Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.29 @ 19:12:37 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (86) 430 Value Destroyed (3324) 3324 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1036) 1036 TOTAL SCORE: 13290 Bonus ------- High Alert Combat Kills 36 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 525/1600 Matter 216/300 Energy 16/100 System Corruption 4% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (14) ----- Advanced Coolant Injector System Shield > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Impulse Thruster Array Experimental Transmission Jammer Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Network Medium Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Experimental Transmission Jammer Advanced Hacking Suite System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Experimental Q-thruster Quantum Shading Machine Mini Drone Bay Quantum Rifle Helical Railgun Tactical Quantum Warhead Vibroblade [Rating: 176] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility System Shield Device Gravity Neutralizer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Vibroblade Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Proton Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 2 1 . . . . . 1 . . 1 . . . Utility 12 | . . . 1 2 . . 1 2 1 . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 216 | 6 8 6 8 14 2 2 6 15 10 3 . 33 5 62 36 Power 20 | 1 1 1 . 2 . . 2 . 1 . . 4 1 4 3 Engine 5 | 1 1 1 . 2 . . . . . . . . . . . Core 2 | . . . . . . . 2 . . . . . . . . Reactor 13 | . . . . . . . . . 1 . . 4 1 4 3 Propulsion 67 | 2 2 3 3 3 . 1 . 3 3 . . 9 1 19 18 Treads 10 | 2 . . . . . . . . . . . . . 2 6 Leg 11 | . . . . . . . . . . . . . . 6 5 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . . . . . 8 . Flight 37 | . 2 3 3 3 . 1 . 3 3 . . 9 1 3 6 Utility 91 | 1 4 2 2 8 2 1 4 11 5 3 . 16 3 19 10 Device 61 | . 1 1 . 5 . 1 3 8 3 3 . 12 3 15 6 Storage 8 | 1 3 . 1 . . . . . . . . . . 2 1 Processor 11 | . . . . 1 . . 1 1 1 . . 3 . 2 2 Hackware 9 | . . 1 . 2 1 . . 2 1 . . 1 . . 1 Protection 2 | . . . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 3 1 . . . 1 1 . . 4 . 20 5 Energy Gun 9 | 1 . . 1 . . . . . . . . 2 . 3 2 Energy Cannon 9 | . . . . . . . . . . . . . . 8 1 Ballistic Gun 6 | 1 1 . . . . . . . . . . . . 3 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . Launcher 6 | . . . 1 . . . . 1 . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . 1 1 Slashing Weapon 3 | . . . . 1 . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 1 . . 1 1 3 . . 7 . 23 . Parts Lost 50 | . . 1 2 . . 2 . . . . 1 3 6 16 19 Power 5 | . . . 1 . . . . . . . . . . 2 2 Propulsion 21 | . . 1 1 . . 1 . . . . . 2 3 8 5 Utility 21 | . . . . . . 1 . . . . . 1 3 5 11 Weapon 3 | . . . . . . . . . . . 1 . . 1 1 Highest Loss Streak 19 | . . 1 1 . . 2 . . . . 1 3 6 13 19 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 90 100 100 96 100 94 94 94 90 89 83 92 67 Engine 2 | . 14 11 8 7 7 7 3 . . . . . . . . Core 1 | . . . . . . . 9 11 5 5 5 . . . . Reactor 4 | . . . . . . . . . 4 5 5 8 8 7 2 Treads 3 | . 27 . . . . . . . . . . . . 2 . Leg 4 | . . . . . . . . . . . . . . 16 6 Flight 18 | . . 44 42 38 38 38 33 23 26 26 26 27 20 6 5 Device 12 | . 2 11 . 7 . 3 13 16 15 15 15 12 18 15 14 Storage 5 | . 14 11 9 7 7 7 6 5 5 5 5 4 4 4 3 Processor 10 | . . . . 6 7 7 13 11 10 10 10 12 8 13 16 Hackware 12 | . . . 9 15 15 7 6 10 15 15 15 16 17 13 13 Energy Gun 1 | . 11 . 3 . . . . . . . . . . . . Ballistic Gun 2 | . 16 22 2 . . . . . . . . . . . . Launcher 2 | . . . 6 7 7 7 6 4 5 5 1 . . . . Slashing Weapon 3 | . . . . 6 7 7 6 5 5 5 5 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 37 14 20 19 23 24 30 34 47 47 46 58 59 78 47 Greatest Support 225 | 40 40 16 21 26 26 26 37 43 57 49 49 60 60 175 225 Greatest Overweight (x) 4 | 1 3 . 1 . . . . . 1 . . 1 2 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 11 8 9 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 12 | 6 12 8 10 10 10 10 9 10 10 10 10 10 8 10 5 Average Carried 8 | 3 8 6 9 9 10 8 6 9 9 10 10 8 6 8 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 6 7 10 10 10 8 9 10 10 10 10 8 7 5 4 Class Distribution -------------------- 34% | Hacker-Mutant 18% | Hacker-Ninja 17% | Hacker-Sprinter 11% | Hacker-Scout 11% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Matter Collected 2527 | 189 96 . 243 176 60 35 60 70 190 15 50 286 122 684 251 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3381 | . 283 . 122 273 56 43 . 215 470 103 117 205 205 921 368 Parts 185 | . 20 . 13 17 7 1 . 9 14 4 6 21 9 50 14 Haulers Intercepted 10 | . 1 . . 3 . . . 2 2 . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 7 4 . . . 6 2 . . . . Prevented 9 | . . . . . . . . . . 6 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 64 | . 9 . 9 1 4 2 . . 3 4 4 4 . 17 7 Melee 17 | . . . . 1 . . . . . 2 1 4 . 5 4 Guns 10 | . 8 . . . . . . . . . . . . 2 . Cannons 5 | . . . . . . . . . . . . . . 4 1 AOE 29 | . 1 . 9 . 4 2 . . 3 2 3 . . 5 . Classes Destroyed 13 | . 4 . 2 2 . . . 1 . . . 1 . 3 . Worker 2 | . . . . 1 . . . . . . . . 1 . . Hauler 10 | . 1 . . 3 . . . 2 2 . . . 2 . . Recycler 2 | . 1 . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . 2 1 . . 1 . . . Watcher 3 | . 1 . . 1 . . . . . . . 1 . . . Swarmer 35 | . 9 . 7 . 4 1 . . 3 4 4 . . . 3 Cutter 2 | . . . . . . . . . . . . 2 . . . Grunt 10 | . . . 1 . . 1 . . . . . . . 7 1 Brawler 1 | . . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 2 1 Programmer 12 | . . . . 1 . . . . . . . 2 . 7 2 Protovariant X 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 . 7 3 4 2 . 1 3 7 4 4 2 9 3 Combat Bots Only 8 | . 3 . 7 1 4 2 . . 3 4 4 3 . 8 3 Max Kills in Single Turn 6 | . 2 . 6 1 4 1 . 1 2 2 2 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 6 . 4 1 . . 2 2 2 . . 3 . Melee 1 | . . . . 1 . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Damage Taken 11567 | . 272 124 300 101 12 81 . . 41 153 125 314 737 3313 5994 Core 2039 | . 70 31 32 63 . 29 . . 15 29 34 63 120 478 1075 Absorbed by Shields 120 | . . . . 10 . . . . . . . . . 110 . Reduced by Siege Mode 1093 | . . . . . . . . . . . . . . . 1093 Redirected to Shielding 6 | . . . 6 . . . . . . . . . . . . Regen/Repaired (Parts) 80 | . . . 23 . . . . . . . . 57 . . . Core Remaining (%) 89 | 100 72 92 94 . . 86 100 100 . . 93 95 . 58 . Volleys Fired 82 | . 33 . 7 . 1 2 . . 2 5 3 1 . 20 8 Largest 2 | . 2 . 1 . 1 1 . . 1 1 1 1 . 2 1 Hottest 200 | . 70 . 45 . 30 30 . . 39 39 39 20 . 200 65 Shots Fired 113 | . 57 . 7 . 1 2 . . 2 5 3 1 . 27 8 Gun 86 | . 57 . 4 . . . . . . . . . . 17 8 Cannon 7 | . . . . . . . . . . . . . . 7 . Launcher 20 | . . . 3 . 1 2 . . 2 5 3 1 . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 44 | . 33 . . . . . . . . . . . . 11 . Thermal 45 | . 24 . . . . . . . . . . . . 13 8 Explosive 10 | . . . 3 . 1 2 . . . . . 1 . 3 . Electromagnetic 14 | . . . 4 . . . . . 2 5 3 . . . . Robot Hit Streak 7 | . 5 . 7 . . . . . 3 4 . . . 7 6 Robot Miss Streak 4 | . 4 . 1 . . . . . . . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 149 | . 29 . 3 13 . . . 9 14 4 2 8 5 43 19 Core Hits 108 | . 13 . 12 5 5 7 . 5 7 6 8 7 4 25 4 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 4 Critical Strikes 18 | . 5 . . 1 . . . 1 . . . . . 6 5 Burn 5 | . 5 . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . 5 Sever 8 | . . . . 1 . . . 1 . . . . . 6 . Melee Attacks 156 | . . . 1 22 . . . 13 13 10 4 21 11 40 21 Impact 22 | . . . 1 . . . . . . . . . . . 21 Slashing 134 | . . . . 22 . . . 13 13 10 4 21 11 40 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 5 . . . 2 4 . . 2 3 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11467 | . 590 . 458 594 168 134 . 433 1139 416 325 748 569 4731 1162 Guns 979 | . 384 . 38 . . . . . . . . . . 312 245 Cannons 538 | . . . . . . . . . . . . . . 538 . Explosions 3391 | . 206 . 420 . 168 134 . . 246 220 191 132 . 1674 . Melee 6506 | . . . . 594 . . . 433 893 196 134 616 561 2168 911 Ramming 53 | . . . . . . . . . . . . . 8 39 6 Kinetic 389 | . 195 . . . . . . . . . . . . 194 . Thermal 1734 | . 189 . 35 . . . . . 80 . . . . 1185 245 Explosive 2170 | . 206 . 385 . 168 134 . . . . . 132 . 1145 . Electromagnetic 615 | . . . 38 . . . . . 166 220 191 . . . . Impact 911 | . . . . . . . . . . . . . . . 911 Slashing 5595 | . . . . 594 . . . 433 893 196 134 616 561 2168 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . 4 4 Average Corruption 2 | . . . . . . . . . . . . . . 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 4 . 11 . Effects 11 | . . . . . . . . . . . . . . . 11 Message Errors 5 | . . . . . . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1516 | . . . . 54 . . . 33 309 . . 152 . 428 540 Projectiles 114 | . . . . . . . . . . . . . . 114 . Explosions 245 | . . . . . . . . . . . . . . 245 . Melee 1157 | . . . . 54 . . . 33 309 . . 152 . 69 540 Knockbacks 6 | . . . . . . . . . . . . . . . 6 Impact 5 | . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 74 | . . . 11 . . . . . . 24 10 . 4 19 6 Shots 4 | . . . 1 . . . . . . 2 1 . . . . Rammed 3 | . . . . . . . . . . . . . 1 2 . Targets Rammed 3 | . . . . . . . . . . . . . 1 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 242 | . 54 20 24 4 56 36 60 5 110 23 6 242 . 5 25 Average Temperature 26 | . 19 8 5 1 24 17 20 5 21 10 4 53 . 5 12 Received Heat Transfer 1141 | . . 72 63 12 . 27 . . . . . . 90 319 558 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 23 | . . . . . . . . . . . . . . . 23 Longest Duration 23 | . . . . . . . . . . . . . . . 23 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 1 . . . . . 5 Impact Corruptions 13 | . . . . . . . . . . . . . . . 13 Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 4 | . 3 . . . . . . . . . . . . 1 . Heat Transferred 2402 | . 925 . . . . . . . 50 . . . . 1131 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Peak Influence 452 | . 297 179 333 300 . . 197 238 252 . . 265 352 452 240 Initial 164 | . . 50 75 151 . . 138 95 116 . . 94 103 164 142 Average 157 | . 162 89 185 211 . . 177 151 167 . . 135 201 159 119 Maximum Alert Level 2 | . 1 . 1 1 . . . 1 1 . . 1 1 2 1 Low Security (%) 70 | 100 59 100 57 53 . . 100 81 41 . . 67 59 72 92 Level 1 29 | . 40 . 42 46 . . . 18 58 . . 32 40 25 7 Level 2 . | . . . . . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 2 1 2 . . . 3 3 . . 3 . 8 3 Investigation 7 | . . 1 . . . . . 1 1 . . 1 . 2 1 Extermination 5 | . . . . 1 . . . . . . . 1 . 2 1 Reinforcement 12 | . . 1 1 1 . . . 2 2 . . 1 . 3 1 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Distress Signals 7 | . . 1 1 . . . . . . . . 1 3 . 1 Communications Jammed 6 | . . . . . . . . . . . . . 5 1 . Distress Signals 6 | . . . . . . . . . . . . . 5 1 . Times Spotted 195 | . 17 10 24 11 5 3 2 6 10 7 4 10 14 37 35 Peak Tracking Total 17 | . 5 11 15 4 7 3 2 2 4 3 4 5 7 9 17 Tactical Retreats 18 | . 1 2 1 3 2 . . . 2 2 . 1 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 8 | . . . . 1 . . . . . . . 2 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 9 | . 1 . . . . . . . 1 . . . . 7 . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . . 1 . Garrison Access 7 | . . . . 1 . . 1 1 1 . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 87 | . 3 5 3 10 . 1 4 10 9 1 . 18 6 12 5 Terminals 61 | . 3 4 1 6 . . 3 9 6 1 . 11 6 7 4 Fabricators 4 | . . . . 1 . . . . . . . . . 2 1 Repair Stations 6 | . . . 1 1 . . . . 1 . . 2 . 1 . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . . Scanalyzers 6 | . . 1 . 1 . . . . 1 . . 2 . 1 . Garrison Access 7 | . . . . 1 . . 1 1 1 . . 2 . 1 . Total Hacks 358 | . 10 17 10 33 . 1 14 40 51 1 . 83 38 42 18 Successful 185 | . 6 10 8 17 . 1 7 20 25 1 . 52 18 16 4 Failed 173 | . 4 7 2 16 . . 7 20 26 . . 31 20 26 14 Catastrophic 31 | . . 2 . . . . 2 5 5 . . 6 4 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 139 | . 5 8 3 16 . . 5 26 22 . . 24 21 3 6 Terminals 279 | . 10 12 4 25 . . 11 39 42 1 . 54 38 26 17 Fabricators 10 | . . . . 2 . . . . . . . . . 7 1 Repair Stations 15 | . . . 3 2 . . . . 2 . . 6 . 2 . Recycling Units 5 | . . . 3 . . . . . . . . 2 . . . Scanalyzers 33 | . . 5 . 3 . . . . 5 . . 17 . 3 . Garrison Access 15 | . . . . 1 . . 3 1 2 . . 4 . 4 . Terminal Hacks 84 | . 2 2 1 8 . 1 4 10 13 1 . 19 12 9 2 Record 8 | . . 1 . . . . . . . 1 . 3 2 . 1 Part Schematic 8 | . . . . 1 . . . 1 1 . . 2 1 2 . Robot Analysis 5 | . . 1 . 2 . . . . 1 . . 1 . . . Prototype ID Bank 5 | . . . . . . . 1 1 2 . . . 1 . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . Level Access Points 3 | . . . . . . . . 1 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . 1 . . 1 . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 7 | . . . . 1 . . 1 1 1 . . 1 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . 2 1 . . Unreport Threat 5 | . . . 1 1 . . . . 1 . . 2 . . . Locate Traps 3 | . . . . . . . . 2 . . . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . Recall Investigation 3 | . . . . . . . . 1 1 . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . 1 . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . 1 . Zone Layout 14 | . 1 . . 2 . . 2 2 3 . . 1 3 . . Protovariant Controls 3 | . . . . . . . . . . . . . . 3 . Fabricator Hacks 4 | . . . . 1 . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 2 | . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 10 | . . . 2 1 . . . . 1 . . 6 . . . Scan Component 6 | . . . 1 1 . . . . 1 . . 3 . . . Repair 4 | . . . 1 . . . . . . . . 3 . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 27 | . . 5 . 2 . . . . 1 . . 17 . 2 . Insert Component 13 | . . 2 . 1 . . . . 1 . . 8 . 1 . Analyze 14 | . . 3 . 1 . . . . . . . 9 . 1 . Garrison Access Hacks 8 | . . . . 1 . . 2 1 1 . . 2 . 1 . Seal Access 7 | . . . . 1 . . 1 1 1 . . 2 . 1 . Coupler Status 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 50 | . 4 3 3 4 . . 1 9 9 . . 8 6 1 2 Terminals 47 | . 4 3 3 4 . . 1 9 9 . . 6 6 1 1 Track 8 | . 1 . 1 . . . . 1 2 . . 2 1 . . Assimilate 9 | . . . . 1 . . . 1 2 . . 1 2 1 1 Botnet 25 | . 2 3 1 3 . . 1 6 4 . . 2 3 . . Operators 5 | . 1 . 1 . . . . 1 1 . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . Monitor 1 | . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 73 | . 3 5 2 9 . . 3 8 9 1 . 13 6 10 4 Full Trace Events 6 | . . 1 . . . . . 1 1 . . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 2 . 2 . . . 1 1 . . 10 1 4 . Parts Built 2 | . . . . 1 . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 88 | . . . . 42 . . . . . . . . . 46 . Total Part Build Rating 13 | . . . . 4 . . . . . . . . . 9 . Parts Repaired 4 | . . . 1 . . . . . . . . 3 . . . Time 189 | . . . 32 . . . . . . . . 157 . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . 2 . 1 . . . . 1 . . 7 . 1 . Part Schematics Acquired 12 | . . 2 . 1 . . . . . . . 8 . 1 . Parts Damaged 2 | . . . . . . . . . . . . 1 . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Total Allies 5 | . . . . 1 . . . . . . . . 2 1 1 Largest Group 2 | . . . . 1 . . . . . . . . 1 2 1 Highest-Rated Group 71 | . . . . 26 . . . . . . . . 26 71 45 Highest-Rated Ally 45 | . . . . 26 . . . . . . . . 26 45 45 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Robot Analysis Total 5 | . . 1 . 2 . . . . 1 . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Turns Passed 6477 | 76 619 91 166 618 90 41 75 388 294 825 26 573 248 1608 739 Spaces Moved 8580 | 41 318 269 278 1256 279 124 249 856 677 521 39 1480 455 1124 614 Core 35 | 5 2 . . . . . . . . . . . . . 28 Treads 490 | 36 301 . . . . . . . . . . . . 145 8 Legs 818 | . . . . . . . . . . . . . . 573 245 Wheels . | . . . . . . . . . . . . . . . . Hover 331 | . . . . . . . . . . . . . . 331 . Flight 6906 | . 15 269 278 1256 279 124 249 856 677 521 39 1480 455 75 333 Fastest Speed 11 | 50 112 26 24 24 26 25 25 25 11 23 23 20 25 28 33 Average Speed 44 | 151 158 26 30 24 26 25 25 27 23 23 23 20 25 108 76 Slowest Speed 350 | 160 200 26 105 26 26 26 25 28 98 23 23 94 172 350 180 Overloaded Moves 13 | . . . . . . . . 2 11 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 34 | . . 9 5 3 . . 1 3 7 . . . 5 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 36 27 34 41 49 19 11 27 17 66 7 40 13 84 15 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 . . . . 1 . Scrap Searched 8 | . . . . . 4 . . . . 2 2 . . . . Spaces Dug 34 | . . . 9 3 . . . 2 . 4 . 8 5 . 3 Terrain Destroyed 179 | . 12 . 39 3 8 10 . 2 . 4 . 48 5 45 3 Melee 25 | . . . . 3 . . . 2 . 4 . 8 5 . 3 Projectile 4 | . . . . . . . . . . . . . . 4 . AOE 150 | . 12 . 39 . 8 10 . . . . . 40 . 41 . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Tes Acc Total 10827 | 52 380 280 344 1532 293 131 258 985 784 1204 45 1715 565 1421 838 Wait 1574 | . . 6 47 202 12 4 . 86 79 664 . 152 95 93 134 Move 8503 | 40 317 250 268 1249 278 123 246 849 665 520 38 1479 445 1124 612 Hop 30 | . . 9 4 3 . . 1 3 4 . . . 5 . 1 Pick Up 77 | 6 9 6 5 11 . . 3 8 4 1 . 7 3 8 6 Fast Attach 119 | 6 3 . 4 5 . . 2 4 3 . . 20 2 44 26 Attach 46 | . 2 3 2 3 . 2 2 2 3 . . 7 3 8 9 Detach 25 | . . . 2 1 . . . . 1 . . 2 . 15 4 Swap 51 | . 3 3 2 6 2 . 2 9 4 3 . 6 . 10 1 Drop 130 | . 13 3 2 14 . . 2 11 6 1 . 20 1 42 15 Fire 82 | . 33 . 7 . 1 2 . . 2 5 3 1 . 20 8 Melee 156 | . . . 1 22 . . . 13 13 10 4 21 11 40 21 Ram 2 | . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . 16 . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Discovered new exit (range 13) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -8/Materials | Destroyed 7 combat bots 918 | -8/Materials | Repaired VTOL Module 950 | -8/Materials | Discovered new exit (range 11) 953 | -8/Materials | Entered Factory 953 | -7/Factory | Evolved 2 slots: Utility x2 1289 | -7/Factory | Build established: Hacker-Sprinter 1342 | -7/Factory | Fabricated Component Analysis Suite? 1525 | -7/Factory | Discovered new exit (range 19) 1568 | -7/Factory | Identified exit to Lower Caves 1571 | -7/Factory | Entered Lower Caves 1657 | -7/Lower Caves | Discovered new exit (range 16) 1661 | -7/Lower Caves | Identified exit to Lower Caves 1661 | -7/Lower Caves | Entered another Lower Caves area 1663 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1696 | -7/Lower Caves | Encountered a Warlord checkpoint 1701 | -7/Lower Caves | Discovered new exit (range 7) 1702 | -7/Lower Caves | Identified exit to Factory 1702 | -7/Lower Caves | Entered Factory 1702 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1770 | -6/Factory | Discovered new exit (range 7) 1771 | -6/Factory | Identified exit to Factory 1777 | -6/Factory | Entered another Factory area 1777 | -5/Factory | Evolved 2 slots: Utility x2 2105 | -5/Factory | Identified exit to Factory 2165 | -5/Factory | Entered another Factory area 2165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2190 | -4/Factory | Identified exit to Research 2257 | -4/Factory | Found Prototype Processor 2257 | -4/Factory | Identified Exp. Terrain Scan Processor 2262 | -4/Factory | Found Prototype Slashing Weapon 2262 | -4/Factory | Identified Vibroblade 2455 | -4/Factory | Discovered new exit (range 15) 2459 | -4/Factory | Entered Upper Caves 2566 | -4/Upper Caves | Learned location of 1 exit from Research 2567 | -4/Upper Caves | Learned 4 Research zone layouts 2593 | -4/Upper Caves | Discovered new exit (range 11) 2851 | -4/Upper Caves | Build established: Hacker-Ninja 3284 | -4/Upper Caves | Identified exit to Upper Caves 3284 | -4/Upper Caves | Entered another Upper Caves area 3303 | -4/Upper Caves | Discovered exit to Research (range 10) 3310 | -4/Upper Caves | Entered Research 3310 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -3/Research | Identified exit to Quarantine 3349 | -3/Research | Found Prototype Processor 3349 | -3/Research | Identified Exp. Targeting Computer 3360 | -3/Research | Spotted B-86 Titan 3392 | -3/Research | Repaired Nuclear Pulse Array? 3497 | -3/Research | Repaired Broken Lgt. Fission Core? 3507 | -3/Research | Found Prototype Processor 3507 | -3/Research | Identified Spectral Analyzer 3570 | -3/Research | Repaired Lrn. Sensor Array 3654 | -3/Research | Found Prototype Device 3654 | -3/Research | Identified Exp. Thermal Defense Suite 3686 | -3/Research | Found Prototype Device 3686 | -3/Research | Identified Adv. Kinecellerator 3734 | -3/Research | Found Prototype Launcher 3734 | -3/Research | Identified Tactical Quantum Warhead 3795 | -3/Research | Spotted B-86 Titan 3795 | -3/Research | Identified exit to Research 3883 | -3/Research | Entered another Research area 3883 | -2/Research | Evolved 2 slots: Utility x2 3896 | -2/Research | Lost 3 parts (2n1u) 3927 | -2/Research | Spotted B-90 Cyclops 4095 | -2/Research | Spotted B-90 Cyclops 4115 | -2/Research | Identified exit to Testing 4131 | -2/Research | Entered Testing 4131 | -2/Testing | Accompanied by 1 ally 4161 | -2/Testing | Lost 6 parts (3n3u) 4317 | -2/Testing | Found Prototype Device 4317 | -2/Testing | Identified Exp. Shock Absorption System 4445 | -2/Testing | Build established: Hacker-Mutant 4502 | -2/Testing | Found Prototype Device 4502 | -2/Testing | Identified Exp. Transmission Jammer 4656 | -2/Testing | Fabricated Enh. Nova Cannon? 4755 | -2/Testing | Found Prototype Device 4755 | -2/Testing | Identified Exp. Hardlight Generator 5117 | -2/Testing | Spotted Striker 5368 | -2/Testing | Found Prototype Energy Gun 5368 | -2/Testing | Identified Hyp. EM Gauss Rifle 5592 | -2/Testing | Found Prototype Device 5592 | -2/Testing | Identified Beam Splitter 5617 | -2/Testing | Found Prototype Energy Cannon 5617 | -2/Testing | Identified Potential Cannon 5619 | -2/Testing | Found Potential Cannon 5637 | -2/Testing | Protovariant out of control (PX-1RBG3MTY9X) 5637 | -2/Testing | Unleashed a protovariant (PX-1RBG3MTY9X) 5650 | -2/Testing | Found Point Singularity Launcher 5662 | -2/Testing | Spotted PX-1RBG3MTY9X 5670 | -2/Testing | Spotted Investigator 5681 | -2/Testing | Destroyed PX-1RBG3MTY9X 5694 | -2/Testing | Discovered new exit (range 19) 5706 | -2/Testing | Found Prototype Launcher 5723 | -2/Testing | Destroyed 8 combat bots 5723 | -2/Testing | Scanned by Researcher 5739 | -2/Testing | Entered Access 5739 | -1/Access | Evolved 2 slots: Utility x2 5769 | -1/Access | Lost 13 parts (2p7n3u1w) 6274 | -1/Access | Spotted B-99 Colossus 6284 | -1/Access | P-80 Master assimilated allied Director 10a 6415 | -1/Access | Spotted B-99 Colossus 6465 | -1/Access | Core integrity fell below 50% 6478 | -1/Access | Self-destructed Last Messages --------------- 06462_ Wall collapses. 06462_ Penetrated by Slug. 06462_ Slug penetrates Wall. 06462_ Imp. Heavy Siege Treads destroyed. 06462_ Exp. Energy Well destroyed. 06463_ Critical hit (Burn: +37). 06463_ S-43 Plague destroyed. 06464_ Slug penetrates Wall. 06465_ Penetrated by Slug. 06465_ Slug penetrates G-73 Enforcer. 06466_ Acquired 35 matter. 06466_ Adv. System Shield destroyed. 06467_ Slug penetrates G-73 Enforcer. 06467_ Acquired Imp. Heavy Siege Treads. 06470_ Penetrated by Slug. 06471_ Acquired Imp. Heavy Siege Treads. 06472_ Adv. Visual Processing Unit destroyed. 06474_ Acquired Imp. Heavy Siege Treads. 06475_ Slug penetrates Wall. 06477_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# " #???# #????????????????????? | | ????#""" #???# """"" #????????????????????? | | ????# """ ##### """"" #????????????????????? | | ????# " # + "" F" #????????????????????? | | ???## # # [!#????????????????????? | | ???#" " + #????????????????????? | | ???##"######### # * #????????????????????? | | ????###???????# ################################ | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# ############+################# | | ??????????????# #????????# #?# " # | | ??????????????# #????????# #?# """ # | | ??????????????# #????????# #?# """ # | | ?????????????## ########## =] #?# " # | | ?????????????# ## !# = #?# / | | ?????????????# ## # #?# # | | ?????????????# = ## # #?# # [ | | ?????????????# ## # #?# == # | | ?????????????# ## # #?# # | | ?????????????### #### ##########?########## | | ???????????????# #??# #???????????????????# | | ???????????????# #### g @=#???????????????????# | | ???????????????# # hsl =#???????????????????# | | ???????????????#%[ *%gg ===#????????????######### | | ???????????????#= %*g= g #????????????# # | | ???????????????# =; h #????????????# + | | ???????????????# # s #????????????# # | | ???????????????# # g #????????????# # | | ???????????????# ###/####????????????# ?## | | ???????????????# ? ???????????????# ??# | | ???????????????# ??????????????# ???# | | ???????????????# ??????????????# ???# | | ???????????????+ ?????????????# ????# | | ???????????????# #????????????#####????# | | ???????????????# #?????????????????????# | | ???????????????# #?????????????????????# | | ???????????????# #????????????????????## | | ???????????????# ""#????????????????????# | | ???????????????# ""#????????????????????# | | ??????????????? ""?????????????????????# | | ??????????????? ??????????????????????# | | ???????????????# "??????????????????????# | | ???????????????# ???????????????????????# | | ????????????????? ??????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 47 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 150 Resistance: TH 75 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 38 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Adv. Power Amplifier | -5/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Imp. Hacking Suite | -3/Research | Scanalyzed Diametric Drive | -3/Research | Scanalyzed Imp. Corruption Screen | -3/Research | Scanalyzed Reaction Control System | -3/Research | Scanalyzed Stasis Canceller | -3/Research | Scanalyzed Mak. Transmission Jammer | -3/Research | Scanalyzed Lgt. Fission Core | -3/Research | Scanalyzed Quantum Rifle | -3/Research | Scanalyzed Lgt. Quantum Reactor | -3/Research | Hacked Adv. System Shield | -3/Research | Hacked Imp. Cloaking Device | -2/Research | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Antimatter Reactor | -2/Testing | Scanalyzed Hdn. Centrium Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Component Analysis Suite | x1 | -7/Factory | Preloaded Enh. Nova Cannon | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- Max Potential Rampage Whoosh! Challenges ------------ None Game ------ Seed SalvageTargetModule Manual? 0 Play Time 02:16:27 Cumulative 100.7 hours Start 2023.11.29 @ 16:58:40 End 2023.11.29 @ 19:12:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 80 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0edf33fa-d57e-4d70-a1dc-80b4731531f1