Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 20:10:40 Player: Sasha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (539) 539 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 4151 Bonus ------- Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 257/290 System Corruption 4% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced ECM Suite Improved Power Shielding Hardened Heavy Armor Plating > --- WEAPON (3) ------- Field Laser Pulse Rifle > --- INVENTORY (5) ---- Improved Aluminum Leg Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Greatsword > --- INVENTORY -------- Aluminum Leg Cloak of Protection Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Microactuators Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 82 | 6 16 . 5 8 22 25 Power 19 | 1 9 . . 2 2 5 Engine 16 | 1 9 . . . 1 5 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . . . 2 4 5 Treads 7 | 2 . . . . 3 2 Leg 2 | . . . . 2 . . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 27 | . 4 . 5 2 8 8 Device 20 | . 3 . 5 2 5 5 Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 6 | . . . . . 3 3 Artifact . | . . . . . . . Weapon 23 | 3 3 . . 2 8 7 Energy Gun 4 | 1 . . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 . . 1 2 2 Ballistic Cannon 2 | . 1 . . . . 1 Launcher 4 | . . . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 6 | . . . 3 1 2 . Parts Lost 29 | . . . . 1 1 27 Power 6 | . . . . . 1 5 Propulsion 7 | . . . . 1 . 6 Utility 8 | . . . . . . 8 Weapon 8 | . . . . . . 8 Highest Loss Streak 14 | . . . . 1 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 94 100 100 95 90 52 Engine 7 | . 14 14 14 3 1 5 Core 5 | . . . . 10 15 2 Treads 16 | . 28 28 28 4 11 7 Leg 2 | . . . . 20 6 . Device 13 | . 11 14 14 14 18 9 Processor 7 | . 11 14 14 14 6 . Protection 6 | . . . . . 11 9 Energy Gun 2 | . . . . . 5 3 Ballistic Gun 12 | . 27 28 28 24 . . Launcher 1 | . . . . . . 4 Slashing Weapon 2 | . . . . 1 8 . Special Melee Weapon 1 | . . . . . 2 1 Peak Build Rating 43 | 5 7 7 20 21 43 37 Average Rating 20 | 4 6 7 7 12 38 21 On Entrance 11 | . 5 7 7 8 21 32 Naked Turns 20 | . . . . . . 20 Heaviest Build 51 | 8 8 6 13 13 39 51 Greatest Support 46 | 40 40 40 40 20 42 46 Greatest Overweight (x) 15 | 1 . . . . 1 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 3 5 5 5 5 Average Carried 3 | 2 3 3 3 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 3 3 4 5 5 2 Class Distribution -------------------- 64% | Mutant 19% | Gladiator 7% | Scavenger-Gladiator 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Gladiator | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 914 | 114 242 . 130 147 184 97 Remotely . | . . . . . . . Salvage Created 795 | . 242 . . 118 222 213 Parts 57 | . 15 . . 9 21 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 3 . . 2 9 17 Melee 10 | . . . . . 9 1 Guns 8 | . 3 . . 2 . 3 AOE 13 | . . . . . . 13 Classes Destroyed 7 | . 4 . . . 1 2 Builder 5 | . 1 . . 1 1 2 Recycler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . . . . . 7 . Grunt 8 | . 3 . . 2 2 1 Hunter 1 | . . . . . . 1 Assembled 15 | . . . . . . 15 Best Kill Streak 10 | . 3 . . 2 8 10 Combat Bots Only 9 | . 2 . . 2 8 9 Max Kills in Single Turn 4 | . 1 . . 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 321 | . 36 . . 14 112 159 Missed 74 | . 8 . . 5 29 32 Damage Taken 4366 | . 341 . . 131 575 3319 Core 855 | . 78 . . 27 37 713 Absorbed by Shields 310 | . . . . . 164 146 Ignored by Resistances 160 | . . . . . 128 32 Core Remaining (%) 83 | 100 . . . 58 93 . Volleys Fired 83 | . 33 . . 11 8 31 Largest 3 | . 2 . . 2 1 3 Hottest 174 | . 40 . . 40 61 174 Shots Fired 143 | . 66 . . 22 8 47 Gun 124 | . 66 . . 22 7 29 Cannon 2 | . . . . . . 2 Launcher 17 | . . . . . 1 16 Special . | . . . . . . . Kinetic 99 | . 66 . . 22 1 10 Thermal 27 | . . . . . 6 21 Explosive 17 | . . . . . 1 16 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 7 . . 4 4 5 Robot Miss Streak 6 | . 3 . . 2 3 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 111 | . 37 . . 14 35 25 Core Hits 78 | . 16 . . 8 10 44 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 1 . . . 4 1 Burn 2 | . . . . . 1 1 Destroy 1 | . 1 . . . . . Sever 3 | . . . . . 3 . Melee Attacks 57 | . . . . . 54 3 Impact . | . . . . . . . Slashing 45 | . . . . . 42 3 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . 10 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 4048 | . 288 . . 118 1199 2443 Guns 775 | . 288 . . 118 53 316 Cannons 28 | . . . . . . 28 Explosions 2028 | . . . . . . 2028 Melee 1179 | . . . . . 1137 42 Ramming 38 | . . . . . 9 29 Kinetic 480 | . 288 . . 118 . 74 Thermal 323 | . . . . . 53 270 Explosive 2028 | . . . . . . 2028 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1179 | . . . . . 1137 42 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 287 | . . . . . 118 169 Projectiles . | . . . . . . . Explosions 151 | . . . . . . 151 Melee 136 | . . . . . 118 18 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . . . . . 40 166 Shots 6 | . . . . . 1 5 Rammed 13 | . . . . . 4 9 Targets Rammed 13 | . . . . . 4 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 28 . . 18 81 454 Average Temperature 84 | . 9 . . 10 19 130 Received Heat Transfer 707 | . 192 . . 81 147 287 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 851 | . . . . . 185 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 293 | . 107 1 . 45 293 157 Initial 85 | . . 1 . . 17 85 Average 47 | . 24 1 . 39 71 44 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 85 100 Level 1 5 | . . . . . 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . . 1 5 8 Investigation 6 | . 1 . . 1 1 3 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . . . 4 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 8 . . 5 20 26 Peak Tracking Total 8 | . 2 . . 2 8 8 Tactical Retreats 5 | . . . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 1 . 2 1 5 4 Terminals 5 | . . . . . 3 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 1 . 6 1 13 8 Successful 14 | . . . 6 1 4 3 Failed 15 | . 1 . . . 9 5 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 11 | . . . 3 . 6 2 Terminals 10 | . . . . . 6 4 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 9 | . . . 6 1 1 1 Record 5 | . . . 5 . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . . . 5 4 Full Trace Events 5 | . . . . . 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 62 | . . . . . . 62 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . . 6 . Non-combat 4 | . . . . . 4 . Combat 2 | . . . . . 2 . Robot Hacks Applied 7 | . . . . . 7 . parse_system 2 | . . . . . 2 . no_distress 4 | . . . . . 4 . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4024 | 88 694 90 720 168 1224 1040 Spaces Moved 2083 | 50 358 57 440 94 568 516 Core 66 | 6 . . . . . 60 Treads 1534 | 44 358 57 440 10 375 250 Legs 277 | . . . . 84 193 . Wheels 206 | . . . . . . 206 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 Average Speed 162 | 150 160 160 160 124 166 171 Slowest Speed 800 | 160 160 160 160 160 250 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 36 12 71 27 30 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 28 | . . . . . 14 14 Terrain Destroyed 79 | . . . . . 14 65 Melee 7 | . . . . . 7 . Projectile . | . . . . . . . AOE 72 | . . . . . 7 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2531 | 61 424 56 456 128 788 618 Wait 102 | . 1 . 2 . 84 15 Move 2077 | 49 357 56 439 93 567 516 Hop . | . . . . . . . Pick Up 72 | 5 9 . 5 7 28 18 Fast Attach 9 | 5 . . . 2 . 2 Attach 38 | 1 3 . 1 1 12 20 Detach . | . . . . . . . Swap 35 | . 13 . 4 5 10 3 Drop 44 | 1 8 . 4 9 21 1 Fire 83 | . 33 . . 11 8 31 Melee 57 | . . . . . 54 3 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 9 | . . . . . 4 5 Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Identified exit to Mines 783 | -10/Materials | Entered Mines 812 | -10/Mines | Learned Materials emergency access door positions 852 | -10/Mines | Met a Derelict bent on vengeance 862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 863 | -10/Mines | Discovered new exit (range 5) 868 | -10/Mines | Identified exit to Exiles 873 | -10/Mines | Entered Exiles 915 | -10/Exiles | Met 8R-AWN 949 | -10/Exiles | Met EX-HEX 1055 | -10/Exiles | Met EX-DEC 1188 | -10/Exiles | Discovered new exit (range 14) 1205 | -10/Exiles | Identified exit to Mines 1300 | -10/Exiles | Met EX-BIN 1332 | -10/Exiles | Aligned with FarCom system 1334 | -10/Exiles | Given EX-Vault access code 1395 | -10/Exiles | Opened EX-Vault 1403 | -10/Exiles | Found Prototype Device 1404 | -10/Exiles | Identified Cloak of Protection 1407 | -10/Exiles | Found Prototype Device 1408 | -10/Exiles | Identified Chronowheel 1408 | -10/Exiles | Activated Chronowheel 1418 | -10/Exiles | Found Prototype Device 1419 | -10/Exiles | Identified Supersonic Drone Bay 1473 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1593 | -10/Exiles | Stole two prototypes: Cloak of Protection, Supersonic Drone Bay 1593 | -10/Exiles | Entered Mines 1690 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1693 | -9/Mines | Found Prototype Device 1694 | -9/Mines | Identified Exp. Sensor Array 1700 | -9/Mines | Discovered new exit (range 13) 1720 | -9/Mines | Identified exit to Materials 1725 | -9/Mines | Met a Derelict shopkeep closing up shop 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2136 | -8/Materials | Build established: Scavenger-Gladiator 2299 | -8/Materials | Met 7R-MNS 2422 | -8/Materials | Discovered new exit (range 4) 2425 | -8/Materials | Identified exit to Factory 2448 | -8/Materials | Build established: Gladiator 2816 | -8/Materials | Destroyed 8 combat bots 2985 | -8/Materials | Entered Factory 2985 | -7/Factory | Evolved 2 slots: Utility x2 2986 | -7/Factory | Caught up to 7R-MNS 2987 | -7/Factory | FarCom data flow suspended 3051 | -7/Factory | Assembled infested ambush trap array 3099 | -7/Factory | Destroyed 9 combat bots 3102 | -7/Factory | Build established: Mutant 3324 | -7/Factory | Garrison activated, responded to threat 3346 | -7/Factory | Lost 14 parts (3p2n7u2w) 3517 | -7/Factory | Assembled infested ambush trap array 3573 | -7/Factory | Lost 3 parts (1n1u1w) 3580 | -7/Factory | Core integrity fell below 50% 3616 | -7/Factory | Lost 6 parts (2p2n2w) 3623 | -7/Factory | Core integrity fell below 20% 3784 | -7/Factory | Fabricated Shield Generator? 4025 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03894_ System corrupted: Matter fused (-2). 03894_ Acquired Imp. Aluminum Leg. 03935_ Connecting with Repair Station... 03935_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. [Achievement: Party Time] 03962_ K-01 Serf cleans the Repair Station. 03983_ Acquired Gauss Rifle. 03985_ K-01 Serf cleans the Repair Station. 04000_ G-47 Trooper destroyed. 04001_ K-01 Serf collects debris. 04004_ K-01 Serf cleans the Repair Station. 04006_ Adv. Assault Cannon destroyed. 04006_ Critical hit (Burn: +37). 04012_ K-01 Serf cleans the Repair Station. 04016_ Critical hit (Burn: +37). 04018_ Acquired 42 matter. 04019_ K-01 Serf cleans the Repair Station. 04023_ K-01 Serf collects debris. 04025_ System corrupted: Matter fused (-8). 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