Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 11:40:18 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (2776) 2776 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9626 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1300/1300 Matter 10/300 Energy 108/160 System Corruption 0% Temperature Cool (0) Movement Hovering (32) Location -3/Research Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet > --- UTILITY (10) ----- Medium Storage Unit Gravity Neutralizer Improved Light Armor Plating Improved System Shield Improved System Shield Component Analysis Suite > --- WEAPON (3) ------- Autogun Improved KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY (10) --- Armored Huge Wheel Heavy Ion Cannon Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Improved Light Armor Plating Improved System Shield Improved System Shield Component Analysis Suite > --- WEAPON ----------- Autogun Improved KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Huge Wheel Heavy Ion Cannon Autogun [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . . 1 1 . . Utility 8 | . . 1 1 . . . 2 1 1 . 2 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 166 | . 11 29 14 54 16 . 27 13 2 . . Power 23 | . 2 3 3 6 4 . 3 2 . . . Engine 11 | . 1 3 1 2 2 . 2 . . . . Core 12 | . 1 . 2 4 2 . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 55 | . 1 14 2 20 2 . 11 5 . . . Treads 26 | . . 9 2 11 2 . 2 . . . . Leg 14 | . 1 5 . 5 . . 3 . . . . Wheel 2 | . . . . . . . 2 . . . . Hover 13 | . . . . 4 . . 4 5 . . . Flight . | . . . . . . . . . . . . Utility 46 | . 5 8 6 12 5 . 6 2 2 . . Device 22 | . 2 4 3 4 4 . 4 . 1 . . Storage 9 | . 2 2 2 2 . . . 1 . . . Processor 6 | . . 1 1 3 . . 1 . . . . Hackware 2 | . . . . . . . 1 1 . . . Protection 7 | . 1 1 . 3 1 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 42 | . 3 4 3 16 5 . 7 4 . . . Energy Gun 14 | . 2 1 1 8 . . 2 . . . . Energy Cannon 4 | . . . 1 1 . . 2 . . . . Ballistic Gun 13 | . 1 2 1 4 1 . . 4 . . . Ballistic Cannon 5 | . . . . . 3 . 2 . . . . Launcher 3 | . . . . 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . 1 2 . . . Parts Lost 42 | . . 7 1 14 7 1 10 1 . . 1 Power 8 | . . 1 . 2 1 . 3 . . . 1 Propulsion 13 | . . 3 . 6 1 1 2 . . . . Utility 8 | . . 2 1 1 2 . 1 1 . . . Weapon 13 | . . 1 . 5 3 . 4 . . . . Highest Loss Streak 6 | . . 4 1 6 6 1 5 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 93 98 97 81 . 36 64 82 84 74 Engine 4 | . 9 8 5 5 2 . 1 . . . . Core 6 | . 4 1 3 8 10 . . 5 10 10 7 Treads 18 | . . 10 35 20 28 . . . . . . Leg 6 | . 28 17 . 6 . . 4 3 . . . Hover 2 | . . . . 1 . . 9 23 26 26 23 Device 7 | . 5 12 14 2 11 . 7 7 9 10 9 Storage 7 | . 14 11 9 7 7 . . . 5 5 4 Processor 9 | . . 7 11 17 . . 2 . . . . Protection 1 | . 7 1 . 1 2 . . . 5 5 4 Energy Gun 5 | . 19 3 1 9 1 . 2 . . . . Energy Cannon 1 | . . . 4 2 1 . 1 . . . . Ballistic Gun 3 | . 7 8 8 3 . . . 4 10 10 9 Ballistic Cannon 2 | . . . . . 10 . . 5 5 5 4 Slashing Weapon 3 | . . 9 3 4 . . . . . . . Naked Turns 96 | . . . . . . 7 89 . . . . Heaviest Build 129 | 13 16 53 56 113 129 126 15 37 41 41 41 Greatest Support 112 | 20 20 60 89 112 104 96 40 66 66 66 66 Greatest Overweight (x) 11 | . . 5 . 11 1 1 4 2 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 5 10 10 10 10 Average Capacity 18 | 8 8 11 16 23 25 16 5 5 10 10 10 Most Carried 25 | 6 8 19 19 25 25 25 5 5 4 4 4 Average Carried 16 | 6 7 8 15 21 22 16 4 4 4 4 4 Final Capacity 25 | 8 8 20 15 25 25 5 5 10 10 10 10 Final Carried 25 | 6 8 19 15 25 25 5 4 5 4 4 4 Class Distribution -------------------- 40% | Scavenger-Mutant 36% | Mutant 7% | Derelict-Tank 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Matter Collected 3318 | 200 142 684 487 1034 247 150 251 122 . 1 . Remotely . | . . . . . . . . . . . . Salvage Created 3011 | . 306 648 379 1156 158 . 296 68 . . . Parts 189 | . 17 53 29 67 7 . 13 3 . . . Haulers Intercepted 2 | . . 1 . 1 . . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Combat Hostiles Destroyed 64 | . 5 16 12 16 6 . 6 3 . . . Melee 7 | . . 3 . 4 . . . . . . . Guns 34 | . 5 13 8 4 1 . 3 . . . . Cannons 14 | . . . 4 5 1 . 1 3 . . . AOE 8 | . . . . 3 3 . 2 . . . . Classes Destroyed 15 | . 5 4 2 3 1 . . . . . . Worker 9 | . 1 4 . 3 . . 1 . . . . Builder 2 | . . . . 2 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . Recycler 3 | . . . . 3 . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 5 | . 1 1 1 2 . . . . . . . Swarmer 17 | . . 7 7 . . . . 3 . . . Grunt 26 | . 5 4 3 7 3 . 4 . . . . Duelist 4 | . . 1 1 1 . . 1 . . . . Sentry 6 | . . 4 . 1 1 . . . . . . Hunter 2 | . . . 1 . 1 . . . . . . Programmer 8 | . . . . 7 . . 1 . . . . Behemoth 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 7 7 5 3 . 2 3 . . . Combat Bots Only 7 | . 2 4 7 4 3 . 2 3 . . . Max Kills in Single Turn 2 | . 1 1 2 2 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . 1 . . . . Melee 1 | . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Damage Taken 8489 | . 449 845 989 2460 1410 75 1806 136 . 275 44 Core 1681 | . 118 115 75 234 177 29 782 28 . 123 . Absorbed by Shields 386 | . . . . . 370 16 . . . . . Regen/Repaired (Parts) 102 | . 29 73 . . . . . . . . . Core Remaining (%) 67 | 100 52 71 86 . . 37 8 97 . 89 . Volleys Fired 278 | . 35 64 38 74 22 . 37 8 . . . Largest 3 | . 2 2 2 3 3 . 1 3 . . . Hottest 158 | . 80 90 83 158 158 . 69 109 . . . Shots Fired 439 | . 70 73 64 142 41 . 37 12 . . . Gun 326 | . 70 73 37 103 12 . 27 4 . . . Cannon 88 | . . . 27 30 15 . 8 8 . . . Launcher 25 | . . . . 9 14 . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 163 | . 20 44 36 31 15 . 5 12 . . . Thermal 222 | . 50 29 28 75 12 . 28 . . . . Explosive 25 | . . . . 9 14 . 2 . . . . Electromagnetic 29 | . . . . 27 . . 2 . . . . Robot Hit Streak 23 | . 8 12 16 23 8 . 14 4 . . . Robot Miss Streak 4 | . 4 3 4 4 3 . 1 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 326 | . 42 66 51 101 28 . 31 7 . . . Core Hits 162 | . 20 36 21 44 20 . 17 4 . . . Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 11 | . . 2 2 6 . . 1 . . . . Burn 2 | . . 1 . 1 . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . Blast 1 | . . . . . . . 1 . . . . Corrupt 1 | . . . . 1 . . . . . . . Smash 1 | . . . . 1 . . . . . . . Sever 3 | . . . . 3 . . . . . . . Melee Attacks 38 | . . 9 . 29 . . . . . . . Impact 8 | . . . . 8 . . . . . . . Slashing 30 | . . 9 . 21 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7228 | . 448 1040 918 2800 1067 . 757 198 . . . Guns 3203 | . 448 760 485 931 116 . 451 12 . . . Cannons 1427 | . . . 433 442 199 . 167 186 . . . Explosions 1313 | . . . . 429 752 . 132 . . . . Melee 1278 | . . 280 . 998 . . . . . . . Ramming 7 | . . . . . . . 7 . . . . Kinetic 1957 | . 98 500 463 413 169 . 116 198 . . . Thermal 2590 | . 350 260 455 928 146 . 451 . . . . Explosive 1313 | . . . . 429 752 . 132 . . . . Electromagnetic 83 | . . . . 32 . . 51 . . . . Impact 262 | . . . . 262 . . . . . . . Slashing 1016 | . . 280 . 736 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 1 . . . . Average Corruption 4 | . . . . 4 7 7 1 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 135 | . . . . 72 47 . 16 . . . . Message Errors 20 | . . . . 13 3 . 4 . . . . Matter Fused 51 | . . . . 21 22 . 8 . . . . Heat Flow Errors 14 | . . . . 8 5 . 1 . . . . Energy Discharges 15 | . . . . 13 2 . . . . . . Parts Rejected 3 | . . . . . 3 . . . . . . Data Loss (minor) 14 | . . . . 5 7 . 2 . . . . Data Loss (major) 4 | . . . . 1 2 . 1 . . . . Misfires 7 | . . . . 5 2 . . . . . . Alerts 2 | . . . . 2 . . . . . . . Weapon Failures 5 | . . . . 4 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . 182 11 . . 8 . . . Projectiles 46 | . . . . 38 . . . 8 . . . Explosions 11 | . . . . . 11 . . . . . . Melee 144 | . . . . 144 . . . . . . . Knockbacks 5 | . . . . 1 . . 1 3 . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 4 | . . . . . . . 1 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 224 | . . . . 107 24 . 93 . . . . Shots 8 | . . . . 5 1 . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 4 . . . . Kicked 4 | . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 428 | . 167 162 142 428 382 . 236 81 . 9 . Average Temperature 102 | . 73 70 40 114 141 . 40 35 . 9 . Received Heat Transfer 2174 | . 249 303 360 507 335 . 333 9 . 78 . Effects 9 | . . . . 7 2 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . Energy Bleed 4 | . . . . 2 2 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . 1 1 . 7 . . 4 . . . . Heat Transferred 5105 | . 823 804 740 1628 259 . 851 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Peak Influence 386 | . 289 386 257 248 . . 109 107 66 46 30 Initial 83 | . . 70 83 38 . . . 16 51 46 25 Average 92 | . 141 239 121 45 . . 71 58 56 46 23 Maximum Alert Level 1 | . 1 1 1 1 . . . . . . . Low Security (%) 84 | 100 60 42 73 97 . . 100 100 100 100 100 Level 1 15 | . 39 57 26 2 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 3 2 2 9 . . 2 . . . 1 Investigation 5 | . . . 2 2 . . . . . . 1 Extermination 8 | . . . . 7 . . 1 . . . . Reinforcement 6 | . 3 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Distress Signals 7 | . . 3 1 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 23 24 24 25 7 4 19 6 . 4 5 Peak Tracking Total 7 | . 7 6 7 5 4 4 6 4 . 4 6 Tactical Retreats 8 | . 3 1 1 1 1 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Traps Triggered 3 | . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Machines Disabled 6 | . . 1 1 4 . . . . . . . Max in Single Turn 2 | . . 1 1 2 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Machines Accessed 37 | . 3 4 8 13 . . 3 3 2 . 1 Terminals 23 | . 1 3 6 7 . . 2 2 2 . . Fabricators 4 | . . . . 3 . . 1 . . . . Repair Stations 3 | . 1 1 . 1 . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . Total Hacks 79 | . 9 7 21 24 . . 4 8 2 . 4 Successful 41 | . 6 5 14 7 . . 2 4 1 . 2 Failed 38 | . 3 2 7 17 . . 2 4 1 . 2 Catastrophic 7 | . . . 1 3 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . 6 3 . . . 2 1 . . Terminals 48 | . 4 5 18 10 . . 3 6 2 . . Fabricators 7 | . . . . 6 . . 1 . . . . Repair Stations 8 | . 3 2 . 3 . . . . . . . Recycling Units 10 | . 2 . 2 . . . . 2 . . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . 1 5 . . . . . . . Terminal Hacks 18 | . 2 3 6 3 . . 1 2 1 . . Record 1 | . . . 1 . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . Open DSF 4 | . . . . 2 . . 1 . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 3 | . 1 . 1 . . . . 1 . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . Locate Traps 3 | . . 1 2 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . . . . Network Status 3 | . . . . 2 . . 1 . . . . Repair Station Hacks 5 | . 2 2 . 1 . . . . . . . Scan Component 3 | . 1 1 . 1 . . . . . . . Repair 2 | . 1 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 2 . . . . 2 . . 2 Process 1 | . . . . . . . . 1 . . . Report Inventory 5 | . 1 . 1 . . . . 1 . . 2 Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . Unauthorized Hacks 5 | . . . 5 . . . . . . . . Terminals 5 | . . . 5 . . . . . . . . Track 1 | . . . 1 . . . . . . . . Botnet 4 | . . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 3 3 10 . . 2 2 1 . 1 Full Trace Events 5 | . . . 2 2 . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . Time 39 | . 13 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 2 . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Turns Passed 8352 | 3 381 953 916 3207 1559 16 940 201 110 36 30 Spaces Moved 4174 | 1 194 448 461 1077 531 16 885 198 160 112 91 Core 319 | . . . . . . 14 305 . . . . Treads 1933 | . . 109 461 829 531 2 1 . . . . Legs 805 | 1 194 339 . 181 . . 90 . . . . Wheels 74 | . . . . . . . 74 . . . . Hover 1043 | . . . . 67 . . 415 198 160 112 91 Flight . | . . . . . . . . . . . . Fastest Speed 26 | 120 120 120 170 160 162 50 40 26 32 32 32 Average Speed 144 | 120 120 151 170 201 246 74 67 63 32 32 32 Slowest Speed 760 | 120 120 470 170 760 249 247 250 210 32 32 32 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 2 42 38 40 29 68 4 23 6 3 93 5 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . 7 . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 120 | . . . 2 54 44 . 19 1 . . . Melee . | . . . . . . . . . . . . Projectile 8 | . . . 2 3 1 . 1 1 . . . AOE 112 | . . . . 51 43 . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Total 6010 | 3 275 638 532 1941 744 19 1180 259 217 111 91 Wait 1225 | 3 24 60 1 654 170 4 217 36 56 . . Move 4163 | . 193 447 460 1076 530 15 884 197 159 111 91 Hop . | . . . . . . . . . . . . Pick Up 46 | . 3 12 7 21 2 . 1 . . . . Fast Attach 92 | . 6 12 7 24 9 . 24 9 1 . . Attach 31 | . . 6 2 15 4 . 3 . 1 . . Detach 30 | . 1 7 1 14 3 . 4 . . . . Swap 43 | . 5 11 5 15 3 . . 4 . . . Drop 59 | . 8 10 11 19 . . 6 5 . . . Fire 278 | . 35 64 38 74 22 . 37 8 . . . Melee 38 | . . 9 . 29 . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Repaired Hcp. Battery 138 | -10/Materials | Discovered new exit (range 14) 373 | -10/Materials | Discovered new exit (range 11) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -9/Materials | Build established: Scavenger-Mutant 536 | -9/Materials | Lost 4 parts (1p1n1u1w) 1188 | -9/Materials | Repaired Lgt. Treads 1209 | -9/Materials | Discovered new exit (range 7) 1338 | -9/Materials | Entered another Materials area 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -8/Materials | Destroyed 7 combat bots 1563 | -8/Materials | Build established: Mutant 2106 | -8/Materials | Discovered new exit (range 13) 2146 | -8/Materials | Identified exit to Factory 2254 | -8/Materials | Entered Factory 2254 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2882 | -7/Factory | Lost 3 parts (2n1w) 2921 | -7/Factory | Build established: Scavenger-Mutant 3472 | -7/Factory | Lost 6 parts (1p3n2w) 5244 | -7/Factory | Build established: Gunner 5425 | -7/Factory | Discovered new exit (range 5) 5461 | -7/Factory | Entered Lower Caves 5575 | -7/Lower Caves | Spotted B-75 Beast 5650 | -7/Lower Caves | Learned 4 Factory zone layouts 5766 | -7/Lower Caves | Core integrity fell below 50% 5814 | -7/Lower Caves | Destroyed B-75 Beast 5830 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5946 | -7/Lower Caves | Build established: Mutant 6711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6718 | -7/Lower Caves | Build established: Derelict-Tank 6825 | -7/Lower Caves | Discovered new exit (range 11) 7020 | -7/Lower Caves | Entered another Lower Caves area 7029 | -7/Lower Caves | Released all parts (12) 7032 | -7/Lower Caves | Discovered new exit (range 8) 7036 | -7/Lower Caves | Entered Factory 7036 | -6/Factory | Evolved 2 slots: Utility x2 7037 | -6/Factory | Identified exit to Lower Caves 7234 | -6/Factory | Lost 5 parts (2p1n1u1w) 7442 | -6/Factory | Released all parts (3) 7449 | -6/Factory | Core integrity fell below 50% 7473 | -6/Factory | Lost 4 parts (1p1n2w) 7727 | -6/Factory | Build established: Mutant 7743 | -6/Factory | Discovered new exit (range 7) 7919 | -6/Factory | Core integrity fell below 20% 7976 | -6/Factory | Entered another Factory area 7976 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8172 | -5/Factory | Discovered new exit (range 15) 8177 | -5/Factory | Entered another Factory area 8177 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8287 | -4/Factory | Identified exit to DSF 8287 | -4/Factory | Entered DSF 8306 | -4/DSF | Additional patrols routed to DSF 8318 | -4/DSF | Discovered new exit (range 15) 8323 | -4/DSF | Entered Research 8323 | -3/Research | Evolved 2 slots: Utility x2 8353 | -3/Research | Self-destructed Last Messages --------------- 08310_ An alarm sounds. 08314_ Slug penetrates Wall. 08318_ EXIT=FOUND 08322_ Knocked back. [Achievement: Dangerous Findings] PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 08331_ Connecting with Recycling Unit... 08331_ Current location identified: Research >>Recycling(Report) Matter reserves: 0 Inventory: Enh. Force Lance (51%) >>Recycling(Report) Matter reserves: 0 Inventory: Enh. Force Lance (51%) 08331_ ALERT: Suspicious activity at Recycling Unit R002. Dispatching Investigation squad. 08348_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????##########???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????#""" #???????????????? | | ??????????????????????#""" ###############?? | | ??????????????????????#""" # ? | | ??????????????????????#""" # ? | | ??????????????????????#""" # | | ??????????????#########@ s ? | | ??????? + # ####???????? | | ??????????????################## #??????????? | | ???????????????????????? 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""" # #??????????? | | ???????????????????"" # #??????????? | | ????????????????????"F" + #??????????? | | ????????????????????""" ! # #??????????? | | ????????????????????""" =# #??????????? | | ????????????????????### * ?# ##########+# | | ??????????????????????# ?# | | ??????????????????????#######??# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????######### ##### | | ???????????????????????????????????????# #???? | | ??????????????????????????????????????##+##### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 320 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 15 Evasion (%) 59 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed SwarmLinearPrototype Manual? 0 Play Time 01:24:08 Cumulative 59.2 hours Start 2022.04.27 @ 17:12:49 End 2022.05.03 @ 11:40:18 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 72 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02c0af9b-8ec8-4416-96bc-a5de796d796e