9086 | -6/Proximity Caves | Learned Factory terminal intel 9170 | -6/Proximity Caves | Entered Factory 9170 | -6/Factory | Accompanied by 5 allies 9170 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9171 | -6/Factory | Identified exit to Lower Caves 9173 | -6/Factory | Loaded intel: 26 terminal locations 9174 | -6/Factory | Loaded intel: 4 garrison access locations 9495 | -6/Factory | Learned 2 Lower Caves zone layouts 9561 | -6/Factory | Fabricated Cld. VTOL Module? 9599 | -6/Factory | Learned 8 Factory zone layouts 9609 | -6/Factory | Entered Lower Caves 9613 | -6/Lower Caves | Encountered a Warlord checkpoint 9675 | -6/Lower Caves | Learned Factory stockpile data 9924 | -6/Lower Caves | Discovered new exit (range 10) 9943 | -6/Lower Caves | Entered another Lower Caves area 9962 | -6/Lower Caves | Discovered new exit (range 16) 9982 | -6/Lower Caves | Learned Factory terminal intel 10214 | -6/Lower Caves | Learned Factory trap positions 10219 | -6/Lower Caves | Discovered new exit (range 12) 10224 | -6/Lower Caves | Entered Data Miner 10224 | -6/Data Miner | Discovered new exit (range 6) 10228 | -6/Data Miner | Met Data Miner 10232 | -6/Data Miner | Learned location of Section 7 (-2) 10232 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10236 | -6/Data Miner | Received God Mode back door access code from Data Miner 10268 | -6/Data Miner | Entered Proximity Caves 10269 | -5/Proximity Caves | Identified exit to Factory 10487 | -5/Proximity Caves | Learned Factory terminal intel 10675 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10675 | -5/Proximity Caves | Entered Factory 10675 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10677 | -5/Factory | Loaded intel: 95 trap records 10679 | -5/Factory | Loaded intel: 26 terminal locations 10680 | -5/Factory | Loaded intel: 4 garrison access locations 10742 | -5/Factory | Identified exit to Upper Caves 11153 | -5/Factory | Discovered new exit (range 9) 11321 | -5/Factory | Found Imp. Powered Armor 11400 | -5/Factory | Entered Upper Caves 11460 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11667 | -5/Upper Caves | Build established: Gladiator 11690 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11707 | -5/Upper Caves | Learned Factory terminal intel 11854 | -5/Upper Caves | Encountered a Warlord checkpoint 12045 | -5/Upper Caves | Discovered new exit (range 13) 12099 | -5/Upper Caves | Entered another Upper Caves area 12542 | -5/Upper Caves | Spotted B-75 Beast 12654 | -5/Upper Caves | Discovered new exit (range 4) 12663 | -5/Upper Caves | Entered Zhirov 12663 | -5/Zhirov | Discovered new exit (range 3) 12677 | -5/Zhirov | Met Zhirov 12690 | -5/Zhirov | Learned location of Quarantine (-2) 12690 | -5/Zhirov | Learned location of Testing (-3) 12690 | -5/Zhirov | Learned location of Command (-1) 12696 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12708 | -5/Zhirov | Found Alien Artifact 12708 | -5/Zhirov | Identified Integrated Reactor 12708 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12719 | -5/Zhirov | Found Alien Artifact 12776 | -5/Zhirov | Entered Proximity Caves 12777 | -4/Proximity Caves | Identified exit to Factory 12864 | -4/Proximity Caves | Learned Research emergency access door positions 13147 | -4/Proximity Caves | Entered Factory 13147 | -4/Factory | Evolved 2 slots: Utility x2 13148 | -4/Factory | Loaded intel: 28 terminal locations 13215 | -4/Factory | Spotted B-86 Titan 13406 | -4/Factory | Identified exit to Upper Caves 13406 | -4/Factory | Identified exit to Extension 13455 | -4/Factory | Found Prototype Device 13456 | -4/Factory | Identified Exp. ECM Suite 13464 | -4/Factory | Found Prototype Processor 13464 | -4/Factory | Identified Exp. Signal Interpreter 13886 | -4/Factory | Crushed by falling debris 13910 | -4/Factory | Entered Extension 14313 | -4/Extension | Rescued a captive Derelict 14439 | -4/Extension | Rescued a captive Derelict 14445 | -4/Extension | Rescued a captive Derelict 14446 | -4/Extension | Rescued a captive Derelict 14481 | -4/Extension | Lost 3 allies 14607 | -4/Extension | Spotted B-86 Titan 14613 | -4/Extension | Spotted B-86 Titan 14632 | -4/Extension | Allies destroyed B-86 Titan 14653 | -4/Extension | Destroyed B-86 Titan 14661 | -4/Extension | Lost 3 allies 14676 | -4/Extension | Lost 3 parts (1p2u) 14967 | -4/Extension | Rescued A7 14968 | -4/Extension | Build established: Scavenger-Gladiator 15046 | -4/Extension | Rescued a captive Derelict 15047 | -4/Extension | Rescued a captive Derelict 15167 | -4/Extension | Discovered new exit (range 10) 15168 | -4/Extension | Discovered new exit (range 6) 15223 | -4/Extension | Entered Cetus 15223 | -4/Cetus | Accompanied by 8 allies (A7) 15228 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15234 | -4/Cetus | Spotted Cetus Guard 15234 | -4/Cetus | Spotted Cetus Guard 15236 | -4/Cetus | Spotted Cetus Guard 15239 | -4/Cetus | Spotted Cetus Guard 15246 | -4/Cetus | Allies destroyed Cetus Guard 15255 | -4/Cetus | Destroyed Cetus Guard 15260 | -4/Cetus | Destroyed Cetus Guard 15273 | -4/Cetus | Destroyed Cetus Guard 15305 | -4/Cetus | Lost 4 allies 15306 | -4/Cetus | Started Cetus Manufacturing Module 15311 | -4/Cetus | Escorted A7 to Cetus Mainframe 15331 | -4/Cetus | Manufactured an Enhanced Grunt 15356 | -4/Cetus | Manufactured an Enhanced Grunt 15374 | -4/Cetus | Discovered new exit (range 15) 15381 | -4/Cetus | Manufactured an Enhanced Grunt 15406 | -4/Cetus | Manufactured an Enhanced Grunt 15431 | -4/Cetus | Manufactured an Enhanced Grunt 15444 | -4/Cetus | Spotted Cetus Guard 15444 | -4/Cetus | Spotted Cetus Guard 15450 | -4/Cetus | Spotted Cetus Guard 15450 | -4/Cetus | Spotted Cetus Guard 15460 | -4/Cetus | Allies destroyed Cetus Guard 15469 | -4/Cetus | Allies destroyed Cetus Guard 15475 | -4/Cetus | Allies destroyed Cetus Guard 15477 | -4/Cetus | Allies destroyed Cetus Guard 15477 | -4/Cetus | Discovered new exit (range 15) 15480 | -4/Cetus | Met Revision 17 15522 | -4/Cetus | Entered Archives 15522 | -4/Archives | Accompanied by 7 allies (A7) 15527 | -4/Archives | Received a hacking code to weaken MAIN.C 15574 | -4/Archives | Discovered new exit (range 16) 15626 | -4/Archives | Discovered new exit (range 14) 15663 | -4/Archives | Discovered new exit (range 15) 17032 | -4/Archives | Entered Hub_04(d) 17032 | -4/Hub_04(d) | Accompanied by 5 allies 17062 | -4/Hub_04(d) | Identified exit to Research 17376 | -4/Hub_04(d) | Learned Research recycling unit intel 17532 | -4/Hub_04(d) | First assault squad dispatched 17570 | -4/Hub_04(d) | Found Prototype Hackware 17592 | -4/Hub_04(d) | Build established: Hacker-Gladiator 17595 | -4/Hub_04(d) | Network Hub disabled 17709 | -4/Hub_04(d) | Network Hub disabled 17709 | -4/Hub_04(d) | Spotted Lightning 17711 | -4/Hub_04(d) | Spotted Lightning 17720 | -4/Hub_04(d) | System corruption reached 10% 17749 | -4/Hub_04(d) | Core integrity fell below 50% 17789 | -4/Hub_04(d) | Network Hub disabled 17888 | -4/Hub_04(d) | Spotted Lightning 17888 | -4/Hub_04(d) | Spotted Lightning 17888 | -4/Hub_04(d) | Spotted Lightning 17888 | -4/Hub_04(d) | Entered Research 17888 | -3/Research | Evolved 2 slots: Propulsion x2 17890 | -3/Research | Loaded intel: 4 recycling unit locations 17956 | -3/Research | Identified exit to Armory 17956 | -3/Research | Identified exit to Testing 18088 | -3/Research | Revision forces began assault on 0b10 18198 | -3/Research | Met up with Revision 17++ 18373 | -3/Research | Fabricated Greatsword? 18418 | -3/Research | Identified Exp. Hacking Suite 18440 | -3/Research | Repaired Centrium Medium Armor Plating 18588 | -3/Research | Research terminal network offline 18661 | -3/Research | Entered Armory 18809 | -3/Armory | Repaired Centrium Medium Armor Plating? 19003 | -3/Armory | Build established: Hacker-Ninja 19079 | -3/Armory | Lost 3 allies 19139 | -3/Armory | Lost 4 parts (2p2u) 19157 | -3/Armory | Spotted B-86 Titan 19203 | -3/Armory | Identified Transdimensional Reconstructor 19203 | -3/Armory | Warped through subspace to slip node 19203 | -3/Armory | Discovered new exit (range 1) 19205 | -3/Armory | Entered Lab 19207 | -3/Lab | Discovered new exit (range 9) 19225 | -3/Lab | Unable to decrypt terminal 19225 | -3/Lab | Opened the door to a hidden lab 19226 | -3/Lab | Gained access to the hidden lab's interior 19228 | -3/Lab | Detected by scanners 19237 | -3/Lab | Confronted by A5 19245 | -3/Lab | Destroyed A5 19261 | -3/Lab | Found Prototype Protection 19261 | -3/Lab | Identified Med. Regenerative Plating 19278 | -3/Lab | Found Exp. Hacking Suite 19281 | -3/Lab | Found Prototype Hackware 19303 | -3/Lab | Found Alien Artifact 19303 | -3/Lab | Identified Integrated Dissipator 19303 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19313 | -3/Lab | Found Transdimensional Reconstructor 19324 | -3/Lab | Found Prototype Protection 19324 | -3/Lab | Identified Exp. Powered Armor 19334 | -3/Lab | Found Prototype Energy Cannon 19334 | -3/Lab | Identified Potential Cannon 19337 | -3/Lab | Found Prototype Energy Gun 19337 | -3/Lab | Identified Tachyon Dispersion Ray 19352 | -3/Lab | Found Prototype Hackware 19391 | -3/Lab | Found Alien Artifact 19411 | -3/Lab | Build established: Hacker-Mutant 19438 | -3/Lab | Unable to decrypt terminal 19438 | -3/Lab | Disabled Active System Cloaker 19465 | -3/Lab | MAIN.C forces arrive to investigate 19562 | -3/Lab | Found Prototype Special Weapon 19562 | -3/Lab | Identified Gui. Remote Datajack 19595 | -3/Lab | Entered Research 19595 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19596 | -2/Research | Identified exit to Quarantine 19606 | -2/Research | Found Prototype Protection 19606 | -2/Research | Identified Centrium Heavy Armor Plating 19638 | -2/Research | Identified Deep Network Scanner 19644 | -2/Research | Identified Exp. System Shield 19645 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 19663 | -2/Research | Fabricated Imp. Utility Shielding (x2) 19717 | -2/Research | Discovered new exit (range 24) 19936 | -2/Research | Build established: Hacker-Ninja 19990 | -2/Research | Entered Quarantine 19991 | -2/Quarantine | Maximum security lockdown engaged 20034 | -2/Quarantine | Cryocooling Duct disabled 20046 | -2/Quarantine | Discovered new exit (range 9) 20047 | -2/Quarantine | Found Alien Artifact 20049 | -2/Quarantine | Ambient heat levels rising (+20) 20049 | -2/Quarantine | Identified Phase Armor 20109 | -2/Quarantine | Warped through subspace 20113 | -2/Quarantine | Found Transdimensional Reconstructor 20113 | -2/Quarantine | Warped through subspace 20136 | -2/Quarantine | Found Transdimensional Reconstructor 20137 | -2/Quarantine | Found Transdimensional Reconstructor 20142 | -2/Quarantine | Found Alien Artifact 20172 | -2/Quarantine | Intercept squad dispatched 20175 | -2/Quarantine | Spotted Tracker 20176 | -2/Quarantine | Spotted Tracker 20182 | -2/Quarantine | Spotted Combat Programmer 20182 | -2/Quarantine | Warped through subspace 20211 | -2/Quarantine | Spotted Fortress 20272 | -2/Quarantine | Discovered new exit (range 6) 20275 | -2/Quarantine | Entered Section 7 20276 | -2/Section 7 | Maximum security lockdown engaged 20349 | -2/Section 7 | Found Integrated Reactor 20349 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20382 | -2/Section 7 | Discovered new exit (range 9) 20398 | -2/Section 7 | Entered Access 20398 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20415 | -1/Access | Repaired Imp. Utility Shielding 20440 | -1/Access | Repaired Lgt. Quantum Reactor 20466 | -1/Access | Repaired Cmb. Linear Gravjet 20491 | -1/Access | Repaired Cmb. Linear Gravjet 20515 | -1/Access | Identified exit to Command 20942 | -1/Access | Build established: Wizard-Assassin 21153 | -1/Access | Intercept squad dispatched 21158 | -1/Access | Spotted Tracker 21159 | -1/Access | Warped through subspace 21181 | -1/Access | Destroyed Tracker 21283 | -1/Access | Entered Command 21383 | -1/Command | Build established: Hacker-Gladiator 21533 | -1/Command | Found Adv. Force Booster 21618 | -1/Command | Repaired Enh. Force Lance 21657 | -1/Command | Repaired Quantum Reactor? 21729 | -1/Command | Identified exit to Surface 21953 | -1/Command | Found Prototype Device 21956 | -1/Command | Identified Active Sensor Suite 21965 | -1/Command | Identified Core Regenerator 21965 | -1/Command | Used Core Regenerator, restored core integrity (+263) 22099 | -1/Command | P-80 Master assimilated allied Director 10a 22206 | -1/Command | Build established: Generator-Gladiator 23149 | -1/Command | Build established: Generator-Mutant 23452 | -1/Command | Spotted M Guard 23452 | -1/Command | Spotted M Guard 23481 | -1/Command | Spotted Combat Programmer 23505 | -1/Command | Spotted Combat Programmer 23519 | -1/Command | System corruption reached 10% 23525 | -1/Command | Destroyed Combat Programmer 23575 | -1/Command | Core integrity fell below 50% 23589 | -1/Command | Destroyed M Guard 23617 | -1/Command | Destroyed Combat Programmer 23617 | -1/Command | All MAIN.C guards destroyed 23621 | -1/Command | Lost 14 parts (3p4n6u1w) 23621 | -1/Command | System corruption reached 30% 23934 | -1/Command | Build established: Scavenger-Mutant 24117 | -1/Command | Hacked MAIN.C using A7's code 24124 | -1/Command | Met MAIN.C 24130 | -1/Command | 0b10 Conduit disabled 24362 | -1/Command | Destroyed MAIN.C Shell 24365 | -1/Command | MAIN.C activated Command garrisons 24365 | -1/Command | Surrendered to MAIN.C 24365 | -1/Command | Loaded intel: 60 machine locations 24365 | -1/Command | Loaded intel: 124 trap records 24365 | -1/Command | Discovered exit to Surface (range 49) 24365 | -1/Command | Discovered exit to Surface (range 95) 24377 | -1/Command | Found Centrium Heavy Armor Plating 24390 | -1/Command | Found Prototype Reactor 24390 | -1/Command | Identified Singularity Reactor 24524 | -1/Command | Found Prototype Reactor 24527 | -1/Command | Found Prototype Reactor 24532 | -1/Command | Found Prototype Energy Cannon 24533 | -1/Command | Identified Null Cannon 24616 | -1/Command | MAIN.C activated Command garrisons 24651 | -1/Command | Unknown forces attacked Command 24651 | -1/Command | Spotted EQ-001 24651 | -1/Command | Spotted EQ-004 24651 | -1/Command | Spotted EQ-000 24651 | -1/Command | Spotted EQ-003 24651 | -1/Command | Spotted EQ-006 24651 | -1/Command | Spotted EQ-005 24652 | -1/Command | Spotted EQ-002 24678 | -1/Command | Core integrity fell below 20% 24687 | -1/Command | Destroyed EQ-002 24698 | -1/Command | Spotted EQ-015 24700 | -1/Command | Spotted EQ-009 24705 | -1/Command | Spotted EQ-011 24711 | -1/Command | Destroyed by EQ-009 with Advanced Micro-nuke Launcher Last Messages --------------- 24695_ Imp. Shock Absorption System destroyed. 24695_ Dropped Enh. Nova Cannon. 24695_ Dropped Singularity Reactor. 24696_ Dropped Rnf. Quantum Reactor. 24696_ Dropped EM Disruption Field. 24697_ Dropped Graphene Brace. 24697_ Dropped Adv. Force Field. 24698_ Ended siege mode. 24698_ Knocked back. 24699_ System corrupted: Matter fused (-6). 24699_ Acquired 21 matter. 24703_ Penetrated by Slug. 24705_ Knocked back. 24706_ Adv. Targeting Computer destroyed. 24706_ Penetrated by Slug. 24706_ EQ-015 destroyed. 24708_ The unstable cave ceiling collapses. 24708_ Biometal Medium Treads destroyed. 24710_ The unstable cave ceiling collapses. 24711_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" ## #????# #?# #?#] ] ==#??? | | """ ## #????# #?# #?# ]!]/ #??? | | """ ## ###########+###### #?#!!!]!==#??? | | "" + # ^ #?#!!!|*==#??? | | # # #?#########??? | | ####+## ^ ^ #????????????? | | ^ "" "" #????????????? | | ############ ""R"" #????????????? | | ???????????# ####### """" #???########## | | ???????????# #?????# #???#????????? | | ######?????# #?????# #???#?######## | | #?????# #?????# #???#?#""""""" | | #### #?????# #######+##### ???#?#"" | | ???# #?????# ## # # #??#?#""""" | | #### #?????# ## # #??#?#"""" "" | | =# #?????# ## """ == #??#?#" " | | # ####### ## ""T"" == ! #??#?#"" " | | + + " !] #??#?#"" | | / ########## ## =% ##?#?# " | | / #????????# ## % !] #?#?# " | | #????????# ##### #%[ ###?# " | | ############# #??# ! # ! ##?#" " | | ???# # #### ###?#"" | | #### # # #?# | | + "" # ######## #?# % | | #### """" # ####### @ =#### =% *% | | ???# """" # ## # % Q ]%= % | | ???# "" # ## < ## % ! %%% | | ???# #w## ## % " | | ???# # #### ## #### % " | | ???# # #### ## ##?# " "" | | ???#####/#### ## ##?# "" | | ??????# ## % #[ ###?######## | | ####### ## * # % ##?#????????? | | ## ## !# #??########## | | ## ## """ ### ## #???????????? | | ?# #### ""T"" ## ] ##???????????? | | ##+#### "" "" ## % #????????????? | | # ## = ## #????????????? | | # ## # ####????????????? | | # * #######;"### ##??????????????? | | # ##### % # #??????????????? | | + # #??????????????? | | "" # # #??????????????? | | """" # ##### ##+#####???????????? | | """" # #####+#####?###### #???????????? | | "" # + #??????# #???????????? | | ####### ###### #??????#"" #???????????? | | ## # !# "" #??????#"" #???????????? | | ## # # """" #??????#"" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 120 Energy Generation 115 Energy Capacity 2550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Power Amplification 40 Armor Coverage 1650 Resistance: TH 25 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Force Boost 40 Offensive Hacking 71 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Greatsword | -7/Factory | Hacked EM Disruption Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Greatsword | x2 | -3/Research Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Imp. Utility Shielding | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Phase Armor Core Regenerator Achievements -------------- Melee Specialist Poison In The Code Challenges ------------ None Game ------ Seed FlyingGunDriver Manual? 0 Play Time 06:52:36 Cumulative 393.9 hours Start 2024.10.19 @ 23:15:03 End 2024.10.20 @ 22:38:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 268 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec005cf9-47e4-4b54-8164-56cc23e98173