Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 07:18:39 Player: Broonsbane Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (708) 708 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1973 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 79/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Aluminum Leg Wheel Wheel Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Power Shielding Light Armor Plating Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 41 | 6 16 2 17 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 . 7 Treads 7 | 2 1 . 4 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 . 2 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 7 2 7 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 4 . 4 Ballistic Cannon . | . . . . Launcher 5 | . 3 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 . 12 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . 1 . . Weapon 5 | . . . 5 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 100 86 Engine 12 | . 13 14 9 Treads 20 | . 27 28 10 Leg 5 | . . . 13 Device 4 | . 3 . 7 Storage 15 | . 18 14 10 Processor 5 | . . 14 11 Hackware 1 | . 3 . . Energy Gun 7 | . 11 8 2 Ballistic Gun 14 | . 10 14 18 Launcher 3 | . 5 5 . Naked Turns . | . . . . Heaviest Build 91 | 14 91 90 89 Greatest Support 69 | 40 40 40 69 Greatest Overweight (x) 9 | . 2 2 9 Average Overweight (x) . | . . 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 16 25 24 Most Carried 18 | 6 14 14 18 Average Carried 11 | 3 10 14 14 Final Capacity 25 | 8 25 25 5 Final Carried 14 | 6 14 14 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 762 | 221 182 10 349 Remotely 26 | . 26 . . Salvage Created 815 | . 391 20 404 Parts 55 | . 24 4 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 11 3 8 Melee 2 | . . . 2 Guns 12 | . 5 1 6 AOE 8 | . 6 2 . Classes Destroyed 7 | . 5 . 2 Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 11 | . 8 . 3 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 207 | . 50 19 138 Missed 62 | . 16 11 35 Damage Taken 1981 | . 438 102 1441 Core 490 | . 78 7 405 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 91 | . 46 4 41 Largest 2 | . 2 2 2 Hottest 80 | . 80 70 70 Shots Fired 172 | . 83 8 81 Gun 160 | . 75 5 80 Cannon . | . . . . Launcher 12 | . 8 3 1 Special . | . . . . Kinetic 115 | . 34 4 77 Thermal 45 | . 41 1 3 Explosive 12 | . 8 3 1 Electromagnetic . | . . . . Robot Hit Streak 20 | . 7 4 20 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 125 | . 53 4 68 Core Hits 48 | . 22 3 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . 1 . . Sever 2 | . . . 2 Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2045 | . 1049 181 815 Guns 1179 | . 608 35 536 Cannons . | . . . . Explosions 634 | . 432 146 56 Melee 217 | . . . 217 Ramming 15 | . 9 . 6 Kinetic 830 | . 297 23 510 Thermal 349 | . 311 12 26 Explosive 634 | . 432 146 56 Electromagnetic . | . . . . Impact . | . . . . Slashing 217 | . . . 217 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . 61 39 5 Shots 6 | . 4 1 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 117 | . 117 9 46 Average Temperature 32 | . 38 6 14 Received Heat Transfer 903 | . 192 . 711 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1110 | . 999 37 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 271 | . 271 182 160 Initial 70 | . . 52 70 Average 102 | . 126 161 70 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 88 100 100 Level 1 5 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 19 4 20 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 5 | . 5 . . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1825 | 85 895 150 695 Spaces Moved 696 | 46 415 43 192 Core 11 | 2 . . 9 Treads 591 | 44 415 43 89 Legs 94 | . . . 94 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 50 Average Speed 209 | 155 172 320 276 Slowest Speed 500 | 160 320 320 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 77 24 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . 67 16 2 Melee . | . . . . Projectile . | . . . . AOE 85 | . 67 16 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 884 | 57 507 48 272 Wait 21 | . 18 . 3 Move 693 | 45 414 42 192 Hop . | . . . . Pick Up 20 | 6 7 . 7 Fast Attach 19 | 6 7 . 6 Attach 7 | . 1 . 6 Detach 3 | . 2 . 1 Swap 15 | . 8 2 5 Drop 6 | . 3 . 3 Fire 91 | . 46 4 41 Melee 7 | . . . 7 Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 3) 499 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 15) 832 | -10/Materials | Discovered new exit (range 4) 837 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Identified exit to Mines 981 | -10/Materials | Entered Mines 1115 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Identified exit to Materials 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -9/Materials | Lost 3 parts (1p1n1w) 1753 | -9/Materials | Build established: Scavenger-Mutant 1764 | -9/Materials | Discovered new exit (range 15) 1806 | -9/Materials | Core integrity fell below 50% 1822 | -9/Materials | Core integrity fell below 20% 1826 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. G-34 Mercenary Aluminum Leg severed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Ion Engine destroyed. U-05 Engineer lays Concrete. G-34 Mercenary Ion Engine severed. K-01 Serf collects debris. Dropped Huge Storage Unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Acquired 48 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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[%*#???????????????? | | ??????????????????# ?????? ! ??????????????? | | ??????????????????# ????? ?????????????? | | ??????????????????# ????? ????????????? | | ??????????????????# #????# ! #####???????????? | | ??????????????????# ?????## ##???????????????? | | ??????????????????? ??????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????? "????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? < ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunSchematicMallet Manual? 0 Play Time 00:20:30 Cumulative 8.1 hours Start 2024.04.11 @ 07:00:38 End 2024.04.11 @ 07:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c82522e8-9ae2-4651-837c-50b4d1d0129d