Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.02 @ 08:13:34 Player: fezeral Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2656) 2656 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 5794 Bonus ------- High Alert Combat Kills 298 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 107/290 System Corruption 13% Temperature Cool (42) Movement Rolling (85) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Propulsion Shielding > --- WEAPON (3) ------- Improved EM Pulse Cannon Heavy Ion Cannon Heavy Mace > --- INVENTORY (10) --- Light Nuclear Core Wheel Gravmag System Improved Heat Sink Small Storage Unit Medium Storage Unit Microactuators Powered Armor Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Microactuators Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Improved Assault Rifle Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Improved Shield Generator Heavy Laser Advanced Beam Cannon Improved Assault Rifle Advanced Assault Cannon Rocket Launcher Heavy Mace [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 105 | 7 8 28 15 47 Power 12 | 1 . 6 2 3 Engine 11 | 1 . 6 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 29 | 3 . 11 4 11 Treads 4 | . . . . 4 Leg 10 | 3 . 1 4 2 Wheel 15 | . . 10 . 5 Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 2 2 6 15 Device 12 | . 2 1 2 7 Storage 4 | 1 . 1 . 2 Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 6 | . . . 3 3 Artifact . | . . . . . Weapon 38 | 2 6 9 3 18 Energy Gun 7 | 2 1 2 1 1 Energy Cannon 8 | . . . . 8 Ballistic Gun 13 | . 3 6 1 3 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 . 1 Special Weapon 2 | . 2 . . . Impact Weapon 5 | . . . 1 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 41 | . 4 4 6 27 Power 5 | . . 1 1 3 Propulsion 11 | . . 2 4 5 Utility 11 | . . . 1 10 Weapon 14 | . 4 1 . 9 Highest Loss Streak 11 | . 2 2 5 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 96 96 88 Engine 8 | . 14 10 8 4 Treads 1 | . . . . 3 Leg 12 | . 28 6 8 11 Wheel 13 | . . 23 15 10 Device 12 | . 13 11 14 13 Storage 9 | . 14 11 9 5 Processor 3 | . . . 3 7 Protection 4 | . . . 9 5 Energy Gun 6 | . 12 7 9 2 Energy Cannon 2 | . . . . 6 Ballistic Gun 9 | . 8 17 9 4 Launcher 1 | . . 7 . . Impact Weapon 4 | . . . 8 6 Naked Turns . | . . . . . Heaviest Build 50 | 14 15 28 39 50 Greatest Support 60 | 20 20 32 41 60 Greatest Overweight (x) 7 | 1 . 2 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 9 10 8 Most Carried 10 | 6 8 10 10 10 Average Carried 7 | 3 7 9 9 6 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 7 10 10 9 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Mutant 10% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2018 | 248 126 688 215 741 Remotely . | . . . . . Salvage Created 3108 | . 330 1000 699 1079 Parts 190 | . 32 74 26 58 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 8 24 13 25 Melee 7 | . . . 3 4 Guns 34 | . 7 15 5 7 Cannons 10 | . . . . 10 AOE 10 | . . 9 . 1 Classes Destroyed 16 | . 6 5 . 5 Worker 6 | . 1 . 1 4 Builder 2 | . 1 1 . . Tunneler 3 | . 2 1 . . Hauler 1 | . . 1 . . Recycler 5 | . . 1 2 2 Mechanic 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 7 | . 2 4 . 1 Swarmer 21 | . 6 4 3 8 Grunt 29 | . 2 15 6 6 Brawler 2 | . . . . 2 Duelist 2 | . . 1 . 1 Sentry 10 | . . 4 4 2 Demolisher 1 | . . . . 1 Programmer 1 | . . . . 1 Assembled 4 | . . . . 4 Best Kill Streak 7 | . 3 7 4 6 Combat Bots Only 6 | . 3 5 4 6 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging 1 | . 1 1 1 . Exploded 2 | . . 2 . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6022 | . 527 845 995 3655 Core 1212 | . 190 193 116 713 Absorbed by Shields 187 | . . 61 126 . Redirected to Shielding 47 | . . . . 47 Core Remaining (%) 63 | 100 24 51 78 . Volleys Fired 223 | . 42 60 15 106 Largest 3 | . 2 3 2 3 Hottest 143 | . 140 109 92 143 Shots Fired 418 | . 72 146 30 170 Gun 286 | . 60 130 30 66 Cannon 97 | . . . . 97 Launcher 23 | . . 16 . 7 Special 12 | . 12 . . . Kinetic 209 | . 16 106 15 72 Thermal 128 | . 12 24 15 77 Explosive 23 | . . 16 . 7 Electromagnetic 58 | . 44 . . 14 Robot Hit Streak 19 | . 9 7 7 19 Robot Miss Streak 7 | . 2 3 7 4 Penetration Max . | . . . . . Secondary Targets 7 | . 2 4 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 307 | . 35 87 58 127 Core Hits 149 | . 16 60 12 61 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 14 | . . 2 8 4 Critical Strikes 20 | . . 2 9 9 Burn 2 | . . . 1 1 Destroy 3 | . . 2 . 1 Blast 1 | . . . . 1 Corrupt 1 | . . . . 1 Smash 13 | . . . 8 5 Melee Attacks 86 | . . . 49 37 Impact 86 | . . . 49 37 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7752 | . 563 1883 1804 3502 Guns 2463 | . 454 1054 291 664 Cannons 1644 | . . . . 1644 Explosions 1168 | . 58 806 . 304 Melee 2403 | . . . 1513 890 Ramming 26 | . 3 23 . . Kinetic 1962 | . 124 877 127 834 Thermal 1689 | . 106 259 164 1160 Explosive 927 | . . 623 . 304 Electromagnetic 745 | . 330 101 . 314 Impact 2403 | . . . 1513 890 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 2 13 Average Corruption 8 | . . . 1 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . 4 32 Message Errors 8 | . . . . 8 Matter Fused 8 | . . . 3 5 Heat Flow Errors 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 776 | . 8 44 551 173 Projectiles 70 | . 8 . . 62 Explosions 44 | . . 44 . . Melee 662 | . . . 551 111 Knockbacks 13 | . . . 3 10 Impact 7 | . . . 3 4 Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 183 | . 76 107 . . Shots 6 | . 2 4 . . Rammed 2 | . . 2 . . Targets Rammed 3 | . 1 2 . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 384 | . 318 143 8 384 Average Temperature 104 | . 97 38 4 133 Received Heat Transfer 1630 | . 129 328 422 751 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Fried 17 | . 3 . 10 4 Impact Corruptions 25 | . . . 20 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 2919 | . 200 461 481 1777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 854 | . 259 854 722 389 Initial 343 | . . 57 343 282 Average 342 | . 90 465 523 273 Maximum Alert Level 3 | . 1 3 3 1 Low Security (%) 25 | 100 86 17 . 15 Level 1 39 | . 13 16 21 84 Level 2 28 | . . 44 76 . Level 3 5 | . . 21 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 4 1 4 Investigation 3 | . . 2 1 . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 . 1 Assault 2 | . . 1 . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 115 | . 14 32 30 39 Peak Tracking Total 6 | . 4 6 6 6 Tactical Retreats 12 | . . . 8 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 13 | . . 7 . 6 Max in Single Turn 3 | . . 3 . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 21 | . 6 5 6 4 Terminals 15 | . 5 4 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 2 1 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 50 | . 14 16 10 10 Successful 32 | . 9 12 8 3 Failed 18 | . 5 4 2 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 35 | . 13 11 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . 4 3 Scanalyzers 7 | . . 5 2 . Garrison Access . | . . . . . Terminal Hacks 19 | . 8 7 2 2 Record 4 | . . 3 . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 1 . 4 1 Report Inventory 4 | . 1 . 2 1 Retrieve Components 2 | . . . 2 . Scanalyzer 7 | . . 5 2 . Insert Component 2 | . . 1 1 . Analyze 5 | . . 4 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 15 | . 2 4 5 4 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4023 | 63 689 971 944 1356 Spaces Moved 2562 | 39 392 606 658 867 Core 5 | 4 . . . 1 Treads 24 | . . . . 24 Legs 1039 | 35 392 56 211 345 Wheels 1494 | . . 550 447 497 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 80 98 80 Average Speed 101 | 122 120 94 100 98 Slowest Speed 400 | 190 120 190 103 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 55 50 49 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . 7 . . 9 Terrain Destroyed 146 | . 14 102 . 30 Melee 5 | . . . . 5 Projectile 16 | . 9 . . 7 AOE 125 | . 5 102 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3441 | 52 514 894 830 1151 Wait 325 | . 60 143 68 54 Move 2558 | 38 391 605 657 867 Hop . | . . . . . Pick Up 68 | 6 7 20 14 21 Fast Attach 43 | 6 3 11 3 20 Attach 35 | 1 3 4 8 19 Detach 16 | 1 1 6 1 7 Swap 27 | . 2 13 4 8 Drop 57 | . 4 30 11 12 Fire 223 | . 42 60 15 106 Melee 86 | . . . 49 37 Ram 2 | . . 2 . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Discovered new exit (range 12) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1391 | -9/Materials | Discovered new exit (range 12) 1399 | -9/Materials | Build established: Scavenger-Mutant 1553 | -9/Materials | First assault squad dispatched 1686 | -9/Materials | Discovered new exit (range 10) 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Utility x2 2329 | -8/Materials | Build established: Mutant 2461 | -8/Materials | Lost 5 parts (1p3n1u) 2662 | -8/Materials | Discovered new exit (range 4) 2668 | -8/Materials | Entered Factory 2668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3097 | -7/Factory | Garrison activated, responded to threat 3172 | -7/Factory | Lost 11 parts (1p3n4u3w) 3312 | -7/Factory | System corruption reached 10% 3313 | -7/Factory | Core integrity fell below 50% 3342 | -7/Factory | Lost 6 parts (1n4u1w) 3424 | -7/Factory | Lost 3 parts (1p1n1w) 3514 | -7/Factory | Core integrity fell below 20% 3688 | -7/Factory | Found Powered Armor 3738 | -7/Factory | Build established: Scavenger-Mutant 4024 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03953_ System corrupted: Hvy. Ion Cannon misfires. 03953_ Destroyed Hover Unit. 03953_ O-16 Technician destroyed. 03958_ R-06 Scavenger collects Corrupted Imp. Hover Unit. 03967_ Acquired data core, extracted dynamic key. 03969_ System corrupted: Substantial component data lost. 03980_ Connecting with Repair Station... 03986_ System corrupted: Heat flow error (+132). 03997_ Connecting with Garrison Access... 04002_ K-01 Serf collects debris. 04004_ Y-54 Guardian system terminally corrupted. 04004_ Imp. Heat Sink fried. 04005_ K-01 Serf collects debris. 04007_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 04009_ K-01 Serf collects debris. 04010_ Sml. Matter Pod fried. 04010_ K-01 Serf destroyed. 04012_ NH 4LDH4WL%9R#97 OZ69PQLE R QXILQ3%KLML 04017_ R-06 Scavenger destroyed. 04023_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# #????????????????????????? | | ?????????#+####+##### #????????????????????????? | | ########## #????????????????????????? | | # #????????????????????????? | | "" """ # """ """ ##???????????????????????? | | "" """ # """ """ +???????????????????????? | | " """ + % """ """ #????????????????????????? | | # """ #????????????????????????? | | ########## ######+############ ##???? | | !!! ??? | | !! " " ??? | | !! 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedGatlingCompressor Manual? 0 Play Time 03:10:59 Cumulative 21.5 hours Start 2022.08.31 @ 02:13:42 End 2022.09.02 @ 08:13:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66e10b0a-c793-41cc-8749-8c854607e859