Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 17:20:05 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1684) 1684 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4855 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 481/700 Matter 190/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Great Axe > --- INVENTORY (20) --- Light Nuclear Core Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Relay Coupler [Swarmer] (31) Particle Gun Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon High-powered Shotgun Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Great Axe > --- INVENTORY -------- Light Nuclear Core Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Particle Gun Ion Cannon High-powered Shotgun Missile Launcher Improved Datajack Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . . . 2 . Parts Attached 64 | 6 24 . . . 24 10 Power 7 | 1 2 . . . 2 2 Engine 6 | 1 2 . . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 5 . . . 3 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 11 | 2 5 . . . 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 7 . . . 9 3 Device 6 | . . . . . 5 1 Storage 6 | 1 4 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 6 | . 3 . . . 1 2 Artifact . | . . . . . . . Weapon 26 | 2 10 . . . 10 4 Energy Gun 8 | 2 4 . . . 2 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 10 | . 6 . . . 3 1 Ballistic Cannon 4 | . . . . . 4 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 27 | . 6 . . . 11 10 Power 2 | . . . . . 1 1 Propulsion 5 | . 2 . . . 1 2 Utility 7 | . 1 . . . 2 4 Weapon 13 | . 3 . . . 7 3 Highest Loss Streak 6 | . 3 . . . 6 4 Average Slot Usage (%) 94 | . 94 100 100 100 97 82 Engine 10 | . 14 14 14 14 8 3 Wheel 20 | . 26 28 28 28 17 8 Device 4 | . . . . . 8 6 Storage 15 | . 15 14 14 14 16 15 Processor 2 | . . . . . 2 7 Protection 9 | . 9 14 14 14 7 9 Energy Gun 10 | . 13 14 14 14 10 . Ballistic Gun 12 | . 14 14 14 14 16 2 Ballistic Cannon 4 | . . . . . 6 13 Naked Turns . | . . . . . . . Heaviest Build 103 | 10 46 46 46 46 103 103 Greatest Support 32 | 32 32 26 26 26 26 22 Greatest Overweight (x) 30 | . 1 1 1 1 8 30 Average Overweight (x) 2 | . . 1 1 1 3 6 Largest Inventory Capacity 20 | 6 16 12 12 12 20 20 Average Capacity 15 | 5 9 12 12 12 18 20 Most Carried 20 | 4 12 12 12 12 20 20 Average Carried 13 | 2 8 11 12 12 17 17 Final Capacity 20 | 6 12 12 12 12 20 20 Final Carried 20 | 4 12 12 12 12 20 19 Class Distribution -------------------- 41% | Mutant 20% | Hauler-Tank 17% | Hauler-Mutant 9% | Hauler-Gunner 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1906 | 70 642 . . 49 928 217 Remotely . | . . . . . . . Salvage Created 1957 | . 449 . . . 1291 217 Parts 142 | . 31 . . . 95 16 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 12 . . . 28 4 Melee 3 | . . . . . . 3 Guns 27 | . 11 . . . 16 . Cannons 13 | . . . . . 12 1 Classes Destroyed 12 | . 6 . . . 5 1 Worker 4 | . 1 . . . 3 . Builder 4 | . 1 . . . 3 . Hauler 2 | . 1 . . . 1 . Recycler 1 | . . . . . 1 . Operator 3 | . . . . . 3 . Watcher 2 | . 1 . . . 1 . Swarmer 15 | . 6 . . . 9 . Grunt 19 | . 6 . . . 12 1 Brawler 1 | . . . . . 1 . Sentry 5 | . . . . . 4 1 Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 5 . . . 6 1 Combat Bots Only 6 | . 5 . . . 6 1 Max Kills in Single Turn 2 | . 2 . . . 2 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3595 | . 728 . . 71 1608 1188 Core 693 | . 193 . . . 281 219 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 22 48 . Volleys Fired 143 | . 55 . . . 79 9 Largest 4 | . 2 . . . 4 1 Hottest 204 | . 90 . . . 204 60 Shots Fired 405 | . 101 . . . 295 9 Gun 296 | . 101 . . . 195 . Cannon 109 | . . . . . 100 9 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 275 | . 51 . . . 224 . Thermal 85 | . 50 . . . 26 9 Explosive . | . . . . . . . Electromagnetic 45 | . . . . . 45 . Robot Hit Streak 14 | . 14 . . . 9 5 Robot Miss Streak 7 | . 7 . . . 6 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 239 | . 60 . . . 157 22 Core Hits 104 | . 27 . . . 71 6 Critical Hits 3 | . 1 . . . 2 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 17 | . . . . . . 17 Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4460 | . 676 . . . 2764 1020 Guns 2099 | . 676 . . . 1423 . Cannons 1351 | . . . . . 1156 195 Explosions 163 | . . . . . 163 . Melee 825 | . . . . . . 825 Ramming 22 | . . . . . 22 . Kinetic 2095 | . 224 . . . 1871 . Thermal 1104 | . 452 . . . 457 195 Explosive . | . . . . . . . Electromagnetic 414 | . . . . . 414 . Impact . | . . . . . . . Slashing 825 | . . . . . . 825 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 3 Average Corruption 2 | . . . . . 4 1 Corruption Purged . | . . . . . . . Effects 29 | . . . . . 28 1 Matter Fused 7 | . . . . . 7 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 5 | . . . . . 4 1 Data Loss (minor) 4 | . . . . . 4 . Targeting Errors 6 | . . . . . 6 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 314 | . . . . . 19 295 Projectiles 19 | . . . . . 19 . Explosions . | . . . . . . . Melee 295 | . . . . . . 295 Knockbacks 10 | . . . . . 10 . Impact 1 | . . . . . 1 . Kinetic 9 | . . . . . 9 . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . . . 40 . Shots 2 | . . . . . 2 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 495 | . 258 . . 3 495 14 Average Temperature 117 | . 75 . . 3 141 5 Received Heat Transfer 927 | . 270 . . 27 477 153 Effects 12 | . 1 . . . 11 . Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 4 | . 1 . . . 3 . Short Circuit 2 | . . . . . 2 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | . 4 . . . . 3 Heat Transferred 2201 | . 1139 . . . 766 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 426 | . 177 14 . 15 426 262 Initial 187 | . . 14 . . 5 187 Average 98 | . 73 14 . 5 108 169 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 85 | 100 100 100 . 100 85 55 Level 1 13 | . . . . . 12 44 Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . . 6 1 Investigation 4 | . 1 . . . 2 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 23 . . 2 50 7 Peak Tracking Total 8 | . 5 . . 2 8 3 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 6 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 7 . 4 . 5 2 Terminals 11 | . 6 . . . 4 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 84 | . 14 . 49 . 15 6 Successful 67 | . 7 . 49 . 8 3 Failed 17 | . 7 . . . 7 3 Catastrophic 4 | . 2 . . . 1 1 Database Lockouts . | . . . . . . . Manual 10 | . 4 . . . 4 2 Terminals 26 | . 12 . . . 12 2 Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 61 | . 5 . 49 . 7 . Record 49 | . . . 49 . . . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 4 | . 2 . . . 2 . Branch Access Points 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . Scan Component 2 | . 1 . . . 1 . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 7 . . . 5 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4175 | 48 894 241 651 167 1498 676 Spaces Moved 2762 | 36 640 240 651 168 696 331 Core 5 | 1 . . . . . 4 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2757 | 35 640 240 651 168 696 327 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 115 Average Speed 112 | 98 100 100 100 100 118 162 Slowest Speed 1550 | 100 110 100 100 100 170 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 90 53 91 45 58 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 38 | . . . . . 38 . Melee . | . . . . . . . Projectile 36 | . . . . . 36 . AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3521 | 45 801 241 654 167 1182 431 Wait 455 | . 53 . . . 348 54 Move 2756 | 35 639 239 650 167 695 331 Hop . | . . . . . . . Pick Up 45 | 4 13 1 2 . 20 5 Fast Attach 28 | 6 12 . . . 8 2 Attach 19 | . 4 . . . 8 7 Detach 7 | . 2 . . . 2 3 Swap 17 | . 8 . . . 8 1 Drop 33 | . 15 1 2 . 13 2 Fire 143 | . 55 . . . 79 9 Melee 17 | . . . . . . 17 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Core integrity fell below 50% 345 | -10/Materials | Lost 3 parts (1n1u1w) 429 | -10/Materials | Discovered new exit (range 7) 580 | -10/Materials | Repaired Lgt. Assault Rifle 657 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Entered Mines 961 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 964 | -10/Mines | Found Prototype Device 1136 | -10/Mines | Build established: Mutant 1145 | -10/Mines | Learned Materials trap positions 1157 | -10/Mines | Discovered new exit (range 13) 1178 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1179 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Entered Exiles 1199 | -10/Exiles | Discovered new exit (range 15) 1231 | -10/Exiles | Met 8R-AWN 1248 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-DEC 1310 | -10/Exiles | Learned location of Zion (-7) 1343 | -10/Exiles | Met EX-BIN 1571 | -10/Exiles | Visited The Gauntlet 1835 | -10/Exiles | Entered Mines 1852 | -9/Mines | Discovered new exit (range 11) 2002 | -9/Mines | Entered Materials 2002 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2002 | -8/Materials | Identified Exp. Sensor Array 2003 | -8/Materials | Loaded intel: 5 trap records 2030 | -8/Materials | Discovered new exit (range 4) 2168 | -8/Materials | Identified exit to Storage 2547 | -8/Materials | Build established: Hauler-Tank 3021 | -8/Materials | Discovered new exit (range 5) 3035 | -8/Materials | Identified exit to Factory 3168 | -8/Materials | Lost 6 parts (1n1u4w) 3440 | -8/Materials | Build established: Hauler-Gunner 3494 | -8/Materials | Discovered exit to Factory (range 8) 3499 | -8/Materials | Core integrity fell below 50% 3500 | -8/Materials | Entered Factory 3500 | -7/Factory | Evolved 2 slots: Utility x2 3506 | -7/Factory | Lost 3 parts (1p2w) 3588 | -7/Factory | Discovered new exit (range 7) 3845 | -7/Factory | Discovered new exit (range 6) 3881 | -7/Factory | Build established: Hauler-Mutant 4143 | -7/Factory | Lost 3 parts (1n1u1w) 4176 | -7/Factory | Self-destructed Last Messages --------------- 04101_ Adv. Assault Cannon destroyed. 04106_ K-01 Serf cleans the Power Conduit. 04109_ Arm. Wheel destroyed. 04109_ K-01 Serf cleans the Power Conduit. 04112_ Transmission Jammer destroyed. 04113_ K-01 Serf cleans the Power Conduit. 04113_ K-01 Serf cleans the Terminal. 04114_ K-01 Serf cleans the Power Conduit. 04115_ K-01 Serf cleans the Fusion Modulator. 04117_ K-01 Serf cleans the Power Conduit. 04122_ Critical hit. 04122_ K-01 Serf cleans the Power Conduit. 04143_ Adv. Assault Cannon destroyed. 04143_ K-01 Serf cleans the Terminal. 04145_ Destroyed Unknown Energy Gun. 04157_ Hrd. Light Armor Plating destroyed. 04159_ R-06 Scavenger collects Imp. Datajack. 04164_ U-05 Engineer lays Concrete. 04168_ Remote Datajack destroyed. 04176_ Imp. Deuterium Engine destroyed. 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" " ?????????? | | # """ [[! p " " ???????? | | * + """ g " " ???????? | | "" "" # r u "T" ?????? | | "" "" # """ ??????? | | S """ ## ######+###########k ??????? | | "" """ ## #???? ??????????? ???????? | | "" """ ## #???!!????????????? ???????? | | ## #???!!?????????????? ?????????? | | ############ #??!!????????????????? ?????????? | | # #? ?????????????????????????????? | | # #?? ??????????????????????????????? | | + #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # ?????????????????????????????????? | | # ????????????????????????????????? | | ! # ????????????????????????????????? | | ############ ???????????????????????????????? | | ???????????# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalCloakingKit Manual? 0 Play Time 00:57:16 Cumulative 49.8 hours Start 2020.10.08 @ 19:12:48 End 2020.10.12 @ 17:20:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 8 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7675a94-6d17-4bc6-81fb-3ed5585e58e8