Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.27 @ 08:12:47 Player: Benkyo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (186) 930 Value Destroyed (5661) 5661 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (4416) 4416 TOTAL SCORE: 22587 Bonus ------- High Alert Combat Kills 628 Follower Combat Kills 2233 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -345 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Stasis Canceller Phase Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Zionite Biocell Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Recoil Nullifier Experimental Transmission Jammer Layered Medium Armor Plating Advanced Force Field Improved System Restoration Module > --- WEAPON ----------- Phase Gun Helical Railgun Helical Railgun Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Electron Diverter Medium Storage Unit Stasis Canceller Zionite Heavy Carapace Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Enhanced Force Lance [Rating: 180] Favorites ----------- Power Zionite Light DM Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . Utility 10 | . . . 1 . . . 2 1 . . . . . . . 1 . . . . 1 . . . . 2 . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 260 | 6 10 2 37 1 1 3 25 5 1 6 4 1 4 . 42 11 3 2 3 3 12 1 . 20 2 9 5 24 17 Power 33 | 1 1 . 4 . . 2 1 . . . . . 1 . 8 . . 1 2 . . . . 3 1 . . 7 1 Engine 13 | 1 1 . 4 . . 2 1 . . . . . . . 4 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 19 | . . . . . . . . . . . . . 1 . 4 . . 1 2 . . . . 3 1 . . 6 1 Propulsion 70 | 2 3 . 12 . 1 . 5 3 . 2 1 . 1 . 11 7 . . . . 4 . . 2 . 3 . 9 4 Treads 18 | . . . 11 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 3 Leg 6 | 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . 9 1 . . . . . . . . . . . 9 1 Flight 26 | . . . . . . . 3 2 . 2 1 . 1 . 2 6 . . . . 4 . . 2 . 3 . . . Utility 85 | 1 3 . 7 . . . 12 2 1 . 2 . 1 . 14 1 . 1 1 . 5 1 . 10 1 5 4 6 7 Device 41 | . 2 . 2 . . . 4 . . . 2 . 1 . 8 . . . . . 2 1 . 7 . 3 2 3 4 Storage 11 | 1 1 . . . . . 1 1 1 . . . . . 1 . . 1 1 . . . . . . 1 1 1 . Processor 10 | . . . 1 . . . 2 . . . . . . . 1 . . . . . 1 . . 2 . 1 . 1 1 Hackware 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . Protection 19 | . . . 3 . . . 5 . . . . . . . 4 1 . . . . 1 . . 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 2 14 1 . 1 7 . . 4 1 1 1 . 9 3 3 . . 3 3 . . 5 . 1 1 2 5 Energy Gun 15 | 2 1 . . . . . . . . . . . . . 2 2 1 . . 2 2 . . 2 . . . 1 . Energy Cannon 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 . 1 . . . Ballistic Gun 24 | . 1 1 11 . . . 5 . . . . . 1 . 2 1 . . . . . . . . . . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . . 1 3 1 . . 1 . . . . 1 . . . . . . . 1 1 . . . . . . . 2 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 . . 3 1 . . . 5 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . . . . . . . 9 . 1 . 3 . . . . 9 . . . . 2 Parts Lost 55 | . 4 . 2 . . . . . . . . . . . 3 . . 1 . . 5 . . . 2 2 3 2 31 Power 8 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 Propulsion 17 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 2 1 . 10 Utility 23 | . 1 . 1 . . . . . . . . . . . 1 . . 1 . . 2 . . . 1 . . 2 14 Weapon 7 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Highest Loss Streak 22 | . 3 . 1 . . . . . . . . . . . 3 . . 1 . . 4 . . . 2 2 3 2 22 Average Slot Usage (%) 96 | . 97 100 99 100 100 100 100 98 100 99 100 100 93 93 96 97 93 92 92 94 93 94 94 93 93 85 89 89 84 Engine 6 | . 13 14 10 11 11 11 9 7 7 7 7 7 . . 6 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 6 6 6 8 5 10 11 11 10 10 10 9 10 9 8 5 6 Treads 9 | . . . 26 33 33 33 23 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 9 10 . . . . . . . . . . . 16 22 Flight 11 | . . . . . . . 3 30 30 29 30 30 33 33 22 17 29 29 29 29 27 26 26 26 26 22 23 9 . Device 11 | . 13 14 10 . . . 10 15 9 7 7 7 6 13 16 11 11 11 11 11 11 19 21 21 20 19 16 13 15 Storage 8 | . 14 14 11 11 11 11 8 . 4 7 7 7 6 6 6 5 5 10 9 11 10 6 5 5 5 6 7 8 6 Processor 6 | . . . 3 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 9 10 10 10 10 11 14 15 15 Hackware 5 | . . . 2 11 11 11 9 13 15 15 15 15 13 13 8 5 5 5 5 5 5 . . . . . 3 2 . Protection 4 | . . . 5 . . . 8 7 7 7 7 7 6 . . 11 11 5 5 5 3 5 5 5 5 4 4 4 3 Energy Gun 3 | . 18 11 . . . . . . . . . . . . . 5 6 . . . 7 5 5 4 5 3 . . 3 Ballistic Gun 8 | . 5 14 21 11 11 11 15 . . . . . 6 6 2 4 . . . . . . . . . . 3 6 6 Launcher 2 | . . 2 . 10 11 8 . 7 7 1 . 4 . . . . . . . 1 1 5 5 5 5 . . . . Slashing Weapon 2 | . . . . . . . . 7 7 6 7 2 . . 2 5 5 5 5 5 5 5 5 5 5 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 41 41 51 46 44 49 57 17 24 26 26 26 31 30 40 47 40 42 44 44 56 59 59 64 62 64 53 85 119 Greatest Support 150 | 20 20 20 63 63 63 63 63 24 24 27 27 27 34 34 88 74 45 45 45 45 59 59 59 67 67 67 53 118 150 Greatest Overweight (x) 5 | . 2 2 1 . . . 2 5 . 1 . . . . 1 3 . . . . . . . . . . . 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 9 | 5 9 12 12 12 12 12 11 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 Most Carried 12 | 6 12 12 12 12 12 12 12 4 8 8 8 8 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Carried 9 | 3 7 11 11 12 11 11 10 3 5 7 7 8 6 7 7 7 7 7 7 7 6 7 8 7 7 7 7 8 8 Final Capacity 12 | 6 12 12 12 12 12 12 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 4 Final Carried 12 | 6 12 12 12 12 12 12 4 4 8 8 8 8 7 7 8 8 8 8 8 7 8 8 8 8 7 8 8 10 3 Class Distribution -------------------- 40% | Mutant 14% | Messiah-Sprinter 10% | Hacker-Sprinter 9% | Scavenger-Mutant 4% | Machinist-Sprinter 4% | Scavenger-Ninja 3% | Derelict-Sprinter 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Derelict-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Zhirov Messiah-Sprinter | -4/Proximity Caves Messiah-Sprinter | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Warlord Messiah-Sprinter | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Scavenger-Ninja | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5864 | 189 163 45 1295 40 . 48 801 50 10 80 34 46 . . 565 105 39 25 . 97 490 33 22 328 64 211 90 325 669 Remotely 650 | . 62 45 477 . . . 66 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5834 | . 628 28 1350 40 . 59 1145 60 . . . 20 . . 350 27 . 96 . 158 299 . 38 . 109 345 . 206 876 Parts 378 | . 48 . 109 18 . 2 67 2 . . . 3 . . 21 2 . 5 . 4 15 . 5 . 7 12 . 8 50 Haulers Intercepted 11 | . . . 3 . . . 4 . . . . . . . 1 . . . . . 1 . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . 3 . . . . 2 3 . 3 . . . 58 1 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 134 | . 16 3 39 8 . 1 14 1 . . . 2 . . 2 . . 4 . 7 12 . . . 5 5 . . 15 Melee 6 | . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . Guns 74 | . 16 1 31 . . 1 13 . . . . . . . 1 . . . . . . . . . . . . . 11 Cannons 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . . 1 AOE 47 | . . 2 8 8 . . . . . . . 2 . . . . . . . 7 12 . . . 5 . . . 3 Classes Destroyed 15 | . 5 1 2 . . . 2 . . . . . . . 1 . . . . . 2 . . . 1 1 . . . Worker 14 | . 1 . . . . . 4 . . . . . . . 3 . . . . . 4 . . . . . . . 2 Builder 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Hauler 11 | . . . 3 . . . 4 . . . . . . . 1 . . . . . 1 . . . . . . 2 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 17 | . 3 . 5 . . . 4 . . . . . . . 2 1 . . . . . . . . . 2 . . . Swarmer 63 | . 6 . 19 8 . . 1 . . . . 2 . . . . . 4 . 4 9 . . . 3 . . . 7 Grunt 39 | . 10 . 11 . . 1 5 . . . . . . . . . . . . 3 3 . . . . 3 . . 3 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 9 . . . 6 1 . . . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Programmer 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | . 5 2 8 4 . 1 3 1 . . . 2 . . 2 1 . 3 . 4 18 . . . 3 7 . 2 4 Combat Bots Only 12 | . 5 2 8 4 . 1 3 1 . . . 2 . . 2 . . 3 . 4 12 . . . 3 3 . . 4 Max Kills in Single Turn 4 | . 1 2 4 4 . 1 1 1 . . . 2 . . 1 1 . 1 . 4 4 . 1 . 2 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 4 . . . . . . . 2 . . . . . . . 4 3 . . . 2 . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 12259 | . 523 34 1432 75 . 95 740 191 14 . . 75 . . 199 . 20 353 . 22 306 . 93 . 316 422 528 127 6694 Core 2254 | . 104 . 142 6 . . 97 49 14 . . . . . 10 . . 61 . . . . . . 24 64 75 . 1608 Absorbed by Shields 744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 744 Core Remaining (%) 86 | 100 . 58 . . . 63 82 . . . . 91 . . 98 . . . . 84 . . . . 97 . 89 100 . Volleys Fired 524 | . 53 5 121 3 . 3 75 . . 2 . 3 . . 5 1 92 3 . 31 16 . 8 1 11 11 7 17 56 Largest 4 | . 2 2 2 1 . 1 2 . . 1 . 1 . . 1 2 2 1 . 1 2 . 1 1 1 2 1 3 4 Hottest 230 | . 150 70 46 30 . 30 98 . . 30 . 30 . . 33 93 150 . . 43 120 . 43 100 43 160 38 164 230 Shots Fired 898 | . 92 10 238 3 . 3 150 . . 2 . 3 . . 5 2 95 3 . 31 17 . 8 1 11 16 7 27 174 Gun 651 | . 89 8 234 . . 2 143 . . . . . . . 5 2 6 . . . 2 . . . . 5 7 27 121 Cannon 157 | . . . . . . . 7 . . . . . . . . . 89 . . . . . . 1 . 11 . . 49 Launcher 63 | . . 2 4 3 . 1 . . . 2 . 3 . . . . . . . 10 15 . 8 . 11 . . . 4 Special 27 | . 3 . . . . . . . . . . . . . . . . 3 . 21 . . . . . . . . . Kinetic 567 | . 7 5 234 . . 2 143 . . . . . . . 5 1 . . . . . . . . . . 7 24 139 Thermal 191 | . 56 3 . . . . 7 . . . . . . . . . 91 . . . . . . . . . . 3 31 Explosive 61 | . . 2 4 3 . 1 . . . 2 . 3 . . . . . . . 10 15 . 8 . 11 . . . 2 Electromagnetic 38 | . 29 . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . 2 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . Phasic 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . Robot Hit Streak 20 | . 13 5 20 6 . 8 19 . . . . . . . 2 3 5 . . 1 2 . 4 . 5 9 7 5 9 Robot Miss Streak 8 | . 3 1 8 . . . 7 . . . . . . . 3 . 2 . . 3 2 . 1 . 2 1 1 2 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Secondary Targets 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 535 | . 59 5 165 2 . 2 117 5 . . . . . . 10 1 4 7 . 3 15 . 6 . 4 25 5 11 89 Core Hits 337 | . 35 5 68 8 . 7 43 2 . . . 4 . . 8 1 1 4 . 12 40 . 12 . 9 13 1 6 58 Critical Hits 14 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 8 Critical Kills 6 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Critical Parts Destroyed 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 97 | . . . . . . . 21 7 . . . . . . 13 1 . 13 . . 15 . . . 5 16 . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . . 21 7 . . . . . . 2 1 . 13 . . 15 . . . 5 16 . . . Piercing 17 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 6 Sneak Attacks 7 | . . . . . . . 1 . . . . . . . 3 . . 1 . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19134 | . 864 125 2931 376 . 162 2332 168 . . . 257 . . 577 33 95 368 . 835 2576 . 792 . 748 1674 103 451 3667 Guns 7852 | . 731 56 2438 . . 33 1752 . . . . . . . 88 33 66 . . . . . . . . 92 103 441 2019 Cannons 1570 | . . . . . . . 125 . . . . . . . . . 29 . . . . . . . . 1002 . . 414 Explosions 6988 | . 128 69 493 376 . 129 . . . . . 257 . . . . . . . 835 2156 . 792 . 748 . . . 1005 Melee 2707 | . . . . . . . 455 168 . . . . . . 489 . . 368 . . 420 . . . . 580 . . 227 Ramming 17 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Kinetic 6840 | . 37 30 2438 . . 33 1752 . . . . . . . 88 . . . . . . . . . . . 103 416 1943 Thermal 1535 | . 529 26 . . . . 125 . . . . . . . . . 29 . . . 311 . . . . . . 25 490 Explosive 6109 | . . 69 493 376 . 129 . . . . . 257 . . . . . . . 835 1845 . 792 . 748 . . . 565 Electromagnetic 825 | . 293 . . . . . . . . . . . . . . . . . . . . . . . . 92 . . 440 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2142 | . . . . . . . 455 168 . . . . . . 151 . . 368 . . 420 . . . . 580 . . . Piercing 565 | . . . . . . . . . . . . . . . 338 . . . . . . . . . . . . . 227 Entropic 1002 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1002 . . . Phasic 99 | . . . . . . . . . . . . . . . . 33 66 . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 1 1 . . . . . . . 10 10 . . . . . 1 1 1 1 . 1 1 1 4 Average Corruption 1 | . 1 1 1 1 1 1 . . . . . . . 10 7 . . . . . 1 1 1 1 . 1 1 1 3 Corruption Purged 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 2 Effects 87 | . 5 6 12 3 1 . . . . . . . . 2 43 . . . . . 2 2 . . . . 1 . 10 Message Errors 18 | . 1 2 2 1 . . . . . . . . . . 7 . . . . . . 1 . . . . . . 4 Matter Fused 17 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Energy Discharges 13 | . 1 2 2 1 . . . . . . . . . . 5 . . . . . 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 18 | . . 2 5 . 1 . . . . . . . . 1 6 . . . . . 1 . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . Targeting Errors 8 | . 3 . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 642 | . . . . . . . 44 . . . . 32 . . 91 . . 3 . 17 116 . 3 . 66 146 . . 124 Projectiles 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . 35 Explosions 323 | . . . . . . . . . . . . 32 . . . . . . . 17 116 . 3 . 66 . . . 89 Melee 159 | . . . . . . . 44 . . . . . . . 91 . . 3 . . . . . . . 21 . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . 46 . 21 19 . 11 . . . . . . . . . . . . . . . . . . 67 . . 5 52 Shots 11 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 5 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 362 70 60 . . 10 306 . . . . 2 . . 240 15 226 214 43 . 21 . 3 34 64 23 8 216 348 Average Temperature 69 | . 81 31 14 . . 5 53 . . . . 2 . . 70 10 71 94 23 . 9 . 3 14 38 6 3 99 101 Received Heat Transfer 1585 | . 177 . 318 . . 45 306 66 . . . . . . 48 . 9 . . . . . 36 . 9 60 75 . 436 Effects 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 2670 | . 1384 74 . . . . 185 . . . . . . . . . 37 . . . 250 . . . . . . 37 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1124 | . 359 22 414 363 . 100 312 261 . . . . 134 46 398 264 . . . . 1076 . . . . 390 368 855 1124 Initial 512 | . . 22 . 123 . . 39 67 . . . . 97 46 32 105 . . . . 100 . . . . 117 219 201 512 Average 250 | . 174 8 216 215 . 91 157 129 . . . . 105 46 217 219 . . . . 480 . . . . 290 241 470 885 Maximum Alert Level 4 | . 1 . 2 1 . . 1 1 . . . . . . 1 1 . . . . 3 . . . . 1 1 3 4 Low Security (%) 52 | 100 79 100 36 57 . 100 83 69 . . . . 100 100 52 26 . . . . 29 . . . . 20 . . . Level 1 35 | . 20 . 63 42 . . 16 30 . . . . . . 47 73 . . . . 15 . . . . 79 100 38 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 42 15 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . 18 84 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 5 . 4 . . . . . . . . . . . 3 1 . . . . 6 . . . . 1 2 4 10 Investigation 13 | . 3 . 2 . . . . . . . . . . . 1 1 . . . . 1 . . . . . 2 1 2 Extermination 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 2 Reinforcement 11 | . 2 . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Garrison 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 13 | . . . 7 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 2 Communications Jammed 61 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . 10 8 4 13 Distress Signals 61 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . 10 8 4 13 Times Spotted 301 | . 25 3 56 8 . 3 30 5 3 . . 4 . 1 6 1 3 6 . 1 15 . . 6 10 12 27 22 54 Peak Tracking Total 20 | . 3 2 6 4 . 3 5 3 4 . . 4 . 1 3 1 3 5 . 3 6 . 1 12 3 4 20 5 14 Tactical Retreats 26 | . . . 3 . . . . 1 . . . 1 . . 2 . 1 4 . . 3 . . . 4 . 1 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 12 | . 1 . 4 . . . . . . . . . 1 . 1 2 . . . . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 22 | . 1 . 5 4 . . . . . . . . . . . . 1 . . . 6 . 1 1 . . 1 1 1 Max in Single Turn 3 | . 1 . 1 3 . . . . . . . . . . . . 1 . . . 2 . 1 1 . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 81 | . 7 . 12 . 4 . 12 3 2 . . . . . 7 3 2 1 9 . 4 1 . 8 . 3 2 1 . Terminals 29 | . 6 . 9 . . . 9 3 1 . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Repair Stations 8 | . . . 1 . . . . . . . . . . . 2 1 . . . . 2 . . . . 1 1 . . Recycling Units 7 | . 1 . . . . . 1 . . . . . . . 2 . . . . . 2 . . . . 1 . . . Scanalyzers 8 | . . . 2 . . . 2 . . . . . . . . 1 . . . . . . . . . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 287 | . 25 . 68 . 4 . 52 13 2 . . . . . 18 12 2 1 48 . 8 1 . 17 . 11 3 2 . Successful 212 | . 10 . 47 . 4 . 42 8 2 . . . . . 10 9 2 1 48 . 2 1 . 17 . 7 2 . . Failed 74 | . 15 . 21 . . . 9 5 . . . . . . 8 3 . . . . 6 . . . . 4 1 2 . Catastrophic 10 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . 2 . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 8 . 27 . . . 30 8 . . 2 . 5 . 20 6 1 . . . 8 . . . . 3 6 9 3 Terminals 113 | . 23 . 38 . . . 37 13 1 . . . . . . . 1 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . 4 5 . . . . . . . . . . . . . Repair Stations 23 | . . . 7 . . . . . . . . . . . 5 2 . . . . 5 . . . . 3 1 . . Recycling Units 19 | . 2 . . . . . 2 . . . . . . . 8 . . . . . 3 . . . . 4 . . . Scanalyzers 49 | . . . 23 . . . 13 . . . . . . . . 5 . . . . . . . . . 4 2 2 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 124 | . 7 . 16 . 4 . 22 4 2 . . . . . . . 2 1 48 . . 1 . 17 . . . . . Record 58 | . 1 . . . 4 . . . 1 . . . . . . . 1 . 36 . . . . 15 . . . . . Part Schematic 5 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 15 | . 2 . 4 . . . 4 1 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . 1 . 2 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . 2 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 6 . . . . . . . . . . . 4 1 . . . . 1 . . . . 3 . . . Scan Component 8 | . . . 3 . . . . . . . . . . . 2 1 . . . . 1 . . . . 1 . . . Repair 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Refit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 46 | . . . 23 . . . 13 . . . . . . . . 4 . . . . . . . . . 4 2 . . Insert Component 24 | . . . 12 . . . 6 . . . . . . . . 2 . . . . . . . . . 2 2 . . Analyze 22 | . . . 11 . . . 7 . . . . . . . . 2 . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 2 . . . 6 4 . . . . . . 2 . . . . . . . . . . . . . . Terminals 12 | . 1 . 2 . . . 5 4 . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Mask 4 | . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 12 . . . 12 3 1 . . . . . 6 2 . . . . 4 . . . . 2 2 1 . Full Trace Events 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 11 . . . 6 1 . . . . . . . 2 . . 4 . . . . . . 2 . . . Parts Built 8 | . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . Matter 826 | . . . . . . . . . . . . . . . 190 636 . . . . . . . . . . . . . Time 365 | . . . . . . . . . . . . . . . 47 318 . . . . . . . . . . . . . Total Part Build Rating 46 | . . . . . . . . . . . . . . . 10 36 . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Time 128 | . . . 78 . . . . . . . . . . . 22 . . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 21 | . . . 11 . . . 6 . . . . . . . . 2 . . . . . . . . . 2 . . . Part Schematics Acquired 21 | . . . 11 . . . 6 . . . . . . . . 2 . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 47 | . . . . 5 . . 2 2 . . 6 . 3 1 8 5 . . . . 6 . . . . . . 9 . Largest Group 10 | . . . . 5 5 2 2 2 2 . 6 6 9 2 10 5 5 1 . . 6 . . . . . . 7 3 Highest-Rated Group 726 | . . . . 83 83 24 24 20 20 . 216 216 426 69 498 254 254 28 . . 362 . . . . . . 726 276 Highest-Rated Ally 122 | . . . . 31 31 16 16 10 10 . 38 38 70 38 85 85 85 28 . . 103 . . . . . . 122 122 Zionite Dispatches 12 | . . . . . . . . . . . . . 1 . 2 2 . . . . 2 . . . . . . 4 1 Heavy 6 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 3 . Light 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 286 | . . . . . . 7 14 . . . . 15 5 24 67 9 8 . . . 43 . . . . . . 63 31 Total Damage 10844 | . . . . . . 94 160 . . . . 155 112 386 1478 629 116 . . . 1633 . . . . . . 4236 1845 Kills 67 | . . . . . . 3 2 . . . . 2 1 1 13 3 2 . . . 12 . . . . . . 20 8 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 15 | . 2 . 4 . . . 4 1 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 1 . 3 . . . . 1 . . 3 . 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 16531 | 60 1244 1066 2671 701 738 49 1677 243 173 188 730 393 54 52 1131 444 709 273 63 370 552 166 155 494 342 297 162 569 765 Spaces Moved 19056 | 41 664 266 1277 431 460 24 1070 621 479 481 1198 630 110 102 1537 338 995 767 182 753 703 577 490 1500 708 534 501 787 830 Core 111 | 8 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 102 Treads 2731 | . . . 1079 431 460 24 722 . . . . . . . . . . . . . . . . . . . . . 15 Legs 1161 | 33 664 266 198 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2146 | . . . . . . . . . . . . . . . 593 315 . . . . . . . . . . . 525 713 Flight 12907 | . . . . . . . 348 620 479 481 1198 630 110 102 944 23 995 767 182 753 703 577 490 1500 708 534 501 262 . Fastest Speed 25 | 50 120 150 150 160 160 160 32 29 29 29 29 29 27 27 27 27 28 28 28 28 25 28 28 26 26 26 26 28 43 Average Speed 56 | 106 148 171 158 160 160 160 118 32 30 29 29 29 27 27 36 49 28 28 28 28 26 28 28 27 26 26 26 41 47 Slowest Speed 300 | 120 180 180 180 160 160 160 204 300 32 112 29 29 27 27 130 259 28 28 28 28 28 28 28 28 26 26 28 180 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 1 1 . . . . . . 4 . . . . . . . . 2 . 6 9 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 55 | 4 96 47 98 99 91 10 63 15 65 54 90 77 3 72 31 6 80 79 62 78 13 77 68 97 82 12 41 23 20 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 11 | . . 1 . . . . . . . . 4 1 . . . . . . 3 . . 1 . 1 . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . 1 . . . . 4 8 4 1 . . . . 2 3 . 1 . 3 2 . 2 . . . . Spaces Dug 123 | . 1 . . . . . . . . 7 . . . . . . 84 . . . . . . . 21 . . 5 5 Terrain Destroyed 714 | . 9 21 22 27 . 12 2 . . 7 . 19 . . 1 . 87 . . 108 67 . 82 1 148 9 3 14 75 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Projectile 172 | . 3 . . . . . 2 . . . . . . . 1 . 87 . . . . . . 1 . 9 3 14 52 AOE 537 | . 6 21 22 27 . 12 . . . 7 . 19 . . . . . . . 108 67 . 82 . 143 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 23741 | 56 828 868 1736 439 462 31 1326 651 506 526 1581 836 134 125 2080 612 1332 800 193 858 1026 581 497 1579 844 645 517 1004 1068 Wait 3459 | . 82 593 235 5 . . 90 16 21 29 372 203 19 24 445 243 231 10 . 69 259 . . 31 118 71 . 146 147 Move 18981 | 40 663 265 1276 430 459 23 1067 618 478 480 1197 629 110 101 1528 337 994 766 181 752 702 576 489 1496 707 522 483 782 830 Hop 21 | . . . . . . . 1 1 . . . . . . 4 . . . . . . . . 1 . 4 8 2 . Pick Up 179 | 10 14 1 30 . 1 1 19 1 5 2 3 . . . 18 6 5 4 3 . 14 2 . 13 . 5 6 14 2 Fast Attach 65 | 2 1 . 2 . . . 4 3 . 5 . . . . 11 1 1 . 3 . 1 . . 6 . 4 2 10 9 Attach 62 | 4 4 . 7 . . . 2 2 . . . . 2 . 4 2 1 2 2 3 9 . . 1 2 4 1 4 6 Detach 14 | . . . 1 . . . . 1 . . . . 1 . 2 1 . . . 2 1 . . . 1 2 . . 2 Swap 135 | . 5 2 28 1 1 3 19 . 1 1 4 1 2 . 27 8 1 . . . 2 1 . 13 . 1 2 10 2 Drop 196 | . 5 2 36 . 1 1 28 2 1 7 5 . . . 24 8 7 2 4 1 6 2 . 17 . 4 8 18 7 Fire 524 | . 53 5 121 3 . 3 75 . . 2 . 3 . . 5 1 92 3 . 31 16 . 8 1 11 11 7 17 56 Melee 96 | . . . . . . . 21 7 . . . . . . 12 1 . 13 . . 15 . . . 5 16 . . 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 13) 61 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 3) 522 | -10/Materials | Lost 3 parts (1p2w) 721 | -10/Materials | Discovered new exit (range 7) 1070 | -10/Materials | Discovered new exit (range 9) 1305 | -10/Materials | Entered Mines 1329 | -10/Mines | Learned 4 Materials zone layouts 1376 | -10/Mines | Discovered new exit (range 14) 1440 | -10/Mines | Learned location of Mines (-8) 1598 | -10/Mines | Assembled infested the area 1603 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2371 | -10/Mines | Entered Materials 2371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -9/Materials | Identified exit to Materials 2645 | -9/Materials | Build established: Scavenger-Mutant 2789 | -9/Materials | Discovered exit to Materials (range 4) 2948 | -9/Materials | Discovered new exit (range 15) 3072 | -9/Materials | Destroyed 8 combat bots 3288 | -9/Materials | Repaired Lgt. Treads 3316 | -9/Materials | Repaired Lgt. Ion Engine 3344 | -9/Materials | Repaired Lgt. Treads 3746 | -9/Materials | Discovered exit to Materials (range 13) 4079 | -9/Materials | Discovered new exit (range 5) 4134 | -9/Materials | Identified exit to Storage 4271 | -9/Materials | Build established: Mutant 4654 | -9/Materials | Identified exit to Mines 5042 | -9/Materials | Entered Mines 5055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5142 | -9/Mines | Discovered exit to Materials (range 13) 5258 | -9/Mines | Discovered exit to Materials (range 15) 5453 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5728 | -9/Mines | Discovered new exit (range 5) 5733 | -9/Mines | Identified exit to Exiles 5743 | -9/Mines | Entered Exiles 5743 | -9/Exiles | Found Exiles lab abandoned 5743 | -9/Exiles | Accompanied by 5 allies 5769 | -9/Exiles | Discovered new exit (range 14) 5773 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5788 | -9/Exiles | Identified exit to Mines 6462 | -9/Exiles | Discovered exit to Mines (range 14) 6481 | -9/Exiles | Entered Mines 6481 | -8/Mines | Accompanied by 3 allies 6511 | -8/Mines | Discovered exit to Materials (range 14) 6530 | -8/Mines | Entered Materials 6530 | -8/Materials | Accompanied by 2 allies 6530 | -8/Materials | Evolved 2 slots: Utility x2 7319 | -8/Materials | Discovered new exit (range 16) 7341 | -8/Materials | Identified exit to Factory 7586 | -8/Materials | Central database locked down 8207 | -8/Materials | Entered Factory 8207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8331 | -7/Factory | Discovered new exit (range 16) 8336 | -7/Factory | Identified exit to Factory 8377 | -7/Factory | Identified exit to Lower Caves 8450 | -7/Factory | Entered Lower Caves 8450 | -7/Lower Caves | Accompanied by 2 allies 8451 | -7/Lower Caves | Encountered a Warlord checkpoint 8492 | -7/Lower Caves | Ambushed by wild Derelicts 8534 | -7/Lower Caves | Build established: Hacker-Sprinter 8578 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8606 | -7/Lower Caves | Discovered new exit (range 15) 8610 | -7/Lower Caves | Identified exit to Lower Caves 8623 | -7/Lower Caves | Entered another Lower Caves area 8768 | -7/Lower Caves | Discovered new exit (range 11) 8771 | -7/Lower Caves | Identified exit to Zion 8772 | -7/Lower Caves | Encountered a Warlord checkpoint 8772 | -7/Lower Caves | Learned location of 1 exit from Factory 8811 | -7/Lower Caves | Entered Zion 8826 | -7/Zion | Discovered new exit (range 15) 8830 | -7/Zion | Identified exit to Proximity Caves 8906 | -7/Zion | Learned location of Testing (-3) 9111 | -7/Zion | Learned location of Warlord (-4) 9142 | -7/Zion | Gained Derelict followers 9150 | -7/Zion | Received a hallucinogenic algorithm 9231 | -7/Zion | Imprinted 9233 | -7/Zion | Declared Zion's savior 9541 | -7/Zion | Entered Proximity Caves 9541 | -6/Proximity Caves | Accompanied by 6 allies 9864 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9868 | -6/Proximity Caves | Learned Factory garrison access intel 9870 | -6/Proximity Caves | Learned Factory terminal intel 9934 | -6/Proximity Caves | Entered Factory 9934 | -6/Factory | Accompanied by 6 allies 9934 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9935 | -6/Factory | Identified exit to Lower Caves 9936 | -6/Factory | Loaded intel: 20 terminal locations 9937 | -6/Factory | Loaded intel: 4 garrison access locations 9944 | -6/Factory | Zion Light squad teleported in 9988 | -6/Factory | Sucked down chute 9988 | -6/Factory | Entered Waste 9989 | -6/Waste | Met a frightened Derelict 10003 | -6/Waste | EMP discharged 10003 | -6/Waste | System corruption reached 10% 10008 | -6/Waste | Spotted C-40 Crusher 10010 | -6/Waste | Spotted C-40 Crusher 10010 | -6/Waste | Spotted C-40 Crusher 10026 | -6/Waste | Spotted C-40 Crusher 10027 | -6/Waste | Spotted C-40 Crusher 10030 | -6/Waste | Discovered new exit (range 16) 10039 | -6/Waste | Identified exit to Factory 10040 | -6/Waste | Entered Factory 10079 | -6/Factory | Repaired Lrn. Sensor Array 10155 | -6/Factory | 7 allies followed down the chute 10205 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 10255 | -6/Factory | Zion Heavy squad teleported in 10346 | -6/Factory | Build established: Derelict-Sprinter 10398 | -6/Factory | Found Prototype Protection 10399 | -6/Factory | Identified Zio. Weapon Casing 10452 | -6/Factory | Garrison activated, responded to threat 10525 | -6/Factory | Allied Derelicts emerged from ambush trap array 10560 | -6/Factory | Zion Light squad teleported in 10615 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10695 | -6/Factory | Discovered new exit (range 4) 10708 | -6/Factory | Identified exit to Factory 10920 | -6/Factory | Retrieved Zion intel report: Emergency Access 10996 | -6/Factory | Build established: Messiah-Mutant 11108 | -6/Factory | Lost 3 parts (2n1u) 11171 | -6/Factory | Entered another Factory area 11171 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11179 | -5/Factory | Zion Heavy squad teleported in 11258 | -5/Factory | Discovered new exit (range 9) 11264 | -5/Factory | Identified exit to Upper Caves 11355 | -5/Factory | Zion Fire squad teleported in 11374 | -5/Factory | Fabricated Field Propulsion Drive? 11490 | -5/Factory | Fabricated Field Propulsion Drive (x2) 11601 | -5/Factory | Fabricated Field Propulsion Drive (x2) 11615 | -5/Factory | Entered Upper Caves 11615 | -5/Upper Caves | Accompanied by 5 allies 11845 | -5/Upper Caves | Spotted B-75 Beast 11854 | -5/Upper Caves | Learned Factory stockpile data 11897 | -5/Upper Caves | Build established: Messiah-Sprinter 12298 | -5/Upper Caves | Discovered new exit (range 6) 12300 | -5/Upper Caves | Identified exit to Upper Caves 12312 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12315 | -5/Upper Caves | Found Prototype Special Weapon 12316 | -5/Upper Caves | Identified Molecular Deconstructor 12324 | -5/Upper Caves | Entered another Upper Caves area 12324 | -5/Upper Caves | Accompanied by 1 ally 12387 | -5/Upper Caves | Discovered new exit (range 9) 12389 | -5/Upper Caves | Identified exit to Factory 12496 | -5/Upper Caves | Encountered a Warlord checkpoint 12525 | -5/Upper Caves | Discovered new exit (range 16) 12529 | -5/Upper Caves | Identified exit to Zhirov 12597 | -5/Upper Caves | Entered Zhirov 12597 | -5/Zhirov | Discovered new exit (range 3) 12601 | -5/Zhirov | Identified exit to Proximity Caves 12605 | -5/Zhirov | Met Zhirov 12612 | -5/Zhirov | Learned location of Quarantine (-2) 12612 | -5/Zhirov | Learned location of Command (-1) 12617 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12623 | -5/Zhirov | Found Alien Artifact 12624 | -5/Zhirov | Identified Integrated Dissipator 12624 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12630 | -5/Zhirov | Found Alien Artifact 12630 | -5/Zhirov | Identified Transdimensional Reconstructor 12630 | -5/Zhirov | Warped through subspace 12660 | -5/Zhirov | Entered Proximity Caves 12680 | -4/Proximity Caves | Learned Research garrison access intel 12703 | -4/Proximity Caves | Learned Research garrison access intel 12714 | -4/Proximity Caves | Learned Research terminal intel 12980 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13030 | -4/Proximity Caves | Entered Factory 13030 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13089 | -4/Factory | Retrieved Zion intel report: Branch Access 13089 | -4/Factory | Identified exit to Upper Caves 13089 | -4/Factory | Identified exit to Armory 13090 | -4/Factory | Zion Heavy squad teleported in 13096 | -4/Factory | Zion Fire squad teleported in 13110 | -4/Factory | Lost 4 parts (1n2u1w) 13388 | -4/Factory | Garrison activated, responded to threat 13446 | -4/Factory | Destroyed 12 combat bots 13582 | -4/Factory | Entered Upper Caves 13660 | -4/Upper Caves | Encountered a Warlord checkpoint 13746 | -4/Upper Caves | Discovered new exit (range 8) 13748 | -4/Upper Caves | Identified exit to Upper Caves 13748 | -4/Upper Caves | Entered another Upper Caves area 13772 | -4/Upper Caves | Spotted B-86 Titan 13795 | -4/Upper Caves | Encountered a Warlord checkpoint 13820 | -4/Upper Caves | Discovered new exit (range 5) 13821 | -4/Upper Caves | Identified exit to Warlord 13903 | -4/Upper Caves | Entered Warlord 13923 | -4/Warlord | Discovered new exit (range 12) 13926 | -4/Warlord | Identified exit to Proximity Caves 13927 | -4/Warlord | Build established: Machinist-Sprinter 13942 | -4/Warlord | System corruption cleaned by Quarantine Array 13954 | -4/Warlord | Found Prototype Device 13955 | -4/Warlord | Identified Minesniffer Drone Bay 14045 | -4/Warlord | Warlord's base attacked by MAIN.C 14055 | -4/Warlord | Rebuked by Warlord 14084 | -4/Warlord | Met EX-DEC 14086 | -4/Warlord | Found Prototype Energy Cannon 14087 | -4/Warlord | Identified Vortex Driver 14159 | -4/Warlord | Learned Armory security intel 14159 | -4/Warlord | Learned Research security intel 14159 | -4/Warlord | Learned Armory scanalyzer intel 14159 | -4/Warlord | Learned Research fabricator intel 14159 | -4/Warlord | Learned 4 Access zone layouts 14160 | -4/Warlord | Learned location of Armory (-4) 14193 | -4/Warlord | Found Prototype Reactor 14193 | -4/Warlord | Identified Vortex Chain Reactor 14217 | -4/Warlord | Found Prototype Device 14218 | -4/Warlord | Identified Exp. Focal Shield 14224 | -4/Warlord | Found Prototype Processor 14227 | -4/Warlord | Found Prototype Processor 14247 | -4/Warlord | Found Vortex Driver 14282 | -4/Warlord | Warlord forces counterattacked 14314 | -4/Warlord | Identified Exp. Targeting Computer 14316 | -4/Warlord | Identified Exp. Core Analyzer 14360 | -4/Warlord | Opened side exit 14397 | -4/Warlord | Entered Proximity Caves 14471 | -3/Proximity Caves | Build established: Messiah-Sprinter 14514 | -3/Proximity Caves | Spotted B-86 Titan 14571 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14736 | -3/Proximity Caves | Discovered new exit (range 9) 14738 | -3/Proximity Caves | Identified exit to Research 14739 | -3/Proximity Caves | Entered Research 14739 | -3/Research | Evolved 2 slots: Utility x2 14741 | -3/Research | Loaded intel: 17 terminal locations 14742 | -3/Research | Loaded intel: 4 fabricator locations 14743 | -3/Research | Loaded intel: 4 garrison access locations 14881 | -3/Research | Repaired Field Propulsion Drive 15006 | -3/Research | Discovered new exit (range 15) 15013 | -3/Research | Identified exit to Testing 15036 | -3/Research | Entered Testing 15095 | -3/Testing | Found Prototype Device 15107 | -3/Testing | Identified Exp. Transmission Jammer 15122 | -3/Testing | Found Gamma Bomb Array 15151 | -3/Testing | Retrieved Zion intel report: Main Access 15151 | -3/Testing | Identified exit to Research 15198 | -3/Testing | Entered Research 15198 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15199 | -2/Research | Identified exit to Access 15200 | -2/Research | Loaded intel: 4 garrison access locations 15219 | -2/Research | Build established: Scavenger-Ninja 15227 | -2/Research | Lost 3 parts (2p1n) 15345 | -2/Research | Zion Heavy squad teleported in 15450 | -2/Research | Zion Heavy squad teleported in 15455 | -2/Research | Zion Hacker squad teleported in 15582 | -2/Research | Found Prototype Protection 15622 | -2/Research | Zion Heavy squad teleported in 15698 | -2/Research | First assault squad dispatched 15722 | -2/Research | Found Prototype Processor 15762 | -2/Research | Found Enh. Force Lance 15767 | -2/Research | Entered Access 15767 | -1/Access | Accompanied by 3 allies 15767 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15768 | -1/Access | Identified exit to Command 15973 | -1/Access | Build established: Scavenger-Scout 16151 | -1/Access | Zion Recon squad teleported in 16267 | -1/Access | First assault squad dispatched 16295 | -1/Access | Crushed by falling debris 16385 | -1/Access | Garrison activated, responded to threat 16408 | -1/Access | Identified Zio. Heavy Carapace 16464 | -1/Access | Lost 22 parts (3p6n9u4w) 16475 | -1/Access | Spotted B-99 Colossus 16478 | -1/Access | Core integrity fell below 50% 16510 | -1/Access | Lost 4 parts (3n1u) 16513 | -1/Access | Core integrity fell below 20% 16532 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16499_ Slug penetrates G-73 Enforcer. 16509_ FRT&Q00DHOH3P>VNRRPSL:ZEM2ZYG2FH#9 16512_ Penetrated by Slug. 16514_ Slug penetrates Terminal. 16514_ Penetrated by Slug. 16515_ Slug penetrates Terminal. 16515_ Penetrated by Slug. 16516_ Slug penetrates Wall. 16516_ G-73 Enforcer IFF system glitched. 16517_ ALERT: Rogue bot located, Programmers report to Access Zone 3F. 16517_ Penetrated by Slug. 16518_ Slug penetrates H-88 Terminator. 16518_ Slug penetrates Wall. 16525_ System corrupted: Component data lost. 16526_ Slug penetrates Wall. 16526_ Adv. Target Analyzer destroyed. 16526_ Slug penetrates Wall. 16527_ Centrium Light Armor Plating destroyed. 16527_ Slug penetrates Wall. 16529_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???###########??# #???????# * | | ???# #??# #???????# !%= | | ???# #??# !#???????# = | | ???# #??# #?????????########### | | ???# #??# ! #?????????????????# # | | ???# #######"#####????????????????## | | ???# ##""#########????????# | | ???# = #????????? | | ???# B #????????# # | | ???# B "##??????????# | | ???# """ """ o !!= ##???????????# | | ???# """"""" !!= #????????????# | | ???# """"""" != #????????????# | | ???# """"" ############## | | ???# """"""" | | ???# """"""" /!! " ^ | | ???# """ """ /!!""" "%" | | ???# ""!F"" " ^ | | ???# """""" * | | ???# gg """" !%= | | ???#### """"T" "" ###b######### ^ | | ??????#"""""""""""#?#h#??#########/########### | | ??????#############?#g#??# / = #? | | ???????????#####????#h#??# ! #? | | ???????????# ######h#??# #? | | ???????????# h@#??# #? | | ???????????# ######;#??# =! | #? | | ???????????#####????# #??# ! #? | | ????????????????????# #??# ! #? | | ????????????????????? ???# #? | | ????????????????????? ???####################? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 55 Energy Capacity 1430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 76 Target Analysis 8 Core Analysis 15 Recoil Reduction 6 Stasis Canceling 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hpw. Shock Rifle | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lyr. Medium Armor Plating | -3/Research | Scanalyzed Stasis Canceller | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -6/Factory Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Catch Me Charge!!! Cya! Deadly Force Denied? Dramatic Entrance Friend Of Zion Ooh, Shiny! Release The Drones! The More The Merrier The One Use The Force Challenges ------------ None Game ------ Seed SwarmFactoryNetwork Manual? 0 Play Time 07:33:57 Cumulative 46.2 hours Start 2021.12.31 @ 11:00:23 End 2022.03.27 @ 08:12:47 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f40a66c-8349-46fc-ad17-4ea69b68a5bb