Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 17:56:05 Player: RNGesus Result: Destroyed by as-85447 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 972 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 265/265 System Corruption 4% Temperature Cool (5) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Experimental Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Experimental Sensor Array Small Laser Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 4 13 7 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 1 7 . Treads 3 | 1 2 . Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . . 2 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 89 | . 89 89 Engine 13 | . 13 13 Treads 14 | . 4 28 Leg 12 | . 22 . Device 1 | . . 3 Storage 14 | . 14 14 Processor 9 | . 7 10 Energy Gun 7 | . 1 14 Ballistic Gun 14 | . 23 4 Naked Turns . | . . . Heaviest Build 45 | 8 45 43 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 3 | 2 3 . Average Overweight (x) . | 1 . . Largest Inventory Capacity 14 | 6 14 12 Average Capacity 10 | 5 9 12 Most Carried 11 | 6 11 11 Average Carried 6 | 4 4 9 Final Capacity 12 | 6 12 12 Final Carried 10 | 6 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 765 | 208 346 211 Remotely . | . . . Salvage Created 613 | . 576 37 Parts 45 | . 42 3 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 18 6 Guns 24 | . 18 6 Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Tunneler 1 | . . 1 Recycler 1 | . 1 . Swarmer 9 | . 9 . Grunt 9 | . 9 . Assembled 6 | . . 6 Best Kill Streak 6 | . 6 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1153 | . 697 456 Core 263 | . 200 63 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | . 60 27 Largest 2 | . 2 2 Hottest 130 | . 85 130 Shots Fired 150 | . 106 44 Gun 149 | . 106 43 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 115 | . 98 17 Thermal 34 | . 8 26 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 10 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 98 | . 64 34 Core Hits 66 | . 39 27 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1198 | . 818 380 Guns 1157 | . 818 339 Cannons . | . . . Explosions 37 | . . 37 Melee . | . . . Ramming 4 | . . 4 Kinetic 807 | . 716 91 Thermal 350 | . 102 248 Explosive 37 | . . 37 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 3 4 Average Corruption 3 | . 2 3 Corruption Purged . | . . . Effects 25 | . 10 15 Message Errors 7 | . 2 5 Matter Fused 2 | . 2 . Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . 1 2 Data Loss (minor) 4 | . 1 3 Targeting Errors 6 | . 4 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . . 29 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 271 | . 195 271 Average Temperature 82 | . 106 74 Received Heat Transfer 316 | . 276 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 470 | . 135 335 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 380 | . 380 153 Average Influence 138 | . 182 100 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 48 100 Level 1 27 | . 51 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 31 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 6 | . 6 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1437 | 80 760 597 Spaces Moved 746 | 56 383 307 Core 58 | 49 9 . Treads 368 | 7 54 307 Legs 320 | . 320 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 148 | 123 142 160 Slowest Speed 210 | 160 210 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 81 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile . | . . . AOE 7 | . . 7 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 921 | 65 489 367 Wait 42 | . 19 23 Move 744 | 55 382 307 Hop . | . . . Pick Up 15 | 5 8 2 Fast Attach 13 | 4 8 1 Attach 9 | . 4 5 Detach 4 | 1 3 . Swap 2 | . 1 1 Drop 4 | . 4 . Fire 87 | . 60 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 9) 753 | -10/Materials | Core integrity fell below 50% 841 | -10/Materials | Entered Mines 862 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 957 | -10/Mines | Found Prototype Device 1013 | -10/Mines | Assembled infested the area 1180 | -10/Mines | Core integrity fell below 20% 1351 | -10/Mines | Lost 4 parts (2p1u1w) 1386 | -10/Mines | Discovered new exit (range 3) 1438 | -10/Mines | Destroyed by as-85447 with Assembled Rifle Last Messages --------------- 01325_ U-05 Engineer lays Concrete. 01326_ U-05 Engineer builds a Wall. 01327_ System corrupted: Sml. Laser targeting data glitched. 01327_ as-41962 destroyed. 01333_ Acquired 8 matter. 01336_ Acquired 53 matter. 01339_ Acquired Lgt. Ion Engine. 01341_ System corrupted: Component data lost. 01348_ Slammed into R-06 Scavenger. 01355_ K-01 Serf collects debris. 01358_ U-05 Engineer builds a Wall. 01362_ U-05 Engineer lays Concrete. 01363_ U-05 Engineer builds a Wall. 01367_ System corrupted: Component data lost. 01375_ System corrupted: Sml. Laser targeting data glitched. 01376_ Acquired 3 matter. 01386_ EXIT=FOUND 01387_ 91K#:KA/=HE>U9O BKDJD=6VIJY/UK3%JP=E 01394_ System corrupted: Sml. Laser failed to cycle. 01395_ Acquired 3 matter. 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