Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 22:17:26 Player: Duduxx Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (4243) 4243 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1105) 1105 TOTAL SCORE: 10173 Bonus ------- High Alert Combat Kills 405 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 290/290 System Corruption 33% Temperature Cool (0) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Stasis Canceller Stasis Canceller Advanced Phase Shifter Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Carbon-fiber Leg Advanced Phase Shifter Advanced Assault Cannon Remote Datajack Mace [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . Utility 5 | . . 1 . . . 1 2 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 147 | 6 2 7 3 2 4 19 22 35 2 6 39 Power 22 | 1 2 1 1 . . 4 3 5 . . 5 Engine 13 | 1 2 1 1 . . 2 1 1 . . 4 Core 9 | . . . . . . 2 2 4 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 44 | 2 . 2 2 . 1 8 9 10 2 . 8 Treads 14 | 2 . 2 . . . 3 6 1 . . . Leg 26 | . . . 2 . 1 1 3 9 2 . 8 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 . 2 . 2 1 4 8 7 . 5 12 Device 20 | . . 2 . 1 . 2 3 3 . 2 7 Storage 10 | 1 . . . 1 1 . 1 2 . 2 2 Processor 4 | . . . . . . . 1 1 . . 2 Hackware . | . . . . . . . . . . . . Protection 8 | . . . . . . 2 3 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . 2 . . 2 3 2 13 . 1 14 Energy Gun 14 | 2 . . . . 1 . . 2 . 1 8 Energy Cannon 13 | . . 2 . . . 3 2 6 . . . Ballistic Gun 1 | . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . 4 Launcher 3 | . . . . . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . 3 System Corruption 30 | . . . . . . . . . . . 30 Parts Lost 69 | . . 4 2 . 3 5 1 26 . 1 27 Power 10 | . . 1 . . . . . 4 . . 5 Propulsion 23 | . . 2 1 . 2 2 . 9 . . 7 Utility 22 | . . 1 1 . . 1 1 6 . 1 11 Weapon 14 | . . . . . 1 2 . 7 . . 4 Highest Loss Streak 18 | . . 4 1 . 2 3 1 12 . 1 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 84 84 71 85 86 84 99 83 92 85 85 Engine 8 | . 13 11 11 11 11 12 7 5 . . 4 Core 4 | . . . . . . 4 7 7 15 13 6 Treads 11 | . 28 22 13 11 . 18 22 9 . . . Leg 12 | . . . 6 22 26 . . 10 23 20 23 Device 13 | . . 17 6 8 11 12 22 13 15 18 12 Storage 8 | . 14 11 11 11 16 9 7 6 7 5 5 Processor 4 | . . . . . . . 6 7 15 12 8 Protection 4 | . . . . . . 3 7 5 . . 9 Energy Gun 4 | . 28 16 . . 10 1 . . 7 7 7 Energy Cannon 10 | . . 5 22 22 6 15 14 8 . . . Peak Build Rating 60 | 6 6 15 15 24 23 38 53 50 35 46 60 Average Rating 33 | 4 5 10 14 21 20 33 48 40 30 39 43 On Entrance 22 | . 6 6 14 14 23 20 31 50 29 35 43 Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 12 14 20 22 27 30 43 85 85 29 32 51 Greatest Support 84 | 40 40 60 40 20 32 84 84 70 50 50 75 Greatest Overweight (x) 6 | . . . 2 1 1 2 1 6 . . 3 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 10 10 20 20 10 10 10 Average Capacity 11 | 7 8 8 8 9 10 10 14 14 10 9 9 Most Carried 13 | 1 6 8 8 8 8 9 13 12 3 5 9 Average Carried 6 | . 3 6 6 7 6 6 10 7 1 3 5 Final Capacity 20 | 8 8 8 8 10 10 10 20 10 10 10 10 Final Carried 11 | 1 6 8 7 8 6 9 11 1 3 4 . Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Matter Collected 2043 | 185 88 22 35 . 184 153 161 571 . 73 571 Remotely . | . . . . . . . . . . . . Salvage Created 3666 | . 87 461 119 . 266 511 403 749 . 126 944 Parts 181 | . 4 22 5 . 35 28 25 27 . 5 30 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Combat Hostiles Destroyed 95 | . 4 9 3 . 18 10 5 20 . 2 24 Melee 2 | . . . . . . . . 2 . . . Guns 34 | . 4 5 . . 4 . . 2 . 2 17 Cannons 37 | . . 3 3 . 2 9 4 12 . . 4 AOE 16 | . . . . . 12 . 1 3 . . . Classes Destroyed 13 | . 2 2 . . 3 1 2 1 . . 2 Worker 2 | . . . . . 1 . 1 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 5 | . . . . . 2 . 3 . . . . Swarmer 34 | . 3 . . . 18 . . 3 . . 10 Grunt 30 | . 1 7 3 . . 4 1 8 . . 6 Brawler 3 | . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . 1 . . . Sentry 9 | . . 2 . . . 4 1 1 . 1 . Specialist 3 | . . . . . . . . . . . 3 Hunter 8 | . . . . . . 2 . 3 . 1 2 Programmer 7 | . . . . . . . 3 4 . . . Best Kill Streak 10 | . 3 3 3 . 10 2 5 4 . 1 8 Combat Bots Only 8 | . 3 3 3 . 8 2 2 4 . 1 8 Max Kills in Single Turn 5 | . 1 1 1 . 5 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . 5 . 1 1 . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Hostile Shots Fired 1036 | . 23 78 24 . 63 105 122 352 . 33 236 Missed 287 | . 5 20 4 . 22 17 52 103 . 7 57 Damage Taken 10724 | . 146 817 260 . 335 1326 812 3534 . 284 3210 Core 2162 | . 45 121 66 . 38 327 37 661 . 23 844 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . . . . 51 Core Remaining (%) 53 | 100 82 . . . 43 40 . . . . . Volleys Fired 324 | . 13 32 9 . 18 43 22 71 . 8 108 Largest 2 | . 2 2 2 . 2 2 2 2 . 2 2 Hottest 149 | . 100 136 136 . 136 133 140 140 . 93 149 Shots Fired 532 | . 26 64 18 1 36 78 44 118 . 16 131 Gun 231 | . 26 50 . . 13 10 . 14 . 16 102 Cannon 279 | . . 14 18 1 14 68 44 91 . . 29 Launcher 22 | . . . . . 9 . . 13 . . . Special . | . . . . . . . . . . . . Kinetic 50 | . . . . . . . . 13 . 8 29 Thermal 459 | . 26 64 18 1 27 78 44 91 . 8 102 Explosive 22 | . . . . . 9 . . 13 . . . Electromagnetic 1 | . . . . . . . . 1 . . . Robot Hit Streak 24 | . 4 10 5 . 3 9 4 5 . 3 24 Robot Miss Streak 6 | . 5 2 2 . 6 3 3 5 . 1 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 330 | . 12 46 11 . 10 55 19 68 . 11 98 Core Hits 181 | . 5 17 5 . 21 18 11 40 . 7 57 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . 3 Critical Strikes 15 | . . 3 . . 1 . . 4 . 1 6 Burn 7 | . . 3 . . 1 . . . . 1 2 Meltdown 1 | . . . . . . . . 1 . . . Destroy 1 | . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 . . . Smash 3 | . . . . . . . . . . . 3 Sever 1 | . . . . . . . . 1 . . . Melee Attacks 76 | . . . . . . . . 43 . . 33 Impact 33 | . . . . . . . . . . . 33 Slashing 43 | . . . . . . . . 43 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9423 | . 170 652 226 . 983 1420 999 2517 . 144 2312 Guns 2600 | . 163 448 . . 87 88 . 148 . 144 1522 Cannons 3929 | . . 204 226 . 60 1243 628 1103 . . 465 Explosions 2111 | . . . . . 836 81 351 843 . . . Melee 722 | . . . . . . . . 397 . . 325 Ramming 61 | . 7 . . . . 8 20 26 . . . Kinetic 695 | . . . . . . . . 145 . 85 465 Thermal 5831 | . 163 652 226 . 147 1331 628 1103 . 59 1522 Explosive 2030 | . . . . . 836 . 351 843 . . . Electromagnetic 84 | . . . . . . 81 . 3 . . . Impact 325 | . . . . . . . . . . . 325 Slashing 397 | . . . . . . . . 397 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 33 | . . 1 1 1 1 . 2 24 24 . 33 Average Corruption 4 | . . 1 1 1 1 . 1 10 24 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . . 2 7 6 . 11 42 2 . 10 Message Errors 15 | . . . . . 2 . 2 9 . . 2 Matter Fused 21 | . . . . 2 2 . 5 10 1 . 1 Heat Flow Errors 10 | . . . 1 . 1 . 1 5 1 . 1 Energy Discharges 8 | . . . 1 1 . . . 6 . . . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . . . Data Loss (minor) 7 | . . . . 2 . . 1 4 . . . Data Loss (major) 5 | . . . . . 1 . . 2 . . 2 Misfires 4 | . . . . 1 . . . 2 . . 1 Alerts 6 | . . . . 1 . . 1 2 . . 2 Misdirections 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 275 | . . . . . 56 3 69 36 . . 111 Projectiles 30 | . . . . . . 3 14 13 . . . Explosions 111 | . . . . . 56 . 55 . . . . Melee 134 | . . . . . . . . 23 . . 111 Knockbacks 5 | . . . . . . . . . . . 5 Impact 1 | . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . 21 54 126 7 . . . Shots 8 | . . . . . 2 2 2 2 . . . Rammed 6 | . 2 . . . . 3 1 . . . . Targets Rammed 14 | . 2 . . . . 3 1 8 . . . Kicked 8 | . . . . . . . . 8 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 538 | . 234 327 389 26 505 538 198 354 124 . 286 Average Temperature 129 | . 101 114 167 15 166 199 46 101 77 . 98 Received Heat Transfer 2391 | . 18 360 147 . . 360 105 609 . 36 756 Effects 27 | . . . 2 . 1 17 . 5 . . 2 Shutdowns 6 | . . . 1 . . 5 . . . . . Energy Bleed 7 | . . . . . 1 3 . 2 . . 1 Interference 10 | . . . . . . 6 . 3 . . 1 Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . 1 . . . . 5 Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted 4 | . . 1 . . . 1 . 1 . . 1 Combat Hostiles 4 | . . 1 . . . 1 . 1 . . 1 Parts Melted 40 | . 2 8 1 . . 6 2 6 . . 15 Heat Transferred 11252 | . 481 1924 407 . 444 2035 777 1480 . 222 3482 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Peak Influence 890 | . 106 247 142 . 384 347 367 722 378 279 890 Initial 378 | . . 44 92 . . 91 157 228 378 184 195 Average 272 | . 86 120 104 . 141 156 165 471 378 227 480 Maximum Alert Level 3 | . . 1 . . 1 1 1 3 1 1 3 Low Security (%) 42 | 100 100 92 100 . 65 72 49 . . 46 3 Level 1 35 | . . 7 . . 34 27 50 41 100 53 35 Level 2 18 | . . . . . . . . 47 . . 49 Level 3 4 | . . . . . . . . 11 . . 11 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . . . 4 7 . . 1 . Investigation 2 | . . . . . . 2 . . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 5 | . . 1 . . . 1 2 . . 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Distress Signals 6 | . 1 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 8 13 5 . 18 17 15 27 . 4 29 Peak Tracking Total 11 | . 4 6 3 . 8 5 4 5 . 1 11 Tactical Retreats 13 | . 1 . . . . 1 . 6 . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Traps Triggered 5 | . . 1 . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . 1 2 . . . Traps Reconfigurated 14 | . . . . . . 1 11 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Machines Disabled 22 | . . . . . . 4 15 2 . . 1 Max in Single Turn 5 | . . . . . . 2 5 1 . . 1 Garrison Relay 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Machines Accessed 12 | . 1 . 1 4 . 2 2 . . 1 1 Terminals 6 | . 1 . 1 . . 2 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 55 | . 3 . 3 38 . 4 4 . . 1 2 Successful 49 | . 2 . 2 38 . 2 3 . . 1 1 Failed 6 | . 1 . 1 . . 2 1 . . . 1 Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 1 . . 1 1 . 2 . . . . Terminals 14 | . 3 . 3 . . 4 2 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 . Terminal Hacks 47 | . 2 . 2 38 . 2 2 . . . 1 Record 40 | . 1 . . 38 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . Garrison Status 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . 1 2 . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 4 7 . . 4 Machine Destruction 8 | . . . . . . . . 4 . . 4 Programmers 7 | . . . . . . . 4 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Total Allies 6 | . . . . . . . . 6 . . . Largest Group 6 | . . . . . . . . 6 . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . Highest-Rated Ally 16 | . . . . . . . . 16 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . Total Damage 139 | . . . . . . . . 139 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Turns Passed 8428 | 63 329 279 298 1246 827 779 1599 1351 41 267 1349 Spaces Moved 4315 | 35 169 91 135 654 454 476 807 525 32 181 756 Core 58 | 2 . . . . . . . 49 . . 7 Treads 1636 | 33 169 91 92 . . 284 790 177 . . . Legs 2440 | . . . 43 654 454 11 17 299 32 181 749 Wheels . | . . . . . . . . . . . . Hover 181 | . . . . . . 181 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 110 52 155 50 120 126 50 Average Speed 156 | 153 160 160 196 190 138 122 183 166 121 126 122 Slowest Speed 350 | 160 160 160 260 190 190 190 243 350 126 126 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 38 | 5 36 18 35 92 85 35 34 46 2 4 67 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 2 | . . . . . 2 . . . . . . Spaces Dug 18 | . . . . . . . . 17 . . 1 Terrain Destroyed 228 | . . . . . 64 16 36 111 . . 1 Melee 18 | . . . . . . . . 17 . . 1 Projectile 18 | . . . . . . 12 4 2 . . . AOE 192 | . . . . . 64 4 32 92 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Total 5312 | 41 202 158 151 658 618 596 880 800 33 203 972 Wait 289 | . 7 26 . . 141 27 1 71 . 1 15 Move 4306 | 34 168 90 134 653 453 475 807 524 31 181 756 Hop . | . . . . . . . . . . . . Pick Up 47 | 1 6 3 2 1 . 12 11 3 . 2 6 Fast Attach 61 | 6 1 4 2 1 1 8 3 15 . 5 15 Attach 43 | . . 1 . 1 2 10 3 13 . 1 12 Detach 27 | . 1 . . 1 1 9 1 3 . 3 8 Swap 43 | . 1 2 1 . 1 1 16 7 2 . 12 Drop 41 | . 3 . 3 . 1 8 15 2 . 2 7 Fire 324 | . 13 32 9 . 18 43 22 71 . 8 108 Melee 76 | . . . . . . . . 43 . . 33 Ram 1 | . . . . . . 1 . . . . . Kick 8 | . . . . . . . . 8 . . . Crush 5 | . 2 . . . . 2 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 41 | . . . . 1 . . . 40 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Entered Mines 673 | -9/Mines | Assembled infested the area 693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 700 | -9/Mines | Lost 4 parts (1p2n1u) 729 | -9/Mines | Met 8R-AWN 921 | -9/Mines | Discovered new exit (range 9) 963 | -9/Mines | Discovered new exit (range 5) 970 | -9/Mines | Entered Exiles 1016 | -9/Exiles | Welcomed by 8R-AWN 1048 | -9/Exiles | Met EX-HEX 1100 | -9/Exiles | Met EX-BIN 1126 | -9/Exiles | Aligned with FarCom system 1128 | -9/Exiles | Given EX-Vault access code 1221 | -9/Exiles | Opened EX-Vault 1231 | -9/Exiles | Found Prototype Device 1232 | -9/Exiles | Identified Trap Reconfigurator 1330 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1383 | -9/Exiles | Met EX-DEC 1404 | -9/Exiles | Learned location of Zion (-7) 1522 | -9/Exiles | Discovered new exit (range 14) 1743 | -9/Exiles | Visited The Gauntlet 2216 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2216 | -9/Exiles | Entered Mines 2229 | -8/Mines | Core integrity fell below 50% 2781 | -8/Mines | Destroyed 8 combat bots 2789 | -8/Mines | Discovered new exit (range 8) 2976 | -8/Mines | Discovered new exit (range 5) 3043 | -8/Mines | Entered Materials 3043 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3161 | -8/Materials | Garrison activated, responded to threat 3241 | -8/Materials | Lost 3 parts (2n1w) 3614 | -8/Materials | Core integrity fell below 50% 3714 | -8/Materials | Discovered new exit (range 5) 3822 | -8/Materials | Entered Factory 3822 | -7/Factory | Evolved 2 slots: Utility x2 4416 | -7/Factory | Discovered new exit (range 14) 4917 | -7/Factory | Garrison activated, responded to threat 5330 | -7/Factory | Discovered new exit (range 11) 5421 | -7/Factory | Identified exit to Garrison 5421 | -7/Factory | Entered Garrison 5557 | -7/Garrison | Triggered checkpoint 6099 | -7/Garrison | Triggered checkpoint 6122 | -7/Garrison | Crushed by falling debris 6122 | -7/Garrison | System corruption reached 10% 6168 | -7/Garrison | Lost 5 parts (1p1n1u2w) 6297 | -7/Garrison | Garrison Relay disabled 6335 | -7/Garrison | Lost 3 parts (1p1u1w) 6380 | -7/Garrison | Triggered checkpoint 6403 | -7/Garrison | Triggered checkpoint 6426 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4b 6461 | -7/Garrison | Lost 5 allies 6463 | -7/Garrison | Core integrity fell below 50% 6512 | -7/Garrison | Core integrity fell below 20% 6536 | -7/Garrison | Lost 12 parts (2p4n2u4w) 6727 | -7/Garrison | Triggered checkpoint 6759 | -7/Garrison | Discovered new exit (range 12) 6772 | -7/Garrison | Entered Factory 6798 | -7/Factory | Discovered new exit (range 9) 6813 | -7/Factory | Entered another Factory area 6813 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6874 | -6/Factory | Build established: Scavenger-Mutant 7080 | -6/Factory | Identified exit to Garrison 7080 | -6/Factory | Entered Garrison 7458 | -6/Garrison | Triggered checkpoint 7568 | -6/Garrison | Lost 4 parts (1p1n2u) 7799 | -6/Garrison | Discovered new exit (range 12) 8085 | -6/Garrison | Discovered new exit (range 10) 8218 | -6/Garrison | Triggered checkpoint 8352 | -6/Garrison | Destroyed 8 combat bots 8376 | -6/Garrison | Core integrity fell below 50% 8388 | -6/Garrison | Core integrity fell below 20% 8391 | -6/Garrison | Lost 18 parts (2p6n7u3w) 8399 | -6/Garrison | System corruption reached 10% 8402 | -6/Garrison | System corruption reached 30% 8409 | -6/Garrison | Garrison Relay disabled 8429 | -6/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- relay unit. 08409_ Relay Coupler [Grunt] tumbles out of relay unit. 08409_ Relay Coupler [Brawler] tumbles out of relay unit. 08409_ Unknown Hackware tumbles out of relay unit. 08412_ System corrupted: IFF burst signal emitted. 08412_ Acquired 7 matter. 08412_ Slug penetrates Wall. 08418_ Penetrated by Slug. <x2> 08424_ X-62 Marksman suffers critical hit (Smash). 08424_ Destroyed Adv. Visual Processing Unit. 08424_ X-62 Marksman system corrupted by crushing effect. 08427_ X-62 Marksman misfires. 08427_ Slug penetrates Garrison Relay. 08429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# + #########"#####? ##%#?????? | | ??# ## ### = #?????# ##=#?????? | | ??############# #?# %=^^#?????# ## #?????? | | ??????????????# #?######"##### #######%## #?????? | | ??????????????# #??????# #???# ## #?????? | | ??????????????# #??????# #???# ####+##### #?????? | | ??????????????# #??????# #???# T#?# #???# #?????? | | ??????????????# #??????# #???# ##?# #???# #?????? | | ??????????????# #??????# #???# #??# #???# #?????? | | ??????????##### #####??# ##### #### #???# #?????? | | ??????????# #??# + + #???#=#?????? | | ??????????# #??# ##### #### #???# #?????? | | ??????????# #??# #???# #??# #???#=####### | | ??????????# " #### #???# #??# #???#=## "%# | | ??????????#"" """ [ [#???# #??# #?###=## "# | | ??????????#" " ######???# ####"### | | ??????????#" #????????# | | ??????????#" " #????????# | | ??????????#""""" #????????########### ## # | | ??????????#####"#####????????????????### ## # | | ??????????????#"?????????????????????# ^^ | | ??????????????##?????????????????????# ^ | | ?????????????????????????????????????# | | ??????????????????????#######????????# | | ??????????????????????#"x "#????????### ## # | | ??????????????????????##!@%############# ## # | | ??????????# [#######!=! % | | ??????????# %[=%[%=%%[! %| | | ??????????# *############# %######## | | ????????????????????????????# ! #??????## ##""""# | | ????????????????????????????#####???????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ???????????????????###################### #?????? | | ??????????????????## #?????? | | ??????????????????#" #?????? | | ??????????????????## ###################"+#?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# #?????????????????# #?????? | | ???????????????????# ###???????????????# #?????? | | ??????+????????????# #???????????????# #?????? | | ???????????????????# < #???????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumShadeMantle Manual? 0 Play Time 01:05:10 Cumulative 86.1 hours Start 2025.03.24 @ 21:08:41 End 2025.03.25 @ 22:17:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0d99f2d-298c-4126-a775-7d749654f758