Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 17:59:42 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (132) 660 Value Destroyed (4091) 4091 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5631) 5631 TOTAL SCORE: 19342 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 636/1600 Matter 290/300 Energy 6/100 System Corruption 5% Temperature Cool (8) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (5) ------- Longsword +1 > --- INVENTORY (20) --- Micro Antimatter Reactor Micro Antimatter Reactor Biometal Leg Centrium Leg Matter Compressor (250) Advanced Transmission Jammer Advanced Transmission Jammer ECM Suite Cloaking Device Cloaking Device Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Actuator Array Advanced Transmission Jammer Improved Reaction Control System Advanced Powered Armor Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Power Sword Longsword +1 Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor VSS Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Matter Compressor Structural Scanner Trap Scanner Advanced Melee Analysis Suite Improved Actuator Array Advanced Transmission Jammer Advanced Transmission Jammer ECM Suite Cloaking Device Cloaking Device Advanced Powered Armor Improved Focal Shield [Rating: 164] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Particle Reactor Propulsion VSS Leg Leg VSS Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Advanced Powered Armor Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . Utility 11 | . . . 1 . . . 1 . . 1 . 1 2 1 . 1 2 . 1 Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Parts Attached 316 | 7 9 4 11 23 4 . 23 8 18 6 9 21 22 1 15 52 2 21 60 Power 23 | 1 1 1 2 . . . . 1 . . 1 1 4 . . 2 . 2 7 Engine 8 | 1 1 . 2 . . . . 1 . . 1 . 1 . . . . . 1 Core 6 | . . 1 . . . . . . . . . 1 3 . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . . 2 . 1 6 Propulsion 73 | 2 . . 1 8 . . 4 3 1 1 3 7 4 . 2 15 . 5 17 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 73 | 2 . . 1 8 . . 4 3 1 1 3 7 4 . 2 15 . 5 17 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 153 | 2 5 1 3 6 2 . 8 . 12 3 3 10 9 1 11 30 2 13 32 Device 103 | 2 3 1 2 4 2 . 2 . 6 . . 6 6 . 8 20 2 12 27 Storage 13 | . 2 . . 1 . . . . 2 1 1 2 . . 1 3 . . . Processor 13 | . . . 1 . . . 2 . 1 . . 1 1 1 . 3 . 1 2 Hackware 5 | . . . . . . . . . . 1 . 1 . . . 1 . . 2 Protection 19 | . . . . 1 . . 4 . 3 1 2 . 2 . 2 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 3 2 5 9 2 . 11 4 5 2 2 3 5 . 2 5 . 1 4 Energy Gun 6 | 1 2 1 2 . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 . . . . . . . . . 1 . . 2 . . 2 Ballistic Gun 24 | 1 . 1 1 6 2 . 5 3 3 1 1 . . . . . . . . Ballistic Cannon 5 | . . . . 1 . . 2 . 1 . 1 . . . . . . . . Launcher 5 | . . . 1 2 . . . 1 1 . . . . . . . . . . Special Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 3 . . 1 . 2 4 . . . . . 2 Piercing Weapon 7 | . . . . . . . . . . . . 1 . . 2 3 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . . . . 1 . . 4 . . . Corrupted Parts 2 | . . 1 . 1 . . . . . . . . . . . . . . . System Corruption 6 | . . 2 . 4 . . . . . . . . . . . . . . . Parts Lost 50 | . 1 1 . 5 . . 1 . . . 1 . . . 3 2 . 2 34 Power 10 | . 1 1 . . . . . . . . . . . . . . . 1 7 Propulsion 12 | . . . . 2 . . . . . . . . . . . . . . 10 Utility 21 | . . . . 3 . . 1 . . . . . . . 3 2 . . 12 Weapon 7 | . . . . . . . . . . . 1 . . . . . . 1 5 Highest Loss Streak 16 | . 1 1 . 4 . . 1 . . . 1 . . . 2 1 . 1 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 99 98 99 95 92 88 98 100 99 100 97 99 98 89 96 99 100 100 94 Engine 5 | . 14 8 7 11 11 11 9 9 9 7 7 6 4 . . . . . . Core 2 | . . 5 3 . . . . . . . . 6 5 10 10 6 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . 1 4 4 7 Leg 25 | . 28 28 33 32 33 33 27 27 26 30 28 25 23 21 21 22 21 21 19 Device 15 | . 17 13 13 13 21 11 7 . 12 15 7 12 17 10 20 18 21 24 17 Storage 6 | . 10 14 11 11 11 11 9 9 9 7 7 6 5 5 5 4 4 4 4 Processor 10 | . . . 7 4 . . 10 18 11 7 7 9 11 15 15 14 17 14 17 Hackware 3 | . . . . . . . . . . . 7 6 5 5 . 3 4 4 9 Protection 3 | . . . . . . . 8 9 2 7 7 2 5 5 1 3 4 4 2 Energy Gun 1 | . 11 14 8 . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 13 8 20 14 22 21 22 26 16 15 . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . 5 3 12 14 15 15 14 13 12 6 Piercing Weapon 2 | . . . . . . . . . . . . 5 1 . 5 3 4 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 8 17 20 28 39 37 36 45 44 61 44 63 47 58 51 96 107 101 112 128 Greatest Support 150 | 20 20 20 30 43 43 43 48 45 45 52 72 56 60 52 68 115 109 127 150 Greatest Overweight (x) 2 | . . . . . . . . . 1 . . 1 1 . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 15 15 15 15 15 20 20 20 20 15 15 20 20 20 20 20 Average Capacity 15 | 5 7 10 10 14 15 15 15 15 15 15 17 15 15 15 15 18 20 20 20 Most Carried 20 | 5 9 10 10 15 15 14 15 15 18 17 20 20 15 15 16 20 19 20 20 Average Carried 14 | 3 6 8 9 13 13 14 14 14 15 15 15 14 14 15 14 18 17 18 17 Final Capacity 20 | 5 10 10 10 15 15 15 15 15 20 15 20 15 15 15 20 20 20 20 20 Final Carried 20 | 4 9 10 10 13 14 14 15 15 18 15 20 15 15 15 16 20 17 20 11 Class Distribution -------------------- 32% | Infiltrator-Assassin 14% | Scavenger-Mutant 14% | Mutant 12% | Scavenger-Skirmisher 11% | Hacker-Assassin 7% | Assassin 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/DSF Assassin | -6/Factory Infiltrator-Assassin | -5/Factory Infiltrator-Assassin | -4/Factory Infiltrator-Assassin | -4/DSF Infiltrator-Assassin | -3/Research Infiltrator-Assassin | -2/Research Infiltrator-Assassin | -2/DSF Hacker-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Matter Collected 4909 | 276 130 38 172 377 . . 523 273 529 . 112 173 422 . 78 1073 . 195 538 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6376 | 170 495 99 415 184 . . 421 284 367 . 16 173 283 . 68 1236 . 237 1928 Parts 356 | 11 46 4 33 14 . . 15 29 30 . 3 15 13 . 5 62 . 7 69 Haulers Intercepted 6 | . 2 . 1 . . . . . . . . . 2 . . 1 . . . Recyclers Shooed 4 | . . . . 1 . . . . 1 . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 84 | . 6 2 5 16 . . 7 12 9 . 1 . . . 1 8 . 3 14 Melee 26 | . . . . . . . . . . . . . . . 1 8 . 3 14 Guns 36 | . 6 2 1 7 . . 6 5 8 . 1 . . . . . . . . Cannons 3 | . . . 2 . . . 1 . . . . . . . . . . . . AOE 19 | . . . 2 9 . . . 7 1 . . . . . . . . . . Classes Destroyed 19 | 2 6 . 2 2 . . 1 1 . . 1 . . . 1 2 . . 1 Worker 8 | . 1 . . . . . 1 . . . . 1 1 . . 1 . . 3 Builder 14 | . 3 . 1 3 . . . . . . . 1 1 . . 4 . . 1 Tunneler 7 | 4 1 . . . . . . . . . . 1 . . . 1 . . . Hauler 6 | . 2 . 1 . . . . . . . . . 2 . . 1 . . . Recycler 14 | 1 1 . 1 . . . 1 . . . . 1 . . . 3 . . 6 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . Watcher 9 | . 1 . 1 . . . 1 . 2 . . . 1 . . 2 . . 1 Swarmer 18 | . 3 . . . . . . 7 4 . . . . . . 2 . . 2 Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . Grunt 22 | . 3 2 2 2 . . 6 . 5 . . . . . . . . . 2 Brawler 2 | . . . . . . . 1 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . 1 . . . Sentry 9 | . . . 3 . . . . 3 . . . . . . . 1 . 1 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 1 . . 2 . Hunter 7 | . . . . . . . . . . . . . . . . . . . 7 Programmer 6 | . . . . . . . . . . . . . . . . 4 . . 2 Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . Best Kill Streak 13 | 4 4 2 3 13 . . 5 5 7 . 1 2 1 . 1 4 . 1 8 Combat Bots Only 13 | . 3 2 2 13 . . 2 5 5 . 1 . . . 1 3 . 1 3 Max Kills in Single Turn 3 | 1 1 1 1 3 . . 2 3 1 . 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . 3 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Damage Taken 12096 | . 135 194 228 976 . . 265 98 374 . 651 20 212 . 698 929 . 738 6578 Core 1783 | . 14 22 70 180 . . 47 9 49 . 122 . 19 . 158 129 . . 964 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . 28 . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 85 . . . 37 . . 80 . 82 100 98 . 86 90 . 100 39 Volleys Fired 232 | 16 42 11 26 32 . . 20 17 33 . 5 . 2 . . 4 . . 24 Largest 3 | 2 2 2 2 2 . . 3 3 3 . 3 . 1 . . 1 . . 1 Hottest 120 | 60 100 60 105 76 . . 104 99 76 . 98 . 98 . . 98 . . 120 Shots Fired 458 | 32 77 22 50 56 . . 53 34 88 . 15 . 2 . . 4 . . 25 Gun 380 | 32 70 22 42 46 . . 46 28 84 . 10 . . . . . . . . Cannon 57 | . . . 6 4 . . 6 2 3 . 5 . 2 . . 4 . . 25 Launcher 13 | . . . 2 6 . . . 4 1 . . . . . . . . . . Special 8 | . 7 . . . . . 1 . . . . . . . . . . . . Kinetic 317 | 16 35 11 21 50 . . 52 30 87 . 15 . . . . . . . . Thermal 68 | . 19 . 17 . . . 1 . . . . . 2 . . 4 . . 25 Explosive 13 | . . . 2 6 . . . 4 1 . . . . . . . . . . Electromagnetic 60 | 16 23 11 10 . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 8 9 3 7 8 . . 8 6 8 . 2 . . . . . . . . Robot Miss Streak 7 | 3 3 3 2 7 . . 5 2 5 . 3 . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 8 | . 1 1 . 2 . . . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 424 | 19 45 12 32 42 . . 36 17 48 . 5 5 11 . 2 57 . 12 81 Core Hits 224 | 8 22 5 12 47 . . 31 14 21 . 2 3 4 . 1 20 . 5 29 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . . 2 . . . . 1 . . . . . . . . . . Critical Strikes 27 | . 2 . . 2 . . . . 2 . . . 1 . . 8 . 2 10 Destroy 6 | . 2 . . 2 . . . . 2 . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . 1 . . 8 . 1 2 Impale 9 | . . . . . . . . . . . . . . . . . . 1 8 Melee Attacks 293 | . . . . . . . 4 . . 4 . 17 23 . 3 98 . 15 129 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . 4 . . 4 . 14 23 . 3 82 . 10 68 Piercing 85 | . . . . . . . . . . . . 3 . . . 16 . 5 61 Sneak Attacks 38 | . . . . . . . . . . . . 5 8 . 2 12 . . 11 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 . . . Follow-up Attacks 56 | . . . . . . . . . . . . . 1 . 1 20 . 4 30 Damage Inflicted 15014 | 229 600 138 631 1201 . . 742 614 910 . 110 449 879 . 174 3216 . 587 4534 Guns 3560 | 203 541 138 417 525 . . 609 246 825 . 56 . . . . . . . . Cannons 448 | . . . 124 57 . . 133 . . . 54 . . . . . . . 80 Explosions 1235 | 26 59 . 90 607 . . . 368 85 . . . . . . . . . . Melee 9723 | . . . . . . . . . . . . 449 879 . 174 3216 . 587 4418 Ramming 48 | . . . . 12 . . . . . . . . . . . . . . 36 Kinetic 2970 | 72 150 58 185 582 . . 742 246 825 . 110 . . . . . . . . Thermal 454 | 26 170 . 178 . . . . . . . . . . . . . . . 80 Explosive 1150 | . . . 90 607 . . . 368 85 . . . . . . . . . . Electromagnetic 669 | 131 280 80 178 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6746 | . . . . . . . . . . . . 449 879 . 174 2806 . 381 2057 Piercing 2977 | . . . . . . . . . . . . . . . . 410 . 206 2361 Highest Corruption 6 | . 1 3 . 6 6 6 1 1 1 . . . . . . 2 . 2 5 Average Corruption 2 | . 1 1 . 4 6 6 1 1 1 . . . . . . 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 47 | . 1 1 . 6 8 3 1 2 2 . . . . . . 10 . . 13 Message Errors 7 | . . . . 1 . . . . . . . . . . . 3 . . 3 Matter Fused 14 | . 1 1 . 2 3 1 . . 1 . . . . . . 3 . . 2 Heat Flow Errors 6 | . . . . 1 3 . . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . 1 . 1 . . . . . . . . . 1 . . 1 Data Loss (minor) 5 | . . . . . 2 1 . . . . . . . . . 1 . . 1 Data Loss (major) 6 | . . . . . . . 1 1 1 . . . . . . . . . 3 Misfires 2 | . . . . . . . . 1 . . . . . . . . . . 1 Alerts 3 | . . . . 1 . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1499 | . 13 . . 23 . . . 12 . . . 56 82 . 30 578 . . 705 Projectiles 3 | . . . . 3 . . . . . . . . . . . . . . . Explosions 45 | . 13 . . 20 . . . 12 . . . . . . . . . . . Melee 1451 | . . . . . . . . . . . . 56 82 . 30 578 . . 705 Knockbacks 8 | . . . . 1 . . 5 . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 1 . . 3 . . . 2 . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . 104 . . . . . . . . . . . . . . . Shots 4 | . . . . 4 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 2 . . . . . . . . . . . . . . 4 Kicked 6 | . . . . 2 . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | 40 70 187 165 137 210 . 180 21 112 . 16 16 96 . . 80 . . 253 Average Temperature 47 | 20 22 89 43 36 88 . 78 10 57 . 11 16 49 . . 36 . . 60 Received Heat Transfer 887 | . 42 126 72 80 . . 117 9 225 . 27 27 . . . 45 . 27 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 768 | . 325 . 407 . . . . . . . . . . . . . . . 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Peak Influence 459 | 25 277 83 269 245 . . 212 437 459 159 176 199 83 7 57 239 57 182 417 Initial 212 | . 16 43 31 104 . . . 62 212 151 111 92 19 7 7 31 57 42 108 Average 147 | 10 132 57 147 133 . . 83 302 365 153 132 92 35 7 18 98 57 106 260 Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 2 . . . . . . 1 . . 2 Low Security (%) 73 | 100 87 100 63 77 . 100 92 32 . 100 100 100 100 100 100 96 100 100 34 Level 1 19 | . 12 . 36 22 . . 7 32 43 . . . . . . 3 . . 61 Level 2 6 | . . . . . . . . 34 56 . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 2 . . . 1 . 1 . 1 3 1 . . 2 . 1 3 Investigation 4 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 Extermination 4 | . . . . . . . . . . . . 1 1 . . 1 . . 1 Reinforcement 9 | . 2 . 1 . . . . . 1 . 1 1 . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Distress Signals 6 | . 1 . . . . . . . 2 . . . . . . 1 . . 2 Communications Jammed 119 | . . . . . . . 2 . . . . 6 . . . . . . 111 Distress Signals 117 | . . . . . . . . . . . . 6 . . . . . . 111 Times Spotted 172 | . 12 2 8 20 . . 13 10 13 . 10 6 5 . 8 16 . 6 43 Peak Tracking Total 6 | . 4 2 3 6 . . 4 4 4 . 5 2 2 . 5 4 . 2 6 Tactical Retreats 23 | . 1 . . . . . 2 . 1 . 2 1 . . 3 2 . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 11 | . 1 . 2 2 . . 1 . . . . . . . . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 5 | . . . . . . . 1 . . . . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . . . . 1 . . 2 . . 3 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 49 | . 4 1 1 1 1 . 4 . 6 2 . 5 6 1 . 7 1 . 9 Terminals 33 | . 4 . 1 . . . 3 . 4 1 . 4 4 1 . 3 1 . 7 Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . 1 . . 2 . . 3 . . 2 Total Hacks 118 | . 17 1 2 1 1 . 10 . 23 2 . 17 12 2 . 11 3 . 16 Successful 70 | . 11 1 1 1 1 . 6 . 11 2 . 12 9 1 . 4 1 . 9 Failed 47 | . 6 . 1 . . . 4 . 11 . . 5 3 1 . 7 2 . 7 Catastrophic 6 | . . . . . . . 1 . . . . . . . . 3 . . 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . Manual 59 | . 13 . 2 . 1 . 4 . 18 . . 10 9 . . . . . 2 Terminals 97 | . 17 . 2 . . . 9 . 19 1 . 13 10 2 . 7 3 . 14 Fabricators 5 | . . . . . . . . . . . . 4 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . 1 . . 2 . . 3 . . 2 Terminal Hacks 39 | . 7 1 1 1 1 . 2 . 6 1 . 6 4 1 . 1 1 . 6 Part Schematic 6 | . 2 . . . . . . . 1 . . 1 2 . . . . . . Robot Analysis 5 | . 2 . 1 . . . . . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . 3 Open DSF 5 | . . . . . . . . . . 1 . 1 . 1 . 1 1 . . Level Access Points 3 | . . . . . . . . . . . . 1 1 . . . . . 1 Terminal Index 4 | . 1 . . . . . . . 1 . . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 6 | . 2 . . . . . 1 . 2 . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 1 . . 2 . . 3 . . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . 1 . . 2 . . 3 . . 2 Unauthorized Hacks 18 | . 4 . . . . . 3 . 3 . . 4 3 . . . . . 1 Terminals 16 | . 4 . . . . . 3 . 2 . . 3 3 . . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . 1 1 . . . . . . Botnet 11 | . 2 . . . . . 2 . 2 . . 2 2 . . . . . 1 Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 1 . . . 3 . 6 . . 4 4 . . 4 1 . 3 Full Trace Events 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . . . . 2 . . 1 2 . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 18 | . . . . . . . . . . . . 18 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Total Allies 5 | . . . . 3 . . . . . . . 1 1 . . . . . . Largest Group 3 | . . . . 3 . . . . . . . 1 2 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . 10 20 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . 10 10 . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . . . . . . . . . Total Damage 190 | . . . . 190 . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Robot Analysis Total 5 | . 2 . 1 . . . . . 1 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Turns Passed 7971 | 98 470 267 271 580 256 138 284 285 581 147 109 568 868 80 136 1242 36 198 1357 Spaces Moved 5404 | 39 264 189 140 367 208 116 133 181 302 105 59 481 676 79 88 963 35 129 850 Core 13 | 13 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 5391 | 26 264 189 140 367 208 116 133 181 302 105 59 481 676 79 88 963 35 129 850 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 123 122 122 90 97 97 107 98 98 98 100 Average Speed 110 | 96 120 120 120 120 120 120 120 122 128 122 123 97 109 97 121 101 98 101 105 Slowest Speed 260 | 120 120 120 120 120 120 120 123 123 193 122 127 183 182 97 192 192 98 104 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 52 64 21 72 60 34 13 44 33 3 54 18 23 4 77 41 3 75 24 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 . 1 1 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . . . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 94 | . 7 . . . . . 4 . 3 4 . 7 11 . 1 21 . . 36 Terrain Destroyed 195 | 4 9 . 12 48 . . 5 22 13 4 . 7 11 . 1 21 . . 38 Melee 66 | . . . . . . . 3 . . 4 . 7 9 . 1 18 . . 24 Projectile 33 | . 7 . . 2 . . 2 . 3 . . . 2 . . 3 . . 14 AOE 96 | 4 2 . 12 46 . . . 22 10 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Total 6703 | 68 336 209 193 447 216 115 205 219 426 120 89 565 783 81 114 1148 37 186 1146 Wait 296 | . 5 . . 6 . . 7 7 59 1 . 31 33 2 . 28 . 7 110 Move 5383 | 38 263 188 139 366 207 115 132 179 301 104 58 480 675 78 87 962 34 128 849 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 7 10 4 7 8 1 . 8 2 6 2 11 7 12 . 6 17 . 11 12 Fast Attach 55 | 4 . 2 4 7 . . 5 2 3 . 1 1 6 . 1 11 . 2 6 Attach 80 | 3 2 1 2 4 3 . 6 1 1 3 2 10 2 . 6 7 2 4 21 Detach 26 | . . . . 2 3 . 3 1 3 . . 4 2 . 2 2 . 1 3 Swap 182 | . 7 1 5 12 1 . 12 5 14 3 6 10 14 1 8 35 . 15 33 Drop 117 | . 7 2 10 8 1 . 8 5 6 3 6 9 17 . 2 18 1 9 5 Fire 232 | 16 42 11 26 32 . . 20 17 33 . 5 . 2 . . 4 . . 24 Melee 195 | . . . . . . . 4 . . 4 . 13 20 . 2 64 . 9 79 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . 2 . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 99 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Entered Mines 572 | -10/Mines | Met a Derelict bent on vengeance 584 | -10/Mines | Learned location of Zion (-6) 646 | -10/Mines | Learned Materials garrison access intel 693 | -10/Mines | Found the Drone Emporium 820 | -10/Mines | Discovered new exit (range 9) 836 | -10/Mines | Entered Materials 836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 10) 1107 | -9/Materials | Entered Mines 1112 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1159 | -9/Mines | Build established: Scavenger-Mutant 1179 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1197 | -9/Mines | Discovered new exit (range 5) 1338 | -9/Mines | Assembled infested the area 1415 | -9/Mines | Lost 4 parts (2n2u) 1425 | -9/Mines | Destroyed 13 combat bots 1459 | -9/Mines | Core integrity fell below 50% 1561 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1564 | -9/Mines | Found Prototype Device 1564 | -9/Mines | Identified Exp. Sensor Array 1584 | -9/Mines | Discovered new exit (range 8) 1625 | -9/Mines | Learned Materials terminal intel 1682 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1682 | -9/Mines | Discovered new exit (range 5) 1687 | -9/Mines | Entered Exiles 1703 | -9/Exiles | Discovered new exit (range 15) 1717 | -9/Exiles | Met 8R-AWN 1738 | -9/Exiles | Met EX-HEX 1770 | -9/Exiles | Met EX-BIN 1783 | -9/Exiles | Aligned with FarCom system 1785 | -9/Exiles | Given EX-Vault access code 1812 | -9/Exiles | Opened EX-Vault 1822 | -9/Exiles | Found Longsword +1 1847 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1884 | -9/Exiles | Met EX-DEC 1930 | -9/Exiles | Discovered new exit (range 10) 1943 | -9/Exiles | Left Exiles lab with Longsword +1 1943 | -9/Exiles | Entered Mines 2072 | -8/Mines | Discovered new exit (range 9) 2081 | -8/Mines | Entered Materials 2081 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2082 | -8/Materials | Loaded intel: 12 terminal locations 2083 | -8/Materials | Loaded intel: 1 garrison access location 2363 | -8/Materials | Identified exit to Garrison 2365 | -8/Materials | Entered Garrison 2398 | -8/Garrison | Triggered checkpoint 2486 | -8/Garrison | Discovered new exit (range 8) 2526 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Discovered new exit (range 12) 2644 | -8/Garrison | Installed Relay Interface Framework 2650 | -8/Garrison | Entered Materials 2723 | -8/Materials | Build established: Scavenger-Skirmisher 3103 | -8/Materials | Central database locked down 3178 | -8/Materials | Discovered new exit (range 11) 3231 | -8/Materials | Entered Factory 3231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3377 | -7/Factory | Identified exit to DSF 3378 | -7/Factory | Entered DSF 3412 | -7/DSF | Discovered new exit (range 19) 3433 | -7/DSF | Additional patrols routed to DSF 3487 | -7/DSF | Entered Factory 3487 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3741 | -6/Factory | Fabricated Machine Analyzer (x1) 3870 | -6/Factory | Identified exit to Factory 4050 | -6/Factory | Build established: Assassin 4055 | -6/Factory | Entered another Factory area 4055 | -5/Factory | Accompanied by 1 ally 4055 | -5/Factory | Evolved 2 slots: Utility x2 4092 | -5/Factory | Identified exit to Factory 4369 | -5/Factory | Build established: Infiltrator-Assassin 4598 | -5/Factory | Discovered new exit (range 7) 4815 | -5/Factory | Discovered new exit (range 12) 4923 | -5/Factory | Entered another Factory area 4923 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5003 | -4/Factory | Identified exit to DSF 5003 | -4/Factory | Entered DSF 5038 | -4/DSF | Additional patrols routed to DSF 5059 | -4/DSF | Found Adv. Powered Armor 5064 | -4/DSF | Found Adv. Powered Armor 5071 | -4/DSF | Discovered new exit (range 20) 5139 | -4/DSF | Entered Research 5139 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5547 | -3/Research | Spotted B-86 Titan 5619 | -3/Research | Discovered new exit (range 5) 5625 | -3/Research | Identified exit to Testing 5940 | -3/Research | Found Adv. Powered Armor 6074 | -3/Research | Found Enh. Force Lance 6191 | -3/Research | Discovered new exit (range 19) 6287 | -3/Research | Found Prototype Device 6287 | -3/Research | Identified Exp. ECM Suite 6381 | -3/Research | Entered another Research area 6381 | -2/Research | Evolved 2 slots: Utility x2 6417 | -2/Research | Identified exit to DSF 6417 | -2/Research | Entered DSF 6440 | -2/DSF | Additional patrols routed to DSF 6577 | -2/DSF | Discovered new exit (range 20) 6615 | -2/DSF | Entered Access 6615 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7031 | -1/Access | Build established: Hacker-Assassin 7053 | -1/Access | Identified exit to Surface 7311 | -1/Access | Discovered new exit (range 8) 7384 | -1/Access | Spotted B-99 Colossus 7384 | -1/Access | Spotted B-99 Colossus 7603 | -1/Access | Lost 14 parts (4p4n4u2w) 7915 | -1/Access | Build established: Scavenger-Assassin 7923 | -1/Access | Spotted B-99 Colossus 7924 | -1/Access | Spotted B-99 Colossus 7956 | -1/Access | Core integrity fell below 50% 7972 | *** | Escaped! Last Messages --------------- 07959_ Slug penetrates Sealed Heavy Doors. 07959_ Penetrated by Slug. 07959_ Slug penetrates Sealed Heavy Doors. 07959_ Penetrated by Slug. 07959_ Force Lance destroyed. 07959_ Slug penetrates B-99 Colossus. 07959_ Penetrated by Slug. 07959_ Slug penetrates Sealed Heavy Doors. 07959_ R-10 Processor collects Com. Wheel. 07962_ System corrupted: Heat flow error (+297). 07962_ R-10 Processor collects Wheel. 07962_ Knocked back. 07962_ Slug penetrates Sealed Heavy Doors. 07962_ Penetrated by Slug. 07962_ Slug penetrates Sealed Heavy Doors. 07964_ B-99 Colossus activates siege mode. 07966_ Slug penetrates Sealed Heavy Doors. 07966_ Penetrated by Slug. 07966_ Slug penetrates Sealed Heavy Doors. 07966_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ??"?"??????????????????????????????H???????? # | | ?""R""?????????????????????????????????????? ## | | ?"""""?????????????????????????????????????? # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????## # | | ??????????????????????????????????????????## # | | ????????????????????????????????#########?## # | | ????????????????????????????###?############ # | | ???????????????????????????? "?"" ### # | | ???????????????????????????? "??" ### # | | ???????????????????????"""""" "??"BB "## =## | | ???????????????????????" " "??"BB %** | | ???????????????????????" "" " "??" ! % | | ???????????????????????" @" """" =[ % % | | ???????????????????????" "s s =%=% %% | | ???????????????????????"""""" """" BB ""#+####" | | ??????????????????????????? "??" % % = | | ?????????????????????????? "??" % " != | | ?????????????????????????######??######### | | ????????????????????????????????????????## | | ????????????????????????????????????????## * | | ????????????????????????????????????????## | | ????????????????????????????????????????## ! % | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????########## | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """""????????????????????????????????????????????? | | ""Y""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Corruption Containment 12 Armor Coverage 400 Resistance: KI 25 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 8 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Machine Analyzer | -8/Materials | Hacked Trap Scanner | -8/Materials | Scanalyzed Microactuators | -6/Factory | Hacked Cloaking Device | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Machine Analyzer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserDrainedDoomcannon Manual? 0 Play Time 03:07:35 Cumulative 538.7 hours Start 2022.03.26 @ 14:51:55 End 2022.03.26 @ 17:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 132 Adventurer 125 Explorer 2 Win Type 0 Total 47 Types 40/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11de4579-600a-450c-b700-43ff56256136