Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 16:03:32 Player: potator Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2590) 2590 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7725 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 480/480 System Corruption 0% Temperature Critical (6614) Movement Core (950) Ox18 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Gravity Neutralizer Signal Interpreter Improved Targeting Computer ECM Suite > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (15) --- Heavy Ion Engine Medium Treads Compact Wheel Medium Storage Unit Improved Sensor Array Seismic Detector Targeting Computer Recoil Stabilizer Hardlight Generator Authchip [Device] Skeleton Box Gatling Laser Gatling Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Signal Interpreter ECM Suite Skeleton Box > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Ion Cannon > --- INVENTORY -------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Seismic Detector Targeting Computer Improved Targeting Computer Recoil Stabilizer Hardlight Generator Missile Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Skeleton Box Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Slots Evolved 6 | . . 2 . . . 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 2 . . . 1 . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 100 | 6 10 6 . . 6 26 30 5 11 Power 15 | 1 1 1 . . 2 3 5 . 2 Engine 14 | 1 1 1 . . 1 3 5 . 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 1 2 . . . 9 3 1 1 Treads 13 | 2 1 2 . . . 5 2 1 . Leg 2 | . . . . . . 2 . . . Wheel 3 | . . . . . . 2 . . 1 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 27 | 1 6 2 . . 2 6 5 3 2 Device 19 | . 2 1 . . 2 5 5 2 2 Storage 5 | 1 4 . . . . . . . . Processor 2 | . . 1 . . . . . 1 . Hackware 1 | . . . . . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 2 1 . . 2 8 17 1 6 Energy Gun 15 | 1 1 . . . . 3 7 1 2 Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 12 | 1 1 1 . . 1 4 4 . . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 8 | . . . . . 1 1 4 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 8 . . Parts Lost 22 | . . . . . 4 7 7 . 4 Power 5 | . . . . . 2 1 2 . . Propulsion 5 | . . . . . . 3 1 . 1 Utility 5 | . . . . . . 2 2 . 1 Weapon 7 | . . . . . 2 1 2 . 2 Highest Loss Streak 3 | . . . . . 2 3 3 . 2 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 95 | . 97 98 100 100 89 96 96 90 85 Engine 13 | . 13 11 11 11 3 15 16 7 10 Treads 18 | . 27 20 22 22 22 16 16 13 10 Device 23 | . 17 22 22 22 22 24 26 24 22 Storage 9 | . 8 11 11 11 11 9 9 7 7 Processor 8 | . . 11 11 11 11 9 9 13 15 Energy Gun 5 | . 14 11 11 11 11 1 1 15 5 Energy Cannon 2 | . . . . . . . 7 7 . Ballistic Gun 10 | . 13 11 11 11 3 16 8 . . Peak Build Rating 42 | 6 7 11 11 12 16 26 33 42 41 Average Rating 20 | 3 6 9 11 11 14 23 28 37 34 On Entrance 15 | . 6 7 11 11 12 16 26 29 36 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 14 30 34 34 34 35 46 54 43 68 Greatest Support 51 | 40 40 40 40 40 40 40 45 51 51 Greatest Overweight (x) 18 | . . 1 . . . 3 1 1 18 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 7 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 9 8 9 9 15 15 10 15 Average Carried 10 | . 4 6 8 8 8 10 13 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 8 8 8 9 9 15 11 9 14 Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Matter Collected 1810 | 260 131 78 77 . 118 442 546 . 158 Remotely . | . . . . . . . . . . Salvage Created 2559 | . 256 135 123 . 255 548 761 . 481 Parts 136 | . 32 5 6 . 5 36 39 . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Combat Hostiles Destroyed 62 | . 8 2 3 . 6 14 18 . 11 Guns 41 | . 8 2 3 . 4 13 10 . 1 Cannons 13 | . . . . . . . 7 . 6 AOE 5 | . . . . . 2 1 . . 2 Classes Destroyed 10 | . 4 1 . . 1 1 1 . 2 Builder 1 | . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . Watcher 7 | . 3 2 . . . 1 1 . . Swarmer 15 | . 6 . . . . 3 6 . . Grunt 29 | . 2 . 3 . 4 6 7 . 7 Duelist 2 | . . . . . 2 . . . . Sentry 10 | . . 2 . . . 3 5 . . Specialist 3 | . . . . . . . . . 3 Hunter 2 | . . . . . . 2 . . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 4 2 2 . 3 3 6 . 7 Combat Bots Only 7 | . 3 1 2 . 3 3 6 . 7 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 1 . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 1 | . . . . . 1 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Hostile Shots Fired 397 | . 24 22 17 . 23 139 106 . 66 Missed 113 | . 5 9 4 . 6 32 34 . 23 Damage Taken 5011 | . 271 176 185 . 291 1420 1155 . 1513 Core 1355 | . 59 14 61 . 78 193 124 . 826 Absorbed by Shields 45 | . . . . . . . . . 45 Regen/Repaired (Parts) 156 | . . 129 . . . . 27 . . Core Remaining (%) 69 | 100 76 . . . 61 . 42 . . Volleys Fired 194 | . 17 15 10 . 17 62 54 . 19 Largest 3 | . 2 2 2 . 2 2 2 . 3 Hottest 157 | . 70 73 73 . 80 115 121 . 157 Shots Fired 388 | . 34 30 20 . 32 117 104 . 51 Gun 299 | . 34 30 20 . 28 113 63 . 11 Cannon 71 | . . . . . . . 38 . 33 Launcher 18 | . . . . . 4 4 3 . 7 Special . | . . . . . . . . . . Kinetic 216 | . 17 15 10 . 11 87 43 . 33 Thermal 144 | . 17 15 10 . 17 26 48 . 11 Explosive 18 | . . . . . 4 4 3 . 7 Electromagnetic 10 | . . . . . . . 10 . . Robot Hit Streak 15 | . 11 11 5 . 11 9 15 . 7 Robot Miss Streak 4 | . 2 2 2 . 1 4 4 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 255 | . 24 22 13 . 25 73 63 . 35 Core Hits 133 | . 16 8 6 . 19 31 32 . 21 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 8 | . . 1 . . 2 2 1 . 2 Burn 4 | . . 1 . . 1 1 . . 1 Meltdown 1 | . . . . . . . 1 . . Destroy 2 | . . . . . 1 1 . . . Blast 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5203 | . 340 302 182 . 392 1307 1327 . 1353 Guns 3153 | . 340 302 182 . 279 1167 699 . 184 Cannons 1008 | . . . . . . . 520 . 488 Explosions 1042 | . . . . . 113 140 108 . 681 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2353 | . 166 127 121 . 139 937 375 . 488 Thermal 1677 | . 174 175 61 . 140 230 713 . 184 Explosive 989 | . . . . . 113 140 55 . 681 Electromagnetic 184 | . . . . . . . 184 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . 2 . . . . . . . . Message Errors 1 | . 1 . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . 2 5 113 . . Shots 6 | . . . . . 1 1 4 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 6614 | . 72 27 186 . 35 209 315 . 6614 Average Temperature 556 | . 24 13 109 . 15 57 64 . 1991 Received Heat Transfer 1452 | . 36 66 126 . 135 333 459 . 297 Effects 86 | . . . . . . 1 . . 85 Shutdowns 23 | . . . . . . . . . 23 Energy Bleed 11 | . . . . . . . . . 11 Interference 7 | . . . . . . 1 . . 6 Matter Decay 7 | . . . . . . . . . 7 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 8 | . . . . . . . . . 8 Damage (major) 20 | . . . . . . . . . 20 Damage (core) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . 1 . 2 Parts Melted 11 | . 1 1 1 . 1 . 3 . 4 Heat Transferred 4120 | . 518 592 185 . 481 703 1160 . 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Peak Influence 308 | . 178 142 125 . 130 173 219 63 308 Initial 63 | . . . 55 . . . 14 63 44 Average 63 | . 51 49 122 . 6 34 87 63 196 Maximum Alert Level 1 | . . . . . . . 1 . 1 Low Security (%) 95 | 100 100 100 100 . 100 100 95 100 41 Level 1 4 | . . . . . . . 4 . 58 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 7 | . 1 . . . . 2 2 . 2 Investigation 3 | . 1 . . . . 1 1 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . 1 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Distress Signals 8 | . . . . . . 2 6 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 13 8 2 . 6 24 37 . 17 Peak Tracking Total 6 | . 3 5 2 . 3 4 6 . 3 Tactical Retreats 14 | . . . . . . . 11 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Traps Triggered 6 | . 3 . . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Machines Disabled 6 | . . . . . . 3 3 . . Max in Single Turn 1 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Machines Accessed 25 | . 7 3 . 5 . 2 7 1 . Terminals 17 | . 7 2 . . . 1 6 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 99 | . 16 8 . 48 . 8 18 1 . Successful 81 | . 11 5 . 48 . 2 14 1 . Failed 18 | . 5 3 . . . 6 4 . . Catastrophic 3 | . 1 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 43 | . 16 6 . . . 4 16 1 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 2 . . . 4 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 76 | . 11 3 . 48 . 1 12 1 . Record 48 | . . . . 47 . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 3 | . 2 . . . . . 1 . . Locate Traps 6 | . 3 . . . . . 3 . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 2 | . 1 . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 6 | . 1 2 . . . . 3 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . 1 2 . . Scan Component 3 | . . 1 . . . 1 1 . . Repair 2 | . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 2 . . . 2 5 . . Full Trace Events 4 | . 1 . . . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . Time 64 | . . 26 . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Turns Passed 9969 | 68 1007 319 337 954 1149 2216 3284 211 424 Spaces Moved 3994 | 39 569 121 182 594 640 593 996 119 141 Core 17 | 5 . . . . . . . . 12 Treads 3917 | 34 569 121 182 594 640 538 996 119 124 Legs 21 | . . . . . . 21 . . . Wheels 39 | . . . . . . 34 . . 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 95 152 160 145 Average Speed 190 | 145 160 162 160 160 160 224 233 170 222 Slowest Speed 950 | 160 160 240 160 160 160 240 240 240 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 99 11 36 94 88 39 81 4 88 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . 1 . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug 5 | . . . . . . . 5 . . Terrain Destroyed 93 | . . . . . 38 12 20 . 23 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 2 1 . 1 AOE 89 | . . . . . 38 10 19 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Total 5978 | 50 629 212 208 598 733 1356 1854 127 211 Wait 1582 | . 20 66 17 . 67 648 741 . 23 Move 3985 | 38 568 120 181 593 639 592 995 118 141 Hop . | . . . . . . . . . . Pick Up 76 | 6 12 4 . 2 3 21 17 2 9 Fast Attach 4 | . 2 . . . . . 2 . . Attach 45 | 6 2 3 . . 4 12 9 4 5 Detach 7 | . . . . . 1 2 . 1 3 Swap 51 | . 6 3 . . 2 14 19 1 6 Drop 29 | . 2 1 . 1 . 5 17 1 2 Fire 194 | . 17 15 10 . 17 62 54 . 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Discovered new exit (range 13) 1076 | -10/Materials | Entered another Materials area 1076 | -9/Materials | Evolved 2 slots: Utility x2 1146 | -9/Materials | Repaired Lgt. Treads 1304 | -9/Materials | Discovered new exit (range 9) 1381 | -9/Materials | Identified exit to Mines 1395 | -9/Materials | Entered Mines 1659 | -9/Mines | Build established: Scavenger-Mutant 1697 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1698 | -9/Mines | Discovered new exit (range 5) 1703 | -9/Mines | Identified exit to Exiles 1719 | -9/Mines | Assembled infested the area 1732 | -9/Mines | Entered Exiles 1782 | -9/Exiles | Met 8R-AWN 1806 | -9/Exiles | Met EX-HEX 1919 | -9/Exiles | Met EX-DEC 1952 | -9/Exiles | Visited The Gauntlet 2156 | -9/Exiles | Learned location of Zion (-7) 2210 | -9/Exiles | Discovered new exit (range 14) 2231 | -9/Exiles | Identified exit to Mines 2405 | -9/Exiles | Met EX-BIN 2445 | -9/Exiles | Aligned with FarCom system 2446 | -9/Exiles | Given EX-Vault access code 2517 | -9/Exiles | Opened EX-Vault 2525 | -9/Exiles | Found Skeleton Box 2561 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2665 | -9/Exiles | Discovered exit to Mines (range 14) 2686 | -9/Exiles | Left Exiles lab with Skeleton Box 2686 | -9/Exiles | Entered Mines 3125 | -8/Mines | Discovered new exit (range 8) 3134 | -8/Mines | Identified exit to Materials 3281 | -8/Mines | Discovered exit to Materials (range 6) 3390 | -8/Mines | Build established: Mutant 3835 | -8/Mines | Entered Materials 3835 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3836 | -8/Materials | Identified exit to Storage 4019 | -8/Materials | Lost 3 parts (1p1n1w) 4285 | -8/Materials | Build established: Scavenger-Mutant 5876 | -8/Materials | Discovered new exit (range 15) 5942 | -8/Materials | Identified exit to Factory 6051 | -8/Materials | Entered Storage 6864 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6887 | -8/Storage | Build established: Mutant 7068 | -8/Storage | Learned location of Armory (-3) 7515 | -8/Storage | Repaired Reaction Control System 7831 | -8/Storage | Remotely autohacked Sealed Heavy Doors 8429 | -8/Storage | Remotely autohacked Sealed Heavy Doors 8750 | -8/Storage | Core integrity fell below 50% 8957 | -8/Storage | Lost 3 parts (1p1n1u) 9150 | -8/Storage | Discovered exit to Factory (range 10) 9335 | -8/Storage | Entered Factory 9335 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9347 | -7/Factory | Identified exit to DSF 9546 | -7/Factory | Entered DSF 9579 | -7/DSF | Additional patrols routed to DSF 9754 | -7/DSF | Destroyed 7 combat bots 9756 | -7/DSF | Sterilization system engaged 9776 | -7/DSF | Ambient heat levels rising (+10) 9791 | -7/DSF | Ambient heat levels rising (+10) 9806 | -7/DSF | Ambient heat levels rising (+10) 9821 | -7/DSF | Ambient heat levels rising (+10) 9836 | -7/DSF | Ambient heat levels rising (+10) 9851 | -7/DSF | Ambient heat levels rising (+10) 9866 | -7/DSF | Ambient heat levels rising (+10) 9881 | -7/DSF | Ambient heat levels rising (+10) 9896 | -7/DSF | Ambient heat levels rising (+10) 9899 | -7/DSF | Discovered new exit (range 15) 9911 | -7/DSF | Ambient heat levels rising (+10) 9918 | -7/DSF | Core integrity fell below 50% 9926 | -7/DSF | Ambient heat levels rising (+10) 9941 | -7/DSF | Ambient heat levels rising (+10) 9955 | -7/DSF | Core integrity fell below 20% 9956 | -7/DSF | Ambient heat levels rising (+10) 9971 | -7/DSF | Core destroyed Last Messages --------------- Overheating: Energy bleed (-78). Overheating: Matter decay (-1). Power failure, Rnf. Deuterium Engine shutdown. Overheating: Matter decay (-1). Overheating: Core damaged (-126). ALERT: Ambient heat levels +10. Overheating: Matter decay (-1). Overheating: Signal Interpreter damaged (-1). Overheating: Gravity Neutralizer damaged (-2). Overheating: Rnf. Deuterium Engine damaged (-21). Overheating: Prc. Beam Rifle damaged (-8). Overheating: Adv. Heat Sink damaged (-9). Overheating: Rnf. Deuterium Engine damaged (-18). Power failure, Rnf. Deuterium Engine shutdown. Overheating: Matter decay (-1). Power failure, Rnf. Deuterium Engine shutdown. Overheating: Core damaged (-84). Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ???????# %%[ ""##"????? | | ???????# = ^ """""????? | | ???????### %### *#**## ""##?????? | | ???????### ###***#**### ###??????? | | ???????#== ==########## ##???????? | | ???????#== ==#??????# *#???????? | | ???????#== ==#??????# *#???????? | | ???????### ###??????### ##???????? | | ???????#!! !!#??????#** *#???????? | | ???????#!! !!#??????#** *#???????? | | ???????#!! !!#??????#** *#???????? | | ########## ###?######## ###??????? | | #! # ##]]]#===## [#??????? | | # " # ##]]]#===## [#??????? | | "%" #??????? | | " % ==#??????? | | % % ==#??????? | | #! % = %##!!!# ## ==#??????? | | #!! # # % ##!!!# ## ==#??????? | | ###### ## ##?######## ###??????? | | #????# ]]#??????# #???????? | | #????## ]]#??????# #???????? | | #?????## ! ]]#??????# #???????? | | #??????###* ###??????### ##???????? | | #??????# = #??????#]] ]#???????? | | #??????# = #??????#]]@ ]#???????? | | ######## #??????### ##???????? | | #]]# ###* ###????????# #????????? | | #]]# ### [ ###]]]#????% "????????? | | % ""???????? | | % <""#??????? | | # #[[[#]]!!! #]]]#]]##"""""#??????? | | ########]]!!! #?###???#"""""???????? | | ???????#########???????##"###???????? | | ?????????????????????????"??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed MetaTransdimensionalClaws Manual? 0 Play Time 01:26:51 Cumulative 12.6 hours Start 2025.03.16 @ 22:13:17 End 2025.03.17 @ 16:03:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95b03944-36a2-4b12-8a49-30c2a8ff8790