Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 11:32:10 Player: Compilatron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (116) 580 Value Destroyed (3908) 3908 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 9200 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 68 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Targeting Computer Shock Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Terrain Scan Processor Seismic Detector Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Scythe > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heat Sink Advanced Signal Interpreter Improved Targeting Computer Shock Rifle Advanced Plasma Cannon Flak Cannon Powered Hammer [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Scythe Energy Gun Improved Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 2 . 1 1 . . . . Utility 5 | . . . . . 1 1 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 108 | 6 6 . 20 7 24 4 4 14 3 20 Power 10 | 1 1 . 1 1 1 . 1 1 . 3 Engine 6 | 1 1 . . 1 1 . . . . 2 Core 4 | . . . 1 . . . 1 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 54 | 2 . . 9 3 18 1 . 7 3 11 Treads 35 | 2 . . . 1 13 1 . 7 . 11 Leg 16 | . . . 7 2 4 . . . 3 . Wheel 1 | . . . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . Utility 24 | 1 2 . 5 2 2 2 3 4 . 3 Device 8 | . . . . . 1 2 1 2 . 2 Storage 4 | 1 1 . 2 . . . . . . . Processor 3 | . . . . . 1 . 1 1 . . Hackware . | . . . . . . . . . . . Protection 9 | . 1 . 3 2 . . 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 3 . 5 1 3 1 . 2 . 3 Energy Gun 4 | . . . 1 1 1 . . . . 1 Energy Cannon 3 | . . . . . . 1 . 1 . 1 Ballistic Gun 4 | 2 1 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . 1 Slashing Weapon 3 | . 1 . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . Parts Lost 55 | . . . 4 6 8 . 1 11 . 25 Power 6 | . . . . 1 1 . . . . 4 Propulsion 25 | . . . 2 2 5 . . 6 . 10 Utility 16 | . . . 1 2 2 . 1 3 . 7 Weapon 8 | . . . 1 1 . . . 2 . 4 Highest Loss Streak 8 | . . . 3 2 3 . 1 4 . 8 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 91 100 82 91 95 85 86 81 93 73 Engine 4 | . 14 14 . 6 8 7 . . . 2 Core 4 | . . . 10 2 . . 5 6 6 4 Treads 22 | . 28 28 4 4 28 38 33 34 20 18 Leg 9 | . . . 19 36 12 . . . 20 9 Wheel 1 | . . . . . 3 7 6 . . . Device 4 | . . . . . 5 1 6 9 13 8 Storage 9 | . 14 14 11 11 9 7 6 6 6 4 Processor 4 | . . . . . 9 7 6 7 13 8 Protection 6 | . 6 14 11 10 1 . 5 5 6 2 Energy Gun 1 | . . . . 7 2 4 . . . 3 Ballistic Gun 4 | . 21 14 3 . . . . . . . Ballistic Cannon 1 | . . . . . 6 . . . . . Launcher 1 | . . . 8 . . . . 1 . . Slashing Weapon 7 | . 4 14 8 11 9 7 6 6 6 3 Naked Turns 50 | . . . . . . . . . . 50 Heaviest Build 57 | 10 33 33 40 40 43 39 55 55 37 57 Greatest Support 138 | 40 40 40 52 52 110 12 12 138 45 136 Greatest Overweight (x) 10 | . . . 3 1 3 3 4 4 . 10 Average Overweight (x) . | . . . . . . 2 3 . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 14 Most Carried 16 | 5 8 8 16 15 15 15 14 15 13 15 Average Carried 10 | 2 4 8 10 12 13 13 12 14 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 15 12 15 11 13 14 11 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 2134 | 223 209 25 431 132 514 . 29 335 62 174 Remotely . | . . . . . . . . . . . Salvage Created 4000 | . 219 14 548 364 949 . 166 853 22 865 Parts 198 | . 17 3 40 32 48 . 6 24 2 26 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 19 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 102 | . 8 1 17 15 25 . 4 18 1 13 Melee 45 | . . . . 9 11 . 4 12 1 8 Guns 22 | . 7 1 6 6 2 . . . . . Cannons 12 | . . . . . 12 . . . . . AOE 17 | . . . 11 . . . . 6 . . Classes Destroyed 12 | . 3 . 4 . 3 . 1 . . 1 Worker 1 | . . . 1 . . . . . . . Hauler 2 | . . . 1 . . . . . . 1 Recycler 2 | . . . 1 1 . . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 7 | . 2 . 3 . 2 . . . . . Swarmer 39 | . 5 1 7 13 3 . 2 7 1 . Grunt 32 | . 3 . 5 2 13 . . 6 . 3 Brawler 2 | . . . . . 1 . . 1 . . Duelist 4 | . . . . . 1 . . 2 . 1 Sentry 17 | . . . 5 . 7 . 1 2 . 2 Hunter 2 | . . . . . . . . . . 2 Programmer 6 | . . . . . . . 1 . . 5 Best Kill Streak 7 | . 4 1 6 3 7 . 2 5 1 5 Combat Bots Only 5 | . 3 1 4 3 5 . 2 5 1 5 Max Kills in Single Turn 3 | . 1 1 3 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 . . Melee 1 | . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 1065 | . 46 8 80 112 136 . 79 179 13 412 Missed 287 | . 12 4 23 22 41 . 31 54 7 93 Damage Taken 12080 | . 322 97 805 815 1707 . 591 2034 104 5605 Core 1789 | . 15 13 99 110 259 . 51 224 16 1002 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . 4 8 40 . . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . . . . . . Core Remaining (%) 75 | 100 . 88 . 47 52 100 . . 65 . Volleys Fired 220 | . 47 5 48 20 71 . . 15 . 14 Largest 2 | . 2 1 2 1 1 . . 1 . 1 Hottest 98 | . 40 20 53 56 55 . . 80 . 98 Shots Fired 262 | . 82 5 53 20 71 . . 16 . 15 Gun 163 | . 82 5 31 20 12 . . . . 13 Cannon 62 | . . . . . 59 . . 1 . 2 Launcher 37 | . . . 22 . . . . 15 . . Special . | . . . . . . . . . . . Kinetic 173 | . 82 5 27 . 59 . . . . . Thermal 35 | . . . . 20 12 . . 1 . 2 Explosive 37 | . . . 22 . . . . 15 . . Electromagnetic 17 | . . . 4 . . . . . . 13 Robot Hit Streak 8 | . 6 1 6 5 8 . . 3 . 3 Robot Miss Streak 11 | . 4 2 3 3 11 . . 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 338 | . 47 1 33 38 85 . 18 48 1 67 Core Hits 207 | . 14 1 35 17 83 . 5 35 1 16 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . . . . . 5 Critical Strikes 29 | . 1 . . . 3 . 5 8 . 12 Smash 7 | . 1 . . . . . . . . 6 Sever 22 | . . . . . 3 . 5 8 . 6 Melee Attacks 237 | . 6 5 4 43 27 1 22 49 1 79 Impact 48 | . 6 . . . . . . . . 42 Slashing 189 | . . 5 4 43 27 1 22 49 1 37 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . 3 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9190 | . 562 12 1299 815 1930 . 552 1705 32 2283 Guns 1110 | . 434 12 230 174 158 . . . . 102 Cannons 1149 | . . . . . 1081 . . . . 68 Explosions 1499 | . . . 923 . . . . 576 . . Melee 5427 | . 128 . 146 641 691 . 552 1129 32 2108 Ramming 5 | . . . . . . . . . . 5 Kinetic 1714 | . 434 12 187 . 1081 . . . . . Thermal 400 | . . . . 174 158 . . . . 68 Explosive 1499 | . . . 923 . . . . 576 . . Electromagnetic 145 | . . . 43 . . . . . . 102 Impact 1331 | . 128 . . . . . . . . 1203 Slashing 4096 | . . . 146 641 691 . 552 1129 32 905 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 1 2 2 20 Average Corruption 4 | . . . . . . . 1 1 2 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . . . . . 12 . 26 Message Errors 9 | . . . . . . . . 4 . 5 Matter Fused 9 | . . . . . . . . 4 . 5 Heat Flow Errors 3 | . . . . . . . . 2 . 1 Energy Discharges 5 | . . . . . . . . 1 . 4 Parts Rejected 3 | . . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . . . 4 Misfires 2 | . . . . . . . . 1 . 1 Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 609 | . 19 . 9 21 . . 17 115 . 428 Projectiles . | . . . . . . . . . . . Explosions 55 | . . . 5 . . . . 50 . . Melee 554 | . 19 . 4 21 . . 17 65 . 428 Knockbacks 25 | . 2 . . . 18 . . . . 5 Impact 7 | . 2 . . . . . . . . 5 Kinetic 18 | . . . . . 18 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 119 | . . . 47 . . . . 70 . 2 Shots 4 | . . . 2 . . . . 2 . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 205 | . 7 . 25 132 78 . . 205 . 121 Average Temperature 29 | . 6 . 6 46 20 . . 110 . 50 Received Heat Transfer 2616 | . 111 . 165 192 786 . 123 420 . 819 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 8 | . 1 . . . . . . . . 7 Impact Corruptions 14 | . 2 . . . . . . . . 12 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 4 Heat Transferred 840 | . . . . 444 296 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Peak Influence 509 | . 140 61 402 396 509 220 244 . . 127 Initial 220 | . . . 23 156 103 220 107 . . 44 Average 177 | . 74 12 233 297 323 220 176 . . 49 Maximum Alert Level 2 | . . . 2 1 2 1 1 . . . Low Security (%) 53 | 100 100 100 20 13 17 . 52 . . 100 Level 1 40 | . . . 79 86 50 100 47 . . . Level 2 5 | . . . . . 31 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . 2 . 1 . . 4 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . . 1 . . 3 Reinforcement 3 | . . . 1 . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 7 | . 3 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 19 4 24 16 35 1 6 20 4 28 Peak Tracking Total 9 | . 5 3 4 3 6 1 3 9 3 9 Tactical Retreats 9 | . 2 . . . 1 . 2 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 2 | . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . . 3 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 21 | . 6 . 5 . 5 2 1 . . 2 Terminals 15 | . 6 . 4 . 3 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 42 | . 11 . 9 . 9 3 2 . . 8 Successful 17 | . 4 . 4 . 3 1 2 . . 3 Failed 25 | . 7 . 5 . 6 2 . . . 5 Catastrophic 5 | . 2 . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 3 . 4 . 4 . . . . 4 Terminals 28 | . 11 . 7 . 4 1 . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 6 | . . . . . 3 . . . . 3 Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 10 | . 3 . 2 . 2 . . . . 3 Alert Level 2 | . 1 . . . . . . . . 1 Locate Traps 4 | . 1 . . . 2 . . . . 1 Patrol Status 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . 3 . 3 1 1 . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies 5 | . 1 2 . . . . . 2 . . Largest Group 2 | . 1 2 2 . . . . 2 . . Highest-Rated Group 61 | . 10 50 50 . . . . 61 . . Highest-Rated Ally 32 | . 10 31 31 . . . . 32 . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . 3 18 . . . . 10 . . Total Damage 469 | . . 21 189 . . . . 259 . . Kills 6 | . . 1 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 6957 | 72 879 397 1341 462 1079 95 505 1102 74 951 Spaces Moved 3464 | 53 426 233 567 186 554 70 269 576 57 473 Core 121 | 22 . . . . . . . . . 99 Treads 1791 | 31 426 233 175 . 203 . . 567 . 156 Legs 1006 | . . . 392 186 153 . . . 57 218 Wheels 546 | . . . . . 198 70 269 9 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 135 120 120 50 Average Speed 153 | 114 160 160 196 151 132 124 148 154 120 136 Slowest Speed 550 | 160 160 160 330 190 225 135 150 157 120 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 34 | 5 68 74 52 40 46 2 8 67 7 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . . . 1 . . Spaces Dug 4 | . . 2 . . 2 . . . . . Terrain Destroyed 241 | . . 2 181 . 2 . . 56 . . Melee 4 | . . 2 . . 2 . . . . . Projectile . | . . . . . . . . . . . AOE 237 | . . . 181 . . . . 56 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total 4455 | 64 544 242 737 260 793 77 342 695 61 640 Wait 265 | . 44 . 59 2 74 . 40 13 . 33 Move 3454 | 52 425 232 566 185 553 69 268 575 56 473 Hop . | . . . . . . . . . . . Pick Up 96 | 6 11 . 25 3 23 1 6 8 . 13 Fast Attach 15 | 2 . . 1 . 7 . . 5 . . Attach 54 | 4 1 . 6 6 6 3 2 7 2 17 Detach . | . . . . . . . . . . . Swap 39 | . 5 . 13 1 11 1 2 2 1 3 Drop 53 | . 5 . 15 . 21 2 2 1 1 6 Fire 220 | . 47 5 48 20 71 . . 15 . 14 Melee 237 | . 6 5 4 43 27 1 22 49 1 79 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 20 | . . . . . . . . 20 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 4) 832 | -10/Materials | Discovered new exit (range 13) 858 | -10/Materials | Discovered new exit (range 16) 952 | -10/Materials | Entered Mines 984 | -10/Mines | Assembled infested the area 989 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1093 | -10/Mines | Learned location of Zion (-7) 1337 | -10/Mines | Discovered new exit (range 9) 1349 | -10/Mines | Entered Materials 1349 | -9/Materials | Accompanied by 2 allies 1349 | -9/Materials | Evolved 2 slots: Propulsion x2 1354 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1845 | -9/Materials | Lost 3 parts (1n1u1w) 2147 | -9/Materials | Discovered new exit (range 8) 2538 | -9/Materials | Repaired Rocket Launcher 2651 | -9/Materials | Discovered new exit (range 16) 2690 | -9/Materials | Entered Mines 2923 | -9/Mines | Core integrity fell below 50% 3054 | -9/Mines | Learned Materials stockpile data 3084 | -9/Mines | Learned Materials emergency access door positions 3119 | -9/Mines | Discovered new exit (range 10) 3152 | -9/Mines | Entered Materials 3152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -8/Materials | Lost 3 parts (2n1u) 3488 | -8/Materials | Garrison activated, responded to threat 3740 | -8/Materials | Discovered new exit (range 19) 4231 | -8/Materials | Entered Factory 4231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -7/Factory | Discovered new exit (range 9) 4326 | -7/Factory | Entered another Factory area 4326 | -6/Factory | Evolved 2 slots: Utility x2 4651 | -6/Factory | Discovered new exit (range 18) 4831 | -6/Factory | Entered Lower Caves 4836 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4940 | -6/Lower Caves | Lost 4 parts (3n1u) 5121 | -6/Lower Caves | Spotted B-75 Beast 5640 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5785 | -6/Lower Caves | Discovered new exit (range 10) 5933 | -6/Lower Caves | Entered another Lower Caves area 5938 | -6/Lower Caves | Discovered new exit (range 4) 5983 | -6/Lower Caves | Identified exit to Data Miner 6007 | -6/Lower Caves | Entered Factory 6007 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6008 | -5/Factory | Identified exit to Extension 6424 | -5/Factory | Lost 4 parts (1p1n2u) 6630 | -5/Factory | System corruption reached 10% 6689 | -5/Factory | Lost 8 parts (2p1n3u2w) 6877 | -5/Factory | Lost 5 parts (3n1u1w) 6892 | -5/Factory | Crushed by falling debris 6892 | -5/Factory | Core integrity fell below 50% 6908 | -5/Factory | Released all parts (2) 6929 | -5/Factory | Lost 6 parts (1p4n1w) 6931 | -5/Factory | Core integrity fell below 20% 6958 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06901_ U-05 Engineer builds a Wall. 06905_ Penetrated by Slug. 06906_ U-05 Engineer builds a Door. 06907_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06908_ Penetrated by Slug. 06908_ Released Lrg. Storage Unit. 06908_ Released Target Analyzer. 06909_ M-13 Machinist repairs Mic. Fission Core. 06910_ Slammed into U-05 Engineer. 06910_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06910_ U-05 Engineer builds a Wall. 06914_ System corrupted: Energy discharge (-27). 06935_ System corrupted: Matter fused (-5). 06936_ K-01 Serf cleans the Pressure Siphon. 06943_ Acquired 5 matter. 06948_ Penetrated by Slug. 06952_ 6&NT|QF2WAQMI7N>PQLA 06956_ Penetrated by Slug. 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