Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 10:04:40 Player: souux Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1703) 1703 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 4466 Bonus ------- Follower Combat Kills 135 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 132/150 System Corruption 10% Temperature Cool (84) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine (fused) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Particle Gun (fused) Improved Medium Laser Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Superbattery (1500) Experimental Sensor Array Seismic Detector Light Armor Plating Light Armor Plating Shield Generator Beamcaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Beamcaster Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Seismic Detector Improved Targeting Computer ECM Suite Light Armor Plating Tractor Beam EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 45 | 7 10 6 14 8 . Power 4 | 1 . 2 . 1 . Engine 3 | 1 . 1 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 4 1 3 3 . Treads 11 | . 4 1 3 3 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 4 2 . Device 3 | . 1 . 2 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 19 | 3 4 3 7 2 . Energy Gun 10 | 1 2 2 4 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . 3 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 11 | . 1 . 2 6 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 7 | . 1 . 1 4 1 Highest Loss Streak 6 | . 1 . 1 6 2 To Critical Strikes . | . . . . . . Average Backups 17 | 5 15 19 18 13 12 Power 1 | . 1 1 1 1 1 Propulsion 7 | 3 9 8 6 4 4 Utility 4 | . . 5 7 6 6 Weapon 3 | 1 4 5 3 1 1 Tool/Special . | . . . . . . Unused Backups 20 | . 3 2 3 3 9 Power 3 | . 1 1 . . 1 Propulsion 5 | . 2 . . . 3 Utility 10 | . . 1 2 2 5 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 98 99 100 Engine 8 | . 14 1 9 11 11 Core 4 | . . 12 1 . . Treads 23 | . 22 28 22 22 22 Wheel 1 | . 5 . . . . Device 9 | . 13 14 7 . . Storage 12 | . 14 14 11 11 11 Protection 1 | . . . . 9 11 Energy Gun 19 | . 13 14 29 21 22 Ballistic Gun 10 | . 14 2 13 12 11 Launcher 5 | . . 11 . 9 11 Peak Build Rating 34 | 6 9 17 34 26 22 Average Rating 17 | 4 8 15 27 21 21 On Entrance 12 | . 6 9 16 23 21 Naked Turns . | . . . . . . Heaviest Build 66 | 13 51 54 66 65 63 Greatest Support 46 | 26 40 40 40 46 46 Greatest Overweight (x) 3 | 3 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 8 20 20 20 20 13 Average Carried 17 | 5 15 19 18 13 12 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 19 20 20 12 13 Class Distribution -------------------- 55% | Mutant 15% | Tank 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1523 | 263 364 133 447 316 . Remotely . | . . . . . . Salvage Created 2184 | 80 589 260 1041 214 . Parts 130 | . 38 8 67 17 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 56 | . 17 4 25 10 . Guns 39 | . 9 4 20 6 . AOE 16 | . 8 . 4 4 . Classes Destroyed 11 | 1 6 1 1 2 . Worker 1 | . 1 . . . . Builder 2 | . . . 2 . . Hauler 1 | . 1 . . . . Recycler 4 | 1 1 1 1 . . Operator 2 | . 1 . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 20 | . 9 . 8 3 . Grunt 28 | . 8 3 13 4 . Sentry 6 | . . 1 5 . . Demolisher 2 | . . . . 2 . Assembled 1 | . . . . 1 . Best Kill Streak 7 | 1 4 2 7 3 . Combat Bots Only 4 | . 3 2 4 3 . Max Kills in Single Turn 3 | 1 3 1 3 3 . Gunslinging 1 | . . . 1 1 . Exploded 3 | . 2 . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 215 | . 58 16 82 31 28 Missed 57 | . 19 4 20 6 8 Hits 158 | . 39 12 62 25 20 Melee 1 | . . . . 1 . Projectile 157 | . 39 12 62 24 20 AOE 15 | . . . . 15 . Critical Strikes 5 | . . . 3 . 2 Part Disruptions 1 | . . . . . 1 Damage Taken 2960 | . 541 189 736 980 514 Core 525 | . 79 11 76 115 244 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 100 | . . . 100 . . Core Remaining (%) 82 | 100 . 64 . . . Volleys Fired 148 | 10 41 20 57 17 3 Largest 4 | 2 2 2 4 4 3 Hottest 238 | 40 60 95 238 171 121 Shots Fired 368 | 20 76 40 173 50 9 Gun 345 | 20 70 40 170 39 6 Cannon . | . . . . . . Launcher 23 | . 6 . 3 11 3 Special . | . . . . . . Kinetic 154 | 20 35 20 59 18 2 Thermal 126 | . . 4 102 16 4 Explosive 23 | . 6 . 3 11 3 Electromagnetic 65 | . 35 16 9 5 . Robot Hit Streak 14 | 2 9 6 14 6 3 Robot Miss Streak 6 | 4 2 2 6 2 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 208 | 9 50 27 92 26 4 Core Hits 112 | 2 30 12 42 24 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 5 | 1 1 . 3 . . Burn 3 | . . . 3 . . Destroy 1 | 1 . . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4282 | 138 1173 345 1871 620 135 Guns 3160 | 138 659 343 1678 324 18 Cannons . | . . . . . . Explosions 1112 | . 514 . 193 288 117 Melee . | . . . . . . Ramming 10 | . . 2 . 8 . Kinetic 1142 | 138 302 192 367 143 . Thermal 1454 | . 30 . 1253 153 18 Explosive 1082 | . 484 . 193 288 117 Electromagnetic 594 | . 357 151 58 28 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 9 10 Average Corruption 9 | . . . . 9 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . . 40 16 Message Errors 12 | . . . . 7 5 Matter Fused 15 | . . . . 13 2 Heat Flow Errors 9 | . . . . 6 3 Energy Discharges 5 | . . . . 2 3 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 7 | . . . . 6 1 Data Loss (major) 1 | . . . . 1 . Misfires 5 | . . . . 4 1 Overload Shots . | . . . . . . Overflow Damage 62 | . 33 . 17 . 12 Projectiles . | . . . . . . Explosions 62 | . 33 . 17 . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . 33 . . . . Shots 1 | . 1 . . . . Rammed 5 | . . 4 . 1 . Targets Rammed 5 | . . 4 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 549 | . 57 108 549 337 175 Average Temperature 125 | . 20 36 175 115 70 Received Heat Transfer 621 | . 147 87 306 81 . Effects 21 | . . . 21 . . Shutdowns 4 | . . . 4 . . Energy Bleed 3 | . . . 3 . . Interference 7 | . . . 7 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 5 | . . . 5 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . . 2 8 . . Heat Transferred 3121 | . 50 . 2701 333 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 82 | 100 90 100 46 100 . Level 1 17 | . 9 . 53 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 319 | 5 264 140 319 164 . Initial 100 | . . 100 . 99 . Average 78 | . 50 12 203 33 . Influence Increases 1909 | 5 535 110 986 273 . Destroy 0b10 Robot/C 1280 | . 340 80 680 180 . Destroy 0b10 Robot/NC 70 | 5 25 5 35 . . Destroy Leader 280 | . 84 10 146 40 . Allied During Kill 60 | . . . 60 . . Successful Hack 17 | . . . 17 . . Disable Machine 60 | . 30 . 15 15 . Destroy Structure 97 | . 41 . 18 38 . Lose Combat Pursuer 45 | . 15 15 15 . . Influence Decreases 1909 | 5 277 368 730 529 . Entered New Map 315 | . . 158 . 157 . Time Decay 1424 | 5 267 210 630 312 . Lost Part 90 | . 10 . 20 60 . Lost Ally 80 | . . . 80 . . Squads Dispatched 11 | . 6 . 5 . . Investigation 7 | . 4 . 3 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 3 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 23 6 41 10 1 Peak Tracking Total 11 | . 5 3 5 3 11 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 7 | . 2 . 1 1 3 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 18 | . 6 . 11 . 1 Terminals 14 | . 5 . 9 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 21 . 33 . 1 Successful 32 | . 10 . 21 . 1 Failed 23 | . 11 . 12 . . Catastrophic 6 | . 4 . 2 . . Database Lockouts . | . . . . . . Manual 37 | . 16 . 20 . 1 Terminals 38 | . 18 . 20 . . Fabricators . | . . . . . . Repair Stations 13 | . . . 13 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Record 2 | . 2 . . . . Branch Access Points 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 10 . . Scan Component 5 | . . . 5 . . Repair 5 | . . . 5 . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 5 . 10 . . Terminals 15 | . 5 . 10 . . Botnet 13 | . 4 . 9 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 . 7 . . Full Trace Events 10 | . 6 . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 5 . . Time 310 | . . . 310 . . Parts Recycled . | . . . . . . Recycled Matter 154 | . 154 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 . . Highest-Rated Group 83 | . . 83 83 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 36 | . . . 36 . . Total Damage 445 | . . . 445 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 6626 | . 2567 2833 1226 . . Sensors 983 | . . . 983 . . Seismic 5643 | . 2567 2833 243 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 9915 | 96 2604 2833 2626 1261 495 Spaces Moved 3244 | 52 668 1012 825 484 203 Core 18 | 18 . . . . . Treads 3095 | . 571 1012 825 484 203 Legs . | . . . . . . Wheels 131 | 34 97 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 240 240 240 240 Average Speed 233 | 96 218 240 240 240 240 Slowest Speed 240 | 200 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 67 | 4 81 101 71 92 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 28 | . 13 . 15 . . Terrain Destroyed 113 | . 38 . 15 57 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . 38 . 15 57 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 5302 | 78 1738 1373 1355 551 207 Wait 1737 | . 981 319 412 25 . Move 3239 | 51 667 1011 824 483 203 Hop . | . . . . . . Pick Up 67 | 10 23 7 21 5 1 Fast Attach 3 | 2 . . 1 . . Attach 17 | 4 2 . 4 7 . Detach . | . . . . . . Swap 48 | 1 15 6 20 6 . Drop 38 | . 9 6 16 7 . Fire 148 | 10 41 20 57 17 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 4 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 1897 | -10/Materials | Discovered new exit (range 7) 2334 | -10/Materials | Discovered new exit (range 16) 2502 | -10/Materials | Discovered new exit (range 11) 2665 | -10/Materials | Discovered new exit (range 16) 2701 | -10/Materials | Entered Mines 2708 | -10/Mines | Met a Derelict bent on vengeance 2763 | -10/Mines | Learned Materials interactive machine intel 2824 | -10/Mines | Discovered new exit (range 7) 2824 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3177 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3450 | -10/Mines | Discovered new exit (range 8) 4271 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4276 | -10/Mines | Found Prototype Device 5332 | -10/Mines | Discovered new exit (range 5) 5534 | -10/Mines | Entered Materials 5534 | -9/Materials | Accompanied by 5 allies 5534 | -9/Materials | Evolved 2 slots: Weapon x2 5535 | -9/Materials | Loaded intel: 16 interactive machine locations 5539 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5777 | -9/Materials | Identified Exp. Sensor Array 5844 | -9/Materials | Repaired Lgt. Angular Momentum Engine 6214 | -9/Materials | Build established: Scavenger-Skirmisher 6530 | -9/Materials | Repaired Hvy. Assault Rifle 6581 | -9/Materials | Repaired Lgt. Angular Momentum Engine 6689 | -9/Materials | Discovered new exit (range 8) 6723 | -9/Materials | Discovered new exit (range 14) 6900 | -9/Materials | Repaired Broken Beamcaster 7011 | -9/Materials | Repaired Exp. Sensor Array 7057 | -9/Materials | Build established: Scavenger-Gunner 7260 | -9/Materials | Discovered new exit (range 5) 7918 | -9/Materials | Identified exit to Mines 8143 | -9/Materials | Build established: Gunner 8160 | -9/Materials | Entered Mines 8271 | -9/Mines | Assembled infested the area 8344 | -9/Mines | Crushed by falling debris 8391 | -9/Mines | Lost 6 parts (1n1u4w) 8489 | -9/Mines | Discovered new exit (range 11) 8645 | -9/Mines | Build established: Tank 8833 | -9/Mines | Discovered new exit (range 12) 9411 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9411 | -9/Mines | Discovered new exit (range 5) 9421 | -9/Mines | Entered Exiles 9462 | -9/Exiles | Discovered new exit (range 15) 9525 | -9/Exiles | Met 8R-AWN 9565 | -9/Exiles | Met EX-HEX 9640 | -9/Exiles | Met EX-BIN 9683 | -9/Exiles | Aligned with FarCom system 9685 | -9/Exiles | Given EX-Vault access code 9741 | -9/Exiles | Opened EX-Vault 9762 | -9/Exiles | Found Superbattery 9811 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9881 | -9/Exiles | Met EX-DEC 9906 | -9/Exiles | Attacked by the Exiles 9907 | -9/Exiles | Core integrity fell below 50% 9912 | -9/Exiles | System corruption reached 10% 9913 | -9/Exiles | Core integrity fell below 20% 9916 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 09883_ EX-DEC: "Oops, I hope HEX didn't hear that..." 09906_ System corrupted: FCS attempts to trigger Grenade Launcher. 09906_ System corrupted: Grenade Launcher misfires. 09906_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 09906_ Machine disabled. 09908_ EX-DEC: "Let's see what this bad boy can do..." 09908_ EX-DEC deploys DAS Turret. 09910_ Machine disabled. 09910_ Lgt. Armor Plating destroyed. 09913_ Machine disabled. 09913_ Destroyed EX Chip 2. 09916_ Assault Rifle destroyed. 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" | | ????????????????#"" ""##?????????#"" | | ????????????????#" """"#?????????????? | | ????????????????#""" """#?????????????? | | ????????????????## ""#??????????????? | | ?????????????????#"" """#???????????????? | | ?????????????????##""" c ##???????????????? | | ??????????????????##"" " ##????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????##### ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 38% | -9/Materials Hvy. Assault Rifle | 74% | -9/Materials Lgt. Angular Momentum Engine | 63% | -9/Materials Beamcaster | 98% | -9/Materials | Broken Exp. Sensor Array | 62% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderDataCloak Manual? 0 Play Time 00:59:43 Cumulative 22.8 hours Start 2025.09.28 @ 09:04:11 End 2025.09.28 @ 10:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e83d0108-2723-408c-99be-a9c7b8a9868a