Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.19 @ 23:48:53 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (161) 805 Value Destroyed (4906) 4906 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 11076 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 231 Met Imprinter 300 Was Imprinted 300 Friendly Fire -489 Cogmind --------- Core Integrity 812/850 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Treading (161) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON (4) ------- Flak Gun Flak Gun Flak Gun CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Heavy Ion Engine Fission Core Improved Cooling System Improved Cooling System Matter Compressor (112) Improved Sensor Array Advanced Terrain Scan Processor Improved Target Analyzer Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Hacking Suite Gauss Rifle Gauss Rifle Flak Gun Flak Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Machine Gun Advanced EMP Blaster Advanced EMP Blaster Improved Proton Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Heavy Ion Engine Fission Core Light Treads Light Treads Improved Cooling System Improved Cooling System Matter Compressor Improved Sensor Array Advanced Terrain Scan Processor Improved Target Analyzer Weapon Cycler Transmission Jammer Makeshift Hacking Suite Barrage Gun Flak Gun Flak Gun Flak Gun Flak Gun Makeshift Shrapnel Gun Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Datajack [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Flail Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 2 . . Utility 2 | . . . . . 1 1 . . . . . . . Weapon 2 | . . . 1 . . 1 . . . . . . . Parts Attached 176 | 6 15 16 33 1 14 6 5 8 3 28 33 8 . Power 11 | 1 3 2 2 . . . . . 2 1 . . . Engine 11 | 1 3 2 2 . . . . . 2 1 . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 3 3 10 . 6 1 . 1 . 4 4 . . Treads 30 | 2 3 . 9 . 6 1 . 1 . 4 4 . . Leg 4 | . . 3 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 58 | 1 5 1 4 1 2 4 2 2 1 15 13 7 . Device 38 | . 1 . . . 1 2 2 1 1 13 10 7 . Storage 4 | 1 1 . . 1 . . . . . 1 . . . Processor 2 | . . . 1 . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . 3 1 3 . 1 1 . 1 . 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 4 10 17 . 6 1 3 5 . 8 16 1 . Energy Gun 8 | . 1 6 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 52 | 2 1 3 15 . 5 1 2 5 . 6 12 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 2 1 . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 1 2 1 . Special Melee Weapon 2 | . . . . . . . . . . . 2 . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . Parts Lost 18 | . 1 8 . . 1 1 . 3 . 2 2 . . Power 1 | . . 1 . . . . . . . . . . . Propulsion 7 | . . 2 . . . 1 . 1 . 1 2 . . Utility 4 | . . 1 . . 1 . . 1 . 1 . . . Weapon 6 | . 1 4 . . . . . 1 . . . . . Highest Loss Streak 7 | . 1 7 . . 1 1 . 3 . 2 1 . . Average Slot Usage (%) 98 | . 98 99 97 100 95 99 100 99 100 98 99 100 . Engine 9 | . 14 13 11 11 9 7 7 7 7 7 6 6 . Treads 29 | . 27 10 25 33 36 29 30 29 30 29 39 40 . Leg 2 | . . 17 6 . . . . . . . . . . Device 3 | . 1 . . . 1 7 7 7 7 6 9 13 . Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 . Processor 3 | . . . . . . 7 7 7 7 7 6 6 . Protection 9 | . 11 14 10 11 12 7 7 6 7 7 3 . . Energy Gun 1 | . 2 20 1 . . . . . . . . . . Ballistic Gun 26 | . 25 3 30 33 26 30 26 30 30 28 22 24 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 12 32 34 42 102 103 110 112 110 108 111 109 109 . Greatest Support 138 | 40 40 40 63 63 83 83 80 80 80 98 138 130 . Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 1 1 2 . . . Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 . Average Capacity 21 | 7 10 15 15 21 25 25 25 25 25 25 25 25 . Most Carried 25 | 4 15 15 15 20 25 25 25 25 25 25 25 25 . Average Carried 20 | 2 9 13 14 17 24 24 24 23 24 24 24 24 . Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 20 25 24 25 25 25 24 25 25 25 Class Distribution -------------------- 35% | Scavenger-Skirmisher 23% | Tank 17% | Mutant 14% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 5872 | 278 443 158 1056 43 855 268 103 380 50 803 543 892 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7303 | 84 598 146 2013 91 1237 389 45 227 . 429 874 1170 . Parts 324 | 1 38 4 114 5 58 30 6 6 . 26 29 7 . Haulers Intercepted 7 | . 1 . 5 . 1 . . . . . . . . Recyclers Shooed 13 | . 1 . 10 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 6 10 9 27 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 123 | . 12 3 35 2 23 12 4 6 . 13 7 6 . Guns 116 | . 12 3 35 2 23 12 1 6 . 9 7 6 . AOE 6 | . . . . . . . 3 . . 3 . . . Classes Destroyed 16 | 1 5 2 3 . . 2 . 1 . 1 . 1 . Worker 8 | . 1 . 2 1 . 1 . . . . 3 . . Builder 1 | . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 5 . 1 . . . . . . . . Recycler 12 | 1 . 2 4 . 1 . . . . . 4 . . Watcher 9 | . 1 . 4 . 4 . . . . . . . . Swarmer 35 | . . . 8 . 5 8 4 3 . 7 . . . Grunt 51 | . 12 . 16 1 12 2 . 2 . 4 2 . . Brawler 4 | . . . 1 1 1 . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 16 | . . . 10 . 5 . . . . . 1 . . Demolisher 2 | . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . 1 . . Programmer 4 | . . . . . . 1 . . . 1 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . 6 . Assembled 1 | . . 1 . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . Best Kill Streak 7 | 1 3 2 5 1 4 5 4 6 . 7 3 2 . Combat Bots Only 7 | . 3 2 4 1 4 5 4 6 . 7 2 2 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 2 2 . 2 1 1 . Gunslinging 1 | . . . 1 . . 1 . 1 . . . . . Exploded 2 | . . . . . . . 2 . . 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 5865 | . 565 903 927 53 1140 449 108 458 . 750 512 . . Core 632 | . 61 174 74 . 92 33 12 24 . 124 38 . . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 6 . 81 83 . . . . 72 . . . Volleys Fired 390 | 9 57 17 133 3 68 21 5 13 . 17 16 31 . Largest 4 | 2 2 2 3 3 3 4 4 4 . 4 4 4 . Hottest 112 | 40 60 105 80 73 75 103 108 111 . 101 100 112 . Shots Fired 1156 | 18 113 34 385 9 204 84 11 50 . 62 62 124 . Gun 1150 | 18 112 34 385 9 204 84 8 50 . 60 62 124 . Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . 3 . . 2 . . . Special . | . . . . . . . . . . . . . . Kinetic 1094 | 18 105 1 369 9 204 84 8 50 . 60 62 124 . Thermal 56 | . 7 33 16 . . . . . . . . . . Explosive 6 | . 1 . . . . . 3 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 15 6 14 7 11 6 2 8 . 7 13 14 . Robot Miss Streak 14 | 4 2 2 4 . 5 14 1 7 . 5 7 5 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 18 | . . 1 4 . 2 4 . 5 . . . 2 . Max Gunslinging Chain 2 | . . 1 1 . 1 1 . 2 . . . 1 . Shots Hit Robots 800 | 10 85 22 249 6 125 46 4 27 . 44 60 122 . Core Hits 404 | 3 34 13 94 4 55 27 5 17 . 26 40 86 . Critical Kills 6 | . 1 . 1 . 3 . 1 . . . . . . Critical Parts Destroyed 5 | . . . 4 . 1 . . . . . . . . Critical Strikes 17 | . 1 . 5 . 5 . 1 . . . 4 1 . Destroy 12 | . 1 . 5 . 5 . 1 . . . . . . Puncture 5 | . . . . . . . . . . . 4 1 . Melee Attacks 32 | . . . 1 . 3 . . . . 8 17 3 . Impact 4 | . . . 1 . 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . 8 16 3 . Sneak Attacks 11 | . . . . . . . . . . . 8 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13870 | 80 766 252 2876 120 2202 751 306 502 . 1048 1881 3086 . Guns 11905 | 80 743 249 2837 97 2128 739 56 502 . 640 1010 2824 . Cannons . | . . . . . . . . . . . . . . Explosions 602 | . . . . . 74 . 250 . . 278 . . . Melee 1243 | . . . . . . . . . . 130 851 262 . Ramming 120 | . 23 3 39 23 . 12 . . . . 20 . . Kinetic 11448 | 80 672 . 2700 97 2128 739 56 502 . 640 1010 2824 . Thermal 531 | . 71 249 137 . 74 . . . . . . . . Explosive 528 | . . . . . . . 250 . . 278 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1243 | . . . . . . . . . . 130 851 262 . Highest Corruption 4 | . . 4 2 2 . . . . . . 2 2 . Average Corruption 2 | . . 4 2 2 . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . Effects 53 | . . 17 2 21 . . . . . . 6 7 . Message Errors 14 | . . 4 1 4 . . . . . . 3 2 . Matter Fused 5 | . . 5 . . . . . . . . . . . Heat Flow Errors 14 | . . 3 1 5 . . . . . . 2 3 . Energy Discharges 14 | . . 3 . 9 . . . . . . . 2 . Data Loss (minor) 6 | . . 2 . 3 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 252 | . . . . . . . 43 . . 40 169 . . Projectiles . | . . . . . . . . . . . . . . Explosions 83 | . . . . . . . 43 . . 40 . . . Melee 169 | . . . . . . . . . . . 169 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 12 | . 3 . 4 2 . 1 . . . . 2 . . Targets Rammed 22 | . 4 1 11 3 . 1 . . . . 2 . . Kicked 8 | . . 1 7 . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . Highest Temperature 321 | . 105 184 233 273 316 17 91 321 . 314 257 190 . Average Temperature 62 | . 31 78 48 91 61 11 51 157 . 121 34 83 . Received Heat Transfer 1503 | . 297 . 285 6 477 72 . 153 . 132 81 . . Effects 1 | . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . . Heat Transferred 1086 | . 150 586 300 . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 753 | 5 157 121 753 279 519 341 . . . . 163 18 . Initial 279 | . 3 39 . 279 . 235 . . . . 18 18 . Average 178 | 1 46 29 436 83 236 139 . . . . 85 1 . Maximum Alert Level 3 | . . . 3 1 2 1 . . . . . . . Low Security (%) 70 | 100 100 100 29 77 51 63 . . . . 100 100 . Level 1 11 | . . . 8 22 21 36 . . . . . . . Level 2 15 | . . . 48 . 27 . . . . . . . . Level 3 2 | . . . 13 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 . 8 . 4 6 . . . . 1 . . Investigation 7 | . 3 . . . 3 1 . . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . Reinforcement 10 | . 1 . 8 . . 1 . . . . . . . Assault 1 | . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 9 | . . . 5 . 1 1 . . . . 2 . . Communications Jammed 2 | . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . 2 . . Times Spotted 214 | . 18 8 66 4 42 18 4 12 1 18 17 6 . Peak Tracking Total 7 | . 5 2 6 2 4 3 4 7 1 7 6 2 . Tactical Retreats 18 | . 3 . 1 1 5 1 . . . 3 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 7 | . 3 . 1 . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 9 | . . . 4 . 3 . . . . . 2 . . Max in Single Turn 1 | . . . 1 . 1 . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 36 | . 9 1 9 1 11 3 1 1 . . . . . Terminals 24 | . 7 1 6 . 8 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 114 | . 32 5 34 1 32 8 1 1 . . . . . Successful 56 | . 13 2 22 1 13 3 1 1 . . . . . Failed 58 | . 19 3 12 . 19 5 . . . . . . . Catastrophic 10 | . 2 . 1 . 5 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 61 | . 15 5 13 . 19 6 . . . . 3 . . Terminals 78 | . 25 5 21 . 22 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 22 | . 5 . 12 . 5 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . 3 3 . . . . . . . Terminal Hacks 26 | . 6 2 8 1 5 2 1 1 . . . . . Part Schematic 2 | . . 2 . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . 1 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 10 . 2 . . . . . . . . Scan Component 8 | . 2 . 5 . 1 . . . . . . . . Repair 8 | . 2 . 5 . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 4 . 4 1 . . . . . . . Terminals 10 | . 2 . 4 . 3 1 . . . . . . . Botnet 10 | . 2 . 4 . 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 8 1 8 . 10 3 . . . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 5 . 1 . . . . . . . . Time 272 | . 52 . 166 . 54 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 28 | . . 3 . . . . . . 6 . . 19 . Largest Group 18 | . . 3 2 . . . . . 6 6 . 18 . Highest-Rated Group 638 | . . 40 24 . . . . . 217 217 . 638 . Highest-Rated Ally 50 | . . 16 16 . . . . . 40 40 . 50 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 97 | . . 36 14 . . . . . 4 32 . 11 . Total Damage 1460 | . . 385 151 . . . . . 65 692 . 167 . Kills 12 | . . 6 3 . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 20349 | 142 1768 1444 2976 1817 2590 777 1163 1198 2744 1756 1224 750 . Spaces Moved 8799 | 70 923 748 1448 637 964 293 430 470 1141 676 635 364 . Core 5 | 5 . . . . . . . . . . . . . Treads 8041 | 65 923 302 1141 637 964 293 430 470 1141 676 635 364 . Legs 753 | . . 446 307 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 240 240 240 240 240 162 161 161 . Average Speed 201 | 152 160 177 160 216 240 240 240 240 240 240 161 161 . Slowest Speed 320 | 160 160 190 190 240 240 240 240 240 240 320 162 161 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 6 96 96 99 99 61 9 51 62 88 61 18 96 . Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . 1 . 1 . . . . 4 . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . 3 5 2 1 . . . Spaces Dug 26 | . 8 . 1 . 2 . 11 . . . 4 . . Terrain Destroyed 87 | . 8 . 1 . 19 . 33 . . 22 4 . . Melee 7 | . . . 1 . 2 . . . . . 4 . . Projectile . | . . . . . . . . . . . . . . AOE 80 | . 8 . . . 17 . 33 . . 22 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Total 10669 | 88 1120 824 1885 1068 1147 329 554 521 1149 760 762 462 . Wait 1051 | . 98 36 186 418 51 6 109 22 . 19 55 51 . Move 8787 | 69 922 747 1447 636 963 292 429 469 1140 675 635 363 . Hop . | . . . . . . . . . . . . . . Pick Up 99 | 4 14 6 27 6 24 1 3 5 2 2 2 3 . Fast Attach 32 | 6 5 1 11 . 2 . . 1 . 6 . . . Attach 22 | . 1 8 1 . 1 3 . 3 . 1 4 . . Detach 2 | . 1 . 1 . . . . . . . . . . Swap 122 | . 9 7 21 1 11 3 5 4 3 21 29 8 . Drop 108 | . 9 1 46 1 24 . 3 4 4 11 2 3 . Fire 390 | 9 57 17 133 3 68 21 5 13 . 17 16 31 . Melee 32 | . . . 1 . 3 . . . . 8 17 3 . Ram . | . . . . . . . . . . . . . . Kick 8 | . . 1 7 . . . . . . . . . . Crush 14 | . 4 . 4 3 . 1 . . . . 2 . . Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Repaired Lgt. Treads 940 | -10/Materials | Repaired Lgt. Treads 1182 | -10/Materials | Discovered new exit (range 9) 1911 | -10/Materials | Entered Mines 1988 | -10/Mines | Learned location of Mines (-9) 2140 | -10/Mines | Assembled infested the area 2145 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2449 | -10/Mines | Core integrity fell below 50% 2455 | -10/Mines | Core integrity fell below 20% 2487 | -10/Mines | Lost 7 parts (1p2n1u3w) 2584 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2765 | -10/Mines | Discovered new exit (range 6) 2853 | -10/Mines | Discovered new exit (range 7) 2887 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3355 | -10/Mines | Entered Materials 3355 | -9/Materials | Accompanied by 2 allies 3355 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3833 | -9/Materials | Discovered new exit (range 10) 4046 | -9/Materials | Discovered new exit (range 15) 4111 | -9/Materials | Build established: Scavenger-Tank 4249 | -9/Materials | Repaired Hrd. Light Armor Plating? 4956 | -9/Materials | Discovered new exit (range 6) 5377 | -9/Materials | Discovered new exit (range 15) 5461 | -9/Materials | Build established: Tank 5767 | -9/Materials | Repaired Hrd. Light Armor Plating 5801 | -9/Materials | Repaired Imp. Treads 5834 | -9/Materials | Repaired Hvy. Assault Rifle 5967 | -9/Materials | Identified exit to Mines 6043 | -9/Materials | Repaired Minigun 6081 | -9/Materials | Discovered new exit (range 14) 6331 | -9/Materials | Entered Mines 6345 | -9/Mines | Met a Derelict bent on vengeance 6517 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6521 | -9/Mines | Found Prototype Device 6579 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7529 | -9/Mines | Discovered new exit (range 9) 7952 | -9/Mines | Discovered new exit (range 15) 8148 | -9/Mines | Entered Materials 8148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8811 | -8/Materials | Build established: Scavenger-Tank 9348 | -8/Materials | Build established: Tank 9884 | -8/Materials | Discovered new exit (range 13) 10090 | -8/Materials | Identified Exp. Sensor Array 10281 | -8/Materials | Repaired Exp. Sensor Array 10548 | -8/Materials | First assault squad dispatched 10628 | -8/Materials | Build established: Scavenger-Tank 10738 | -8/Materials | Entered Factory 10738 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11047 | -7/Factory | Build established: Scavenger-Skirmisher 11186 | -7/Factory | Discovered new exit (range 14) 11263 | -7/Factory | Garrison activated, responded to threat 11327 | -7/Factory | Discovered new exit (range 13) 11334 | -7/Factory | Identified exit to Lower Caves 11488 | -7/Factory | Cargo convoy interrupted 11515 | -7/Factory | Entered Lower Caves 11895 | -7/Lower Caves | Build established: Scavenger-Mutant 12196 | -7/Lower Caves | Encountered a Warlord checkpoint 12442 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12523 | -7/Lower Caves | Discovered new exit (range 8) 12537 | -7/Lower Caves | Identified exit to Lower Caves 12678 | -7/Lower Caves | Entered another Lower Caves area 12746 | -7/Lower Caves | Lost 3 parts (1n1u1w) 13096 | -7/Lower Caves | Encountered a Warlord checkpoint 13470 | -7/Lower Caves | Learned location of 1 exit from Factory 13850 | -7/Lower Caves | Discovered new exit (range 11) 13873 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13874 | -7/Lower Caves | Identified exit to Zion 13876 | -7/Lower Caves | Entered Zion 14072 | -7/Zion | Learned Factory emergency access door positions 14116 | -7/Zion | Learned 12 Factory zone layouts 14125 | -7/Zion | Learned location of Warlord (-5) 14252 | -7/Zion | Learned location of Recycling (-7) 14342 | -7/Zion | Found CR-A16's Pointy Stick 14639 | -7/Zion | Gained Derelict followers 14685 | -7/Zion | Learned location of Data Miner (-6) 16090 | -7/Zion | Imprinted 16093 | -7/Zion | Declared Zion's savior 16578 | -7/Zion | Discovered new exit (range 15) 16611 | -7/Zion | Identified exit to Proximity Caves 16620 | -7/Zion | Entered Proximity Caves 16620 | -6/Proximity Caves | Accompanied by 6 allies 16770 | -6/Proximity Caves | Attracted the attention of an 0b10 base 16852 | -6/Proximity Caves | Destroyed 7 combat bots 18200 | -6/Proximity Caves | Spotted B-75 Beast 18223 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18226 | -6/Proximity Caves | Destroyed B-75 Beast 18344 | -6/Proximity Caves | Discovered new exit (range 12) 18368 | -6/Proximity Caves | Identified exit to Factory 18376 | -6/Proximity Caves | Entered Factory 18376 | -6/Factory | Evolved 2 slots: Propulsion x2 18377 | -6/Factory | Identified exit to Factory 18921 | -6/Factory | Discovered exit to Factory (range 13) 19600 | -6/Factory | Sucked down chute 19600 | -6/Factory | Entered Waste 19601 | -6/Waste | Met a frightened Derelict 19635 | -6/Waste | Spotted C-40 Crusher 19635 | -6/Waste | Spotted C-40 Crusher 19649 | -6/Waste | Destroyed C-40 Crusher 19693 | -6/Waste | Destroyed C-40 Crusher 19708 | -6/Waste | Destroyed C-40 Crusher 19711 | -6/Waste | Spotted C-40 Crusher 19759 | -6/Waste | Spotted C-40 Crusher 19776 | -6/Waste | Destroyed C-40 Crusher 19790 | -6/Waste | Destroyed C-40 Crusher 19990 | -6/Waste | Destroyed C-40 Crusher 20125 | -6/Waste | Discovered new exit (range 10) 20164 | -6/Waste | Warlord forces began an assault 20349 | -6/Waste | Identified exit to Factory 20350 | -6/Waste | Entered Factory 20350 | -6/Factory | Accompanied by 16 allies 20350 | -6/Factory | Self-destructed Last Messages --------------- 19990_ C-40 Crusher destroyed. 20004_ Acquired 234 matter. 20087_ System corrupted: Heat flow error (+141). 20125_ EXIT=FOUND 20164_ ZV-F4T(g): "The time is now, to the factory! Attack!" 20213_ Dropped Hrd. Light Armor Plating. 20213_ Acquired Hrd. Light Armor Plating. 20215_ Dropped Imp. Light Armor Plating. 20215_ Acquired Hrd. Light Armor Plating. 20227_ Sneak attack on U7-6T1(d). 20229_ U7-6T1(d) suffers critical hit (Puncture). 20229_ U7-6T1(d) destroyed. 20233_ Sneak attack on D1-66T(d). 20233_ D1-66T(d) destroyed. 20236_ Acquired 67 matter. 20330_ = 275CIO&#HDJQE,H/1%RQDRVNU 20349_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????+ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# g #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#b m#????????????????????? | | ?????????????????????# s #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????+ ms #????????????????????? | | ?????????????????????#sg@g #????????????????????? | | ?????????????????????# g #????????????????????? | | ?????????????????????#gsb #????????????????????? | | ?????????????????????#######????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCargoLance Manual? 0 Play Time 01:48:01 Cumulative 293.1 hours Start 2022.01.16 @ 01:00:08 End 2022.01.19 @ 23:48:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 58 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ff2102-cae8-4924-b9ce-2e114a2c0476