Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.07 @ 16:41:18 Player: L1l7 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (565) 565 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (1481) 1481 TOTAL SCORE: 8861 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 762 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -319 Cogmind --------- Core Integrity 0/1300 Matter 40/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Reaction Control System Dispersion Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Matter Drive > --- PROPULSION ------- Improved VTOL Module Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Reaction Control System Spacefold Activator > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Reaction Control System Reaction Control System Dispersion Rifle [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Artifact Spacefold Activator Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . 2 . 2 . 2 2 2 2 2 . . Power 3 | . . . . . . 1 . 1 . 1 . . Propulsion 5 | . . 1 . 1 . . 1 1 1 . . . Utility 5 | . . 1 . 1 . 1 1 . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 102 | 7 1 5 6 . 32 10 7 15 3 4 5 7 Power 19 | 1 . 1 1 . 5 2 . 4 . 1 1 3 Engine 8 | 1 . . 1 . 3 1 . . . . 1 1 Core 8 | . . 1 . . 2 1 . 4 . . . . Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 32 | 2 . 1 2 . 11 . 5 7 2 1 1 . Treads . | . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 8 | . . . . . 8 . . . . . . . Flight 21 | . . . 2 . 3 . 5 7 2 1 1 . Utility 24 | 2 . 1 . . 5 6 1 2 1 2 2 2 Device 16 | 1 . . . . 5 1 1 2 1 2 2 1 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . 1 . . . 3 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . 2 . . . . . . Artifact 1 | . . . . . . . . . . . . 1 Weapon 27 | 2 1 2 3 . 11 2 1 2 . . 1 2 Energy Gun 10 | 1 . 1 2 . 4 1 1 . . . . . Energy Cannon 4 | . 1 . . . . 1 . . . . . 2 Ballistic Gun 3 | 1 . . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 3 . . 1 . . . . Special Weapon 2 | . . 1 . . . . . . . . 1 . Impact Weapon 4 | . . . . . 3 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 7 . . 2 . 1 . 2 Parts Lost 39 | . . 7 2 . 4 4 . 1 3 2 6 10 Power 6 | . . 1 . . 1 1 . 1 . . 1 1 Propulsion 16 | . . 3 . . 2 1 . . 1 2 3 4 Utility 10 | . . 1 . . . 1 . . 2 . 2 4 Weapon 7 | . . 2 2 . 1 1 . . . . . 1 Highest Loss Streak 7 | . . 7 2 . 2 3 . 1 3 2 5 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 100 93 42 45 74 98 71 76 81 53 49 41 Engine 6 | . 14 3 4 9 5 8 13 5 5 3 2 3 Core 3 | . . 6 . . 2 5 . 6 9 4 1 . Leg 6 | . 28 27 . . . . . . . . . . Hover 6 | . . . . . 4 29 1 . . . . . Flight 13 | . . . 8 18 22 . 28 31 36 26 24 17 Device 10 | . 14 10 . . 11 7 7 13 14 7 11 12 Storage 6 | . 14 11 11 9 9 7 . . . . . . Processor 7 | . . 11 11 9 9 10 6 5 4 . . . Protection 2 | . . . . . . 10 6 5 5 4 . . Energy Gun 5 | . 14 9 6 . 4 7 5 2 . . . . Energy Cannon 3 | . 9 10 . . . 6 . . . . . . Impact Weapon 1 | . . . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 12 14 17 8 8 25 31 18 32 33 33 37 30 Greatest Support 44 | 20 20 30 8 8 32 32 24 33 37 36 44 33 Greatest Overweight (x) 5 | . . 5 2 . 4 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 3 5 8 8 8 8 8 7 5 5 5 5 5 Average Carried 5 | 1 3 6 7 7 7 7 4 4 4 4 2 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 5 8 8 8 7 7 5 4 4 2 5 3 Class Distribution -------------------- 46% | Mutant 22% | Sprinter 13% | Scavenger-Sprinter 10% | Scavenger-Mutant 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Generator-Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -3/Section 7 Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Matter Collected 1113 | 292 . 105 52 . 268 67 . 184 1 24 89 31 Remotely . | . . . . . . . . . . . . . Salvage Created 884 | 188 28 319 55 . 240 54 . . . . . . Parts 64 | 15 3 22 7 . 11 6 . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 16 | . . 8 4 . 4 . . . . . . . Guns 6 | . . 2 4 . . . . . . . . . Cannons 6 | . . 6 . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . Classes Destroyed 11 | 3 1 4 . . 3 . . . . . . . Worker 1 | 1 . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . Swarmer 9 | . . 3 4 . 2 . . . . . . . Grunt 5 | . . 2 . . 3 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . Best Kill Streak 6 | 4 1 5 3 . 6 1 . . . . . . Combat Bots Only 5 | . . 5 3 . 4 . . . . . . . Max Kills in Single Turn 3 | 1 1 2 1 . 3 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Damage Taken 5391 | . . 758 258 62 733 560 . 80 117 363 507 1953 Core 1931 | . . 138 113 32 252 48 . 20 . 69 150 1109 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . 57 . . 6 36 5 . Core Remaining (%) 84 | 100 100 . 37 . 48 93 100 98 100 . . . Volleys Fired 78 | 22 5 20 14 . 7 3 . . . . 3 4 Largest 2 | 2 2 2 2 . 1 2 . . . . 1 1 Hottest 143 | 70 110 116 121 . 61 143 . . . . 10 94 Shots Fired 130 | 44 10 37 19 . 7 6 . . . . 3 4 Gun 92 | 44 7 17 19 . 2 3 . . . . . . Cannon 28 | . 3 19 . . . 3 . . . . . 3 Launcher 5 | . . . . . 5 . . . . . . . Special 5 | . . 1 . . . . . . . . 3 1 Kinetic 26 | 22 2 . 2 . . . . . . . . . Thermal 92 | 22 8 37 17 . 2 6 . . . . . . Explosive 5 | . . . . . 5 . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 17 | 6 2 8 3 . 6 12 . . . . 15 17 Robot Miss Streak 6 | 3 3 6 3 . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 77 | 24 3 22 8 . 9 6 . . . . 3 2 Core Hits 48 | 13 1 13 4 . 14 3 . . . . . . Critical Kills 1 | 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | 2 . . 1 . 1 . . . . . . . Burn 3 | 1 . . 1 . 1 . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . Melee Attacks 10 | . . . . . 10 . . . . . . . Impact 10 | . . . . . 10 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2072 | 253 37 395 132 . 1068 170 . . . . . 17 Guns 638 | 253 35 148 132 . 20 50 . . . . . . Cannons 335 | . . 245 . . . 73 . . . . . 17 Explosions 860 | . . . . . 860 . . . . . . . Melee 169 | . . . . . 169 . . . . . . . Ramming 70 | . 2 2 . . 19 47 . . . . . . Kinetic 146 | 128 10 . 8 . . . . . . . . . Thermal 810 | 125 25 393 124 . 20 123 . . . . . . Explosive 860 | . . . . . 860 . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . 17 Impact 169 | . . . . . 169 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . . 1 1 3 Average Corruption 1 | . . . . . . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . . . . . . 4 . . . 2 1 2 Message Errors 3 | . . . . . . 1 . . . 1 . 1 Matter Fused 1 | . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 106 | . . . . . 106 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 15 | . . . . . 15 . . . . . . . Melee 91 | . . . . . 91 . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . 9 22 . . . . . . Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . 3 4 . . . . . . Targets Rammed 9 | . 1 1 . . 3 4 . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 465 | 70 96 465 180 9 42 85 . . 29 176 . 175 Average Temperature 92 | 27 35 183 121 9 10 42 . . 10 90 . 54 Received Heat Transfer 774 | . . 258 . 54 270 36 . . 9 . 48 99 Effects 8 | . . 8 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 5 | . . 5 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | 1 . 2 . . . . . . . . . . Heat Transferred 2185 | 444 74 925 370 . 111 261 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Peak Influence 911 | 35 64 168 119 76 911 426 62 94 222 292 344 533 Initial 414 | . 22 26 49 46 31 414 57 30 45 100 164 193 Average 149 | 17 44 57 97 55 173 323 58 41 150 172 208 282 Maximum Alert Level 3 | . . . . . 3 2 . . 1 1 1 2 Low Security (%) 68 | 100 100 100 100 100 69 9 100 100 85 50 45 19 Level 1 20 | . . . . . 10 55 . . 14 49 54 66 Level 2 9 | . . . . . 13 34 . . . . . 14 Level 3 1 | . . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 3 . 1 4 3 . 2 1 2 2 6 Investigation 10 | . 1 2 . 1 2 1 . . 1 1 . 1 Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 10 | . . 1 . . 1 2 . 1 . 1 2 2 Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Distress Signals 6 | . . 1 . . 2 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 3 21 4 3 40 7 . 5 5 13 19 30 Peak Tracking Total 18 | . 2 8 4 3 13 4 . 6 3 6 11 18 Tactical Retreats 23 | . . 3 . . 3 1 . 2 1 3 4 6 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Traps Triggered 7 | . . . . . 2 2 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Machines Disabled 4 | . . . . . 2 . . . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Machines Accessed 49 | . 2 7 . 1 8 9 4 2 3 4 2 7 Terminals 33 | . 2 7 . 1 6 2 2 1 1 2 2 7 Fabricators 5 | . . . . . . 3 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 3 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 1 . 1 . . Total Hacks 127 | . 7 21 . 3 25 22 10 3 4 12 7 13 Successful 61 | . 3 10 . 2 15 11 2 1 3 5 3 6 Failed 65 | . 4 11 . 1 10 11 8 2 1 7 4 6 Catastrophic 13 | . . 2 . . 3 1 2 2 1 2 . . Database Lockouts 1 | . . . . . . . . . . . . 1 Manual . | . . . . . . . . . . . . . Terminals 90 | . 7 21 . 3 22 4 6 2 2 3 7 13 Fabricators 8 | . . . . . . 6 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 21 | . . . . . 3 10 1 . . 7 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 3 1 . 2 . . Terminal Hacks 46 | . 3 10 . 2 13 3 2 1 1 2 3 6 Record 12 | . . 1 . 1 1 . . 1 . 1 3 4 Part Schematic 2 | . . . . . 2 . . . . . . . Prototype ID Bank 4 | . 1 . . . 2 . 1 . . . . . Open Door 3 | . . . . . . . . . . 1 . 2 Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 4 | . . 2 . 1 1 . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . . . Network Status 3 | . . . . . . 1 . . 2 . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . 2 6 . . . 3 . . Recycle Component 1 | . . . . . . . . . . 1 . . Process 2 | . . . . . . 1 . . . 1 . . Report Inventory 6 | . . . . . 2 3 . . . 1 . . Retrieve Matter 2 | . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 2 5 . 1 6 6 2 2 1 3 2 4 Full Trace Events 9 | . . 2 . 1 2 1 . . 1 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . Recycled Matter 24 | . . . . . . 7 . . . 17 . . Retrieved Matter 7 | . . . . . . 7 . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Total Allies 15 | . . . . . 14 1 . . . . . . Largest Group 12 | . . . . . 12 2 . . . . . . Highest-Rated Group 289 | . . . . . 289 110 . . . . . . Highest-Rated Ally 100 | . . . . . 100 95 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 104 | . . . . . 100 4 . . . . . . Total Damage 2220 | . . . . . 2176 44 . . . . . . Kills 26 | . . . . . 26 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Turns Passed 4377 | 395 225 740 101 53 941 698 146 273 148 203 154 300 Spaces Moved 6267 | 268 163 443 110 107 652 927 497 814 572 519 474 721 Core 79 | 7 . 11 21 . 3 . . . . . . 37 Treads . | . . . . . . . . . . . . . Legs 856 | 261 163 432 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1165 | . . . . . 204 927 34 . . . . . Flight 4162 | . . . 89 107 445 . 463 814 572 519 474 679 Fastest Speed 20 | 50 120 100 37 37 28 38 25 23 20 21 24 29 Average Speed 42 | 118 120 123 49 37 36 38 26 23 20 24 26 30 Slowest Speed 300 | 120 120 300 150 37 250 102 42 27 24 27 29 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 59 | . . . . 2 5 . . 1 9 11 14 17 Cave-ins Triggered . | . . . . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 30 | 11 24 42 33 8 83 29 11 18 15 14 59 43 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 5 | . . 1 . . 4 . . . . . . . Terrain Destroyed 61 | . . 1 . . 60 . . . . . . . Melee 4 | . . . . . 4 . . . . . . . Projectile 1 | . . 1 . . . . . . . . . . AOE 56 | . . . . . 56 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Res Qua Sec Total 7807 | 307 183 600 137 118 1341 1265 514 893 597 583 488 781 Wait 1169 | . 9 119 2 10 556 292 . 45 7 67 12 50 Move 6140 | 267 162 442 109 102 642 926 496 811 554 496 448 685 Hop 53 | . . . . 2 4 . . 1 8 11 11 16 Pick Up 118 | 10 4 9 5 2 34 14 6 12 4 3 7 8 Fast Attach . | . . . . . . . . . . . . . Attach 92 | 7 1 3 6 . 28 9 7 12 3 4 5 7 Detach 15 | . . . 1 . 7 1 . 3 . . 1 2 Swap 10 | . . 2 . . 4 1 . 3 . . . . Drop 69 | 1 1 4 . 2 26 11 5 6 3 2 1 7 Fire 78 | 22 5 20 14 . 7 3 . . . . 3 4 Melee 10 | . . . . . 10 . . . . . . . Ram 7 | . . . . . 3 4 . . . . . . Kick 2 | . 1 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 38 | . . . . . 18 . . . 18 . . 2 Rewire 6 | . . . . . 2 4 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 396 | -11/Scrapyard | Entered Materials 397 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 3) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Build established: Scavenger-Mutant 1179 | -9/Materials | Discovered new exit (range 6) 1361 | -9/Materials | Entered Mines 1387 | -9/Mines | Lost 7 parts (1p3n1u2w) 1393 | -9/Mines | Core integrity fell below 50% 1458 | -9/Mines | Discovered new exit (range 10) 1462 | -9/Mines | Entered Materials 1462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -8/Materials | Discovered new exit (range 15) 1515 | -8/Materials | Entered Storage 1521 | -8/Storage | Identified exit to Recycling 1911 | -8/Storage | Build established: Scavenger-Sprinter 2119 | -8/Storage | Met 01-MTF 2239 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2289 | -8/Storage | Found Prototype Launcher 2291 | -8/Storage | Identified Gui. Missile Launcher 2315 | -8/Storage | First assault squad dispatched 2327 | -8/Storage | Found Corrupted Gui. Missile Launcher 2330 | -8/Storage | Found Corrupted Gui. Missile Launcher 2331 | -8/Storage | Found Corrupted Gui. Missile Launcher 2432 | -8/Storage | Discovered new exit (range 18) 2450 | -8/Storage | Core integrity fell below 50% 2456 | -8/Storage | Entered Factory 2456 | -7/Factory | Accompanied by 2 allies (01-MTF) 2456 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2461 | -7/Factory | 01-MTF left 2483 | -7/Factory | Identified exit to DSF 2618 | -7/Factory | Fabricated T-07 Excavator (x1) 2669 | -7/Factory | Build established: Mutant 3120 | -7/Factory | Discovered new exit (range 16) 3153 | -7/Factory | Identified exit to Factory 3154 | -7/Factory | Entered another Factory area 3154 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3160 | -6/Factory | Discovered new exit (range 8) 3184 | -6/Factory | Lost 3 parts (1n1u1w) 3185 | -6/Factory | Identified exit to Lower Caves 3232 | -6/Factory | Identified exit to Factory 3287 | -6/Factory | Discovered exit to Lower Caves (range 13) 3300 | -6/Factory | Entered another Factory area 3300 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3466 | -5/Factory | Found Prototype Launcher 3467 | -5/Factory | Identified Mni. Smartbomb Launcher 3488 | -5/Factory | Build established: Sprinter 3569 | -5/Factory | Discovered new exit (range 7) 3573 | -5/Factory | Identified exit to Factory 3573 | -5/Factory | Entered another Factory area 3573 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -4/Factory | Identified exit to Research 3721 | -4/Factory | Entered Research 3721 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3747 | -3/Research | Lost 3 parts (1n2u) 3923 | -3/Research | Discovered new exit (range 9) 3924 | -3/Research | Entered Quarantine 4032 | -3/Quarantine | Lost 5 parts (1p2n2u) 4054 | -3/Quarantine | Spotted Fortress 4076 | -3/Quarantine | Discovered new exit (range 6) 4078 | -3/Quarantine | Entered Section 7 4230 | -3/Section 7 | Spotted B-86 Titan 4234 | -3/Section 7 | Central database locked down 4302 | -3/Section 7 | Scanned by Researcher 4305 | -3/Section 7 | Found Alien Artifact 4306 | -3/Section 7 | Identified Spacefold Activator 4312 | -3/Section 7 | Spotted Alpha 7 4312 | -3/Section 7 | Spotted Alpha 7 4319 | -3/Section 7 | Spotted B-99 Colossus 4328 | -3/Section 7 | Intercept squad dispatched 4347 | -3/Section 7 | Lost 4 parts (1n3u) 4352 | -3/Section 7 | Found Alien Reactor 4353 | -3/Section 7 | Identified Matter Drive 4353 | -3/Section 7 | Spotted Tracker 4354 | -3/Section 7 | Spotted Tracker 4360 | -3/Section 7 | Core integrity fell below 50% 4372 | -3/Section 7 | Core integrity fell below 20% 4375 | -3/Section 7 | Spotted Striker 4375 | -3/Section 7 | Spotted Striker 4376 | -3/Section 7 | Spotted Executioner 4377 | -3/Section 7 | Spotted Executioner 4378 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- Dropped Mic. Antimatter Reactor. Acquired Alien Reactor. Identified Matter Drive. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Imp. VTOL Module destroyed. Impulse Thruster temporarily disabled. Dropped Matter Drive. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Com. HERF Cannon destroyed. Reaction Control System destroyed. Impulse Thruster Array temporarily disabled. Angular Momentum Engine destroyed. Spacefolded through Suspension Chamber. Impulse Thruster Array destroyed. Impulse Thruster destroyed. Striker springs to life. Acquired 6 matter. Penetrated by Slug. L2 Monitoring Station destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #####???##??????????????????????????????????? | | " ""#"""""""????????????????????????????????? | | " " #"" " " "??????????????????????????????? | | ""# ?????????????????????????????? | | #### ????????????????????????????? | | ????????????????????????????? | | "" ???? ????????????????????? | | " ????? ????????????????????? | | "" "??"""" """?????????????????? | | "?? " ""????????????????? | | """" """""?????????????? | | """""""??????????? | | " " """"????????? | | " """""???????? | | """???????? | | "#??????? | | ""#??????? | | """""""""" c "#??????? | | ????????" s ##?????? | | ????" " " K#?????? | | K#?????? | | s #??????? | | "" ""#??????? | | ""#??????? | | """" " % ""#??????? | | """"""""" ""??" @ ""#??????? | | ????????" "???"" ""#??????? | | "?????????" "???" ""#??????? | | ????????? ???" ""#??????? | | ???????????""" ? ""???????? | | ?????????????" ""???????? | | ?????????????" ""???????? | | ????????????? ""???????? | | ???????????? ""???????? | | ???????????? E ???????? | | ???????????? """"" E ???????? | | ?????????????? ????" ??????? | | ????????????????????" ????????? | | ????????????????????" ??????????? | | ????????????????????? ?????????????? | | ??????????????????????? ???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 47 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 72 Core Analysis 9 Item Schematics ----------------- Gravmag System | -8/Storage | Hacked Assault Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Spacefold Activator Matter Drive Achievements -------------- Alien Tech Can't Catch Me Dangerous Findings My Command Is Your Wish Nope Signature Confirmed Challenges ------------ None Game ------ Seed GhostSpacefoldMatter Manual? 0 Play Time 02:07:04 Cumulative 20.8 hours Start 2022.12.07 @ 13:42:18 End 2022.12.07 @ 16:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a50784bd-ba35-406b-ace5-47be8447e567