Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.15 @ 13:37:24 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (5594) 5594 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2729) 2729 TOTAL SCORE: 14358 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 725 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -367 Cogmind --------- Core Integrity 500/1000 Matter 285/300 Energy 240/240 System Corruption 16% Temperature Cool (0) Movement Walking (280) Ox2 Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ Coolant Injector High-capacity Storage Unit Relay Coupler [NC] (19) Relay Coupler [Swarmer] (15) Relay Coupler [Grunt] (2) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (20) --- Light Angular Momentum Engine Structural Scanner Improved Transmission Jammer Advanced ECM Suite Relay Coupler [NC] (34) Relay Coupler [NC] (21) Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (27) Proton Cannon Hypervelocity Gauss Cannon Heavy Missile Launcher Improved Remote Datajack Improved Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Structural Scanner Improved Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Cooled Particle Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Titanium Leg Titanium Leg Structural Scanner Improved Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Heavy Beamcaster Proton Cannon Cooled Particle Cannon Heavy Plasma Cannon Heavy Missile Launcher Improved Remote Datajack Improved Remote Datajack Power Maul Ripper [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Remote Datajack Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Slots Evolved 10 | . . 2 2 . . . 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 7 | . . 2 . . . . 2 . . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 279 | 5 5 20 6 22 1 12 73 4 26 12 21 42 30 Power 18 | . 1 2 . 2 . 1 3 . 3 . . 5 1 Engine 11 | . 1 2 . 2 . 1 3 . 2 . . . . Core 7 | . . . . . . . . . 1 . . 5 1 Reactor . | . . . . . . . . . . . . . . Propulsion 55 | 2 . 4 2 9 1 5 9 2 7 1 4 3 6 Treads 23 | 2 . 4 2 9 1 4 . . 1 . . . . Leg 25 | . . . . . . 1 9 2 . . 4 3 6 Wheel 3 | . . . . . . . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 . . . . Utility 103 | 1 4 4 3 5 . 3 35 1 8 6 7 20 6 Device 59 | . 3 2 3 4 . 1 21 . 2 2 5 14 2 Storage 5 | 1 1 . . . . 1 . . 2 . . . . Processor 7 | . . 1 . . . . 3 . 1 . 1 . 1 Hackware 11 | . . . . . . . 5 . . 2 1 2 1 Protection 21 | . . 1 . 1 . 1 6 1 3 2 . 4 2 Artifact . | . . . . . . . . . . . . . . Weapon 103 | 2 . 10 1 6 . 3 26 1 8 5 10 14 17 Energy Gun 11 | . . 1 . . . 1 6 1 . 1 . . 1 Energy Cannon 31 | . . 2 1 3 . 1 2 . 3 2 4 6 7 Ballistic Gun 15 | 2 . 5 . 3 . . 2 . 2 . 1 . . Ballistic Cannon 5 | . . . . . . . 2 . . . . . 3 Launcher 5 | . . 2 . . . 1 1 . . 1 . . . Special Weapon 16 | . . . . . . . 6 . . 1 2 5 2 Impact Weapon 14 | . . . . . . . 3 . 3 . 3 3 2 Slashing Weapon 3 | . . . . . . . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 1 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . 9 . Parts Lost 38 | . . 1 . 1 . 4 5 4 1 1 . 3 18 Power 1 | . . . . . . . . 1 . . . . . Propulsion 12 | . . . . . . 2 1 2 . . . . 7 Utility 15 | . . . . . . 1 3 1 . 1 . 3 6 Weapon 10 | . . 1 . 1 . 1 1 . 1 . . . 5 Highest Loss Streak 15 | . . 1 . 1 . 3 3 4 1 1 . 1 15 Average Slot Usage (%) 95 | . 89 99 100 98 100 98 99 81 68 83 98 99 98 Engine 5 | . 8 11 9 9 9 9 7 6 . 7 6 . . Core 3 | . . . . . . . . . 5 . . 11 11 Treads 8 | . 28 22 36 36 36 34 2 . 1 . . . . Leg 15 | . . . . . . . 27 24 . . 25 22 22 Wheel 1 | . . . . . . . . . 8 15 . . . Device 11 | . 9 13 9 9 9 9 8 7 6 6 11 15 16 Storage 6 | . 14 11 9 9 9 9 7 5 4 7 6 5 5 Processor 7 | . . 10 9 9 9 9 6 7 13 14 6 5 2 Hackware 11 | . . . . . . . 16 14 7 8 19 17 17 Protection 5 | . . 8 9 9 9 9 4 . 3 5 6 5 7 Energy Gun 1 | . . . . . . 4 2 4 . 4 . . . Energy Cannon 3 | . . 3 15 12 18 13 . . 4 9 1 1 1 Ballistic Gun 3 | . 28 18 3 4 . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . 4 7 . . 5 4 3 Impact Weapon 2 | . . . . . . . 1 . 4 . 4 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 7 26 40 41 41 39 44 67 47 66 75 74 86 85 Greatest Support 85 | 40 40 40 80 80 83 83 80 62 56 56 74 77 85 Greatest Overweight (x) 2 | . . . . . . 1 1 1 2 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 8 15 15 15 15 15 15 12 13 20 20 20 20 Most Carried 20 | 5 10 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 3 7 13 14 14 14 14 14 11 10 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 5 20 20 20 20 20 Final Carried 20 | 5 10 15 15 14 15 15 13 5 20 20 20 20 14 Class Distribution -------------------- 64% | Bothacker-Mutant 18% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Matter Collected 3997 | 254 86 282 50 307 14 121 926 54 123 424 218 638 500 Remotely 36 | . 36 . . . . . . . . . . . . Salvage Created 6242 | 96 229 480 160 718 14 646 1191 . 123 488 537 838 722 Parts 257 | 6 17 29 10 45 3 31 49 . 4 25 7 20 11 Haulers Intercepted 4 | . 1 3 . . . . . . . . . . . Recyclers Shooed 12 | 1 . 3 . . . . 5 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Combat Hostiles Destroyed 100 | . 4 12 3 16 . 16 16 . 2 14 4 9 4 Melee 6 | . . . . . . . 3 . . . . 3 . Guns 23 | . 4 4 . 5 . . 5 . . 5 . . . Cannons 47 | . . 3 3 11 . 13 2 . 2 6 1 2 4 AOE 15 | . . 5 . . . 3 2 . . 3 . 2 . Classes Destroyed 13 | 2 3 2 . . 1 . 3 . . . 1 1 . Worker 2 | . . . . . . . . . . . 1 1 . Builder 9 | . 1 . . . . . 2 . . . 2 3 1 Tunneler 2 | 1 . . . . . . . . . . . 1 . Hauler 4 | . 1 3 . . . . . . . . . . . Recycler 13 | 1 . . . . . . 5 . . . 1 2 4 Mechanic 3 | . . . . . . . 2 . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . . 1 . . . 3 . . Swarmer 25 | . . 6 . 3 . 3 4 . . 6 . 3 . Grunt 37 | . 4 4 . 5 . 9 4 . . 7 . 1 3 Sentry 29 | . . 2 3 8 . 4 4 . 1 1 3 2 1 Hunter 1 | . . . . . . . . . . . . 1 . Programmer 9 | . . . . . . . 4 . 1 . 1 3 . Best Kill Streak 7 | 2 2 5 1 3 1 6 5 . 1 7 2 4 1 Combat Bots Only 7 | . 2 5 1 3 . 6 4 . 1 7 1 2 1 Max Kills in Single Turn 3 | 1 1 3 1 1 1 3 2 . 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 3 2 . . 3 . 2 . Melee 1 | . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Damage Taken 8537 | . 162 416 220 1016 . 792 1055 135 358 827 152 905 2499 Core 1217 | . 10 90 44 149 . 48 101 . 147 128 . 142 358 Absorbed by Shields 181 | . . . . . . . . . . 181 . . . Core Remaining (%) 79 | 100 96 77 . . . 56 . . . 46 100 . . Volleys Fired 355 | 2 18 39 8 48 2 30 71 6 12 34 17 43 25 Largest 2 | 2 2 2 2 2 2 2 2 1 2 2 2 2 2 Hottest 180 | 40 40 113 136 136 136 137 137 30 108 145 155 180 151 Shots Fired 559 | 4 36 75 16 80 4 58 97 7 17 58 20 54 33 Gun 232 | 4 36 61 . 34 . 9 56 2 6 19 1 . 4 Cannon 252 | . . 11 16 46 4 48 14 . 11 37 8 32 25 Launcher 7 | . . 3 . . . 1 2 . . 1 . . . Special 68 | . . . . . . . 25 5 . 1 11 22 4 Kinetic 178 | 4 36 60 . 34 . . 23 . 6 . 1 . 14 Thermal 299 | . . 11 16 46 4 57 47 2 11 56 8 26 15 Explosive 7 | . . 3 . . . 1 2 . . 1 . . . Electromagnetic 7 | . . 1 . . . . . . . . . 6 . Robot Hit Streak 29 | 3 14 29 16 17 2 20 12 18 7 10 7 6 8 Robot Miss Streak 8 | . 2 2 2 4 . 1 5 . 8 4 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 3 | . 1 . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . Shots Hit Robots 477 | 3 28 60 12 55 1 43 94 7 15 35 31 60 33 Core Hits 187 | 2 12 26 3 26 1 27 30 2 7 26 1 13 11 Critical Hits 23 | . 1 4 2 3 . 7 . . . . . 1 5 Critical Kills 10 | . 1 2 1 2 . 2 . . . . . . 2 Critical Parts Destroyed 11 | . . 2 . 1 . 5 . . . . . 1 2 Melee Attacks 134 | . . . . . . . 38 . 6 . 31 45 14 Impact 100 | . . . . . . . 12 . 6 . 31 45 6 Slashing 30 | . . . . . . . 22 . . . . . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 64 | . . . . . . . 20 . 1 . 16 23 4 Combat Hostiles 34 | . . . . . . . 9 . . . 12 12 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13820 | 23 234 866 246 967 20 1107 3220 38 458 1117 1396 3056 1072 Guns 2529 | 22 234 405 . 403 . 78 818 38 85 383 18 . 45 Cannons 4210 | . . 155 246 564 20 796 343 . 245 450 76 837 478 Explosions 1220 | . . 302 . . . 233 244 . . 284 . 157 . Melee 5806 | . . . . . . . 1789 . 128 . 1292 2062 535 Ramming 55 | 1 . 4 . . . . 26 . . . 10 . 14 Kinetic 1625 | 22 234 396 . 403 . . 233 . 85 . 18 . 234 Thermal 4977 | . . 155 246 564 20 874 928 38 245 833 76 709 289 Explosive 1220 | . . 302 . . . 233 244 . . 284 . 157 . Electromagnetic 137 | . . 9 . . . . . . . . . 128 . Impact 4194 | . . . . . . . 443 . 128 . 1292 2062 269 Slashing 1612 | . . . . . . . 1346 . . . . . 266 Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 1 20 24 24 . 14 16 Average Corruption 12 | . . . . . . . 1 13 21 24 . 10 14 Corruption Purged . | . . . . . . . . . . . . . . Effects 195 | . . . . . . . 7 10 45 34 . 50 49 Message Errors 45 | . . . . . . . 5 2 8 8 . 13 9 Matter Fused 40 | . . . . . . . . 1 9 3 . 15 12 Heat Flow Errors 18 | . . . . . . . . . 5 6 . 3 4 Energy Discharges 17 | . . . . . . . 1 . 5 4 . 3 4 Parts Rejected 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 19 | . . . . . . . 1 1 5 5 . 2 5 Data Loss (major) 6 | . . . . . . . . . 1 . . 3 2 Misfires 6 | . . . . . . . . 1 . 3 . . 2 Alerts 4 | . . . . . . . . . 1 . . 1 2 Misdirections 35 | . . . . . . . . 3 10 4 . 9 9 Weapon Failures 3 | . . . . . . . . . 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2089 | . . . . 3 . 16 549 . 14 28 465 798 216 Projectiles 48 | . . . . 3 . . . . 14 . . 12 19 Explosions 55 | . . . . . . 16 11 . . 28 . . . Melee 1986 | . . . . . . . 538 . . . 465 786 197 Knockbacks 20 | . . . . . . . 5 . 1 . 2 10 2 Impact 19 | . . . . . . . 4 . 1 . 2 10 2 Kinetic 1 | . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . 31 . . . 46 . . . . . 21 . Shots 3 | . . 1 . . . 1 . . . . . 1 . Rammed 2 | 1 . 1 . . . . . . . . . . . Targets Rammed 8 | 2 . 1 . . . . 3 . . . 1 . 1 Kicked 5 | . . . . . . . 3 . . . 1 . 1 Crushed 1 | 1 . . . . . . . . . . . . . Highest Temperature 279 | . 12 139 207 279 12 177 198 6 191 236 42 251 168 Average Temperature 72 | . 7 26 86 99 8 68 47 6 68 109 22 91 56 Received Heat Transfer 2142 | . 90 153 63 342 . 315 270 . 66 348 39 54 402 Effects 4 | . . . . 1 . . . . . . . 3 . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 36 | . . . . . . . 3 . . . 15 14 4 Impact Corruptions 55 | . . . . . . . 8 . . . 17 24 6 Robots Melted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Melted 23 | . . . 3 1 . 3 5 . 1 4 . 3 3 Heat Transferred 8060 | . . 259 444 999 37 1358 1634 74 424 1504 74 846 407 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Peak Influence 704 | 10 129 226 168 704 363 625 474 94 93 459 335 382 292 Initial 343 | . 6 53 34 109 343 235 327 94 23 32 240 56 186 Average 197 | 3 83 79 102 382 360 512 265 76 33 290 149 131 183 Maximum Alert Level 3 | . . 1 . 3 1 2 2 . . 2 1 1 1 Low Security (%) 58 | 100 100 99 100 30 . . 19 100 100 22 66 77 71 Level 1 31 | . . . . 22 100 25 69 . . 61 33 22 28 Level 2 9 | . . . . 36 . 74 11 . . 15 . . . Level 3 . | . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 5 . 2 . 2 4 2 Investigation 1 | . . . . . . . . . 1 . . . . Extermination 8 | . . . . . . . 4 . 1 . 1 2 . Reinforcement 7 | . 1 . . . . . 1 . . . 1 2 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Distress Signals 5 | . . 1 1 . . . 1 . . . . . 2 Communications Jammed 70 | . . . . . . . . . . . . 15 55 Distress Signals 70 | . . . . . . . . . . . . 15 55 Times Spotted 196 | . 5 14 4 13 2 18 37 6 4 16 16 30 31 Peak Tracking Total 7 | . 3 4 3 4 1 7 6 3 2 5 3 6 4 Tactical Retreats 19 | . . . . 1 . 1 3 . 1 1 1 3 8 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Traps Triggered 8 | . . . . . . . 2 . . 4 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Machines Disabled 12 | . . 1 . 2 1 1 1 . . 3 . 3 . Max in Single Turn 1 | . . 1 . 1 1 1 1 . . 1 . 1 . Garrison Access 5 | . . . . . . . 2 . 1 . . 2 . Garrison Relay 5 | . . . . 2 . 1 . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Machines Accessed 64 | . 1 9 2 . 1 . 15 . 8 . 10 11 7 Terminals 39 | . 1 7 1 . . . 7 . 5 . 5 6 7 Fabricators 6 | . . . . . . . 2 . 1 . 2 1 . Repair Stations 6 | . . . . . . . 3 . . . 1 2 . Recycling Units 3 | . . 1 . . . . 1 . . . 1 . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . Garrison Access 8 | . . . 1 . 1 . 2 . 2 . . 2 . Total Hacks 128 | . 2 17 6 . 1 . 28 . 18 . 20 26 10 Successful 67 | . 2 12 2 . 1 . 12 . 7 . 12 16 3 Failed 61 | . . 5 4 . . . 16 . 11 . 8 10 7 Catastrophic 9 | . . 2 . . . . 4 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 3 7 5 . . . 9 . 9 . 6 8 5 Terminals 77 | . 2 12 5 . . . 11 . 11 . 13 13 10 Fabricators 15 | . . . . . . . 7 . 2 . 2 4 . Repair Stations 13 | . . . . . . . 5 . . . 2 6 . Recycling Units 3 | . . 1 . . . . 1 . . . 1 . . Scanalyzers 6 | . . 4 . . . . . . . . 2 . . Garrison Access 14 | . . . 1 . 1 . 4 . 5 . . 3 . Terminal Hacks 20 | . 2 6 1 . . . . . 1 . 5 3 2 Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 2 Branch Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . Locate Traps 6 | . . 1 . . . . . . 1 . 3 1 . Reprogram Traps 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . 6 . . . . 2 . Load Schematic 4 | . . . . . . . 3 . . . . 1 . Build 4 | . . . . . . . 3 . . . . 1 . Repair Station Hacks 8 | . . . . . . . 3 . . . 1 4 . Scan Component 5 | . . . . . . . 2 . . . 1 2 . Repair 3 | . . . . . . . 1 . . . . 2 . Recycling Unit Hacks 2 | . . 1 . . . . . . . . 1 . . Report Inventory 2 | . . 1 . . . . . . . . 1 . . Scanalyzer 6 | . . 4 . . . . . . . . 2 . . Insert Component 3 | . . 2 . . . . . . . . 1 . . Analyze 3 | . . 2 . . . . . . . . 1 . . Garrison Access Hacks 11 | . . . 1 . 1 . 3 . 3 . . 3 . Unlock Access 3 | . . . 1 . 1 . . . 1 . . . . Seal Access 5 | . . . . . . . 2 . 1 . . 2 . Coupler Status 3 | . . . . . . . 1 . 1 . . 1 . Unauthorized Hacks 12 | . . 1 . . . . . . 3 . 3 4 1 Terminals 11 | . . 1 . . . . . . 2 . 3 4 1 Track 4 | . . . . . . . . . . . 2 2 . Botnet 7 | . . 1 . . . . . . 2 . 1 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Restock 1 | . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 52 | . 1 9 1 . . . 12 . 7 . 9 7 6 Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 1 . . . . . . . 1 . . Parts Built 6 | . . . . . . . 4 . . . . 2 . Matter 496 | . . . . . . . 394 . . . . 102 . Time 222 | . . . . . . . 197 . . . . 25 . Total Part Build Rating 10 | . . . . . . . 8 . . . . 2 . Parts Repaired 3 | . . . . . . . 1 . . . . 2 . Time 138 | . . . . . . . 38 . . . . 100 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . 1 . . Part Schematics Acquired 3 | . . 2 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Used RIF Installer 3 | . . . . 1 . 1 . . . 1 . . . Hotswap 1 | . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . Robots Hacked 44 | . . . . . . . 14 3 . 1 7 14 5 Non-combat 16 | . . . . . . . 6 . . . 1 6 3 Combat 28 | . . . . . . . 8 3 . 1 6 8 2 Autooverrided 4 | . . . . . . . . . . . . 3 1 Robot Hacks Applied 50 | . . . . . . . 17 5 . 1 10 13 4 start_evac 1 | . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . map_walls 5 | . . . . . . . . . . . . 3 2 find_fabricator 2 | . . . . . . . 2 . . . . . . drop_inventory 3 | . . . . . . . 3 . . . . . . purge_threat 3 | . . . . . . . 1 . . . 1 . 1 locate_traps 2 | . . . . . . . . . . . 1 1 . reprogram_traps 1 | . . . . . . . . . . . 1 . . block_reporting 2 | . . . . . . . . . . . 1 1 . relay_feed 1 | . . . . . . . . . . . . 1 . ignore_targets 5 | . . . . . . . . 5 . . . . . find_garrison 2 | . . . . . . . 1 . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . 1 . . . 1 . . amplify_resonance 1 | . . . . . . . 1 . . . . . . reboot_system 8 | . . . . . . . 3 . . . 3 2 . overwrite_iff 8 | . . . . . . . 3 . . . 1 3 1 formatsys_high 2 | . . . . . . . 1 . . 1 . . . Relay Couplers Released 29 | . . . . 8 . 5 1 . 1 10 . 4 . Machine Destruction 29 | . . . . 8 . 5 1 . 1 10 . 4 . Attached 11 | . . . . . . . 5 . . 2 1 2 1 Robots Rewired 11 | . . . . . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Total Allies 29 | . . . . . . . 4 1 . 1 1 6 16 Largest Group 5 | . . . . . . . 1 1 . 1 1 2 5 Highest-Rated Group 139 | . . . . . . . 30 31 . 20 29 29 139 Highest-Rated Ally 37 | . . . . . . . 30 31 . 20 29 29 37 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . 12 6 . 2 4 20 121 Total Damage 3075 | . . . . . . . 191 125 . 21 78 281 2379 Kills 27 | . . . . . . . 3 . . . 1 6 17 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Turns Passed 11330 | 108 362 945 175 920 47 493 2358 177 710 573 1072 2353 1037 Spaces Moved 6481 | 60 186 485 82 466 23 232 1285 130 591 365 680 1354 542 Core 197 | 7 . . . . . . . 17 173 . . . . Treads 1675 | 53 186 485 82 466 23 232 91 . 57 . . . . Legs 3869 | . . . . . . . 1194 113 . . 666 1354 542 Wheels 645 | . . . . . . . . . 266 365 14 . . Hover . | . . . . . . . . . . . . . . Flight 95 | . . . . . . . . . 95 . . . . Fastest Speed 26 | 50 160 160 160 160 160 160 120 100 26 115 115 122 120 Average Speed 129 | 147 160 160 160 160 160 160 125 123 85 116 124 124 131 Slowest Speed 260 | 160 160 160 160 160 160 260 202 200 160 130 125 205 202 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 32 48 7 66 5 41 29 86 15 39 19 30 53 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 66 | . . . . . . 10 11 . 3 12 13 16 1 Terrain Destroyed 125 | . . 24 . . . 10 23 . 3 12 15 37 1 Melee 41 | . . . . . . . 11 . 3 . 10 16 1 Projectile 9 | . . . . . . . . . . . 5 4 . AOE 75 | . . 24 . . . 10 12 . . 12 . 17 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Ext Total 8709 | 73 223 594 112 569 30 299 1884 141 768 455 846 1906 809 Wait 1019 | . 3 24 10 8 1 13 337 . 95 3 63 378 84 Move 6467 | 59 185 484 81 464 22 230 1285 129 591 363 679 1353 542 Hop . | . . . . . . . . . . . . . . Pick Up 164 | 5 8 12 4 6 2 6 38 1 21 13 18 22 8 Fast Attach 49 | 5 2 3 . . . 3 8 2 15 3 1 4 3 Attach 54 | . 2 2 2 1 . 3 11 . 7 3 5 7 11 Detach 5 | . . . . . . . . 1 3 . . . 1 Swap 176 | . 1 15 4 21 1 6 54 2 4 6 15 31 16 Drop 162 | . 4 14 3 21 2 8 39 . 14 13 16 23 5 Fire 355 | 2 18 39 8 48 2 30 71 6 12 34 17 43 25 Melee 134 | . . . . . . . 38 . 6 . 31 45 14 Ram . | . . . . . . . . . . . . . . Kick 5 | . . . . . . . 3 . . . 1 . 1 Crush 3 | 2 . 1 . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . 17 . . 5 Rewire 94 | . . . . . . . . . . . . . 94 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Ext x2) -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Discovered new exit (range 14) 1226 | -9/Materials | Discovered new exit (range 15) 1240 | -9/Materials | Build established: Scavenger-Mutant 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x2 1496 | -8/Materials | Garrison activated, responded to threat 1589 | -8/Materials | Identified exit to Garrison 1591 | -8/Materials | Entered Garrison 1652 | -8/Garrison | Triggered checkpoint 1742 | -8/Garrison | Triggered checkpoint 1749 | -8/Garrison | Discovered new exit (range 13) 1856 | -8/Garrison | Triggered checkpoint 1918 | -8/Garrison | Triggered checkpoint 1949 | -8/Garrison | Garrison Relay disabled 1996 | -8/Garrison | Discovered new exit (range 10) 2076 | -8/Garrison | Triggered checkpoint 2243 | -8/Garrison | Discovered new exit (range 15) 2310 | -8/Garrison | Installed Relay Interface Framework 2372 | -8/Garrison | Triggered checkpoint 2417 | -8/Garrison | Garrison Relay disabled 2511 | -8/Garrison | Entered Materials 2556 | -8/Materials | Identified exit to Garrison 2558 | -8/Materials | Entered Garrison 2680 | -8/Garrison | Triggered checkpoint 2734 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Garrison Relay disabled 2849 | -8/Garrison | Lost 3 parts (2n1w) 2922 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Discovered new exit (range 10) 3016 | -8/Garrison | Expanded RIF knowledge: Hotswap 3051 | -8/Garrison | Entered Factory 3051 | -7/Factory | Evolved 2 slots: Utility x2 3308 | -7/Factory | Lost 3 parts (1n1u1w) 3530 | -7/Factory | Build established: Bothacker-Mutant 3569 | -7/Factory | Fabricated Structural Scanner (x2) 3659 | -7/Factory | Fabricated Machine Analyzer (x1) 4388 | -7/Factory | Fabricated Machine Analyzer (x1) 4684 | -7/Factory | Discovered new exit (range 4) 4748 | -7/Factory | Discovered new exit (range 15) 5061 | -7/Factory | Repaired Carbon-fiber Leg 5409 | -7/Factory | Sucked down chute 5409 | -7/Factory | Entered Waste 5410 | -7/Waste | Met a frightened Derelict 5424 | -7/Waste | EMP discharged 5424 | -7/Waste | System corruption reached 10% 5485 | -7/Waste | Spotted C-40 Crusher 5487 | -7/Waste | Spotted C-40 Crusher 5514 | -7/Waste | Spotted C-40 Crusher 5515 | -7/Waste | Spotted C-40 Crusher 5521 | -7/Waste | Spotted C-40 Crusher 5524 | -7/Waste | EMP discharged 5534 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5540 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5570 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5571 | -7/Waste | Discovered new exit (range 15) 5572 | -7/Waste | Spotted C-40 Crusher 5586 | -7/Waste | Entered Factory 5601 | -7/Factory | Lost 4 parts (1p2n1u) 5647 | -7/Factory | Build established: Mutant 5703 | -7/Factory | Discovered new exit (range 3) 6190 | -7/Factory | Found Powered Armor 6260 | -7/Factory | Discovered new exit (range 5) 6296 | -7/Factory | Identified exit to Garrison 6296 | -7/Factory | Entered Garrison 6324 | -7/Garrison | Triggered checkpoint 6346 | -7/Garrison | Garrison Relay disabled 6451 | -7/Garrison | Triggered checkpoint 6515 | -7/Garrison | Core integrity fell below 50% 6546 | -7/Garrison | Destroyed 7 combat bots 6634 | -7/Garrison | Build established: Bothacker-Mutant 6640 | -7/Garrison | Triggered checkpoint 6697 | -7/Garrison | Discovered new exit (range 14) 6721 | -7/Garrison | Expanded RIF knowledge: Autooverride 6759 | -7/Garrison | Triggered checkpoint 6799 | -7/Garrison | Garrison Relay disabled 6869 | -7/Garrison | Entered Factory 6869 | -6/Factory | Evolved 2 slots: Utility x2 7401 | -6/Factory | Identified exit to Lower Caves 7799 | -6/Factory | Discovered new exit (range 5) 7853 | -6/Factory | Identified exit to Factory 7941 | -6/Factory | Entered another Factory area 7941 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8665 | -5/Factory | Discovered new exit (range 16) 8762 | -5/Factory | Fabricated Structural Scanner (x2) 9095 | -5/Factory | System corruption reached 10% 9289 | -5/Factory | Repaired Flexi-carbon Leg 9695 | -5/Factory | Repaired Flexi-carbon Leg 10253 | -5/Factory | Discovered new exit (range 6) 10294 | -5/Factory | Entered Extension 10350 | -5/Extension | Rescued a captive Derelict 10410 | -5/Extension | Rescued a captive Derelict 10410 | -5/Extension | Rescued a captive Derelict 11159 | -5/Extension | Spotted B-75 Beast 11291 | -5/Extension | Spotted B-75 Beast 11331 | -5/Extension | Self-destructed Last Messages --------------- 11313_ Knocked back. 11313_ Critical hit. 11313_ Hrd. Medium Armor Plating destroyed. 11313_ Knocked back. 11313_ Flexi-carbon Leg destroyed. 11313_ U-05 Engineer builds a Wall. 11315_ U-05 Engineer lays Concrete. 11316_ Hvy. Plasma Cannon destroyed. 11316_ Penetrated by Slug. 11316_ Knocked back. 11319_ Adv. Heat Sink destroyed. 11319_ Knocked back. 11321_ Structural Scanner destroyed. 11322_ Door Terminal disabled. 11323_ 6AU,9OLOXU D9ZAJLGV5KMMYFI,T>|,RHAB 11325_ Carbon-fiber Leg destroyed. 11325_ Cld. Particle Cannon destroyed. 11325_ Titanium Leg destroyed. 11325_ U-05 Engineer builds a Wall. 11328_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????## = = #!##????????????????????????? | | ?????????????## #]##????????????????????????? | | ?????????????## #!###???????????????????????? | | ?????????????######### ###???????????????????????? | | ?????????????####### #[###???????????????????????? | | ????????????????????##=###???????????????????????? | | ????????????????????##!###???????????????????????? | | ????????????????????##!#########? ##?????????????? | | ??????????????????#### ########## ##?????????????? | | ??????????????????#### ### ## ### ##?????????????? | | ?????????????????### "!"" "" ""##???????????? | | ????????????????####! *!= " " ##???????????? | | ????????????????#### !%%= ##???????????? | | ????############## #=!== R ####?????????? | | ????################ *%] ####?????????? | | ???? ?????????? | | ???? ?????????? | | ???? ?????????? | | ???? ?????????? | | ???? tu t u t k ?????????? | | ????################u BB BB ####?????????? | | ????################ BB BB ####?????????? | | ?????????????????### ##???????????? | | ?????????????????### ##???????????? | | ?????????????????### ##???????????? | | ?????????????????##"##"##@#"""########???????????? | | ?????????????????########## ? ########???????????? | | ?????????????????###########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Power Shielding 66 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Relay Coupler Types 77 Relay Coupler Value 4 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Hacked Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Structural Scanner | x2 | -7/Factory Machine Analyzer | x1 | -7/Factory Machine Analyzer | x1 | -7/Factory Structural Scanner | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularLightpackChip Manual? 0 Play Time 04:00:33 Cumulative 220.2 hours Start 2021.03.15 @ 08:30:13 End 2021.03.15 @ 13:37:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c5574a6-a486-46d3-b39c-5b6caee12266