Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 15:04:48 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (562) 2810 Value Destroyed (27977) 27977 Prototype IDs (135) 2700 Alien Tech Used (13) 2600 Bonus (23680) 23680 TOTAL SCORE: 71467 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7678 Follower Combat Kills 4297 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -495 Cogmind --------- Core Integrity 339/1600 Matter 54/300 Energy 229/2640 System Corruption 9% Temperature Hot (204) +ITN Movement Walking (113) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Biometal Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg (fused) Centrium Leg (fused) > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Experimental Energy Well Zionite Biocell Enhanced Optical Array Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Experimental Weapon Cycler > --- WEAPON (4) ------- Improved Potential Cannon Improved Potential Cannon > --- INVENTORY (20) --- Biometal Leg Enhanced Biometal Leg Long-range Sensor Array Advanced Kinecellerator AEGIS Remote Shield Microwarp Drive Core Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Zionite Composite Leg II Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Centrium Medium Armor Plating Microwarp Drive > --- WEAPON ----------- Heavy Neutron Cannon Gamma Bomb Array Sigix Broadsword > --- INVENTORY -------- Experimental Cooling System Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Long-range Terrain Scanner Experimental Core Analyzer Quantum Capacitor Experimental Weapon Cycler AEGIS Remote Shield Experimental Hacking Suite Quantum Router High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Improved Potential Cannon Core Cannon [Rating: 248] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Gamma Bomb Array Special Weapon Stasis Beam Impact Weapon Flail Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 . . 1 . . . . . . . . . 2 . . . . . . 2 . . 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 400 | 8 5 . 35 7 3 1 22 19 4 11 5 2 2 5 27 2 6 . 6 11 2 36 . 4 4 4 18 18 9 5 22 5 21 27 6 38 Power 57 | 1 1 . 6 . . . 2 1 . 1 2 1 . 1 1 1 . . 1 2 . 9 . 1 2 . 1 1 . . 1 . 5 6 3 7 Engine 16 | 1 1 . 5 . . . 2 1 . 1 1 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . . . 1 . . 1 1 1 . . 1 . . 2 . 1 . . 1 . . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . 2 . . 1 . . 1 . 5 6 3 7 Propulsion 106 | 2 . . 14 . . . 12 11 3 3 . 1 . 4 10 . 2 . . 4 . 7 . . . 1 2 5 . 2 7 . 3 4 . 9 Treads 50 | 2 . . 14 . . . 12 11 3 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Leg 56 | . . . . . . . . . . . . . . . 10 . 2 . . 4 . 7 . . . 1 2 5 . 2 7 . 3 4 . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | 2 1 . 5 4 . 1 4 4 1 6 2 . 2 . 12 1 2 . 2 5 1 16 . 3 1 2 7 9 7 2 9 5 11 8 2 19 Device 78 | 1 . . 3 . . 1 . 3 . 2 1 . 1 . 6 1 2 . 2 2 . 6 . . . . 7 6 3 1 8 4 7 4 1 6 Storage 17 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . 2 1 . . . . 1 . 5 Processor 12 | . . . . . . . . . . . 1 . . . 2 . . . . . . 2 . . . 1 . . . 1 . . 1 2 1 1 Hackware 22 | . . . . . . . 2 1 1 4 . . . . 2 . . . . 2 . 4 . . . . . . . . 1 . 1 . . 4 Protection 26 | . . . . 4 . . 1 . . . . . 1 . 2 . . . . 1 1 3 . 1 1 1 . 1 3 . . . 2 1 . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 81 | 3 3 . 10 3 3 . 4 3 . 1 1 . . . 4 . 2 . 3 . 1 4 . . 1 1 8 3 2 1 5 . 2 9 1 3 Energy Gun 15 | 2 . . 4 . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 . . Energy Cannon 43 | . 2 . 4 . . . 4 . . 1 . . . . 4 . 1 . 2 . . 4 . . . 1 7 2 1 1 4 . . 3 1 1 Ballistic Gun 5 | 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 11 | . . . . 2 . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 2 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 61 | . . . 2 . . . . 3 . . . . . . 1 . . . 1 . . 7 . . 3 . . 3 7 1 5 3 3 16 . 6 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Parts Lost 57 | . 1 . 2 2 . . 4 1 . . 2 . . . 1 . . . 2 2 . 2 . . . . 3 3 . . 8 . 2 5 1 16 Power 15 | . 1 . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 . 1 2 1 6 Propulsion 18 | . . . 1 . . . 3 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 3 . . 2 . 4 Utility 14 | . . . . 2 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 3 . . 2 . . 1 . 3 Weapon 10 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . 1 . . 3 Highest Loss Streak 9 | . 1 . 1 2 . . 4 1 . . 1 . . . 1 . . . 2 2 . 2 . . . . 3 2 . . 4 . 1 4 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 9 13 17 19 20 20 19 19 20 19 19 20 19 20 19 18 18 19 18 15 18 18 19 18 18 19 18 18 17 18 17 15 16 15 16 15 Power . | . 1 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | . 3 5 3 2 2 2 1 2 2 2 2 2 2 3 1 1 . 1 1 1 2 2 2 2 2 2 2 1 2 1 . . . . . 1 Utility 10 | . 1 2 6 10 11 11 10 11 11 11 11 12 12 11 12 13 13 15 15 12 13 13 13 13 13 12 9 11 9 9 7 8 10 9 11 10 Weapon 3 | 1 2 4 4 5 5 5 5 4 5 5 4 4 4 4 3 3 2 2 1 2 3 2 3 2 2 3 4 3 3 4 5 3 1 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 . 13 1 . . 11 . . . 2 . . . 11 . . . . 1 . 2 . . 1 . 4 1 . . 2 2 . 1 . 1 Power 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 24 | . . . 3 . . . 5 . . . 2 . . . 7 . . . . 1 . 2 . . 1 . . 1 . . . . . 1 . 1 Weapon 23 | . 5 . 7 1 . . 3 . . . . . . . 1 . . . . . . . . . . . 4 . . . 1 1 . . . . Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 97 | . 93 100 98 99 100 100 99 99 100 99 99 100 99 99 99 100 99 87 99 96 94 99 100 99 91 100 99 96 94 94 89 88 85 88 90 81 Engine 4 | . 8 14 9 . . . 7 9 9 15 8 13 15 7 . . . . . 1 5 3 . . . . . . . . . . . . . . Core 4 | . . . 1 11 11 11 1 . . . 5 1 . 6 12 13 13 13 15 5 5 3 . . . . 2 5 5 4 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 4 5 8 16 16 16 16 12 10 10 9 9 9 10 11 14 12 Treads 16 | . 28 28 32 33 33 33 35 36 36 30 30 30 30 29 4 . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . . . . . . . . 34 40 39 40 37 32 33 32 33 33 33 33 29 26 25 27 29 31 29 28 26 23 Device 14 | . 14 14 21 10 11 11 9 9 9 9 15 15 15 22 17 13 12 13 12 16 16 12 11 10 11 11 18 20 24 26 20 19 13 13 11 6 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 4 4 5 7 8 Processor 7 | . . . . . . . . . . . 5 7 7 7 7 13 13 13 12 11 11 11 16 16 16 16 15 14 10 12 13 13 15 14 14 14 Hackware 4 | . . . . . . . 11 16 16 14 7 7 6 . . . . . . . . 4 5 5 5 5 1 . . . . . . . . 5 Protection 2 | . . . . 10 11 11 6 1 1 4 . . . . . . . . . 4 . 4 . . . . 5 4 5 . . . . 2 3 . Energy Cannon 10 | . 9 28 7 . . . 16 17 10 14 14 15 15 15 12 13 12 1 11 11 5 10 11 10 1 11 9 10 9 9 7 8 9 4 3 5 Ballistic Gun 2 | . 9 . 3 21 16 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 248 | 7 8 8 20 23 24 22 35 37 33 47 47 48 48 57 81 79 80 78 86 100 103 121 120 121 119 120 135 149 157 167 184 187 228 221 248 239 Average Rating 81 | 5 7 8 15 22 22 21 31 30 30 42 44 47 47 55 76 78 77 68 80 93 99 109 120 119 109 119 130 141 148 163 166 172 203 206 227 222 On Entrance 87 | . 7 8 8 20 23 22 22 34 30 33 47 45 48 46 57 78 79 78 78 78 100 100 120 120 120 119 120 132 136 153 165 182 187 189 215 229 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 14 32 32 56 61 61 57 73 73 67 83 86 81 82 86 102 83 89 83 99 104 103 112 98 98 102 102 141 144 134 126 122 119 141 152 163 175 Greatest Support 199 | 40 40 40 60 60 60 60 84 84 80 82 82 82 82 96 109 96 98 98 98 128 128 150 150 150 150 150 150 168 168 195 198 186 197 195 194 199 Greatest Overweight (x) 1 | . . . . 1 1 . 1 . . 1 1 . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 9 13 17 19 20 20 19 19 19 19 19 19 19 19 19 19 19 20 19 16 19 19 20 19 19 20 19 19 18 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 14 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 11 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Mutant 7% | Machinist-Mutant 6% | Commander-Mutant 6% | Machinist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Machinist-Mutant | -5/Waste Machinist-Mutant | -5/Factory Machinist-Skirmisher | -5/Upper Caves Machinist-Skirmisher | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Skirmisher | -4/Proximity Caves Machinist-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Skirmisher | -4/Lab Messiah-Skirmisher | -3/Research Messiah-Skirmisher | -3/Quarantine Alien-Skirmisher | -3/Section 7 Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Generator-Assassin | -1/Access Wizard-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 12677 | 346 258 83 615 288 . 214 640 307 130 105 220 50 27 83 1094 31 191 . 460 133 337 1556 39 235 646 301 320 473 236 101 561 47 862 784 223 681 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25172 | 306 455 . 2098 196 . 212 1672 1633 192 183 321 153 . 232 1798 . 16 . 366 325 105 2411 . 22 353 . 927 669 236 275 945 71 2520 1567 239 4674 Parts 1188 | 27 36 . 128 13 . 24 86 86 8 11 19 8 . 9 106 . 5 . 27 8 . 106 . 1 . . 43 31 6 6 54 4 86 92 7 151 Haulers Intercepted 19 | . 1 . 6 . . . 2 4 . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 1 . . Recyclers Shooed 15 | . 2 . 4 . . 2 . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 14 10 . 14 . . 2 . 14 . . . . . . . . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . 8 . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 436 | . 7 . 29 25 . 9 34 25 4 3 9 3 . 4 35 . 6 . 10 5 1 31 . 4 . . 14 14 4 5 18 1 39 17 2 78 Melee 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guns 30 | . 4 . 13 6 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 263 | . 3 . 15 . . . 23 25 3 3 9 3 . 4 18 . . . 4 4 . 26 . . . . 12 13 3 3 15 1 31 9 . 36 AOE 112 | . . . . 19 . 5 7 . . . . . . . 12 . 6 . 4 . 1 2 . 4 . . 2 . . . . . 4 4 1 41 Classes Destroyed 30 | 3 5 . 3 2 . . 2 . . 1 1 . . . . . 1 . 3 . 1 1 . . . . . 1 . . . . . . . 6 Worker 29 | 2 1 . 5 1 . . . 2 . . . . . . 6 . . . . . . 5 . . . . . . . . . . 1 . . 6 Builder 21 | . 2 . 2 . . . 1 . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . . 5 4 . . Tunneler 14 | 9 1 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 19 | . 1 . 6 . . . 2 4 . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 1 . . Recycler 20 | 1 1 . 4 . . 2 1 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 1 . 4 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Operator 8 | . . . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 24 | . 3 . 3 . . . 3 1 . 1 . . . . 3 . . . . . . 2 . . . . 2 1 . . . . 2 2 1 . Swarmer 80 | . 3 . 3 4 . 9 5 . . . 5 . . 1 12 . 4 . 5 . . 3 . 4 . . 2 4 . . . . 5 6 . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 134 | . 4 . 16 . . . 18 12 2 . 2 3 . . 5 . . . . 3 . 15 . . . . 2 . 3 2 . 1 19 2 . 25 Brawler 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 Duelist 7 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 55 | . . . 9 . . . 9 11 1 2 1 . . 1 7 . . . . 1 . 2 . . . . 5 2 . . . . 1 . . 3 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 20 | . . . . . . . 1 1 . . . . . 2 1 . . . . . . 2 . . . . . 2 . . 2 . . 2 2 5 Programmer 75 | . . . . . . . . . . 1 . . . . 10 . . . 2 . . 8 . . . . 5 4 . 3 12 . 9 7 . 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thief 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 20 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 4 7 . 7 19 . 5 9 7 2 1 3 2 . 1 11 . 4 . 4 4 1 8 . 4 . . 6 5 3 3 5 1 14 8 2 17 Combat Bots Only 19 | . 2 . 3 19 . 4 9 5 2 1 3 2 . 1 8 . 4 . 4 4 1 7 . 4 . . 5 4 3 3 5 1 11 3 2 14 Max Kills in Single Turn 10 | 2 2 . 1 10 . 2 3 2 1 1 1 1 . 1 4 . 3 . 4 1 1 3 . 2 . . 4 1 1 1 1 1 3 3 1 7 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . . . 10 . 2 3 . . . . . . . 4 . 3 . 4 . 1 1 . 2 . . 2 . . . . . 2 3 1 5 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Hostile Shots Fired 2485 | . 22 2 135 33 . 11 192 102 7 59 53 4 . 16 301 . 7 . 69 21 . 226 . . . . 48 93 17 34 260 8 222 206 43 294 Missed 784 | . 8 1 42 10 . 6 67 37 4 24 21 . . 3 111 . 1 . 22 4 . 65 . . . . 18 33 4 6 60 3 63 52 17 102 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hits 1701 | . 14 1 93 23 . 5 125 65 3 35 32 4 . 13 190 . 6 . 47 17 . 161 . . . . 30 60 13 28 200 5 159 154 26 192 Melee 13 | . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 8 . . Projectile 1688 | . 14 1 93 21 . 5 125 64 3 35 32 4 . 13 190 . 5 . 47 17 . 161 . . . . 30 59 13 28 200 5 159 146 26 192 AOE 16 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 8 Critical Strikes 78 | . 2 . 4 . . . 6 1 1 . 1 . . . 4 . . . 2 1 . 6 . . . . 1 5 1 3 9 . 6 12 1 12 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 3 . . . . . Damage Taken 30995 | . 163 14 1161 590 . 55 1997 1065 75 277 394 57 . 308 1975 . 118 . 736 289 14 2623 . . . . 1135 1334 304 641 3632 203 2861 3228 926 4820 Core 3506 | . 52 . 107 6 . 24 142 178 . 15 18 . . 56 230 . . . 43 12 . 288 . . . . 97 21 63 47 526 146 511 97 136 691 Absorbed by Shields 4838 | . . . . . . . . . . . . . . . . . . . . 116 . 465 . . . . . 192 . . 407 40 1427 676 . 1515 Redirected to Shielding 510 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 36 . . . . . 422 Ignored by Resistances 362 | . . . . . . . . . . . . . . . 149 . . . 86 . . . . . . . 104 23 . . . . . . . . Regen/Repaired (Parts) 4874 | . . . 127 . . . 324 228 . . . . 136 . 155 . . . . . 27 89 . . . . . . . . 153 8 2395 758 284 190 Core Remaining (%) 62 | 100 . 79 . . . 65 . . 41 . . . . 87 . . . . 67 . . . . . . 70 . . 97 . . 37 . 23 . 21 Volleys Fired 1884 | 23 30 2 126 21 1 13 132 85 12 70 21 11 . 13 152 . 14 . 46 37 15 143 11 22 40 5 52 59 27 34 134 30 171 131 23 178 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 2 2 . 2 2 . 2 . 2 2 1 2 2 2 1 2 2 2 2 2 2 1 1 1 1 1 Hottest 300 | 80 80 120 120 60 75 50 130 130 130 145 130 130 . 130 175 . 170 . 170 175 85 188 180 180 51 188 210 230 230 210 300 110 300 200 150 300 Shots Fired 2775 | 42 59 4 252 42 1 18 252 167 19 127 39 22 . 23 241 . 19 . 72 57 15 242 21 41 38 10 89 100 37 57 146 30 171 124 25 173 Gun 282 | 42 45 . 107 34 1 11 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Cannon 2415 | . 14 4 145 . . . 231 167 17 127 39 22 . 23 234 . 10 . 67 57 1 242 21 39 38 10 89 100 37 57 146 30 168 94 17 169 Launcher 75 | . . . . 8 . 7 5 . 2 . . . . . 7 . 9 . 2 . 14 . . 2 . . . . . . . . 3 4 8 4 Special 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 183 | 22 30 . 32 34 . 11 16 . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Thermal 2474 | 19 29 4 220 . 1 . 231 167 17 127 39 22 . 23 234 . 10 . 51 57 1 242 21 39 . 10 89 100 37 57 137 30 168 106 17 169 Explosive 58 | . . . . 8 . 7 5 . 2 . . . . . 7 . 9 . 2 . 14 . . 2 . . . . . . . . . . . 2 Electromagnetic 57 | 1 . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 9 . 3 18 8 2 Robot Hit Streak 46 | 12 19 3 22 12 . 4 15 12 6 7 11 13 . 16 12 . 16 . 20 8 6 10 . . 10 . 24 32 46 9 12 2 9 10 . 19 Robot Miss Streak 6 | 4 3 1 4 4 . 2 3 3 2 6 1 1 . 1 6 . . . 3 3 1 3 . . 1 . 1 2 1 2 5 2 5 3 6 3 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 4 2 . 2 Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 552 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 23 126 120 17 165 Shots Hit Robots 1387 | 26 44 3 158 22 4 9 132 100 11 18 25 13 . 16 112 . 9 . 20 25 10 111 . . 33 . 57 53 17 29 68 4 102 59 . 97 Core Hits 850 | 12 23 1 70 43 . 11 60 47 7 6 13 6 . 7 62 . 9 . 11 9 3 66 . 4 16 . 27 26 6 8 28 4 66 48 7 144 Critical Kills 34 | . . . . . . . 1 . . . . . . . 3 . . . 1 . . 2 . . 2 . . . 1 3 2 . 11 3 . 5 Critical Parts Destroyed 28 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 12 . . 10 Critical Strikes 83 | . . . 6 1 . . 1 . . . . . . . 3 . . . 1 . . 2 . . 13 . . . 1 3 4 . 25 4 . 19 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 19 | . . . . . . . 1 . . . . . . . 3 . . . 1 . . 2 . . . . . . 1 3 2 . 2 3 . 1 Destroy 56 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 13 . . . . . 2 . 22 . . 18 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 87 | . 7 . 2 . 4 1 1 . 31 1 . . . . . . . . . . . . . . . . . . . . . . 15 20 . 5 Impact 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . 1 1 . 31 1 . . . . . . . . . . . . . . . . . . . . . . 15 20 . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87351 | 370 660 51 2824 1492 . 648 4452 3037 494 564 728 360 . 463 5488 . 834 . 855 790 1482 5539 . 355 516 . 2568 2155 644 1226 4081 212 11068 3837 423 29135 Guns 3202 | 322 402 . 1180 316 . 129 196 . . . . . . . . . . . . . . . . . . . . . . . . . . 657 . . Cannons 54877 | . 174 51 1582 . . . 3371 3001 244 564 728 360 . 463 4077 . 152 . 570 786 . 4019 . . 516 . 1986 2145 644 1216 4064 212 9220 1491 . 13241 Explosions 25870 | 48 . . . 1156 . 407 836 . 137 . . . . . 1299 . 682 . 285 . 1482 1327 . 355 . . 582 . . . . . 946 509 423 15396 Melee 2709 | . 80 . . . . 74 . . 113 . . . . . . . . . . . . . . . . . . . . . . . 841 1180 . 421 Ramming 693 | . 4 . 62 20 . 38 49 36 . . . . . . 112 . . . . 4 . 193 . . . . . 10 . 10 17 . 61 . . 77 Kinetic 1885 | 157 237 . 334 316 . 129 196 . . . . . . . . . . . . . . . . . 516 . . . . . . . . . . . Thermal 72046 | 200 339 51 2428 . . . 3371 3001 244 564 728 360 . 463 4138 . 152 . 311 786 . 4193 . . . . 2568 2145 644 1216 3847 212 9876 2014 . 28195 Explosive 7901 | . . . . 1156 . 407 836 . 137 . . . . . 1238 . 682 . 285 . 1482 1153 . 355 . . . . . . . . . . . 170 Electromagnetic 2117 | 13 . . . . . . . . . . . . . . . . . . 259 . . . . . . . . . . . 217 . 290 643 423 272 Impact 80 | . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2629 | . . . . . . 74 . . 113 . . . . . . . . . . . . . . . . . . . . . . . 841 1180 . 421 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 3 3 . . . . . . . 1 . . . . 2 2 2 2 15 1 15 28 28 28 28 28 . 3 4 5 35 . 6 22 3 9 Average Corruption 10 | . 1 3 . . . . . . . 1 . . . . 1 2 2 2 2 1 10 20 28 28 28 28 . 1 3 2 18 . 4 12 2 6 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 507 | . 3 1 . . . . . . . 4 . . . . 7 6 16 1 19 2 4 161 24 30 14 27 . 10 7 2 50 . 18 43 5 53 Message Errors 110 | . . . . . . . . . . 1 . . . . 2 . 3 . 1 . 1 40 4 6 4 9 . 1 3 1 13 . 3 6 . 12 Matter Fused 116 | . . . . . . . . . . . . . . . 3 3 2 . 6 1 2 34 4 11 1 6 . . 1 . 12 . 4 10 1 15 Heat Flow Errors 55 | . 1 . . . . . . . . . . . . . . . 3 . 3 1 1 19 5 3 . 4 . 4 . . 3 . 2 5 . 1 Energy Discharges 53 | . 2 . . . . . . . . 1 . . . . . 2 3 . 1 . . 19 3 1 3 4 . . 1 1 4 . 2 3 . 3 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . 2 . . Parts Fused 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . 2 Data Loss (minor) 68 | . . . . . . . . . . 1 . . . . . 1 2 . 4 . . 17 3 3 2 4 . 1 1 . 8 . 3 7 . 11 Data Loss (major) 25 | . . 1 . . . . . . . 1 . . . . 1 . 2 . 1 . . 3 . 2 1 . . . 1 . 4 . 1 2 1 4 Misfires 21 | . . . . . . . . . . . . . . . . . . . 2 . . 9 1 1 . . . 3 . . 2 . 1 . 2 . Alerts 11 | . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 1 1 . . . . . . . 1 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Weapon Failures 33 | . . . . . . . . . . . . . . . . . . . . . . 12 2 2 2 . . 1 . . 1 . 1 7 . 5 Overload Shots 26 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . 1 3 . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5414 | . . . 15 35 . 42 82 14 . 32 16 3 . . 152 . 115 . 1 18 . 176 . 74 14 . 219 13 14 33 400 . 1086 167 . 2693 Projectiles 3229 | . . . 11 . . . 60 14 . 32 16 3 . . 64 . 18 . 1 18 . 38 . . 14 . 46 13 14 33 400 . 1025 77 . 1332 Explosions 2024 | . . . . 35 . 8 22 . . . . . . . 76 . 97 . . . . 107 . 74 . . 173 . . . . . 61 62 . 1309 Melee 161 | . . . 4 . . 34 . . . . . . . . 12 . . . . . . 31 . . . . . . . . . . . 28 . 52 Knockbacks 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1296 | . . . . 152 . 16 139 . . . . . . . 65 . 41 . 41 58 14 . . . . . 234 . . . . . 194 . 110 232 Shots 43 | . . . . 4 . 1 4 . . . . . . . 1 . 1 . 1 2 1 . . . . . 3 . . . . . 10 . 11 4 Rammed 30 | 1 2 . 10 5 . 4 4 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 58 | 1 2 . 10 6 . 4 4 3 . . . . . . 8 . . . . 1 . 10 . . . . . 1 . 2 1 . 2 . . 3 Kicked 26 | . . . . . . . . . . . . . . . 6 . . . . 1 . 10 . . . . . 1 . 2 1 . 2 . . 3 Crushed 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 18 271 129 354 62 36 24 180 396 162 432 23 16 . 115 357 . 201 . 227 316 98 335 252 243 327 251 317 387 367 291 370 330 186 276 273 273 Average Temperature 102 | 12 44 69 109 19 19 10 45 83 44 110 11 10 . 48 109 . 64 . 49 140 56 88 65 36 142 78 88 120 139 111 103 113 67 147 160 152 Received Heat Transfer 4777 | . 93 9 528 20 . . 999 459 63 60 125 36 . 18 498 . . . 84 95 . 700 . . . . 93 105 9 49 8 6 287 237 . 196 Thermoelectric Energy+ 5324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 1005 134 4032 Effects 40 | . . . 4 . . . . 5 . 2 . . . . 4 . . . . . . 4 . . . . . 2 . . . . . 5 7 7 Shutdowns 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Energy Bleed 15 | . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 3 3 Interference 18 | . . . . . . . . 3 . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 2 4 4 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 2 . . . . . . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2 . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . 1 2 2 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . Parts Fried 19 | . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . 2 . . 2 . 1 6 1 1 Impact Corruptions 6 | . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 1 Robots Melted 26 | . . . 1 . . . 2 . . . . . . . 5 . . . 1 1 . 3 . . . . . 1 1 3 2 . 2 3 . 1 Combat Hostiles 23 | . . . 1 . . . 2 . . . . . . . 5 . . . 1 1 . 3 . . . . . 1 1 2 2 . 2 1 . 1 Parts Melted 119 | . 1 . 12 . . . 5 10 2 1 3 1 . 2 10 . . . 6 5 . 14 . . . . 3 4 2 5 7 . 3 9 . 14 Heat Transferred 55897 | 400 745 111 5883 . . . 4514 4033 333 703 999 481 . 629 4513 . 185 . 370 1107 . 5089 . . . . 2571 1811 241 1073 2257 37 1203 1334 . 15275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 4 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 2 1 . . 2 2 4 2 . . . . 3 . . . . 1 . 4 . . . . 3 3 . . 1 . 4 3 2 5 Low Security (%) 39 | 100 100 100 24 97 . 100 47 27 3 . . . . . 57 . . . . 11 100 21 . . . . 61 . . 100 65 100 28 . . . Level 1 20 | . . . 66 2 . . 9 48 13 11 . . . . 10 . . . . 88 . 13 . . . . 8 16 . . 34 . 28 . . 8 Level 2 23 | . . . 8 . . . 43 23 5 88 . . . . 19 . . . . . . 20 . . . . 26 59 . . . . 8 22 100 11 Level 3 9 | . . . . . . . . . 71 . . . . . 12 . . . . . . 18 . . . . 2 24 . . . . 26 77 . 11 Level 4 3 | . . . . . . . . . 5 . . . . . . . . . . . . 26 . . . . . . . . . . 8 . . 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4737 | 15 68 53 439 226 . 164 566 543 1173 678 . . . . 1001 . . . . 342 133 1363 . . . . 818 741 . 81 329 172 1159 958 646 4737 Initial 615 | . . 8 8 168 . . . 237 168 615 . . . . . . . . . 342 67 63 . . . . . 397 . . 39 150 38 564 568 287 Average 426 | 2 10 20 250 36 . 60 251 285 819 515 . . . . 241 . . . . 270 100 643 . . . . 242 570 . 26 131 112 509 778 530 2057 Influence Increases 23032 | 60 326 53 1099 223 . 311 1212 1004 1065 366 200 182 . 311 1440 . 90 . 275 517 124 2218 . 90 15 . 1306 848 60 200 727 117 1769 831 369 5624 Destroy 0b10 Robot/C 10300 | . 140 40 580 140 . 180 680 520 460 140 160 120 . 200 720 . 80 . 160 100 . 980 . 80 . . 440 440 60 100 360 20 820 340 80 2160 Destroy 0b10 Robot/NC 860 | 60 45 . 115 10 . 15 40 45 . 5 . . . . 70 . . . 10 . . 95 . . 15 . 75 20 . 5 5 5 55 45 15 110 Destroy Leader 2182 | . 38 10 208 20 . 30 180 170 20 52 10 20 . 30 230 . 10 . 30 20 . 210 . 10 . . 146 76 . 20 90 . 156 56 24 316 Allied During Kill 1965 | . . 3 . 5 . . . 45 288 30 . 42 . 66 22 . . . . . . 157 . . . . 221 110 . . . . 24 . 28 924 Successful Hack 225 | . 38 . 10 . . . 71 14 . 43 . . . . 38 . . . . . . 11 . . . . . . . . . . . . . . Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1545 | . . . 75 . . . 75 45 15 60 . . . . 150 . . . . 45 . 240 . . . . 90 90 . 45 135 60 60 150 75 135 Anti-Garrison Action 400 | . . . . . . . . . 250 . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 3755 | . 5 . 6 48 . 56 136 45 32 36 . . . . 165 . . . . 52 124 300 . . . . 184 112 . 30 122 32 384 210 72 1604 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 15 Lose Combat Pursuer 1350 | . . . 75 . . 30 . 120 . . 30 . . 15 45 . . . 75 . . 75 . . . . 135 . . . 15 . 270 30 75 360 Influence Decreases 18295 | 60 304 52 689 656 . 311 650 1307 151 1164 575 182 . 311 439 641 450 . 207 392 226 946 703 412 353 . 494 1015 705 129 531 315 833 889 867 1336 Entered New Map 5219 | . . 14 15 265 . . . 325 91 558 140 . . . . 371 69 . . 26 126 28 505 126 338 . . 415 645 . 32 117 31 441 379 162 Time Decay 10380 | 60 234 38 639 371 . 311 610 672 . 586 415 182 . 214 369 270 381 . 187 246 80 701 198 286 15 . 284 440 60 129 432 198 482 398 398 494 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 557 | . 10 . 20 20 . . 40 10 . . 20 . . . 10 . . . 20 20 . 20 . . . . 30 30 . . 67 . 20 50 10 160 Lost Ally 1679 | . . . 15 . . . . . 60 20 . . . 97 60 . . . . . 20 197 . . . . 180 130 . . . . 300 . 80 520 Purge Threat 360 | . 60 . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 132 | . 3 1 5 . . . 5 3 . 11 . . . 1 14 . . . . . . 18 . . . . 8 8 . 1 6 . 10 9 4 25 Investigation 23 | . 3 . 3 . . . 1 1 . 6 . . . . 3 . . . . . . 3 . . . . . 1 . . . . . 1 . 1 Extermination 39 | . . . . . . . . . . 3 . . . . 8 . . . . . . 7 . . . . 3 2 . 1 3 . 4 3 2 3 Reinforcement 30 | . . . 2 . . . 4 2 . 2 . . . . 2 . . . . . . 3 . . . . 4 3 . . 1 . 5 1 1 . Assault 33 | . . 1 . . . . . . . . . . . 1 1 . . . . . . 5 . . . . . 2 . . . . . 1 1 21 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Construction Impeded 11 | . . . . . . . 1 1 . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . 2 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 34 | . 1 . 6 . . . 2 1 . 1 . . . . 1 . . . . . . 4 . . . . 3 1 . . . 1 7 2 2 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Times Spotted 761 | . 10 2 45 26 . 7 48 36 18 8 16 5 . 8 46 . 7 . 14 5 3 54 . . . . 37 40 4 6 33 6 77 37 15 148 Peak Tracking Total 20 | . 2 2 4 20 9 3 6 6 3 2 4 3 . 5 4 . 4 . 5 4 2 7 . 2 . . 9 10 2 2 4 4 14 5 7 17 Tactical Retreats 52 | . . . 3 . . 1 . 5 . . 1 . . 1 1 . . . 5 . . 3 . . . . 4 . . . 1 . 13 1 3 10 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 22 | . 2 . 1 . . . . 1 . . . . . . . . . . . 2 . 10 . . . . . 2 . . . . 1 1 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 125 | . . . 6 . 1 . 5 3 6 4 1 . . . 10 . 3 . 1 3 . 17 . . . . 7 6 4 3 9 5 4 13 5 9 Max in Single Turn 3 | . . . 1 . 1 . 1 1 1 . 1 . . . 3 . 3 . 1 2 . 3 . . . . 3 1 1 1 1 1 2 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 123 | . 10 . 12 1 2 . 11 15 3 10 . 3 . . 14 . 1 3 . 4 . 11 . . 4 . 4 . . 3 6 2 1 1 1 1 Terminals 44 | . 8 . 8 . . . 6 12 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Fabricators 18 | . . . . . . . . . . 5 . . . . 4 . . . . 2 . 4 . . . . 2 . . . . . . 1 . . Repair Stations 16 | . . . 2 . . . 2 2 . 1 . . . . 3 . . . . 1 . 2 . . . . . . . . 2 1 . . . . Recycling Units 10 | . 2 . 1 . . . 1 . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . 1 . . . Scanalyzers 15 | . . . 1 . . . 2 . . . . . . . 3 . . . . 1 . 2 . . . . 1 . . 1 3 1 . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 . . . . . Total Hacks 332 | . 25 . 38 1 2 . 41 29 7 25 . 7 . . 28 . 1 27 . 11 . 39 . . 17 . 9 . . 4 9 3 2 2 2 3 Successful 211 | . 16 . 20 1 2 . 32 18 2 16 . 7 . . 16 . 1 27 . 5 . 22 . . 17 . 6 . . . 1 . . 1 . 1 Failed 120 | . 9 . 18 . . . 9 11 5 9 . . . . 12 . . . . 6 . 16 . . . . 3 . . 4 8 3 2 1 2 2 Catastrophic 20 | . 1 . 1 . . . . 1 . 3 . . . . 4 . . . . . . 2 . . . . 1 . . 3 2 1 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 267 | . 20 . 19 . 1 . 25 15 2 9 . . . . 13 . . . . 6 . 31 . . . . 16 15 1 12 20 3 20 13 8 18 Terminals 122 | . 21 . 24 . . . 30 24 7 9 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 Fabricators 55 | . . . . . . . . . . 14 . . . . 11 . . . . 7 . 17 . . . . 4 . . . . . . 2 . . Repair Stations 35 | . . . 7 . . . 4 4 . 2 . . . . 6 . . . . 2 . 6 . . . . . . . . 2 2 . . . . Recycling Units 18 | . 4 . 1 . . . 3 . . . . . . . 3 . . . . . . 4 . . . . . . . 1 . . 2 . . . Scanalyzers 37 | . . . 6 . . . 4 . . . . . . . 6 . . . . 2 . 8 . . . . 4 . . 1 5 1 . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . . 2 . . . . . . 4 . . . . 1 . . . 2 . . . . . Terminal Hacks 89 | . 4 . 5 1 2 . 8 11 2 3 . 7 . . . . 1 27 . . . . . . 17 . . . . . . . . . . 1 Record 18 | . . . 1 . 1 . . . . . . 5 . . . . . 6 . . . . . . 5 . . . . . . . . . . . Part Schematic 20 | . . . . . . . 1 1 . 2 . . . . . . . 12 . . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 2 . . . 2 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . Open Door 9 | . . . . 1 . . . 5 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 32 | . . . . . . . . . . 7 . . . . 7 . . . . 4 . 11 . . . . 3 . . . . . . . . . Network Status 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 19 | . . . . . . . . . . 5 . . . . 4 . . . . 2 . 7 . . . . 1 . . . . . . . . . Build 9 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . . Repair Station Hacks 23 | . . . 7 . . . 4 4 . 1 . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . Scan Component 13 | . . . 4 . . . 2 2 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Repair 10 | . . . 3 . . . 2 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 19 | . . . 5 . . . 3 . . . . . . . 2 . . . . 1 . 4 . . . . 3 . . . 1 . . . . . Insert Component 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . Analyze 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Study 7 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 11 . 3 . . . 17 2 . 5 . . . . 2 . . . . . . 3 . . . . . . . . . . . 1 . . Terminals 30 | . 9 . 2 . . . 16 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . 6 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . 4 . . . . 2 . . . . . . 3 . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 9 | . . . . . . . . . . 4 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 8 . 11 . . . 11 11 3 7 . . . . 12 . . . . 4 . 8 . . . . 1 . . 3 6 2 1 1 1 . Full Trace Events 8 | . 2 . 1 . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . 2 . . . 2 1 . 2 . . . . . . . 12 . . . 16 . . 4 . 1 . . 8 8 . . 9 . 14 Parts Built 18 | . . . . . . . . . . 2 . . . . 4 . . . . 4 . 6 . . . . 2 . . . . . . . . . Authchips 9 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . . Time 481 | . . . . . . . . . . 31 . . . . 62 . . . . 175 . 174 . . . . 39 . . . . . . . . . Total Part Build Rating 114 | . . . . . . . . . . 10 . . . . 20 . . . . 28 . 42 . . . . 14 . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . Parts Repaired 10 | . . . 3 . . . 2 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Time 407 | . . . 90 . . . 88 88 . . . . . . 79 . . . . . . 62 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 7 . . . . . . . . . . . . . 3 . . . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 4 . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 122 | . . 1 . 3 . . . 10 . . 4 . 4 1 1 . . . . . 19 5 . . . . 10 8 . . . . 16 . 3 37 Largest Group 19 | . . 1 1 3 3 . . 10 10 5 4 4 8 8 3 . . . . . 19 14 . . . . 9 5 . . . . 7 . 3 16 Highest-Rated Group 1673 | . . 31 31 76 73 . . 173 173 93 110 110 257 257 88 . . . . . 702 551 . . . . 630 309 . . . . 99 . 345 1673 Highest-Rated Ally 192 | . . 31 31 31 31 . . 29 29 29 30 30 38 38 30 . . . . . 50 85 . . . . 96 103 . . . . 32 . 115 192 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 4 . . . . 2 . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Light 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Initial Warlord ECA Mod 3 | . . . . . . . . . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 34 | . . . . . . . . 4 . . 2 6 2 4 2 . . . . . . 8 . . . . . 2 . . . . 2 . 2 . STAY 12 | . . . . . . . . 2 . . 1 3 1 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . FOLLOW 10 | . . . . . . . . 2 . . 1 3 1 2 1 . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 919 | . . 2 9 3 . . . 4 123 19 . 10 . 36 24 . . . . . 87 132 . . . . 63 56 . . . . 57 . 26 268 Total Damage 28876 | . . 43 63 21 . . . 47 1539 1005 . 326 . 811 370 . . . . . 3196 3641 . . . . 3256 1969 . . . . 1101 . 1332 10156 Kills 152 | . . 2 . 1 . . . 1 21 8 . 3 . 6 2 . . . . . 8 21 . . . . 20 11 . . . . 2 . 4 42 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 6 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Active Infowar (turns) 41952 | 35 1235 113 3225 1865 616 988 2069 2350 913 1628 1654 1511 1869 1485 2382 581 1113 106 1374 357 167 2811 400 638 307 484 1069 1088 461 375 1351 416 1257 959 957 1743 Optics 18043 | . . . . . . . . . . . 1473 1511 1869 1485 96 . . . . . . 115 400 638 307 484 1069 1088 461 375 1351 416 1257 959 946 1743 Sensors 15426 | . . . . . . . . . . . . . . . 562 581 1113 106 1374 357 167 2797 400 634 306 480 877 838 402 329 1189 415 713 827 957 2 Terrain 5737 | . . . . . . . . . . . . . . . 1476 . . . . . . . . . . . . 205 273 349 561 409 690 864 908 2 Seismic 16685 | 35 1235 113 3225 1865 616 988 2069 2350 913 1628 181 . . . 1467 . . . . . . . . . . . . . . . . . . . . . Cloaking 1037 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 154 375 483 . . . . . Jamming 71 | . . . . . . . . . . . . . . . 17 . . . . . . 44 . . . . . 8 . . . . 2 . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Robot Analysis Total 8 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 1 . . . . . . 1 3 2 1 . 1 1 . 2 . . . 2 2 . 1 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 2 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 1 1 . 2 5 . 4 3 1 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 44827 | 300 1235 113 3225 1887 616 988 2683 2603 913 1830 1793 1511 1869 1485 3057 581 1157 108 1494 522 167 3173 400 638 307 484 1069 1088 461 375 1351 416 1257 959 957 1755 Spaces Moved 25883 | 103 680 64 1408 600 337 585 1188 917 475 990 1059 922 1129 860 1959 523 1037 96 1085 332 101 2110 310 502 184 415 646 632 121 223 959 298 924 482 350 1277 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11588 | 100 680 64 1408 600 337 585 1188 917 475 990 1059 922 1129 860 274 . . . . . . . . . . . . . . . . . . . . . Legs 13817 | . . . . . . . . . . . . . . . 1685 523 1037 96 1085 332 101 2110 310 502 184 415 646 632 121 223 959 225 733 482 288 1128 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 152 152 160 156 156 156 156 156 105 105 105 107 107 107 110 105 105 105 105 105 105 105 116 115 104 107 107 107 112 112 Average Speed 133 | 156 160 160 160 236 163 160 155 158 160 157 156 156 156 164 120 105 106 107 107 110 110 106 105 105 105 105 105 111 116 115 109 107 107 108 112 113 Slowest Speed 243 | 160 160 160 160 240 240 160 235 160 160 240 236 156 156 243 190 105 107 107 177 178 110 111 105 105 105 105 105 117 116 115 118 107 108 112 112 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . 3 2 . . . . . . 4 . . . 1 . . 4 3 . . . . . . . 2 2 2 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Microwarps 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 . 3 7 Exploration Rate (%) 63 | 6 89 13 96 98 70 90 89 93 66 21 93 94 90 88 63 67 94 69 90 10 71 69 53 86 61 69 20 48 94 10 96 17 33 78 15 44 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 34 | . 2 . 1 1 1 . 4 . . . 1 1 1 1 . . 1 1 . . . 6 1 . 3 . 6 . . . 3 . . . . . Known Exits Taken 23 | . . . . . . . 1 1 . 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 31 | . . 3 . 1 . 3 . . . . 3 4 2 1 . 1 3 . 3 . . . 1 3 . 3 . . . . . . . . . . Spaces Dug 569 | . 5 . 2 . . 13 41 8 16 28 1 2 . 1 43 . 20 . 20 11 1 49 9 16 . 8 20 10 . 3 20 11 26 46 6 133 Terrain Destroyed 2206 | 4 5 . 2 71 . 75 169 48 23 41 4 7 . 1 187 . 101 . 62 28 78 137 20 67 . 10 77 28 . 14 63 18 161 81 13 611 Melee 35 | . 5 . 2 . . . 1 . 16 1 . . . . . . . . . . . . . . . . . . . . . . 7 3 . . Projectile 953 | . . . . . . . 94 48 . 40 4 7 . 1 98 . 5 . 39 28 1 100 20 39 . 10 29 28 . 14 63 18 83 34 13 137 AOE 1218 | 4 . . . 71 . 75 74 . 7 . . . . . 89 . 96 . 23 . 77 37 . 28 . . 48 . . . . . 71 44 . 474 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 33983 | 195 758 71 2144 1022 398 615 1781 1898 561 1133 1153 973 1236 915 2400 553 1079 100 1329 438 158 2766 360 568 257 451 965 929 407 292 1221 393 1134 848 912 1570 Wait 4754 | 57 12 4 471 380 51 5 338 844 26 33 34 32 102 25 129 28 2 . 156 40 20 330 40 25 12 24 206 141 221 14 19 98 47 99 573 116 Move 25398 | 103 679 63 1407 599 336 584 1187 916 473 989 1058 921 1128 859 1959 522 1036 95 1084 332 100 2109 309 501 183 414 645 631 120 222 958 228 744 480 290 1134 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 313 | 4 15 2 35 3 . . 29 3 1 8 4 2 1 2 26 . 7 . 5 5 8 21 . 4 3 . 10 10 6 2 18 7 34 20 3 15 Fast Attach 142 | 7 . . 8 1 . . 5 2 1 . 2 . . 1 8 . . 2 5 2 . 23 . . 4 . 2 3 7 1 11 3 8 13 8 15 Attach 182 | . 1 . 5 2 . . 5 2 1 5 2 . 1 . 9 . 4 . 3 6 6 7 . 3 2 . 6 2 3 2 18 6 34 16 3 28 Detach 37 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . 1 . . . 1 1 7 2 5 4 . 12 Swap 627 | 1 5 . 32 7 6 7 43 28 11 19 4 4 3 6 66 3 10 1 22 11 2 85 . 7 6 6 27 41 13 12 28 9 32 39 3 28 Drop 439 | . 7 . 48 3 . 1 37 15 5 8 5 3 1 7 32 . 6 2 7 4 7 37 . 6 6 2 17 17 9 2 27 10 42 25 9 32 Fire 1884 | 23 30 2 126 21 1 13 132 85 12 70 21 11 . 13 152 . 14 . 46 37 15 143 11 22 40 5 52 59 27 34 134 30 171 131 23 178 Melee 87 | . 7 . 2 . 4 1 1 . 31 1 . . . . . . . . . . . . . . . . . . . . . . 15 20 . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . . . . . . . . . . . . . 5 . . . . 1 . 10 . . . . . 1 . 2 1 . 2 . . 3 Crush 31 | . 2 . 10 6 . 4 4 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Rewire 59 | . . . . . . . . . . . 22 . . 2 11 . . . . . . . . . . . . 24 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 10) 879 | -10/Materials | Discovered new exit (range 8) 1275 | -10/Materials | Discovered new exit (range 15) 1329 | -10/Materials | Discovered new exit (range 5) 1536 | -10/Materials | Entered Mines 1542 | -10/Mines | Met a Derelict testing a Signal Generator 1598 | -10/Mines | Discovered new exit (range 10) 1649 | -10/Mines | Entered Materials 1649 | -9/Materials | Accompanied by 1 ally 1649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2034 | -9/Materials | Discovered new exit (range 13) 2387 | -9/Materials | Build established: Scavenger-Mutant 2413 | -9/Materials | Discovered new exit (range 13) 2602 | -9/Materials | Discovered new exit (range 16) 3350 | -9/Materials | Discovered new exit (range 16) 3993 | -9/Materials | Discovered new exit (range 15) 4078 | -9/Materials | Repaired Beam Rifle 4112 | -9/Materials | Repaired Beam Rifle 4602 | -9/Materials | Build established: Mutant 4845 | -9/Materials | Repaired Lgt. Treads 4874 | -9/Materials | Entered Mines 4875 | -9/Mines | Assembled infested the area 4887 | -9/Mines | Met a Derelict bent on vengeance 4913 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4920 | -9/Mines | Destroyed 19 combat bots 5511 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5607 | -9/Mines | Learned location of Storage (-8) 5620 | -9/Mines | Discovered new exit (range 6) 5666 | -9/Mines | Discovered new exit (range 10) 5667 | -9/Mines | Escorted by a lone wolf Derelict 6005 | -9/Mines | Learned 2 Materials zone layouts 6172 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6390 | -9/Mines | Found a hidden stash of uninstalled traps 6615 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6752 | -9/Mines | Discovered new exit (range 5) 6761 | -9/Mines | Entered Exiles 6761 | -9/Exiles | Accompanied by 3 allies 6791 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6816 | -9/Exiles | Met 8R-AWN 6850 | -9/Exiles | Met EX-HEX 6909 | -9/Exiles | Met EX-DEC 6995 | -9/Exiles | Learned location of Zion (-7) 7033 | -9/Exiles | Met EX-BIN 7101 | -9/Exiles | Build established: Scavenger-Mutant 7111 | -9/Exiles | Aligned with FarCom system 7112 | -9/Exiles | Given EX-Vault access code 7151 | -9/Exiles | Opened EX-Vault 7191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7343 | -9/Exiles | Attacked by the Exiles 7363 | -9/Exiles | Discovered new exit (range 10) 7377 | -9/Exiles | Entered Mines 7418 | -8/Mines | Discovered new exit (range 6) 7521 | -8/Mines | Discovered new exit (range 8) 8365 | -8/Mines | Entered Materials 8365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8366 | -8/Materials | Identified exit to Storage 8514 | -8/Materials | Discovered exit to Storage (range 5) 8818 | -8/Materials | Discovered new exit (range 16) 8908 | -8/Materials | Build established: Mutant 9226 | -8/Materials | Build established: Hacker-Mutant 9471 | -8/Materials | Learned 8 Factory zone layouts 9531 | -8/Materials | Discovered new exit (range 3) 9536 | -8/Materials | Learned location of Lower Caves (-6) 9590 | -8/Materials | Learned 2 Lower Caves zone layouts 9671 | -8/Materials | Lost 4 parts (3n1u) 9695 | -8/Materials | Learned location of Lower Caves (-7) 9700 | -8/Materials | Destroyed 9 combat bots 9728 | -8/Materials | Learned Storage emergency access door positions 9759 | -8/Materials | Learned Factory trap positions 9800 | -8/Materials | Learned location of 2 exits from Factory 9899 | -8/Materials | Build established: Mutant 10256 | -8/Materials | Repaired Hvy. Ion Cannon 10322 | -8/Materials | Repaired Imp. Medium Armor Plating 10788 | -8/Materials | Discovered new exit (range 10) 11048 | -8/Materials | Entered Storage 11049 | -8/Storage | Identified exit to Recycling 11429 | -8/Storage | Repaired Hvy. Ion Cannon+? 11552 | -8/Storage | Build established: Scavenger-Mutant 11586 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11823 | -8/Storage | Discovered new exit (range 16) 11939 | -8/Storage | Build established: Commander-Mutant 12288 | -8/Storage | Repaired Hvy. Ion Cannon+ 13013 | -8/Storage | Core integrity fell below 50% 13245 | -8/Storage | Identified exit to Garrison 13651 | -8/Storage | Entered Garrison 13651 | -8/Garrison | Accompanied by 10 allies 13683 | -8/Garrison | Triggered checkpoint 13724 | -8/Garrison | Garrison Relay disabled 13783 | -8/Garrison | Triggered checkpoint 13785 | -8/Garrison | Triggered checkpoint 13807 | -8/Garrison | Triggered checkpoint 13847 | -8/Garrison | Triggered checkpoint 13892 | -8/Garrison | Garrison Relay disabled 14066 | -8/Garrison | Discovered new exit (range 10) 14071 | -8/Garrison | Triggered checkpoint 14111 | -8/Garrison | Triggered checkpoint 14129 | -8/Garrison | Garrison Relay disabled 14146 | -8/Garrison | Discovered new exit (range 12) 14146 | -8/Garrison | Discovered new exit (range 80) 14146 | -8/Garrison | Discovered new exit (range 77) 14414 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14564 | -8/Garrison | Entered Factory 14564 | -7/Factory | Accompanied by 5 allies 14564 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14565 | -7/Factory | Identified exit to Lower Caves 14566 | -7/Factory | Identified exit to Factory 14568 | -7/Factory | Loaded intel: 106 trap records 14858 | -7/Factory | Build established: Hacker-Mutant 14869 | -7/Factory | Fabricated Weapon Mount? 14877 | -7/Factory | Lost 5 allies 15676 | -7/Factory | Build established: Scavenger-Mutant 16394 | -7/Factory | Entered Lower Caves 16403 | -7/Lower Caves | Met a Warlord Commander 16404 | -7/Lower Caves | Learned location of Warlord (-4) 16405 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16489 | -7/Lower Caves | Entered a destroyed Warlord outpost 16609 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16951 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16986 | -7/Lower Caves | Encountered a Warlord checkpoint 17348 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 17994 | -7/Lower Caves | Identified exit to Lower Caves 18187 | -7/Lower Caves | Entered another Lower Caves area 18187 | -7/Lower Caves | Accompanied by 4 allies 18229 | -7/Lower Caves | Learned location of Extension (-5) 18276 | -7/Lower Caves | Entered an active Warlord outpost 18301 | -7/Lower Caves | Learned Armory stockpile data 18301 | -7/Lower Caves | Learned Armory emergency access door positions 18443 | -7/Lower Caves | Discovered exit to Factory (range 5) 18605 | -7/Lower Caves | Encountered a Warlord checkpoint 18753 | -7/Lower Caves | Learned Factory trap positions 19449 | -7/Lower Caves | Discovered new exit (range 16) 19698 | -7/Lower Caves | Entered Zion 19698 | -7/Zion | Accompanied by 4 allies 20794 | -7/Zion | Given A8's code to call for help 20834 | -7/Zion | Met Imprinter 20894 | -7/Zion | Imprinted 20897 | -7/Zion | Declared Zion's savior 21164 | -7/Zion | Discovered new exit (range 17) 21567 | -7/Zion | Entered Proximity Caves 21567 | -6/Proximity Caves | Accompanied by 8 allies 21628 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21667 | -6/Proximity Caves | Lost 5 allies 22343 | -6/Proximity Caves | Discovered exit to Factory (range 7) 23052 | -6/Proximity Caves | Entered Factory 23052 | -6/Factory | Accompanied by 2 allies 23052 | -6/Factory | Evolved 2 slots: Propulsion x2 23053 | -6/Factory | Identified exit to Lower Caves 23054 | -6/Factory | Loaded intel: 92 trap records 23492 | -6/Factory | Fabricated Arm. Leg? 23873 | -6/Factory | Build established: Mutant 23960 | -6/Factory | Fabricated Arm. Leg (x2) 24128 | -6/Factory | Retrieved Zion intel report: Active Terminals 24192 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 24331 | -6/Factory | Terminal network hard line cut 24622 | -6/Factory | Found Launcher Loader 25014 | -6/Factory | Repaired Broken Arm. Leg+ 25143 | -6/Factory | Discovered exit to Lower Caves (range 11) 25183 | -6/Factory | Discovered new exit (range 8) 25509 | -6/Factory | Repaired Med. Reactive Plating 25727 | -6/Factory | Destroyed 8 combat bots 25757 | -6/Factory | Found Launcher Loader 25852 | -6/Factory | First assault squad dispatched 26109 | -6/Factory | Entered Lower Caves 26291 | -6/Lower Caves | Learned Factory terminal intel 26612 | -6/Lower Caves | Discovered new exit (range 10) 26622 | -6/Lower Caves | Identified exit to Lower Caves 26690 | -6/Lower Caves | Entered another Lower Caves area 26717 | -6/Lower Caves | Discovered new exit (range 9) 26752 | -6/Lower Caves | Identified exit to Factory 26938 | -6/Lower Caves | Encountered a Warlord checkpoint 26993 | -6/Lower Caves | Build established: Fabricator-Mutant 27542 | -6/Lower Caves | Build established: Mutant 27555 | -6/Lower Caves | Discovered new exit (range 15) 27846 | -6/Lower Caves | Identified exit to Data Miner 27847 | -6/Lower Caves | Entered Data Miner 27849 | -6/Data Miner | Discovered new exit (range 6) 27869 | -6/Data Miner | Met Data Miner 27891 | -6/Data Miner | Learned location of Section 7 (-3) 27891 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27905 | -6/Data Miner | Received God Mode back door access code from Data Miner 27952 | -6/Data Miner | Identified exit to Proximity Caves 27955 | -6/Data Miner | Entered Proximity Caves 28020 | -5/Proximity Caves | Spotter reported a threat 28424 | -5/Proximity Caves | Found Alien Artifact 28424 | -5/Proximity Caves | Identified Core Expander 28424 | -5/Proximity Caves | Installed Core Expander, added new Power slot 28486 | -5/Proximity Caves | Spotter reported a threat 28646 | -5/Proximity Caves | Spotted B-75 Beast 29106 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29271 | -5/Proximity Caves | Learned Factory interactive machine intel 29275 | -5/Proximity Caves | Learned Factory emergency access door positions 29349 | -5/Proximity Caves | Destroyed B-75 Beast 29417 | -5/Proximity Caves | Discovered exit to Factory (range 11) 29446 | -5/Proximity Caves | System corruption reached 10% 29449 | -5/Proximity Caves | Entered Factory 29449 | -5/Factory | Evolved 2 slots: Utility x2 29450 | -5/Factory | Identified exit to Upper Caves 29450 | -5/Factory | Identified exit to Extension 29452 | -5/Factory | Loaded intel: 56 interactive machine locations 29453 | -5/Factory | Loaded intel: 28 terminal locations 29608 | -5/Factory | Fabricated Myomer Leg (x2) 29749 | -5/Factory | Search patrols dispatched 29919 | -5/Factory | Fabricated Myomer Leg? 29969 | -5/Factory | Build established: Scavenger-Mutant 29971 | -5/Factory | Sucked down chute 29971 | -5/Factory | Entered Waste 29986 | -5/Waste | EMP discharged 29986 | -5/Waste | System corruption reached 10% 29997 | -5/Waste | Spotted C-40 Crusher 30013 | -5/Waste | Destroyed C-40 Crusher 30019 | -5/Waste | Spotted C-40 Crusher 30026 | -5/Waste | Spotted C-40 Crusher 30035 | -5/Waste | Spotted C-40 Crusher 30054 | -5/Waste | Met Warlord forces unprepared to attack 30067 | -5/Waste | Allies destroyed C-40 Crusher 30074 | -5/Waste | Spotted C-40 Crusher 30086 | -5/Waste | EMP discharged 30090 | -5/Waste | Allies destroyed C-40 Crusher 30091 | -5/Waste | Allies destroyed C-40 Crusher 30106 | -5/Waste | Discovered new exit (range 10) 30114 | -5/Waste | Identified exit to Factory 30130 | -5/Waste | Lost 5 allies 30138 | -5/Waste | Entered Factory 30138 | -5/Factory | Accompanied by 14 allies 30223 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 30275 | -5/Factory | Retrieved Zion intel report: Component Schematics 30339 | -5/Factory | Lost 10 allies 30528 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 30715 | -5/Factory | Lost 3 allies 30802 | -5/Factory | Destroyed 7 combat bots 30809 | -5/Factory | Discovered new exit (range 15) 30846 | -5/Factory | Retrieved Zion intel report: Main Access 30846 | -5/Factory | Identified exit to Factory 30847 | -5/Factory | Zion Light squad teleported in 30864 | -5/Factory | Fabricated Myomer Leg? 30943 | -5/Factory | Fabricated Myomer Leg (x2) 31060 | -5/Factory | Build established: Machinist-Mutant 31168 | -5/Factory | Lost 3 allies 31172 | -5/Factory | Found Prototype Protection 31172 | -5/Factory | Identified Zio. Weapon Casing 31381 | -5/Factory | Zion Heavy squad teleported in 31421 | -5/Factory | Fabricated Myomer Leg? 31730 | -5/Factory | Terminal network hard line cut 31764 | -5/Factory | Central database locked down 32238 | -5/Factory | First assault squad dispatched 32579 | -5/Factory | Repaired Myomer Leg+ 32854 | -5/Factory | Incoming assault squad redirected 33270 | -5/Factory | Discovered exit to Upper Caves (range 6) 33311 | -5/Factory | Entered Upper Caves 33339 | -5/Upper Caves | Encountered a Warlord checkpoint 33496 | -5/Upper Caves | Build established: Machinist-Skirmisher 33661 | -5/Upper Caves | Discovered new exit (range 18) 33678 | -5/Upper Caves | Learned Factory emergency access door positions 33709 | -5/Upper Caves | Identified exit to Upper Caves 33711 | -5/Upper Caves | Entered another Upper Caves area 33809 | -5/Upper Caves | Discovered exit to Factory (range 16) 33893 | -5/Upper Caves | Learned Factory security intel 34134 | -5/Upper Caves | Learned Factory stockpile data 34311 | -5/Upper Caves | Discovered new exit (range 19) 34348 | -5/Upper Caves | Identified exit to Zhirov 34349 | -5/Upper Caves | Entered Zhirov 34351 | -5/Zhirov | Discovered new exit (range 3) 34392 | -5/Zhirov | Learned location of Quarantine (-3) 34392 | -5/Zhirov | Learned location of Testing (-2) 34392 | -5/Zhirov | Learned location of Command (-1) 34421 | -5/Zhirov | Found Alien Artifact 34421 | -5/Zhirov | Identified Integrated Reactor 34421 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34604 | -5/Zhirov | Found Alien Artifact 34645 | -5/Zhirov | Build established: Machinist-Mutant 34655 | -5/Zhirov | Identified exit to Proximity Caves 34656 | -5/Zhirov | Entered Proximity Caves 34801 | -4/Proximity Caves | Found DCF Scrap (16 items) 34816 | -4/Proximity Caves | Learned Research trap positions 34896 | -4/Proximity Caves | Spotted B-86 Titan 34945 | -4/Proximity Caves | Build established: Machinist-Skirmisher 35070 | -4/Proximity Caves | Discovered exit to Factory (range 17) 35140 | -4/Proximity Caves | Entered Factory 35140 | -4/Factory | Evolved 2 slots: Utility x2 35141 | -4/Factory | Identified exit to Research 35440 | -4/Factory | Fabricated Myomer Leg? 35524 | -4/Factory | Found Quantum Capacitor 35548 | -4/Factory | Zion Light squad teleported in 35559 | -4/Factory | Identified Transdimensional Reconstructor 35593 | -4/Factory | Spotted B-86 Titan 35597 | -4/Factory | Garrison activated, responded to threat 35599 | -4/Factory | Allies destroyed B-86 Titan 35639 | -4/Factory | Zion Light squad teleported in 35891 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 35892 | -4/Factory | Zion Fire squad teleported in 35969 | -4/Factory | Lost 9 allies 36128 | -4/Factory | Discovered new exit (range 17) 36202 | -4/Factory | Identified exit to Armory 36209 | -4/Factory | Entered Armory 36210 | -4/Armory | Lost 3 parts (1n2w) 36505 | -4/Armory | Retrieved Zion intel report: Active Terminals 36506 | -4/Armory | Zion Heavy squad teleported in 36679 | -4/Armory | Zion Fire squad teleported in 36825 | -4/Armory | Found Zio. Weapon Casing 36912 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 36959 | -4/Armory | First assault squad dispatched 36985 | -4/Armory | Incoming assault squad redirected 36995 | -4/Armory | Zion Thermal Resupply teleported in 37226 | -4/Armory | Warped through subspace to slip node 37226 | -4/Armory | Discovered new exit (range 1) 37226 | -4/Armory | Identified exit to Lab 37249 | -4/Armory | Build established: Scavenger-Skirmisher 37272 | -4/Armory | Zion Demo squad teleported in 37297 | -4/Armory | Entered Lab 37300 | -4/Lab | Discovered exit to Research (range 9) 37315 | -4/Lab | Unable to decrypt terminal 37315 | -4/Lab | Opened the door to a hidden lab 37316 | -4/Lab | Gained access to the hidden lab's interior 37505 | -4/Lab | Disabled Active System Cloaker 37535 | -4/Lab | MAIN.C forces arrive to investigate 37552 | -4/Lab | Found Alien Artifact 37560 | -4/Lab | Detected by scanners 37563 | -4/Lab | Found Transdimensional Reconstructor 37595 | -4/Lab | Found Integrated Reactor 37595 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 37605 | -4/Lab | Found Alien Artifact 37605 | -4/Lab | Identified Core Regenerator 37605 | -4/Lab | Used Core Regenerator, restored core integrity (+210) 37646 | -4/Lab | Confronted by A5 37657 | -4/Lab | Destroyed A5 37684 | -4/Lab | Found Prototype Hackware 37692 | -4/Lab | Found Prototype Device 37692 | -4/Lab | Identified AEGIS Remote Shield 37699 | -4/Lab | Found Prototype Energy Gun 37699 | -4/Lab | Identified Hyp. EM Gauss Rifle 37703 | -4/Lab | Found Prototype Energy Cannon 37703 | -4/Lab | Identified Warp Cannon 37714 | -4/Lab | Found Prototype Hackware 37758 | -4/Lab | Entered Research 37758 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37759 | -3/Research | Loaded intel: 50 trap records 37988 | -3/Research | Retrieved Zion intel report: Trap Installations 38028 | -3/Research | Found Gamma Bomb Array 38040 | -3/Research | Retrieved Zion intel report: Prototype Schematics 38040 | -3/Research | Identified Exp. Hacking Suite 38104 | -3/Research | Discovered new exit (range 8) 38132 | -3/Research | Identified exit to Quarantine 38133 | -3/Research | Entered Quarantine 38202 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 38243 | -3/Quarantine | Cryocooling Duct disabled 38258 | -3/Quarantine | Ambient heat levels rising (+20) 38258 | -3/Quarantine | Non-combat units ordered to evacuate 38314 | -3/Quarantine | Found Alien Slashing Weapon 38380 | -3/Quarantine | Build established: Messiah-Skirmisher 38389 | -3/Quarantine | Found Alien Artifact 38391 | -3/Quarantine | Found Alien Artifact 38402 | -3/Quarantine | Found Alien Artifact 38402 | -3/Quarantine | Identified Dimensional Node Initializer 38402 | -3/Quarantine | Initialized slip node 38408 | -3/Quarantine | Found Dimensional Node Initializer 38467 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 38471 | -3/Quarantine | Identified Quantum Router 38596 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 38621 | -3/Quarantine | System corruption reached 10% 38660 | -3/Quarantine | Lost 3 parts (1u2w) 38733 | -3/Quarantine | Discovered new exit (range 11) 38747 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 38763 | -3/Quarantine | Found Alien Energy Cannon 38763 | -3/Quarantine | Identified Core Cannon 38921 | -3/Quarantine | Found Fusion Bomb Launcher 39022 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 39029 | -3/Quarantine | Intercept squad dispatched 39038 | -3/Quarantine | Spotted Tracker 39039 | -3/Quarantine | Spotted Tracker 39050 | -3/Quarantine | Destroyed Tracker 39062 | -3/Quarantine | Spotted Combat Programmer 39063 | -3/Quarantine | Spotted Combat Programmer 39069 | -3/Quarantine | System corruption reached 30% 39074 | -3/Quarantine | Destroyed Combat Programmer 39075 | -3/Quarantine | Destroyed Combat Programmer 39082 | -3/Quarantine | Destroyed Tracker 39104 | -3/Quarantine | Lost 4 parts (1p2n1u) 39194 | -3/Quarantine | Found Alien Artifact 39366 | -3/Quarantine | Identified Sigix Broadsword 39389 | -3/Quarantine | Spotted Fortress 39413 | -3/Quarantine | Intercept squad dispatched 39430 | -3/Quarantine | Spotted Tracker 39455 | -3/Quarantine | Terminal network hard line cut 39474 | -3/Quarantine | Discovered new exit (range 5) 39474 | -3/Quarantine | Discovered new exit (range 6) 39477 | -3/Quarantine | Identified exit to Protoforge 39479 | -3/Quarantine | Spotted Combat Programmer 39482 | -3/Quarantine | Core integrity fell below 50% 39483 | -3/Quarantine | Identified exit to Section 7 39484 | -3/Quarantine | Entered Section 7 39484 | -3/Section 7 | Identified Core Reset Matrix 39484 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 39484 | -3/Section 7 | Identified Subatomic Replicator 39484 | -3/Section 7 | Used Core Reset Matrix 39488 | -3/Section 7 | Detected hypermatrix surge 39488 | -3/Section 7 | Sensed 20 artifacts in vicinity 39519 | -3/Section 7 | Found Microwarp Drive 39665 | -3/Section 7 | Found Prototype Device 39665 | -3/Section 7 | Identified Exp. Thermal Shield 39796 | -3/Section 7 | Build established: Alien-Skirmisher 39807 | -3/Section 7 | Found Integrity Redistributor 39874 | -3/Section 7 | Spotted S7 Guard 39875 | -3/Section 7 | Found Integrated Thermoelectric Network 39875 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 39879 | -3/Section 7 | Spotted Alpha 7 39888 | -3/Section 7 | Discovered new exit (range 12) 39899 | -3/Section 7 | Identified exit to Research 39900 | -3/Section 7 | Entered Research 39900 | -2/Research | Evolved 2 slots: Weapon x2 39907 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-284) 40343 | -2/Research | Intercept squad dispatched 40378 | -2/Research | Spotted Tracker 40379 | -2/Research | Spotted Tracker 40379 | -2/Research | Destroyed Tracker 40386 | -2/Research | Destroyed Tracker 40423 | -2/Research | Spotted Combat Programmer 40428 | -2/Research | Spotted Combat Programmer 40434 | -2/Research | Destroyed Combat Programmer 40446 | -2/Research | Destroyed Combat Programmer 40564 | -2/Research | Found Prototype Device 40564 | -2/Research | Identified Exp. EM Disruption Field 40765 | -2/Research | Destroyed 11 combat bots 40779 | -2/Research | Core integrity fell below 50% 40786 | -2/Research | Retrieved Zion intel report: Active Terminals 40898 | -2/Research | Retrieved Zion intel report: Emergency Access 40928 | -2/Research | Retrieved Zion intel report: Active Garrisons 40960 | -2/Research | Spotted B-90 Cyclops 41005 | -2/Research | Emitted hypermatrix ping 41010 | -2/Research | Assembled emerged from beneath the floor 41023 | -2/Research | Retrieved Zion intel report: Branch Access 41023 | -2/Research | Identified exit to Testing 41024 | -2/Research | Zion Infowar Resupply teleported in 41064 | -2/Research | Assembled emerged from beneath the floor 41099 | -2/Research | Zion Kinetic Resupply teleported in 41108 | -2/Research | Found Prototype Launcher 41108 | -2/Research | Identified Com. Tesla Bomb Launcher 41136 | -2/Research | Lost 14 allies 41157 | -2/Research | Entered Testing 41250 | -2/Testing | Found Prototype Launcher 41250 | -2/Testing | Identified Z-bomb Delivery System 41283 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 41325 | -2/Testing | Retrieved Zion intel report: Active Garrisons 41341 | -2/Testing | Build established: Alien-Assassin 41346 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 41350 | -2/Testing | System corruption reached 10% 41402 | -2/Testing | Found Prototype Energy Gun 41402 | -2/Testing | Identified Tachyon Dispersion Ray 41407 | -2/Testing | First assault squad dispatched 41468 | -2/Testing | Found Prototype Energy Gun 41468 | -2/Testing | Identified Warp Gun 41480 | -2/Testing | Found Prototype Device 41480 | -2/Testing | Identified Exp. Weapon Cycler 41527 | -2/Testing | Crushed by falling debris 41538 | -2/Testing | Found Prototype Energy Cannon 41538 | -2/Testing | Identified Disintegrator 41621 | -2/Testing | Warped through subspace 41667 | -2/Testing | Found Prototype Energy Cannon 41667 | -2/Testing | Identified Cld. Nova Cannon 41696 | -2/Testing | Garrison activated, responded to threat 41776 | -2/Testing | Lost 4 parts (1p2n1u) 41879 | -2/Testing | Found Prototype Energy Cannon 41881 | -2/Testing | Identified Imp. Potential Cannon 42033 | -2/Testing | Discovered new exit (range 22) 42064 | -2/Testing | Found Prototype Processor 42064 | -2/Testing | Identified Exp. Core Analyzer 42077 | -2/Testing | Found Exp. Core Analyzer 42116 | -2/Testing | Entered Access 42116 | -1/Access | Evolved 2 slots: Power x1, Utility x1 42366 | -1/Access | First assault squad dispatched 42368 | -1/Access | Spotted B-99 Colossus 42371 | -1/Access | Retrieved Zion intel report: Active Garrisons 42416 | -1/Access | Zion Light squad teleported in 42456 | -1/Access | Discovered new exit (range 22) 42513 | -1/Access | Lost 3 allies 42550 | -1/Access | Identified exit to Command 42722 | -1/Access | Build established: Generator-Assassin 43073 | -1/Access | Entered Command 43322 | -1/Command | Retrieved Zion intel report: Active Terminals 43365 | -1/Command | Build established: Generator-Mutant 43368 | -1/Command | Spotted Executioner 43368 | -1/Command | Spotted Executioner 43368 | -1/Command | Spotted Executioner 43368 | -1/Command | Spotted Executioner 43368 | -1/Command | Spotted Striker 43368 | -1/Command | Spotted Striker 43368 | -1/Command | Spotted Alpha 7 43368 | -1/Command | Spotted Alpha 7 43372 | -1/Command | Failed to warp due to unstable space 43377 | -1/Command | Destroyed Striker 43380 | -1/Command | Destroyed Executioner 43382 | -1/Command | Destroyed Executioner 43384 | -1/Command | Destroyed Striker 43399 | -1/Command | Retrieved Zion intel report: Component Stockpiles 43406 | -1/Command | Destroyed Alpha 7 43409 | -1/Command | Destroyed Executioner 43414 | -1/Command | Spotted B-99 Colossus 43425 | -1/Command | Destroyed Alpha 7 43430 | -1/Command | Destroyed B-99 Colossus 43469 | -1/Command | Lost 9 parts (3p3n3w) 43514 | -1/Command | Found Prototype Device 43514 | -1/Command | Identified Adv. Kinecellerator 43573 | -1/Command | First assault squad dispatched 43627 | -1/Command | Spotted B-99 Colossus 43666 | -1/Command | Destroyed 14 combat bots 43679 | -1/Command | Spotted B-99 Colossus 43791 | -1/Command | Build established: Generator-Gunner 43801 | -1/Command | Disengaged cave seal 43801 | -1/Command | Zionites emerged from the dark tunnel 43893 | -1/Command | Retrieved Zion intel report: Component Schematics 44009 | -1/Command | Found Unknown Launcher 44009 | -1/Command | Identified Fusion Bomb Launcher 44074 | -1/Command | Retrieved Zion intel report: Unaware Analyses 44083 | -1/Command | Retrieved Zion intel report: Unaware Schematics 44105 | -1/Command | Build established: Wizard-Gunner 44263 | -1/Command | Found Prototype Protection 44263 | -1/Command | Identified Zio. Weapon Casing 44392 | -1/Command | High security lockdown imminent 44409 | -1/Command | Found Zio. Weapon Casing 44423 | -1/Command | Found Zio. Weapon Casing 44430 | -1/Command | Lost 8 allies 44472 | -1/Command | High security lockdown engaged 44482 | -1/Command | Spotted M Guard 44482 | -1/Command | Spotted M Guard 44482 | -1/Command | Spotted Combat Programmer 44489 | -1/Command | Spotted Combat Programmer 44496 | -1/Command | Core integrity fell below 50% 44496 | -1/Command | Destroyed Combat Programmer 44499 | -1/Command | Destroyed Combat Programmer 44500 | -1/Command | Destroyed M Guard 44527 | -1/Command | Spotted Striker 44532 | -1/Command | Lost 4 allies 44544 | -1/Command | Used Subatomic Replicator to replicate Imp. Potential Cannon 44558 | -1/Command | Lost 3 parts (1p2u) 44576 | -1/Command | Destroyed Striker 44594 | -1/Command | Spotted Executioner 44597 | -1/Command | Destroyed Executioner 44631 | -1/Command | Emitted hypermatrix ping 44636 | -1/Command | Assembled emerged from beneath the floor 44638 | -1/Command | Destroyed 12 combat bots 44651 | -1/Command | Spotted Investigator 44664 | -1/Command | Spotted Striker 44666 | -1/Command | Spotted Striker 44683 | -1/Command | Lost 6 allies 44686 | -1/Command | Lost 3 parts (2p1u) 44690 | -1/Command | Assembled emerged from beneath the floor 44732 | -1/Command | Destroyed Executioner 44737 | -1/Command | Destroyed B-99 Colossus 44748 | -1/Command | Discovered new exit (range 11) 44828 | *** | Heading to fleet! Last Messages --------------- 44795_ Destroyed Unknown Energy Gun. 44795_ G-73 Enforcer destroyed. 44798_ Destroyed Unknown Energy Gun. 44798_ Adv. Heat Sink melted. 44798_ G-73 Enforcer destroyed. 44807_ System corrupted: Matter fused (-10). 44808_ G-73 Enforcer destroyed. 44808_ Destroyed Unknown Energy Gun. 44809_ Destroyed Lgt. Quantum Reactor. 44809_ G-73 Enforcer destroyed. 44809_ Destroyed Unknown Wheel. 44809_ M-36 Artificer destroyed. 44810_ Dropped Adv. Energy Well. 44811_ Extracted 500 energy. 44812_ G-73 Enforcer destroyed. 44819_ Destroyed Unknown Reactor. 44824_ System corrupted: Imp. Potential Cannon failed to cycle. 44825_ Destroyed Unknown Leg. 44825_ Destroyed Unknown Processor. Map ----- +----------------------------------------------------+ | ????????????????? ???????? ????????????????? | | ?????????????????? ????? ???????????????? | | ???????????=??????""" ??# ] ??????#######?# | | ??????????????????""" # ?????# ### | | ??????????????????""" """""##""""##??## """""# | | ??????????????? """" " """"""""###""" # | | ???????????? " % % | | ???????????? " % % | | ???????????? " "" """ """ | | ?????????????" " "" " "" | | ??????????????? " = " % " " | | ?????????????? + "#" | | ?????????????? %% " = | | ?????????????? % %=[ # = " | | ???????????????/% # !## | | ??????????????? [ ?##########"#### | | ????????????????=%[ ######??????##??# ?## | | ???????????????? =###??????####### #??#??# | | ???????????????? ??######### # #?????## " | | ???????????????????# % ####????# " " | | ???????????????????# ###### "# | | ???????????????????# ^^ ^ # ;# "# | | ???????????????????# ^ "# | | ???????????????????# [ C ## | | ???????????????????# "" ^ "# | | ???????????????????# @! l * "# | | ???????????????????# ll %[ "# | | ???????????????????# l % "# | | ???????????????????# ^ " | | ???????????????????# # " | | ???????????????????# ;########; | | ???????????????????###############??????# | | ???????????????????????????????????????## # | | ????????????????????????????????????####""# | | ????????????????????????????????????# | | ????????????????????????????????????# [ | | ????????????????????????????????????# | | ????????????????????????????????????# "" " | | ????????????????????????????????????# "" " | | ????????????????????????=???????????# """ " ## | | ????????????????????????????????????# "" " #? | | ?????????????????????????????????" ?# [" #? | | ?????????????????????????????????" ?# # #? | | ????????????????????????????????"" ?########## #? | | ????????????????????????????????"" ??????????# #? | | ????????????????????????????????? ??????????# #? | | ????????????????????????????????? ??????????# #? | | ????????????????????????????#+####"###???????# #? | | ????????????????????????????# # !! #??????## ## | | ????????????????????????????# # ! #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 113 Energy Capacity 2640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 450 Resistance: KI 30 Core Shielding 10 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 39 Authchip Count 3 Item Schematics ----------------- Multireflex Exoskeleton | -2/Testing | Z-intel Exp. Biometal Leg | -2/Testing | Z-intel Spectral Analyzer | -2/Testing | Z-intel Cld. Linear Gravjet | -2/Testing | Z-intel Exp. Coolant Injector | -2/Testing | Z-intel Exp. Transmission Jammer | -2/Testing | Z-intel Cld. Field Propulsion Drive | -2/Testing | Z-intel Cld. Phase Gun | -2/Testing | Z-intel Hvy. Wave Gun | -2/Testing | Z-intel Com. Battery | -1/Command | Z-intel Imp. Thermal Shield | -1/Command | Z-intel Adv. Datajack | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel Imp. Linear Gravjet | -1/Command | Z-intel Seismic Detector | -1/Command | Z-intel Imp. Reaction Control System | -1/Command | Z-intel Imp. Heavy Treads | -1/Command | Z-intel Lrn. Proton Cannon | -1/Command | Z-intel Hvy. Gauss Cannon | -1/Command | Z-intel Med. Insulated Plating | -1/Command | Z-intel Nova Cannon | -1/Command | Z-intel Imp. Component Analysis Suite | -1/Command | Z-intel Hacking Suite | -1/Command | Z-intel Robot Schematics ------------------ A-02 Transporter | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel Fabricated ------------ Weapon Mount | x2 | -7/Factory | Authchip Arm. Leg | x2 | -6/Factory | Authchip Arm. Leg | x2 | -6/Factory | Authchip Myomer Leg | x2 | -5/Factory | Authchip Myomer Leg | x2 | -5/Factory | Authchip Myomer Leg | x2 | -5/Factory | Authchip Myomer Leg | x2 | -5/Factory | Authchip Myomer Leg | x2 | -5/Factory | Authchip Myomer Leg | x2 | -4/Factory | Authchip Repaired ---------- Beam Rifle | 60% | -9/Materials Beam Rifle | 60% | -9/Materials Lgt. Treads | 52% | -9/Materials Hvy. Ion Cannon | 2% | -8/Materials Imp. Medium Armor Plating | 20% | -8/Materials Hvy. Ion Cannon | 15% | -8/Storage Hvy. Ion Cannon | 15% | -8/Storage Arm. Leg | 92% | -6/Factory | Broken Med. Reactive Plating | 45% | -6/Factory Myomer Leg | 56% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Regenerator Dimensional Node Initializer Core Cannon Sigix Broadsword Core Reset Matrix Microwarp Drive Integrated Thermoelectric Network Integrity Redistributor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Power Plant Seal Team Z Challenges ------------ None Game ------ Seed JunkDispersionReplica Manual? 0 Play Time 07:58:36 Cumulative 557.7 hours Start 2026.02.04 @ 12:38:07 End 2026.02.06 @ 15:04:48 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 11/0/4/0/0/0/1/2/0/0 Lore% 87 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 451225b3-44e4-4ada-829e-24aacff5e797