Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.03 @ 20:19:04 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1978) 1978 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 4874 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 106 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 171/400 Matter 272/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Flight Unit Improved Flight Unit Heat Sink Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Shotgun Improved Assault Rifle Improved Assault Rifle Field Lobotomy Kit (5) Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Improved Flight Unit Heat Sink Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Shotgun Improved Assault Rifle Improved Assault Rifle Field Lobotomy Kit Heavy Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 89 | 6 35 . 43 4 1 Power 13 | 1 6 . 5 1 . Engine 11 | 1 6 . 3 1 . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 28 | 2 14 . 9 2 1 Treads 1 | . 1 . . . . Leg 27 | 2 13 . 9 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 5 . 12 1 . Device 2 | . 1 . 1 . . Storage 8 | 1 2 . 5 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 8 | . 1 . 6 1 . Artifact . | . . . . . . Weapon 29 | 2 10 . 17 . . Energy Gun 11 | 1 7 . 3 . . Energy Cannon 5 | . . . 5 . . Ballistic Gun 8 | 1 1 . 6 . . Ballistic Cannon 1 | . 1 . . . . Launcher 4 | . 1 . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 5 | . . . 5 . . Parts Lost 14 | . 7 . 2 . 5 Power 4 | . 2 . 1 . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 7 | . 5 . . . 2 Highest Loss Streak 5 | . 2 . 2 . 5 Average Slot Usage (%) 97 | . 93 100 99 99 99 Engine 10 | . 14 14 6 11 11 Core 1 | . . . 4 . . Leg 30 | . 27 28 33 33 32 Device 1 | . . . 3 . . Storage 12 | . 14 14 11 11 11 Processor 10 | . 8 14 11 11 11 Protection 4 | . . . 7 10 11 Energy Gun 5 | . 16 . 2 . . Energy Cannon 2 | . . . 7 . . Ballistic Gun 7 | . 6 . 10 11 11 Ballistic Cannon 3 | . 3 14 . . . Launcher 4 | . . 14 . 11 11 Naked Turns . | . . . . . . Heaviest Build 36 | 14 21 21 36 36 36 Greatest Support 41 | 20 20 20 33 41 41 Greatest Overweight (x) 5 | 1 5 1 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 6 9 10 12 15 15 Most Carried 15 | 6 10 10 15 15 15 Average Carried 10 | 3 8 9 11 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 15 15 15 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1789 | 194 547 20 890 134 4 Remotely . | . . . . . . Salvage Created 2916 | . 897 . 1945 54 20 Parts 165 | . 45 . 108 11 1 Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 6 | . 2 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 58 | . 21 . 29 8 . Guns 31 | . 20 . 11 . . Cannons 13 | . . . 13 . . AOE 14 | . 1 . 5 8 . Classes Destroyed 12 | . 4 . 7 . 1 Worker 5 | . . . 4 1 . Builder 1 | . . . 1 . . Hauler 8 | . 2 . 6 . . Recycler 5 | . . . 5 . . Operator 4 | . 3 . 1 . . Watcher 1 | . . . 1 . . Swarmer 14 | . 3 . 3 8 . Grunt 33 | . 18 . 15 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Zionite 1 | . . . . . 1 Best Kill Streak 9 | . 3 . 9 5 1 Combat Bots Only 4 | . 3 . 4 4 . Max Kills in Single Turn 4 | . 1 . 4 4 1 Gunslinging . | . . . . . . Exploded 4 | . 1 . 2 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3054 | . 1167 51 940 168 728 Core 421 | . 180 12 83 10 136 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . 23 . . . Volleys Fired 196 | . 103 1 85 7 . Largest 2 | . 2 1 2 1 . Hottest 91 | . 80 30 91 36 . Shots Fired 354 | . 174 1 171 7 1 Gun 272 | . 168 . 103 . 1 Cannon 66 | . 6 . 60 . . Launcher 16 | . . 1 8 7 . Special . | . . . . . . Kinetic 152 | . 68 . 83 . 1 Thermal 159 | . 99 . 60 . . Explosive 16 | . . 1 8 7 . Electromagnetic 27 | . 7 . 20 . . Robot Hit Streak 18 | . 18 . 13 1 2 Robot Miss Streak 4 | . 3 1 3 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 246 | . 132 . 111 2 1 Core Hits 134 | . 52 3 68 10 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 6 . . . . Burn 3 | . 3 . . . . Destroy 1 | . 1 . . . . Blast 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4814 | . 1648 127 2464 561 14 Guns 2569 | . 1497 . 1058 . 14 Cannons 866 | . 70 . 796 . . Explosions 1379 | . 81 127 610 561 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1374 | . 606 . 754 . 14 Thermal 1743 | . 947 . 796 . . Explosive 1298 | . . 127 610 561 . Electromagnetic 399 | . 95 . 304 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 5 5 8 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Effects 72 | . . . 47 12 13 Message Errors 22 | . . . 13 4 5 Matter Fused 14 | . . . 10 3 1 Heat Flow Errors 8 | . . . 4 2 2 Energy Discharges 6 | . . . 5 . 1 Parts Rejected 2 | . . . 2 . . Data Loss (minor) 7 | . . . 4 2 1 Data Loss (major) 4 | . . . 1 1 2 Misfires 6 | . . . 5 . 1 Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 71 | . 24 . 15 32 . Projectiles . | . . . . . . Explosions 71 | . 24 . 15 32 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 217 | . 49 36 50 82 . Shots 5 | . 1 1 1 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 123 . 259 231 236 Average Temperature 53 | . 37 . 57 112 98 Received Heat Transfer 1025 | . 540 9 396 . 80 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 7 . . . . Heat Transferred 3846 | . 2403 . 1443 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 564 | . 293 75 564 404 . Initial 219 | . . 75 23 219 . Average 174 | . 148 30 252 260 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 58 | 100 70 100 43 . . Level 1 31 | . 29 . 33 91 . Level 2 9 | . . . 22 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 6 . 1 1 . Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 5 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 42 2 51 7 18 Peak Tracking Total 16 | . 4 2 7 4 16 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 6 | . 5 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . 1 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 29 | . 8 . 15 1 5 Terminals 15 | . 5 . 10 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 96 | . 15 . 30 1 50 Successful 75 | . 8 . 16 1 50 Failed 21 | . 7 . 14 . . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 15 | . 4 . 10 . 1 Terminals 23 | . 8 . 15 . . Fabricators . | . . . . . . Repair Stations 7 | . 3 . 4 . . Recycling Units 6 | . 4 . 2 . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 2 . 5 1 50 Record 49 | . . . . . 49 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 4 | . 1 . 3 . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 . 3 . . Scan Component 3 | . 1 . 2 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 4 | . 3 . 1 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . 6 . . Insert Component 4 | . . . 4 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 13 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 39 | . 13 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 28 | . . 6 22 . . Total Damage 294 | . . 86 208 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6337 | 80 1721 1190 2284 609 453 Spaces Moved 3940 | 60 1048 579 1402 478 373 Core 12 | 11 1 . . . . Treads 1 | . 1 . . . . Legs 3927 | 49 1046 579 1402 478 373 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 200 120 120 120 Average Speed 133 | 109 120 200 124 122 120 Slowest Speed 300 | 120 300 200 200 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 5 97 93 96 94 79 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 131 | . 2 3 74 52 . Melee . | . . . . . . Projectile . | . . . . . . AOE 131 | . 2 3 74 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 4692 | 71 1344 613 1792 496 376 Wait 333 | . 111 25 197 . . Move 3935 | 59 1047 578 1401 477 373 Hop . | . . . . . . Pick Up 50 | 6 15 3 23 2 1 Fast Attach 31 | 6 10 . 14 1 . Attach 11 | . 6 . 5 . . Detach 9 | . 4 . 5 . . Swap 47 | . 19 . 24 3 1 Drop 77 | . 29 3 38 6 1 Fire 196 | . 103 1 85 7 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . 3 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 432 | -10/Materials | Repaired Aluminum Leg 732 | -10/Materials | Discovered new exit (range 9) 1123 | -10/Materials | Core integrity fell below 50% 1153 | -10/Materials | Build established: Scavenger-Mutant 1157 | -10/Materials | Discovered new exit (range 10) 1668 | -10/Materials | Build established: Mutant 1802 | -10/Materials | Entered Mines 1845 | -10/Mines | Met a Derelict bent on vengeance 2106 | -10/Mines | Discovered new exit (range 12) 2228 | -10/Mines | Learned Materials security intel 2230 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2497 | -10/Mines | Discovered new exit (range 4) 2502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2529 | -10/Mines | Found a hidden stash of uninstalled traps 2892 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2992 | -10/Mines | Entered Materials 2992 | -9/Materials | Accompanied by 3 allies 2992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -9/Materials | Repaired Grenade Launcher 3863 | -9/Materials | Discovered new exit (range 16) 4184 | -9/Materials | Build established: Scavenger-Mutant 4598 | -9/Materials | Build established: Mutant 4633 | -9/Materials | Discovered new exit (range 15) 4841 | -9/Materials | Discovered new exit (range 3) 5038 | -9/Materials | Build established: Scavenger-Mutant 5201 | -9/Materials | Discovered new exit (range 7) 5276 | -9/Materials | Entered Mines 5297 | -9/Mines | Met a Derelict shopkeep closing up shop 5341 | -9/Mines | Learned location of Zion (-6) 5370 | -9/Mines | Discovered new exit (range 9) 5371 | -9/Mines | Learned Materials stockpile data 5451 | -9/Mines | Learned location of 1 exit from Materials 5476 | -9/Mines | Discovered new exit (range 4) 5612 | -9/Mines | Build established: Mutant 5643 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5646 | -9/Mines | Found Prototype Device 5679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5679 | -9/Mines | Discovered new exit (range 5) 5885 | -9/Mines | Entered Exiles 5920 | -9/Exiles | Met 8R-AWN 5943 | -9/Exiles | Met EX-HEX 5990 | -9/Exiles | Met EX-DEC 6028 | -9/Exiles | Met EX-BIN 6050 | -9/Exiles | Aligned with FarCom system 6051 | -9/Exiles | Given EX-Vault access code 6103 | -9/Exiles | Opened EX-Vault 6119 | -9/Exiles | Found Field Lobotomy Kit 6145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6215 | -9/Exiles | Visited The Gauntlet 6310 | -9/Exiles | Attacked by the Exiles 6336 | -9/Exiles | Core integrity fell below 50% 6338 | -9/Exiles | Self-destructed Last Messages --------------- try out the Chronowheel, only to never be seen again. 06287_ System corrupted: Component data lost. 06310_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 06310_ System corrupted: Imp. Assault Rifle misfires. 06310_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 06310_ W1-DM0 destroyed. 06328_ System corrupted: Energy discharge (-36). 06328_ EX-BIN: "I just want to science!" 06329_ Imp. Aluminum Leg destroyed. 06331_ Knocked back. 06331_ Missile Launcher destroyed. 06331_ Knocked back. 06333_ Lyr. Light Armor Plating destroyed. 06333_ Knocked back. 06334_ Acquired 4 matter. 06335_ Lgt. Ion Engine destroyed. 06335_ System corrupted by crushing effect (+2). 06335_ Knocked back. 06337_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????# " " " " | | ?????### " | | ???????### | | ?????????## | | ??????????## | | ???????????##" | | ????????????#""" """""" | | ????????????#" ######""" | | ????????????"" ""##????#####""" | | ????????????""" """##?????????##""" | | ????????????"" """##???????????#"""" | | ???????????""" 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularLinearCalibrator Manual? 0 Play Time 01:09:48 Cumulative 53.6 hours Start 2021.06.03 @ 18:03:38 End 2021.06.03 @ 20:19:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 040217b0-bf1a-4ea2-9f27-ca136f69c6af