Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.07 @ 17:24:57 Player: LU-1G1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1964) 1964 Prototype IDs (239) 4780 Alien Tech Used (1) 200 Bonus (2688) 2688 TOTAL SCORE: 13417 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -912 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 55/100 System Corruption 0% Temperature Cool (9) Movement Hovering (160) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Ripper > --- INVENTORY (20) --- Improved Terrain Scan Processor Improved Shield Generator Deep Network Scanner Ghost Barrier Quantum Router Component Analysis Suite High-powered Tractor Beam Improved Assault Rifle XL Autogun Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Core Shielding Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Ripper > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Armored Treads Improved Terrain Scan Processor Improved Shield Generator Deep Network Scanner Ghost Barrier Component Analysis Suite High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Improved Assault Rifle XL Autogun Array Shock Bomb Launcher Mini Grenade Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 82 | 7 2 . 2 2 26 19 . 6 12 6 Power 7 | 1 . . . . 2 3 . 1 . . Engine 5 | 1 . . . . 1 3 . . . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . . 2 2 10 2 . . 5 . Treads 17 | 2 . . . 2 8 1 . . 4 . Leg . | . . . . . . . . . . . Wheel 5 | . . . 2 . 2 1 . . . . Hover 1 | . . . . . . . . . 1 . Flight . | . . . . . . . . . . . Utility 20 | 2 1 . . . 6 6 . 1 4 . Device 5 | 1 . . . . 1 2 . 1 . . Storage 3 | 1 1 . . . 1 . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . . . . 4 2 . . 4 . Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 . . . 8 8 . 4 3 6 Energy Gun 2 | 1 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 1 1 . . . 5 4 . 2 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . 1 1 . 1 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 3 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 . . Parts Lost 28 | . . . . . 6 . . 1 15 6 Power 4 | . . . . . 1 . . 1 2 . Propulsion 10 | . . . . . 3 . . . 7 . Utility 7 | . . . . . 1 . . . 4 2 Weapon 7 | . . . . . 1 . . . 2 4 Highest Loss Streak 15 | . . . . . 2 . . 1 15 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 98 93 92 91 63 38 Engine 10 | . 14 14 14 14 8 8 15 8 3 . Core 1 | . . . . . . 4 . 5 3 . Treads 24 | . 28 28 23 3 33 21 15 15 10 . Wheel 3 | . . . 4 24 2 3 7 7 4 . Device 10 | . 14 14 14 14 9 7 15 15 7 . Storage 11 | . 14 14 14 14 13 7 7 7 7 7 Protection 9 | . . . . . 11 15 15 15 12 13 Ballistic Gun 17 | . 19 28 28 28 17 13 15 12 5 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 11 47 47 47 47 63 77 77 77 72 55 Greatest Support 86 | 40 40 40 40 40 86 83 28 28 28 20 Greatest Overweight (x) 13 | 1 1 1 2 2 5 2 2 2 13 2 Average Overweight (x) 1 | . . 1 1 1 . 1 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 8 13 13 20 20 20 20 20 16 Average Carried 16 | 5 6 8 9 13 19 19 18 19 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 13 13 20 18 19 19 16 12 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1839 | 277 . 24 . . 709 323 231 135 43 97 Remotely . | . . . . . . . . . . . Salvage Created 2278 | 114 . 10 . . 1180 196 253 104 267 154 Parts 127 | 11 . 4 . . 76 9 8 7 8 4 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 4 6 . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 35 | . . . . . 13 5 4 5 4 4 Guns 22 | . . . . . 13 2 4 2 . 1 AOE 12 | . . . . . . 3 . 3 3 3 Classes Destroyed 14 | 2 . . . . 7 . 3 2 . . Worker 3 | . . . . . 3 . . . . . Builder 3 | . . . . . 3 . . . . . Tunneler 5 | 3 . 1 . . . 1 . . . . Hauler 2 | . . . . . 2 . . . . . Recycler 5 | 1 . . . . 3 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 4 | . . . . . . . . 4 . . Grunt 16 | . . . . . 8 3 2 . . 3 Brawler 2 | . . . . . . . 1 . . 1 Sentry 7 | . . . . . 5 2 . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . 4 . Decomposer 1 | . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . 1 . . . Best Kill Streak 5 | 4 . 1 . . 4 5 2 4 4 4 Combat Bots Only 4 | . . . . . 2 4 2 4 4 4 Max Kills in Single Turn 3 | 2 . 1 . . 2 3 1 3 1 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . . . 3 . 3 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5021 | . . 49 . . 1282 394 212 216 2008 860 Core 847 | . . 8 . . 133 75 . 34 267 330 Absorbed by Shields 163 | . . . . . . . 80 83 . . Redirected to Shielding 105 | . . . . . 5 16 . 8 53 23 Core Remaining (%) 90 | 100 . . . 96 75 . . . . . Volleys Fired 198 | 9 . 1 . . 101 17 27 11 18 14 Largest 2 | 2 . 2 . . 2 2 2 2 1 2 Hottest 60 | 60 . 40 . . 60 48 48 48 36 46 Shots Fired 367 | 18 . 2 . . 202 30 54 21 18 22 Gun 338 | 18 . 2 . . 202 26 54 20 . 16 Cannon . | . . . . . . . . . . . Launcher 29 | . . . . . . 4 . 1 18 6 Special . | . . . . . . . . . . . Kinetic 327 | 9 . 2 . . 200 26 54 20 . 16 Thermal 11 | 9 . . . . 2 . . . . . Explosive 21 | . . . . . . 4 . 1 10 6 Electromagnetic 8 | . . . . . . . . . 8 . Robot Hit Streak 20 | 9 . 3 . . 14 16 20 4 5 7 Robot Miss Streak 4 | 2 . . . . 4 2 1 2 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 257 | 14 . 2 . . 134 21 45 12 11 18 Core Hits 159 | 7 . 1 . . 57 22 21 6 26 19 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . Critical Strikes 2 | . . . . . . 1 . 1 . . Destroy 2 | . . . . . . 1 . 1 . . Melee Attacks 7 | . . . . . 1 3 . 1 1 1 Impact . | . . . . . . . . . . . Slashing 7 | . . . . . 1 3 . 1 1 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6409 | 137 . 20 . . 1865 1106 733 364 1260 924 Guns 3402 | 136 . 20 . . 1806 305 733 162 . 240 Cannons . | . . . . . . . . . . . Explosions 2831 | . . . . . . 801 . 202 1180 648 Melee 116 | . . . . . . . . . 80 36 Ramming 60 | 1 . . . . 59 . . . . . Kinetic 3301 | 58 . 20 . . 1783 305 733 162 . 240 Thermal 101 | 78 . . . . 23 . . . . . Explosive 2487 | . . . . . . 801 . 202 836 648 Electromagnetic 344 | . . . . . . . . . 344 . Impact . | . . . . . . . . . . . Slashing 116 | . . . . . . . . . 80 36 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . . . . . 43 . 85 . 2 Projectiles . | . . . . . . . . . . . Explosions 128 | . . . . . . 43 . 85 . . Melee 2 | . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . 63 Shots 3 | . . . . . . . . . . 3 Rammed 5 | 1 . . . . 4 . . . . . Targets Rammed 7 | 1 . . . . 6 . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 82 | 40 . . . . 26 78 82 42 20 15 Average Temperature 19 | 23 . . . . 8 29 27 22 12 8 Received Heat Transfer 1175 | . . . . . 666 84 92 9 . 324 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 225 | 175 . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 190 | 20 19 27 . 12 167 190 . . . . Initial 13 | . 13 7 . . 4 4 . . . . Average 50 | 6 18 22 . 9 44 133 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 . . . . Investigation 2 | . 1 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . . . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . . 4 . . 29 8 4 6 4 7 Peak Tracking Total 5 | . . 3 . . 5 5 3 4 4 4 Tactical Retreats 2 | . . . . . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 2 . 2 1 6 . 2 . 3 . Terminals 9 | . 2 . . 1 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 63 | . 6 . 2 4 20 . 2 . 29 . Successful 46 | . 3 . 2 2 8 . 2 . 29 . Failed 16 | . 2 . . 2 12 . . . . . Catastrophic 3 | . . . . . 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 21 | . 3 . 1 4 13 . . . . . Terminals 30 | . 6 . . 4 20 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 45 | . 3 . 2 2 7 . 2 . 29 . Record 7 | . . . 1 . . . . . 6 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 8 | . . . . . . . . . 8 . Robot Analysis 4 | . 1 . . 2 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . Open Door 2 | . . . . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . 1 6 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . Total Damage 108 | . . 108 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 135 | . 1 . . 2 1 . . . 131 . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5380 | 117 134 183 996 46 2043 346 530 497 245 243 Spaces Moved 2377 | 50 68 74 491 37 545 170 348 350 121 123 Core 10 | 7 . . . . . . . . 3 . Treads 1008 | 43 68 74 347 3 402 71 . . . . Legs . | . . . . . . . . . . . Wheels 1202 | . . . 144 34 143 99 348 350 84 . Hover 157 | . . . . . . . . . 34 123 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 110 110 110 130 130 130 130 160 Average Speed 157 | 148 194 240 201 120 147 142 130 130 152 160 Slowest Speed 700 | 160 240 240 240 240 160 160 130 130 700 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 23 25 70 11 45 6 59 53 77 20 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 27 | . . 1 1 . . . . . 25 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . . . 1 1 . . Spaces Dug 4 | . . . . . 1 3 . . . . Terrain Destroyed 86 | . . . . . 1 13 . 9 18 45 Melee 4 | . . . . . 1 3 . . . . Projectile . | . . . . . . . . . . . AOE 82 | . . . . . . 10 . 9 18 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3660 | 74 70 79 494 38 1605 240 384 371 160 145 Wait 924 | . . 5 . . 890 19 5 1 3 1 Move 2367 | 49 67 73 490 36 544 169 347 349 120 123 Hop . | . . . . . . . . . . . Pick Up 42 | 8 . . 2 . 20 4 3 1 4 . Fast Attach 22 | 5 1 . . . 9 3 . 1 3 . Attach 22 | 2 . . . . 7 1 . 2 6 4 Detach 4 | . 1 . . . 2 . . 1 . . Swap 39 | . 1 . 2 2 10 15 . 4 3 2 Drop 28 | . . . . . 15 9 2 . 2 . Fire 198 | 9 . 1 . . 101 17 27 11 18 14 Melee 7 | . . . . . 1 3 . 1 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | 1 . . . . 6 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Central database locked down 178 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Met 8R-AWN 252 | -10/Materials | Entered Mines 255 | -10/Mines | Followed 8R-AWN into the Mines 270 | -10/Mines | Learned location of Recycling (-7) 285 | -10/Mines | Assembled infested the area 290 | -10/Mines | Assisted by a Guerilla fighting off Assembled 318 | -10/Mines | Build established: Mutant 423 | -10/Mines | Discovered new exit (range 5) 435 | -10/Mines | Entered Exiles 435 | -10/Exiles | Accompanied by 2 allies 465 | -10/Exiles | Led the pair of lost Derelicts to a safe place 493 | -10/Exiles | Welcomed by 8R-AWN 534 | -10/Exiles | Met EX-HEX 686 | -10/Exiles | Met EX-DEC 823 | -10/Exiles | Learned location of Zion (-6) 866 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Learned about 8R-AWN's background 1290 | -10/Exiles | Aligned with FarCom system 1291 | -10/Exiles | Given EX-Vault access code 1316 | -10/Exiles | Opened EX-Vault 1325 | -10/Exiles | Found XL Autogun Array 1349 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1418 | -10/Exiles | Discovered new exit (range 14) 1431 | -10/Exiles | Left Exiles lab with XL Autogun Array 1431 | -10/Exiles | Entered Mines 1453 | -9/Mines | Discovered new exit (range 15) 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1862 | -8/Materials | Discovered new exit (range 4) 2332 | -8/Materials | Build established: Scavenger-Mutant 2345 | -8/Materials | Discovered new exit (range 15) 3520 | -8/Materials | Entered Factory 3520 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3550 | -7/Factory | Discovered new exit (range 15) 3598 | -7/Factory | Identified exit to Lower Caves 3866 | -7/Factory | Entered Lower Caves 4259 | -7/Lower Caves | Learned Factory garrison access intel 4374 | -7/Lower Caves | Discovered new exit (range 9) 4396 | -7/Lower Caves | Entered another Lower Caves area 4576 | -7/Lower Caves | Found Alien Artifact 4576 | -7/Lower Caves | Identified Dimensional Node Initializer 4576 | -7/Lower Caves | Initialized slip node 4728 | -7/Lower Caves | Spotted B-75 Beast 4884 | -7/Lower Caves | Discovered new exit (range 5) 4893 | -7/Lower Caves | Entered Data Miner 4893 | -7/Data Miner | Discovered new exit (range 6) 4919 | -7/Data Miner | Met Data Miner 4943 | -7/Data Miner | Learned location of Section 7 (-2) 4943 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4964 | -7/Data Miner | Received God Mode back door access code from Data Miner 4998 | -7/Data Miner | Destroyed Data Miner 5000 | -7/Data Miner | Found Prototype Hackware 5003 | -7/Data Miner | Interfaced with the Data Conduit 5005 | -7/Data Miner | Found Prototype Hackware 5008 | -7/Data Miner | Found Prototype Hackware 5047 | -7/Data Miner | Core integrity fell below 50% 5086 | -7/Data Miner | Lost 15 parts (2p7n4u2w) 5138 | -7/Data Miner | Entered Proximity Caves 5282 | -6/Proximity Caves | Build established: Mutant 5282 | -6/Proximity Caves | Learned Factory emergency access door positions 5371 | -6/Proximity Caves | Core integrity fell below 20% 5381 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05298_ G-50 Soldier destroyed. 05301_ The unstable cave ceiling collapses. 05302_ Lgt. Angular Momentum Engine fries itself beyond repair. 05304_ Carbon-fiber Leg fries itself beyond repair. 05307_ Knocked back. 05315_ Carbon-fiber Leg fries itself beyond repair. 05316_ Hvy. Laser fries itself beyond repair. 05316_ B-48 Gladiator destroyed. 05321_ Acquired 46 matter. 05327_ Acquired 21 matter. 05329_ Acquired 30 matter. 05359_ Core Shielding destroyed. 05362_ Lyr. Medium Armor Plating destroyed. 05368_ Hvy. Assault Rifle destroyed. 05369_ Mni. Grenade Launcher destroyed. 05370_ Critical hit (Burn: +37). 05371_ Assault Rifle destroyed. 05375_ Destroyed Carbon-fiber Leg. 05380_ Missile Launcher destroyed. 05381_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##""??????????????????????????????????????? | | ??????##"""??????????????????????????????????????? | | ???####"""##?????????????????????????????????????? | | #### # ""##??????#?????????????????????????????? | | #?????? ????????????????? ??????????? | | ##????? ######?????????? ???????????? | | ##???? ??????????? ????????????? | | # #????# ??????????? #????????????? | | # #????# #??????????? #????????????? | | # #??### #?????????? #????????????? | | # ## ####### ##???????? #????????????? | | ??## #?# #??##### #?????????????? | | ???## ##?# # #?? # #??????????????? | | ##### #??# ##?? #???????????????? | | # #??# # ### #???????????????? | | # ##??# # g g #???????????????? | | # ##???# # @ g ##???????????????? | | ## ##???## # ## #????????????????? | | ## ##?### ### #### # #????????????????? | | ### #?# #??#####??????????????????? | | ### #?????????????????????????? | | # ### #### ????????????????????????? | | ####?## ##??# ???????????????????????? | | #????## ##???# #### ##??????????????????????? | | #????####????##???######???????????????????????? | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionQuantumStorm Manual? 0 Play Time 00:40:02 Cumulative 579.4 hours Start 2023.01.07 @ 16:38:37 End 2023.01.07 @ 17:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 328 Adventurer 112 Explorer 103 Win Type - Total 40 Types 26/0/8/2/0/0/3/1/0 Lore% 88 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462b828b-7778-45a4-b4db-5346409a6ee3