Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 13:36:10 Player: winnking222 Result: Destroyed by A7-0U2(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (688) 688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1473 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/250 Matter 180/300 Energy 160/200 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (15) --- Light Nuclear Core Light Treads Wheel High-capacity Matter Pod (200) Subdweller Optics Subdweller Optics Makeshift Light Armor Plating Scrap Shield Subdweller Machine Gun Battle Cannon Dirty Datajack (20) Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel High-capacity Matter Pod Subdweller Optics Subdweller Optics Makeshift Light Armor Plating Scrap Shield Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Dirty Datajack Proton Bomb Trap Proton Bomb Trap [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 6 1 10 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 5 | 2 1 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 9 | 4 6 9 11 Power . | . . . . Propulsion 2 | 2 3 2 2 Utility 4 | . 1 6 6 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 15 | . 2 . 13 Power 1 | . . . 1 Propulsion 4 | . 2 . 2 Utility 7 | . . . 7 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 100 | . 100 100 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Device 8 | . 13 6 5 Storage 14 | . 14 14 14 Protection 5 | . . 7 8 Energy Gun 24 | . 19 28 27 Ballistic Gun 3 | . 8 . . Peak Build Rating 21 | 7 7 9 21 Average Rating 10 | 5 7 8 14 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 38 | 15 30 32 38 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 6 8 14 15 Average Carried 10 | 4 6 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 8 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 532 | 270 112 20 130 Remotely . | . . . . Salvage Created 785 | 91 383 84 227 Parts 50 | 10 22 6 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 8 6 7 Guns 16 | . 7 6 3 AOE 4 | . . . 4 Classes Destroyed 6 | 2 2 1 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 10 | . 8 . 2 Subdweller 5 | . . . 5 Best Kill Streak 3 | 2 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 102 | . 47 26 29 Missed 34 | . 13 8 13 Hits 68 | . 34 18 16 Projectile 68 | . 34 18 16 Part Disruptions 1 | . 1 . . Damage Taken 952 | . 469 135 348 Core 251 | . 119 16 116 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 5 43 10 35 Largest 2 | 2 2 2 2 Hottest 120 | 100 100 100 120 Shots Fired 162 | 10 79 20 53 Gun 155 | 10 79 20 46 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 37 | . 32 . 5 Thermal 123 | 10 47 20 46 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 10 | 5 10 3 8 Robot Miss Streak 6 | 1 6 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 92 | 7 50 10 25 Core Hits 42 | 4 18 6 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 . 1 Burn 4 | . 4 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1759 | 88 545 124 1002 Guns 1185 | 88 545 124 428 Cannons . | . . . . Explosions 574 | . . . 574 Melee . | . . . . Ramming . | . . . . Kinetic 606 | . 177 . 429 Thermal 1008 | 88 368 124 428 Explosive 145 | . . . 145 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . . 47 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 290 | 117 290 234 9 Average Temperature 84 | 43 85 109 5 Received Heat Transfer 327 | . 240 . 87 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 3 1 1 Heat Transferred 2743 | 259 1369 370 745 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 60 70 . Initial . | . . . . Average 9 | 1 10 10 . Influence Increases 490 | 15 237 140 98 Destroy 0b10 Robot/C 360 | . 160 120 80 Destroy 0b10 Robot/NC 20 | 15 5 . . Destroy Leader 82 | . 52 20 10 Allied During Kill 8 | . . . 8 Successful Hack 20 | . 20 . . Influence Decreases 490 | 15 237 140 98 Time Decay 472 | 15 237 140 80 Lost Ally 18 | . . . 18 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 14 6 11 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 18 . 4 Successful 13 | . 9 . 4 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Botnet 5 | . 5 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 33 | . . . 33 Total Damage 348 | . . . 348 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2184 | 27 1216 456 485 Sensors 485 | . . . 485 Seismic 1699 | 27 1216 456 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3529 | 112 1239 961 1217 Spaces Moved 1890 | 59 643 532 656 Core 14 | 14 . . . Treads 1876 | 45 643 532 656 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 136 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 5 97 97 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 3 3 Spaces Dug . | . . . . Terrain Destroyed 47 | . . . 47 Melee . | . . . . Projectile . | . . . . AOE 47 | . . . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2255 | 79 781 621 774 Wait 188 | . 73 73 42 Move 1887 | 58 642 531 656 Hop . | . . . . Pick Up 34 | 9 7 6 12 Fast Attach 4 | 4 . . . Attach 4 | 3 . . 1 Detach . | . . . . Swap 22 | . 9 1 12 Drop 22 | . 7 . 15 Fire 93 | 5 43 10 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Discovered new exit (range 16) 1352 | -10/Materials | Entered Mines 1354 | -10/Mines | Core integrity fell below 50% 1430 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1433 | -10/Mines | Found Prototype Device 1489 | -10/Mines | Discovered new exit (range 9) 1650 | -10/Mines | Discovered new exit (range 4) 1824 | -10/Mines | Discovered new exit (range 8) 1880 | -10/Mines | Learned location of Zion (-6) 1896 | -10/Mines | Found a hidden stash of uninstalled traps 1992 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2075 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2075 | -10/Mines | Discovered new exit (range 5) 2313 | -10/Mines | Entered Subcaves 2313 | -10/Subcaves | Accompanied by 3 allies 2313 | -10/Subcaves | Learned Materials interactive machine intel 2314 | -10/Subcaves | Approached by a straggling Scientist 2392 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2525 | -10/Subcaves | Identified Exp. Sensor Array 2638 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2716 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2782 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2821 | -10/Subcaves | Discovered new exit (range 8) 2824 | -10/Subcaves | Learned location of Storage (-9) 2825 | -10/Subcaves | Visited Clippyterm 2830 | -10/Subcaves | Learned location of Extension (-6) 3056 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3117 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3190 | -10/Subcaves | Disturbed a concealed Subdweller 3501 | -10/Subcaves | Core integrity fell below 20% 3530 | -10/Subcaves | Destroyed by A7-0U2(R) with Subdweller Laser Last Messages --------------- 03415_ Trooper 1b destroyed. 03416_ S-10 Pest destroyed. 03421_ Lgt. Assault Rifle fries itself beyond repair. 03424_ Flight Unit fries itself beyond repair. 03431_ Y-45 Defender destroyed. 03435_ Dropped Lgt. Treads. 03437_ Dropped Seismic Detector. 03445_ Acquired Lgt. Nuclear Core. 03446_ Acquired 10 matter. 03449_ Dropped Proton Bomb Trap. 03450_ Acquired Dirty Datajack. 03452_ Installed Proton Bomb Trap. 03508_ GF-BB8(R): "ARGHSUB!" 03509_ Trooper 1a destroyed. 03510_ GF-BB8(R) destroyed. 03513_ 90-1S5(R) destroyed. 03516_ A7-0U2(R) affixes Scrap Shield Fragment to Scrap Shield. 03522_ Sub. Shrapnel Launcher shoots sparks and powers down. 03525_ Dropped Broken Sub. Shrapnel Launcher. 03527_ Destroyed Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? #???????????????????? | | ??????????????????? %! #???????????????????? | | ??????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ! ????????????????????? | | ????????????????????? 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[ ##??????????????????????? | | ???????# # ## ##???????????????######? | | ???????# ## #???????????????#% ["## | | ???????####### ## ###???????????????##"%]&# | | ?????????????# #### #?????????????#########*# | | ?????????????# ### ##????????????## # %&"# | | ?????????????## ## ###?????????????# ##[### | | ??????????????## #???????????????## "&"# | | ???????????????## ##??????????? ???#### = | | ????????????????# ##?????#??# ?????## | | ????????????????# ## ### ????### | | ???????????????## ???## #### # | | ??????????????## #?## ###### | | ????????????### #### ## ### #### | | ????????????# ##??##### ##?# ?## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyWaveCharger Manual? 0 Play Time 00:16:43 Cumulative 145.9 hours Start 2025.08.23 @ 13:20:47 End 2025.08.23 @ 13:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71636397-b88f-451c-b7ea-6bf5de8ec4cc