Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:50:12

Player: Sap

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (26)      130
Value Destroyed (594)      594
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 924

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     279/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (22)
Movement                   Hovering (116) Ox1
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
  Improved Hover Unit
  Improved Hover Unit
>          --- UTILITY (2) ------
    Medium Storage Unit
  Improved Terrain Scanner
>          --- WEAPON (2) -------
     Light Assault Rifle
>          --- INVENTORY (10) ---
           Ion Engine
     Light Ion Engine
           Hover Unit
  Improved Hover Unit
           Flight Unit
    Medium Storage Unit
  Improved Terrain Scanner
  Improved Terrain Scanner
           Hacking Suite

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
    Improved Hover Unit
    Improved Hover Unit
>            --- UTILITY ----------
       Small Storage Unit
    Improved Terrain Scanner
>            --- WEAPON -----------
       Light EM Pulse Cannon
             Assault Rifle
>            --- INVENTORY --------
             Ion Engine
       Light Ion Engine
    Improved Hover Unit
    Improved Hover Unit
    Improved Terrain Scanner
    Improved Terrain Scanner
             Hacking Suite
  Subdweller Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              Flight Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Subdweller Laser
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             26   | 10  16  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               12   | 5   7   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  8    | 5   3   
    Hover                  3    | .   3   
    Flight                 1    | .   1   
  Utility                  3    | 2   1   
    Device                 1    | 1   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   9    | 2   7   
    Energy Gun             3    | .   3   
    Energy Cannon          1    | .   1   
    Ballistic Gun          5    | 2   3   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    .    | .   .   
  Propulsion               4    | .   4   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     99   | .   99  
  Engine                   14   | .   14  
  Wheel                    13   | .   13  
  Hover                    13   | .   13  
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Ballistic Gun            27   | .   27  
Naked Turns                .    | .   .   
Heaviest Build             19   | 15  19  
  Greatest Support         32   | 32  20  
  Greatest Overweight (x)  3    | .   3   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         8    | 7   8   
  Most Carried             9    | 8   9   
  Average Carried          7    | 6   7   
  Final Capacity           10   | 8   10  
  Final Carried            9    | 8   9   

 Class Distribution 
--------------------
 66% | Mutant
 33% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           810  | 372 438 
  Remotely                 .    | .   .   
Salvage Created            846  | 164 682 
  Parts                    52   | 13  39  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  16   | .   16  
  Guns                     16   | .   16  
Classes Destroyed          8    | 3   5   
  Worker                   3    | 2   1   
  Tunneler                 3    | 3   .   
  Recycler                 1    | 1   .   
  Operator                 1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  3    | .   3   
  Grunt                    10   | .   10  
  Subdweller               3    | .   3   
Best Kill Streak           4    | 3   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        83   | .    83   
  Missed                   22   | .    22   
Damage Taken               901  | .    901  
  Core                     255  | .    255  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              90   | 12   78   
  Largest                  2    | 2    2    
  Hottest                  40   | 40   40   
Shots Fired                178  | 24   154  
  Gun                      178  | 24   154  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  178  | 24   154  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         19   | 14   19   
  Robot Miss Streak        4    | 2    4    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           105  | 17   88   
  Core Hits                47   | 7    40   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1252 | 222  1030 
  Guns                     1197 | 222  975  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  55   | .    55   
  Kinetic                  1197 | 222  975  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 1    | .    1    
  Impact                   1    | .    1    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      25   | .    25   
  Shots                    .    | .    .    
  Rammed                   11   | .    11   
Targets Rammed             11   | .    11   
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        20   | .    20   
  Average Temperature      6    | .    6    
  Received Heat Transfer   387  | .    387  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             3    | .    3    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             203  | 30  203 
  Initial                  19   | .   19  
  Average                  60   | 14  61  
Maximum Alert Level        1    | .   1   
  Low Security (%)         91   | 100 90  
  Level 1                  8    | .   9   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          6    | .   6   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            3    | .   3   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              30   | .   30  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          5    | .   5   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                8    | .   8   
  Successful               3    | .   3   
  Failed                   5    | .   5   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         3    | .   3   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
    Mask                   1    | .   1   
    Tunnel                 2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               7426 | 244  7182 
Spaces Moved               1245 | 206  1039 
  Core                     2    | 2    .    
  Treads                   .    | .    .    
  Legs                     .    | .    .    
  Wheels                   530  | 204  326  
  Hover                    686  | .    686  
  Flight                   27   | .    27   
  Fastest Speed            50   | 50   56   
  Average Speed            81   | 86   80   
  Slowest Speed            280  | 100  280  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       44   | 6    82   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     2    | .    2    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11  -10  
---------                  Run  | Yrd  Mat  
Total                      7491 | 245  7246 
  Wait                     6076 | .    6076 
  Move                     1244 | 205  1039 
  Hop                      .    | .    .    
  Pick Up                  21   | 12   9    
  Fast Attach              14   | 7    7    
  Attach                   6    | .    6    
  Detach                   4    | .    4    
  Swap                     6    | 3    3    
  Drop                     19   | 6    13   
  Fire                     90   | 12   78   
  Melee                    .    | .    .    
  Ram                      11   | .    11   
  Kick                     .    | .    .    
  Crush                    .    | .    .    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])

 History 
---------
 Turn | Location      | Event
   32 | -11/Scrapyard | Discovered new exit (range 15)
  245 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  704 | -10/Materials | Discovered new exit (range 9)
  724 | -10/Materials | Discovered new exit (range 5)
 1400 | -10/Materials | Derelicts attacked the area
 1490 | -10/Materials | Lost 3 parts (2n1w)
 1767 | -10/Materials | Build established: Scavenger-Mutant
 2688 | -10/Materials | Discovered new exit (range 14)
 3946 | -10/Materials | Core integrity fell below 50%
 4140 | -10/Materials | Build established: Mutant
 4539 | -10/Materials | Discovered new exit (range 8)
 6619 | -10/Materials | Core integrity fell below 20%
 7221 | -10/Materials | Discovered new exit (range 7)
 7309 | -10/Materials | Discovered new exit (range 12)
 7427 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
06870_ K-01 Serf cleans the Terminal. <x2>
07172_ Dropped Lgt. Assault Rifle.
07179_ Acquired 10 matter.
07206_ Dropped Sml. Storage Unit.
07211_ Acquired Med. Storage Unit.
07221_ EXIT=FOUND
07242_ Triggered Explosive Trap.
07242_ An explosion rips through the floor.
07242_ U-05 Engineer lays Concrete. <x*>
07260_ U-05 Engineer builds a Wall.
07261_ U-05 Engineer lays Concrete. <x2>
07265_ U-05 Engineer builds a Wall. <x2>
07269_ The unstable cave ceiling collapses.
07269_ U-05 Engineer builds a Wall. <x2>
07274_ U-05 Engineer lays Concrete. <x2>
07309_ EXIT=FOUND
07409_ Triggered Alarm Trap.
07409_ An alarm sounds.
07409_ ALERT: Alarm triggered, dispatching investigation squad.
07425_ Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                53

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlloyMyomerUnit
  Manual?         0
Play Time         00:39:08
  Cumulative      15.9 hours
  Start           2024.04.08 @ 14:47:09
  End             2024.04.08 @ 20:50:12
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          12
  Rogue           11
  Adventurer      0
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             8
Gallery%          19
Achievement%      13
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: caf3cadb-4b8c-4fe1-a2eb-89674d2b31db