Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.04 @ 20:05:26 Player: MTF Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (352) 1760 Value Destroyed (17055) 17055 Prototype IDs (127) 2540 Alien Tech Used (16) 3200 Bonus (49650) 49650 TOTAL SCORE: 85305 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4287 Follower Combat Kills 689 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1236 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4062 Cogmind --------- Core Integrity 1023/1600 Matter 365/425 Energy 622/630 System Corruption 0% Temperature Cool (16) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- 2N-1CE's Frost Array Large Storage Unit ST Field Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Quantum Capacitor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Shearcannon Sigix Broadsword > --- INVENTORY (15) --- Experimental Energy Well (600) Zionite Biocell Array (750) Quantum Capacitor Experimental Powered Armor AEGIS Remote Shield Matter Drive A3's Sniper Rifle Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Advanced Transmission Jammer Graphene Brace AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Sigix Shearcannon Sigix Broadsword > --- INVENTORY -------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Zionite Biocell Array Precision Energy Filter Heavy Regenerative Plating AEGIS Remote Shield AEGIS Remote Shield Dimensional Node Initializer Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Improved Plasma Cutter RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer [Rating: 252] Favorites ----------- Power Zero-point Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Armored Leg Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device AEGIS Remote Shield Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Sigix Shearcannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 506 | . 18 6 1 1 62 45 7 13 2 20 29 5 3 7 2 31 1 . 27 3 9 2 1 9 3 13 17 25 6 30 15 65 28 Power 31 | . 2 1 . . 9 2 . 1 . 3 3 . . . . 4 . . 1 . . . . . 2 . . . . . . 2 1 Engine 18 | . 2 1 . . 8 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . 1 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 1 Propulsion 105 | . 2 . . . 19 16 1 2 . 2 13 . . . . 12 . . 5 . 3 . . 3 . . 4 12 . 3 1 7 . Treads 39 | . 2 . . . 19 16 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . 7 . . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . . . . . . . . . . 12 . . 5 . 2 . . 3 . . 4 12 . 3 1 7 . Flight 9 | . . . . . . . . 1 . 2 6 . . . . . . . . . . . . . . . . . . . . . . Utility 201 | . 4 . 1 . 13 5 1 2 . 6 3 2 3 3 1 10 . . 9 . 4 2 1 6 1 7 6 12 4 14 9 49 23 Device 93 | . 1 . . . 3 . 1 2 . 1 1 1 . 2 1 4 . . 4 . 3 1 . 2 1 5 4 7 2 11 4 22 10 Storage 7 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 2 . Processor 21 | . . . . . 1 1 . . . . 1 . . . . 2 . . 2 . . . . . . 2 . 1 . . 1 9 1 Hackware 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Protection 67 | . 2 . . . 9 3 . . . 5 1 . 2 1 . 4 . . 3 . 1 1 1 3 . . 2 4 2 1 2 10 10 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . Weapon 169 | . 10 5 . 1 21 22 5 8 2 9 10 3 . 4 1 5 1 . 12 3 2 . . . . 6 7 1 2 13 5 7 4 Energy Gun 9 | . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 . . 1 Energy Cannon 42 | . . . . . . . . 1 . 4 4 1 . . . 3 1 . 5 2 1 . . . . 2 4 . 2 5 1 4 2 Ballistic Gun 47 | . 3 3 . . 14 11 2 5 2 1 3 1 . . . . . . 1 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . 4 2 . 1 4 9 2 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 14 | . . . . . . . . . . . . . . 1 . 2 . . 2 1 . . . . . 4 . 1 . 1 1 1 . Impact Weapon 7 | . . . . . 2 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . . 2 . . 1 3 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . . . 2 . . 1 . 1 . . . 1 . 4 . . 10 . . . . 3 . . 2 1 . 10 2 16 14 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . System Corruption 11 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 3 . . . Parts Lost 49 | . . . . . 10 8 . 3 . 9 7 . . . 1 . . . . . 1 . . . . 1 . 3 1 3 2 . . Power 6 | . . . . . 2 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . . . 3 4 . 2 . 4 2 . . . . . . . . . . . . . . . . 2 . . . . . Utility 21 | . . . . . 4 1 . . . 3 3 . . . 1 . . . . . 1 . . . . 1 . 1 1 3 2 . . Weapon 5 | . . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . 5 5 . 2 . 5 6 . . . 1 . . . . . 1 . . . . 1 . 2 1 3 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 91 99 99 96 70 64 80 95 95 83 85 95 100 100 92 94 94 94 94 93 94 94 94 90 89 81 77 83 87 Engine 4 | . 14 14 14 14 7 6 7 6 . 6 9 6 4 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 4 4 7 7 Treads 15 | . 24 28 28 28 35 45 45 43 30 5 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . 40 47 47 47 47 42 42 42 42 42 38 37 34 34 33 32 31 31 Flight 2 | . . . . . . . . . . 5 14 40 40 40 40 4 . . . . . . . . . . . . . . . . . Device 9 | . 3 . . . 1 3 6 6 7 6 4 6 6 6 5 7 11 11 11 11 21 15 15 10 10 13 17 23 26 25 22 19 11 Storage 6 | . 14 14 14 14 9 7 7 7 7 2 . . 1 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 5 4 3 Processor 5 | . . . . . 4 4 7 7 7 7 11 13 13 13 13 7 5 5 5 5 5 5 5 5 5 9 10 4 . . . 8 16 Protection 8 | . 10 14 14 14 13 7 7 7 7 11 11 6 6 6 6 6 5 5 5 5 5 10 10 13 15 14 9 10 11 4 6 3 7 Energy Gun 1 | . 19 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 5 4 . . . . 3 5 5 3 9 7 5 5 5 5 3 3 3 6 2 . 3 3 Ballistic Gun 7 | . 7 25 28 21 16 14 8 13 1 8 5 5 4 . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . 1 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 30 30 90 90 111 108 111 112 103 112 53 29 36 36 35 60 60 60 79 87 95 89 89 84 83 100 99 110 115 114 115 134 129 Greatest Support 139 | 20 40 40 40 40 88 139 131 139 91 91 72 36 36 36 36 87 85 61 102 102 102 102 102 104 104 104 104 133 115 115 118 136 136 Greatest Overweight (x) 10 | . . . 2 2 1 . . 1 1 10 3 . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Average Overweight (x) . | . . . . 2 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 11 15 15 25 25 25 25 25 25 12 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 15 20 20 25 25 24 23 20 20 5 5 8 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 6 9 14 13 20 22 23 21 21 20 9 4 4 5 12 14 14 15 15 14 15 14 14 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 15 15 20 20 23 25 22 20 20 5 5 5 8 15 15 15 15 15 15 15 15 14 15 15 15 15 15 12 15 14 15 15 12 Class Distribution -------------------- 33% | Scavenger-Sprinter 28% | Mutant 24% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9185 | 200 544 85 . 30 1708 1453 437 306 . 405 469 245 30 74 38 310 6 . 304 . 110 7 28 100 30 110 175 159 146 401 335 640 300 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18456 | 129 824 243 . 60 2240 1636 242 167 . 262 618 126 . . 195 551 . . 594 . 431 . . 371 221 282 249 477 218 682 769 3633 3236 Parts 818 | 9 42 8 . 5 102 83 15 13 . 15 25 8 . . 7 21 . . 32 2 19 . . 2 12 31 9 31 16 35 46 112 118 Haulers Intercepted 9 | . 1 . . . 4 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 2 4 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 210 | . . . . . . . 14 10 . 9 . 5 . . 9 . . 1 137 1 . . . 2 22 . . . . . . . . Prevented 36 | . . . . . . . 4 . . . . . . . 7 . 2 . 23 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 254 | . 16 5 . 1 38 27 11 4 . 13 11 1 . . 2 10 . . 9 3 4 . . . 3 8 1 3 3 9 9 29 34 Melee 10 | . 1 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . 3 . . Guns 61 | . 12 1 . . 27 16 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 83 | . . . . . . . . . . 1 3 1 . . . 1 . . 3 . 2 . . . 2 1 . . 1 6 . 28 34 AOE 85 | . 3 3 . 1 11 11 10 2 . 10 8 . . . . 8 . . 3 3 . . . . . 6 . 1 . 1 4 . . Classes Destroyed 27 | 2 7 . . . 5 2 . . . 1 . 2 . . . . . . 4 . . . . . . 1 . . 1 . . 2 . Worker 24 | . 1 . . 2 1 5 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 3 . . 2 5 . Builder 15 | . 1 . . . 5 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 1 1 1 . . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 4 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 25 | 1 2 2 . . 5 5 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 1 . 1 . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 12 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 1 . Swarmer 54 | . 3 3 . . 4 6 3 . . 8 . . . . . 9 . . . 4 2 . . . . . . . . 4 4 4 . Cutter 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 79 | . 13 2 . 1 21 10 6 3 . 3 6 . . . 1 2 . . 3 . . . . . 2 . . . . . 1 5 . Brawler 5 | . . . . . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . . 6 7 . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . Hunter 13 | . . . . . 2 1 . . . . 3 . . . . . . . 1 . . . . . . . . . 2 . 1 3 . Programmer 14 | . . . . . . 2 1 . . . 1 1 . . . . . . 2 . . . . . . . 1 . . . 1 5 . Behemoth 11 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . 2 . 1 2 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 4 . 1 7 13 8 4 . 4 4 1 . . 1 5 . . 3 3 4 . . . 2 8 1 3 2 4 5 9 9 Combat Bots Only 11 | . 3 2 . 1 6 11 8 4 . 4 4 1 . . 1 5 . . 3 3 2 . . . 2 4 1 1 2 4 4 8 9 Max Kills in Single Turn 5 | 1 2 1 . 1 3 2 2 1 . 4 2 1 . . 1 5 . . 2 4 1 . . . 1 3 1 1 1 2 5 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . 1 2 2 2 1 . 4 2 . . . . 4 . . 1 3 . . . . . 3 . 1 . 1 4 . . Melee 1 | . 1 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 17305 | . 666 52 . 10 2812 2617 326 211 . 1418 1398 60 32 . 75 128 . . 281 139 173 . . . 113 293 171 1268 268 917 1394 578 1905 Core 1417 | . 93 . . . 150 194 32 13 . 160 118 . . . . 27 . . 54 35 . . . . 33 29 35 90 . 74 152 11 117 Absorbed by Shields 7146 | . . . . . . . 118 92 . 366 184 . . . . 10 . . 105 50 66 . . . 41 236 177 1053 257 635 1342 560 1854 Redirected to Shielding 374 | . 12 . . . 17 . . . . . . . . . . . . . . . . . . . 12 105 28 65 19 15 101 . . Regen/Repaired (Parts) 3675 | . . . . . 285 . . . . . . . . . . . . . . . . . . . . . . . . 1398 946 337 709 Core Remaining (%) 77 | 100 . . . 62 72 . . . . 43 . . . . 86 . . . . 88 . . . . 97 . 95 . . 72 . . 63 Volleys Fired 1074 | 9 81 11 . 2 168 110 20 15 . 32 62 11 . 2 . 14 20 . 69 5 26 . 6 2 24 19 23 13 37 62 1 89 141 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 2 1 . 1 . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 180 | 90 90 40 . 30 56 53 51 69 . 110 118 90 . 85 . 90 90 . 90 90 105 . 105 105 105 105 113 113 113 120 . 180 180 Shots Fired 1459 | 18 154 19 . 2 322 194 28 25 . 55 80 12 . 2 . 14 20 . 69 5 26 . 6 2 24 19 23 13 37 60 1 88 141 Gun 792 | 18 146 16 . . 309 179 14 19 . 45 25 10 . 2 . . . . 6 . . . . . . . . . . . . . 3 Cannon 563 | . . . . . . . . 1 . 3 37 2 . . . 11 20 . 61 4 26 . 6 2 24 16 23 11 37 58 . 83 138 Launcher 85 | . 8 3 . 2 13 15 14 5 . 7 18 . . . . . . . . . . . . . . . . . . . . . . Special 19 | . . . . . . . . . . . . . . . . 3 . . 2 1 . . . . . 3 . 2 . 2 1 5 . Kinetic 644 | . 18 16 . . 309 179 14 19 . 45 25 10 . . . . . . 6 . . . . . . . . . . . . . 3 Thermal 416 | 18 128 . . . . . . . . 3 37 2 . 2 . 10 20 . 19 4 20 . 6 2 24 16 23 11 26 40 . 5 . Explosive 97 | . 8 3 . 2 13 15 14 5 . 7 18 . . . . 3 . . . 1 . . . . . 3 . 2 . 2 1 . . Electromagnetic 81 | . . . . . . . . 1 . . . . . . . 1 . . 44 . 6 . . . . . . . 11 18 . . . Slashing 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 138 Robot Hit Streak 63 | 4 16 8 . 1 11 9 4 5 . 32 9 3 . . . 4 . . 7 . 1 . 2 . 3 4 6 9 3 9 4 63 27 Robot Miss Streak 6 | 2 3 2 . 1 3 6 4 2 . 1 3 3 . . . 2 . . 2 1 4 . . . 4 1 1 1 2 2 . 5 5 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 327 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 37 58 . 83 138 Shots Hit Robots 929 | 7 99 14 . 1 207 115 15 14 . 49 32 10 . . 8 9 . . 39 . 10 . 1 5 7 11 16 11 7 18 14 79 131 Core Hits 997 | 4 49 13 . 3 106 84 29 14 . 28 34 5 . . 3 15 . . 20 4 5 . . 4 4 16 5 6 2 12 7 127 398 Critical Kills 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 414 | . 4 . . . 2 6 . . . . 1 . . . 1 2 . . . . 1 . . . . 2 2 2 . . 1 124 266 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . 2 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 391 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 123 266 Impale 9 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 2 2 . . . 1 . Melee Attacks 256 | . . . . . 11 4 4 1 . . . 2 3 . 11 25 . . . . 11 . 2 5 2 11 35 11 . 23 67 22 6 Impact 22 | . . . . . 8 4 4 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . 3 . . . . . . . . . 8 . . . . . . . . . . . . . . 22 57 14 6 Piercing 124 | . . . . . . . . . . . . . . . 3 25 . . . . 11 . 2 5 2 11 35 11 . 1 10 8 . Sneak Attacks 39 | . . . . . 1 1 . . . . . 1 . . 1 3 . . . . 5 . . . . 4 2 6 . . 7 8 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 60248 | 96 1374 355 . 143 4930 4133 1277 591 . 1587 2307 331 . . 389 1728 . . 2025 347 748 . 34 623 246 1710 748 1022 326 979 2432 11673 18094 Guns 7991 | 96 1149 100 . . 3508 1894 82 242 . 497 243 130 . . . . . . 50 . . . . . . . . . . . . . . Cannons 32629 | . . . . . . . . 26 . 76 515 78 . . . 62 . . 1211 . 62 . 34 . 246 107 337 80 326 414 . 10961 18094 Explosions 11911 | . 195 225 . 44 1226 2040 1079 280 . 1014 1537 . . . . 1107 . . 734 347 . . . . . 843 . 271 . 359 610 . . Melee 6840 | . . . . . 181 108 116 . . . . 123 . . 389 458 . . . . 686 . . 623 . 618 411 621 . 97 1764 645 . Ramming 357 | . 30 30 . 99 15 91 . 43 . . 12 . . . . . . . . . . . . . . 37 . . . . . . . Kinetic 6826 | . 80 100 . . 3508 1894 82 242 . 497 243 130 . . . . . . 50 . . . . . . . . . . . . . . Thermal 4256 | 96 1069 . . . 320 . . . . 76 515 78 . . . 62 . . 1084 . . . 34 . 246 107 337 80 38 47 . 67 . Explosive 10857 | . 195 225 . 44 906 2040 1079 280 . 1014 1537 . . . . 1107 . . . 347 . . . . . 843 . 271 . 359 610 . . Electromagnetic 1634 | . . . . . . . . 26 . . . . . . . . . . 891 . 62 . . . . . . . 288 367 . . . Impact 528 | . . . . . 181 108 116 . . . . 123 . . . . . . . . . . . . . . . . . . . . . Slashing 31589 | . . . . . . . . . . . . . . . 308 101 . . . . . . . . . 105 . 50 . 206 1764 10961 18094 Piercing 4201 | . . . . . . . . . . . . . . . 81 458 . . . . 686 . . 623 . 618 411 621 . . 58 645 . Highest Corruption 9 | . . . . . . 4 5 5 5 8 1 2 2 2 8 . . . . . . . . . 1 . 2 5 5 9 . 4 . Average Corruption 4 | . . . . . . 2 4 5 5 6 1 1 2 2 8 . . . . . . . . . 1 . 1 2 5 7 . 3 . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked 38 | . . . . . . . . . . . 7 . . . . . . . 5 . . . . . . . . . . . . 26 . Effects 151 | . . . . . . 21 17 28 2 27 7 3 2 . 4 . . . . . . . . . . . 3 1 8 22 . 6 . Message Errors 35 | . . . . . . 5 3 7 2 9 2 1 . . 1 . . . . . . . . . . . . . 1 4 . . . Matter Fused 37 | . . . . . . 4 7 9 . 4 . . 1 . 2 . . . . . . . . . . . . 1 1 7 . 1 . Heat Flow Errors 16 | . . . . . . 2 3 2 . 2 . . 1 . . . . . . . . . . . . . . . 1 3 . 2 . Energy Discharges 22 | . . . . . . 3 2 5 . 3 3 1 . . . . . . . . . . . . . . 1 . 1 1 . 2 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Data Loss (minor) 22 | . . . . . . 5 . 2 . 6 1 . . . 1 . . . . . . . . . . . . . 4 3 . . . Data Loss (major) 6 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . 1 . . . Misfires 6 | . . . . . . . 1 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2887 | . . . . . 119 196 29 6 . 37 32 63 . . 109 216 . . 22 23 166 . . 146 . 180 184 167 36 45 1019 92 . Projectiles 206 | . . . . . . . . . . . 26 . . . . . . . 22 . . . . . . 21 8 1 36 . . 92 . Explosions 589 | . . . . . 119 77 29 . . 37 6 . . . . 126 . . . 23 . . . . . 26 . . . 45 101 . . Melee 2092 | . . . . . . 119 . 6 . . . 63 . . 109 90 . . . . 166 . . 146 . 133 176 166 . . 918 . . Knockbacks 5 | . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . 27 . . . 18 38 52 18 . 137 106 . . . . . . . . . . . . . . 18 . . . . . . . Shots 13 | . 1 . . . 1 1 2 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . Rammed 44 | . 12 9 . 9 2 7 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . Targets Rammed 53 | . 15 10 . 10 2 7 . 4 . . 3 . . . . . . . . . . . . . . 2 . . . . . . . Kicked 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 3 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | 210 228 6 . 1 348 165 270 216 . 267 496 192 291 68 42 292 174 5 174 145 172 2 66 108 195 6 158 232 176 336 . 58 138 Average Temperature 60 | 89 64 6 . 1 65 22 90 72 . 60 114 71 73 6 10 64 61 3 33 37 73 2 38 52 76 4 68 63 50 92 . 53 77 Received Heat Transfer 2872 | . 315 12 . 6 864 639 86 81 . 182 272 . 27 . 21 12 . . 30 21 12 . . . 12 10 . 69 4 60 68 4 65 Effects 8 | . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 1 . . . Parts Fried 16 | . . . . . . 1 . . . . . . . . . . . . 4 . 1 . . . . . . . 1 4 . 5 . Impact Corruptions 6 | . . . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Heat Transferred 5745 | 248 3181 . . . 150 . . . . . . 100 . . . 100 . . 1024 . . . 37 . 259 111 296 74 37 37 . 91 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1997 | 15 360 311 . 78 759 723 . . . . 283 . . . . 744 . . . . 359 . . . . 728 797 1167 1006 1518 1907 1997 . Initial 1124 | . 9 106 . . 1 345 . . . . 18 . . . . 88 . . . . 83 . . . . 80 409 447 656 565 910 1124 . Average 459 | 8 141 258 . 16 324 484 . . . . 123 . . . . 432 . . . . 207 . . . . 371 615 682 858 1067 1411 1540 . Maximum Alert Level 5 | . 1 1 . . 3 3 . . . . 1 . . . . 3 . . . . 1 . . . . 3 3 4 3 4 5 5 . Low Security (%) 30 | 100 67 35 . 100 50 4 . . . . 75 . . . . 18 . . . . 49 . . . . 25 . . . . . . . Level 1 14 | . 32 64 . . 16 28 . . . . 24 . . . . 18 . . . . 50 . . . . 19 . . . . . . . Level 2 19 | . . . . . 28 64 . . . . . . . . . 54 . . . . . . . . . 53 65 60 9 6 . . . Level 3 7 | . . . . . 4 2 . . . . . . . . . 9 . . . . . . . . . 1 34 34 90 35 21 . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 57 49 4 . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 92 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 5 . . 1 8 13 . . . . 7 . . . . 1 . . . . 2 . . . . 5 . 7 2 12 7 1 . Investigation 12 | . 3 . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . . . . 2 1 . . . Extermination 8 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 1 . . Reinforcement 38 | . 2 . . 1 5 5 . . . . 4 . . . . . . . . . 1 . . . . 4 . 5 . 8 2 1 . Assault 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 4 . . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 32 | . 1 . . . 3 1 . . . . . . . . . 2 . . . . . . . . . 2 . . . 2 . 21 . Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 29 12 20 31 . . Distress Signals 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 27 8 20 31 . . Times Spotted 718 | . 25 7 . 1 65 42 15 9 . 13 22 5 10 . 4 25 4 . 69 9 6 . 3 . 8 39 8 42 14 74 112 21 66 Peak Tracking Total 14 | . 3 3 . . 8 5 4 5 . 4 6 3 5 . 2 6 3 . 10 8 3 . 1 . 4 14 3 13 4 10 9 4 7 Tactical Retreats 47 | . . 1 . . 2 3 1 . . . 1 . 3 . . 7 1 . 1 2 1 . . . . 7 1 12 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . 4 2 1 2 3 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Reconfigurated 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 2 . . . 1 1 . . . . 1 3 9 1 . . . . . 1 . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . 2 2 3 3 3 3 3 3 3 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 63 | . 3 2 . . 7 2 . . . . 3 . 1 . . . . . 1 . 1 . 1 1 . . 7 . 3 13 . 7 11 Max in Single Turn 2 | . 1 2 . . 1 1 . . . . 1 . 1 . . . . . 1 . 1 . 1 1 . . 1 . 1 1 . 2 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 66 | . 7 . 2 . 8 7 1 2 4 . 6 . 1 . . 2 1 . 2 . 3 . . 4 . 2 5 2 . 3 2 1 1 Terminals 21 | . 5 . . . 4 4 . . . . 3 . . . . . 1 . . . . . . . . . . 1 . 2 . 1 . Fabricators 10 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . . 2 . . . 1 . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Total Hacks 200 | . 18 . 2 . 23 19 1 9 31 . 16 . 1 . . 5 1 . 6 . 7 . . 17 . 4 11 3 . 5 3 1 17 Successful 133 | . 7 . 2 . 10 6 1 9 31 . 5 . 1 . . 3 1 . 6 . 5 . . 17 . 1 5 1 . 4 . 1 17 Failed 67 | . 11 . . . 13 13 . . . . 11 . . . . 2 . . . . 2 . . . . 3 6 2 . 1 3 . . Catastrophic 12 | . 3 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 186 | . 5 . 1 . 10 8 . . . . 9 . . . . 16 . . 1 . 32 . . . . 15 24 28 12 23 2 . . Terminals 45 | . 12 . . . 9 12 . . . . 7 . . . . . 1 . . . . . . . . . . 1 . 2 . 1 . Fabricators 24 | . . . . . . 1 . . . . 9 . . . . 2 . . . . 3 . . . . . 7 . . . 2 . . Repair Stations 17 | . . . . . 11 . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . Recycling Units 16 | . 6 . . . 1 5 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Garrison Access 9 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 2 . . 1 . . Terminal Hacks 99 | . 3 . 2 . 3 2 1 9 31 . 2 . 1 . . . 1 . 6 . . . . 17 . . . 1 . 2 . 1 17 Record 43 | . . . 1 . . . . 8 11 . . . . . . . 1 . . . . . . 5 . . . . . . . . 17 Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . 3 . 1 . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Scan Component 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Repair 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . 1 2 . . . . 3 . . . . 2 . . . . 3 . . . . . 3 . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 . . . . . . Fabnet 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . . . 7 5 . . . . 6 . . . . 2 1 . . . 3 . . . . 2 5 1 . 1 2 1 . Full Trace Events 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 88 | . . . . . . . . . 12 . . . . . . . . . . . 11 . . 4 . 16 . 31 . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 133 | . . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 30 | . . . . . . . . . . . . . . . 1 1 2 . 7 1 . . . . . 1 . 1 . 6 3 7 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 30 | . . . . . . . . . . . . . . . 1 1 2 . 7 1 . . . . . 1 . 1 . 6 3 7 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 1 1 1 Autooverrided 30 | . . . . . . . . . . . . . . . 1 1 2 . 7 1 . . . . . 1 . 1 . 6 3 7 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 73 | . . . . 2 . . . 2 . 1 . . . 4 1 2 2 . 7 1 3 . . . . 1 . 4 . 6 6 31 . Largest Group 18 | . . . . 2 . . . 2 . 1 . . . 4 4 2 2 . 1 . 3 3 3 3 3 1 . 3 . 3 3 18 . Highest-Rated Group 1517 | . . . . 47 . . . 56 . 96 . . . 155 155 56 41 . 54 . 288 288 288 288 288 56 . 271 . 335 138 1517 . Highest-Rated Ally 219 | . . . . 31 . . . 31 . 96 . . . 41 41 31 29 . 54 . 96 96 96 96 96 56 . 122 . 219 58 192 . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Ally Attacks 280 | . . . . 9 . . . 18 . 8 . . . . 19 4 11 . 8 . 2 . 7 . 21 3 . 5 . 19 5 141 . Total Damage 12656 | . . . . 105 . . . 301 . 400 . . . . 867 59 150 . 193 . 90 . 289 . 1007 110 . 230 . 843 167 7845 . Kills 62 | . . . . 3 . . . 1 . . . . . . 5 . . . 1 . . . 2 . 3 1 . . . 4 . 42 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . 2 1 . . . 1 1 1 3 . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . 3 5 5 3 7 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 22842 | 71 1470 372 763 871 2749 1716 903 922 225 930 1076 195 84 430 335 546 168 84 1136 133 217 121 165 108 214 252 432 374 244 691 802 3346 697 Spaces Moved 24339 | 37 716 195 454 259 818 807 517 504 93 264 669 444 234 941 566 951 331 266 1684 331 443 329 365 210 383 671 954 925 651 1559 1878 3152 1738 Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 4375 | . 647 195 454 259 818 807 517 504 93 81 . . . . . . . . . . . . . . . . . . . . . . . Legs 511 | 37 69 . . . . . . . . . 405 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16670 | . . . . . . . . . . . . . . . . 800 331 266 1684 331 443 329 365 210 383 671 954 925 651 1559 1878 3152 1738 Flight 2782 | . . . . . . . . . . 182 264 444 234 941 566 151 . . . . . . . . . . . . . . . . . Fastest Speed 17 | 120 120 160 160 320 240 160 160 160 240 32 24 24 24 24 24 24 29 30 20 25 25 25 25 24 24 24 24 17 28 28 28 29 20 Average Speed 61 | 120 156 160 164 320 240 160 160 168 240 302 122 25 24 24 24 29 29 30 24 25 25 25 25 24 24 24 24 27 28 28 30 30 25 Slowest Speed 550 | 120 160 160 320 320 240 160 160 240 240 550 330 27 24 24 24 111 30 30 30 25 38 25 25 27 24 24 92 33 28 83 32 125 32 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 56 | 3 93 44 72 36 72 26 77 72 69 45 21 65 47 91 64 31 49 44 92 53 16 55 55 60 50 26 95 35 52 89 70 83 84 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 16 | . 2 1 1 . 1 . 2 1 1 . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . Known Exits Taken 7 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 26 | 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 22 | . . . . 1 . . 1 1 . 3 . 2 2 4 4 . . . . . . 2 2 . . . . . . . . . . Spaces Dug 286 | . 14 . . . 19 3 . . . 14 29 . 2 . 2 23 10 . 2 2 21 . 3 . 6 9 16 8 15 25 42 19 2 Terrain Destroyed 1941 | . 43 16 . 18 150 109 88 46 . 72 229 . 2 . 2 62 20 . 13 15 22 . 6 . 17 82 22 50 23 57 48 126 603 Melee 113 | . . . . . 6 3 . . . . . . 2 . 2 19 . . . . 3 . 1 . 1 3 10 2 . 7 42 10 2 Projectile 828 | . . . . . 2 . . . . 1 21 . . . . 7 20 . 2 5 19 . 5 . 16 14 12 10 23 30 . 40 601 AOE 998 | . 43 16 . 18 140 106 88 46 . 71 208 . . . . 36 . . 11 10 . . . . . 65 . 38 . 20 6 76 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 30629 | 45 909 234 475 278 1299 1044 556 550 96 346 832 509 257 1144 746 1165 378 269 2341 373 504 366 429 258 480 722 1081 1021 710 1757 1988 5489 1978 Wait 3747 | . 47 1 . 7 186 31 3 1 . 12 58 38 12 177 163 109 25 4 522 35 6 35 49 13 59 1 27 23 10 31 15 2024 23 Move 24301 | 36 715 194 453 258 817 806 516 503 92 263 668 439 233 940 565 950 330 265 1683 330 442 328 364 209 382 671 953 924 650 1558 1876 3151 1737 Hop 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | . 18 5 12 . 22 20 3 5 . 7 1 6 . 9 2 8 . . 8 . 4 . 4 5 4 3 7 4 4 8 7 19 6 Fast Attach 268 | . 5 2 . . 24 15 1 2 2 8 19 2 2 5 1 21 . . 18 . 3 1 . 10 2 2 9 16 4 21 6 45 22 Attach 97 | . 3 . . . 14 9 1 6 . 7 2 2 1 2 . 3 . . 3 . 2 1 . . . 2 1 5 . 12 6 12 3 Detach 76 | . 1 . . . 3 1 1 4 . . 2 . 5 3 . 5 . . 7 . . . . . . . 1 4 . 7 4 23 5 Swap 158 | . 10 4 1 1 24 21 5 5 . 5 8 1 . . 1 7 1 . 6 3 4 . 1 . 1 9 7 4 2 8 3 9 7 Drop 336 | . 14 7 9 . 28 20 2 4 2 12 9 6 1 6 2 23 . . 25 . 6 1 3 14 6 3 11 11 3 16 10 54 28 Fire 1074 | 9 81 11 . 2 168 110 20 15 . 32 62 11 . 2 . 14 20 . 69 5 26 . 6 2 24 19 23 13 37 62 1 89 141 Melee 247 | . . . . . 11 4 4 1 . . . 2 3 . 11 25 . . . . 11 . 2 5 2 11 35 11 . 23 59 21 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . 15 10 . 10 2 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . 11 1 42 . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 951 | -10/Materials | Discovered new exit (range 16) 1542 | -10/Materials | Entered Mines 1611 | -10/Mines | Learned location of Storage (-8) 1612 | -10/Mines | Discovered new exit (range 2) 1701 | -10/Mines | Found a hidden stash of uninstalled traps 1769 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1801 | -10/Mines | Learned Materials garrison access intel 1845 | -10/Mines | Discovered new exit (range 12) 1906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1908 | -10/Mines | Discovered new exit (range 5) 1914 | -10/Mines | Entered Exiles 1915 | -10/Exiles | Identified exit to Mines 1958 | -10/Exiles | Met 8R-AWN 1980 | -10/Exiles | Met EX-HEX 2060 | -10/Exiles | Met EX-DEC 2090 | -10/Exiles | Learned location of Zion (-6) 2312 | -10/Exiles | Met EX-BIN 2335 | -10/Exiles | Aligned with FarCom system 2336 | -10/Exiles | Given EX-Vault access code 2423 | -10/Exiles | Opened EX-Vault 2432 | -10/Exiles | Found 0b10 Alert Chip 2438 | -10/Exiles | Found Trap Reconfigurator 2466 | -10/Exiles | Found AWS/Autocannon 2498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2677 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, AWS/Autocannon 2677 | -10/Exiles | Entered Mines 2722 | -9/Mines | Discovered new exit (range 11) 2773 | -9/Mines | Discovered new exit (range 10) 3548 | -9/Mines | Entered Materials 3548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3549 | -8/Materials | Loaded intel: 1 garrison access location 3745 | -8/Materials | Lost 5 parts (1p1n2u1w) 3934 | -8/Materials | Build established: Scavenger-Mutant 4568 | -8/Materials | Repaired Lgt. Treads 4614 | -8/Materials | Repaired Gauss Rifle 4641 | -8/Materials | Repaired Lgt. Treads 4665 | -8/Materials | Discovered new exit (range 20) 5948 | -8/Materials | First assault squad dispatched 5990 | -8/Materials | Build established: Mutant 6297 | -8/Materials | Entered Factory 6297 | -7/Factory | Evolved 2 slots: Propulsion x2 6299 | -7/Factory | FarCom data flow suspended 6587 | -7/Factory | Build established: Scavenger-Mutant 6884 | -7/Factory | Garrison activated, responded to threat 6961 | -7/Factory | Destroyed 11 combat bots 7235 | -7/Factory | Lost 5 parts (1p2n1u1w) 7325 | -7/Factory | Discovered new exit (range 14) 7349 | -7/Factory | Identified exit to Lower Caves 7558 | -7/Factory | Garrison activated, responded to threat 8013 | -7/Factory | Entered Lower Caves 8013 | -7/Lower Caves | Spotted S5-EK7(f) 8014 | -7/Lower Caves | Encountered a Master Thief 8016 | -7/Lower Caves | Spotted XS-BGP(f) 8018 | -7/Lower Caves | Encountered a Master Thief 8020 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 8022 | -7/Lower Caves | Med. Treads stolen by Master Thief 8147 | -7/Lower Caves | Encountered a Warlord checkpoint 8295 | -7/Lower Caves | Destroyed 8 combat bots 8892 | -7/Lower Caves | Discovered new exit (range 10) 8916 | -7/Lower Caves | Entered another Lower Caves area 8939 | -7/Lower Caves | Discovered new exit (range 5) 9108 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9386 | -7/Lower Caves | A Commander dispatched an escort 9409 | -7/Lower Caves | Learned Armory trap positions 9409 | -7/Lower Caves | Learned Factory emergency access door positions 9409 | -7/Lower Caves | Learned Research emergency access door positions 9409 | -7/Lower Caves | Learned Armory security intel 9409 | -7/Lower Caves | Learned Factory terminal intel 9625 | -7/Lower Caves | Learned Factory stockpile data 9672 | -7/Lower Caves | Spotted ZG-591(f) 9674 | -7/Lower Caves | Encountered a Master Thief 9674 | -7/Lower Caves | Spotted PZ-7QS(f) 9675 | -7/Lower Caves | Encountered a Master Thief 9675 | -7/Lower Caves | Spotted 88-R4A(f) 9675 | -7/Lower Caves | Spotted 8J-7O3(f) 9676 | -7/Lower Caves | Encountered a Master Thief 9676 | -7/Lower Caves | Encountered a Master Thief 9676 | -7/Lower Caves | Spotted LX-GS2(f) 9676 | -7/Lower Caves | Med. Treads stolen by Master Thief 9677 | -7/Lower Caves | Encountered a Master Thief 9681 | -7/Lower Caves | Power Maul stolen by Master Thief 9682 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 9682 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 9686 | -7/Lower Caves | Allies destroyed ZG-591(f) 9819 | -7/Lower Caves | Discovered new exit (range 7) 9838 | -7/Lower Caves | Entered Data Miner 9838 | -7/Data Miner | Accompanied by 2 allies 9839 | -7/Data Miner | Commander's escort returned to base 9839 | -7/Data Miner | Commander's escort returned to base 9839 | -7/Data Miner | Discovered new exit (range 6) 9885 | -7/Data Miner | Met Data Miner 9933 | -7/Data Miner | Learned location of Section 7 (-2) 9933 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9971 | -7/Data Miner | Received God Mode back door access code from Data Miner 9974 | -7/Data Miner | Build established: Mutant 10063 | -7/Data Miner | Entered Proximity Caves 10068 | -6/Proximity Caves | Spotted B-75 Beast 10094 | -6/Proximity Caves | Escorted by Enhanced Grunt 10163 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 10166 | -6/Proximity Caves | Destroyed B-75 Beast 10381 | -6/Proximity Caves | Core integrity fell below 50% 10409 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 10965 | -6/Proximity Caves | Discovered new exit (range 10) 10993 | -6/Proximity Caves | Entered Factory 10993 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10996 | -6/Factory | Loaded intel: 28 terminal locations 11618 | -6/Factory | Identified exit to Lower Caves 11618 | -6/Factory | Identified exit to Extension 11837 | -6/Factory | Lost 6 parts (1p2n3u) 11925 | -6/Factory | Cargo convoy interrupted 12069 | -6/Factory | Entered Lower Caves 12111 | -6/Lower Caves | Encountered a Warlord checkpoint 12116 | -6/Lower Caves | Learned Factory garrison access intel 12253 | -6/Lower Caves | Discovered new exit (range 7) 12264 | -6/Lower Caves | Entered another Lower Caves area 12269 | -6/Lower Caves | Discovered new exit (range 15) 12317 | -6/Lower Caves | Learned 4 Factory zone layouts 12335 | -6/Lower Caves | Discovered new exit (range 17) 12337 | -6/Lower Caves | Spotted PM-YNN(f) 12337 | -6/Lower Caves | Spotted 7D-CLX(f) 12341 | -6/Lower Caves | Encountered a Master Thief 12348 | -6/Lower Caves | Entered Zion 12361 | -6/Zion | Discovered new exit (range 9) 12369 | -6/Zion | Found CR-A16's Pointy Stick 12384 | -6/Zion | System corruption cleaned by Quarantine Array 12468 | -6/Zion | Found Prototype Special Weapon 12468 | -6/Zion | Identified RU-N14's Throwing Claymores 12470 | -6/Zion | Found RU-N14's Throwing Claymores 12471 | -6/Zion | Found RU-N14's Throwing Claymores 12472 | -6/Zion | Found RU-N14's Throwing Claymores 12519 | -6/Zion | Learned Factory trap positions 12541 | -6/Zion | Imprinted 12543 | -6/Zion | Declared Zion's savior 12623 | -6/Zion | Build established: Sprinter 12778 | -6/Zion | Entered Proximity Caves 12778 | -5/Proximity Caves | Accompanied by 4 allies 13026 | -5/Proximity Caves | Spotted B-75 Beast 13075 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13078 | -5/Proximity Caves | Destroyed B-75 Beast 13096 | -5/Proximity Caves | Learned Factory terminal intel 13097 | -5/Proximity Caves | Learned Factory terminal intel 13102 | -5/Proximity Caves | Discovered new exit (range 5) 13108 | -5/Proximity Caves | Learned Factory interactive machine intel 13113 | -5/Proximity Caves | Entered Factory 13113 | -5/Factory | Evolved 2 slots: Propulsion x2 13115 | -5/Factory | Loaded intel: 89 trap records 13116 | -5/Factory | Loaded intel: 52 interactive machine locations 13117 | -5/Factory | Loaded intel: 26 terminal locations 13118 | -5/Factory | Loaded intel: 4 garrison access locations 13165 | -5/Factory | Zion Hover Resupply teleported in 13255 | -5/Factory | Retrieved Zion intel report: Guard Positions 13440 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13442 | -5/Factory | Discovered new exit (range 11) 13445 | -5/Factory | Discovered new exit (range 6) 13513 | -5/Factory | Identified exit to Factory 13659 | -5/Factory | Entered Upper Caves 13733 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13815 | -5/Upper Caves | Discovered new exit (range 6) 13827 | -5/Upper Caves | Entered another Upper Caves area 13906 | -5/Upper Caves | Discovered new exit (range 13) 13911 | -5/Upper Caves | Entered Warlord 13952 | -5/Warlord | Found Prototype Special Weapon 13952 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13955 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13956 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13957 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14057 | -5/Warlord | Warlord's base attacked by MAIN.C 14071 | -5/Warlord | Found Prototype Energy Gun 14071 | -5/Warlord | Identified Vortex Rail 14074 | -5/Warlord | Found Prototype Energy Cannon 14074 | -5/Warlord | Identified Vortex Driver 14093 | -5/Warlord | Rebuked by Warlord 14096 | -5/Warlord | Opened Warlord's prototype stash 14098 | -5/Warlord | Found Prototype Device 14098 | -5/Warlord | Identified Exp. Focal Shield 14110 | -5/Warlord | Found Prototype Reactor 14110 | -5/Warlord | Identified Vortex Chain Reactor 14296 | -5/Warlord | Warlord forces counterattacked 14388 | -5/Warlord | Spotted Executioner 14393 | -5/Warlord | Spotted Executioner 14395 | -5/Warlord | Spotted Striker 14408 | -5/Warlord | Destroyed Striker 14426 | -5/Warlord | Destroyed Executioner 14436 | -5/Warlord | Found Prototype Processor 14436 | -5/Warlord | Identified Exp. Core Analyzer 14493 | -5/Warlord | Spotted Executioner 14493 | -5/Warlord | Spotted Executioner 14611 | -5/Warlord | Spotted B-86 Titan 14626 | -5/Warlord | Spotted B-75 Beast 14638 | -5/Warlord | Spotted Striker 14732 | -5/Warlord | Warlord base infiltrated, sounded retreat 14842 | -5/Warlord | Spotted Striker 14964 | -5/Warlord | Discovered new exit (range 15) 14964 | -5/Warlord | Spotted Executioner 15009 | -5/Warlord | Build established: Scavenger-Sprinter 15047 | -5/Warlord | Entered Proximity Caves 15076 | -4/Proximity Caves | Spotted B-86 Titan 15101 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15177 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15180 | -4/Proximity Caves | Entered Factory 15180 | -4/Factory | Evolved 2 slots: Utility x2 15181 | -4/Factory | Loaded intel: 25 terminal locations 15221 | -4/Factory | Incoming investigation squad redirected 15227 | -4/Factory | Retrieved Zion intel report: Branch Access 15227 | -4/Factory | Identified exit to Upper Caves 15259 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15291 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15292 | -4/Factory | Spotted B-86 Titan 15296 | -4/Factory | Destroyed B-86 Titan 15350 | -4/Factory | Retrieved Zion intel report: Trap Installations 15362 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15383 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15384 | -4/Factory | Zion Light squad teleported in 15397 | -4/Factory | Entered Upper Caves 15397 | -4/Upper Caves | Accompanied by 3 allies 15513 | -4/Upper Caves | Discovered new exit (range 4) 15518 | -4/Upper Caves | Entered another Upper Caves area 15518 | -4/Upper Caves | Accompanied by 3 allies 15518 | -4/Upper Caves | Spotted 7N-ZEL(f) 15519 | -4/Upper Caves | Encountered a Master Thief 15519 | -4/Upper Caves | Allies destroyed 7N-ZEL(f) 15534 | -4/Upper Caves | Found Alien Artifact 15637 | -4/Upper Caves | Learned Research stockpile data 15670 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15674 | -4/Upper Caves | Discovered new exit (range 15) 15683 | -4/Upper Caves | Entered Zhirov 15683 | -4/Zhirov | Accompanied by 3 allies 15683 | -4/Zhirov | Discovered new exit (range 4) 15688 | -4/Zhirov | Met Zhirov 15693 | -4/Zhirov | Learned location of Quarantine (-2) 15693 | -4/Zhirov | Learned location of Testing (-3) 15695 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15699 | -4/Zhirov | Found Alien Artifact 15699 | -4/Zhirov | Identified Integrated Reactor 15699 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15769 | -4/Zhirov | Found Alien Artifact 15791 | -4/Zhirov | Entered Proximity Caves 15791 | -3/Proximity Caves | Accompanied by 3 allies 15995 | -3/Proximity Caves | Spotted B-86 Titan 15998 | -3/Proximity Caves | Destroyed B-86 Titan 16001 | -3/Proximity Caves | Discovered new exit (range 15) 16005 | -3/Proximity Caves | Entered Research 16005 | -3/Research | Evolved 2 slots: Utility x2 16018 | -3/Research | Identified Dimensional Node Initializer 16024 | -3/Research | Retrieved Zion intel report: Trap Installations 16028 | -3/Research | Retrieved Zion intel report: Active Garrisons 16039 | -3/Research | Retrieved Zion intel report: Component Schematics 16052 | -3/Research | Local machine network offline 16075 | -3/Research | Discovered new exit (range 10) 16185 | -3/Research | Discovered new exit (range 10) 16255 | -3/Research | First assault squad dispatched 16255 | -3/Research | Identified exit to Testing 16257 | -3/Research | Entered Testing 16384 | -3/Testing | Spotted Striker 16384 | -3/Testing | Spotted Striker 16419 | -3/Testing | Retrieved Zion intel report: Active Terminals 16426 | -3/Testing | Retrieved Zion intel report: Active Garrisons 16450 | -3/Testing | Identified Transdimensional Reconstructor 16476 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 16484 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 16492 | -3/Testing | Found Prototype Energy Gun 16492 | -3/Testing | Identified Warp Gun 16521 | -3/Testing | Retrieved Zion intel report: Emergency Access 16529 | -3/Testing | Spotted PG-471B81N5NY 16596 | -3/Testing | Discovered new exit (range 14) 16610 | -3/Testing | Found Prototype Hackware 16658 | -3/Testing | Found Prototype Device 16658 | -3/Testing | Identified AEGIS Remote Shield 16689 | -3/Testing | Entered Research 16689 | -2/Research | Evolved 2 slots: Utility x2 16696 | -2/Research | Zion Hover Resupply teleported in 16785 | -2/Research | Spotted B-90 Cyclops 16789 | -2/Research | Destroyed B-90 Cyclops 16793 | -2/Research | Found Quantum Capacitor 16813 | -2/Research | Spotted B-90 Cyclops 16835 | -2/Research | Retrieved Zion intel report: Trap Installations 16836 | -2/Research | Discovered new exit (range 14) 16847 | -2/Research | Identified exit to Access 16873 | -2/Research | Retrieved Zion intel report: Component Stockpiles 16892 | -2/Research | Retrieved Zion intel report: Component Schematics 16931 | -2/Research | Spotted B-90 Cyclops 16934 | -2/Research | Destroyed B-90 Cyclops 16941 | -2/Research | Retrieved Zion intel report: Unaware Analyses 16965 | -2/Research | First assault squad dispatched 16965 | -2/Research | Retrieved Zion intel report: Component Schematics 16966 | -2/Research | Zion Heavy squad teleported in 16980 | -2/Research | Incoming assault squad redirected 17039 | -2/Research | Discovered new exit (range 13) 17063 | -2/Research | Entered Quarantine 17086 | -2/Quarantine | Found Alien Slashing Weapon 17131 | -2/Quarantine | Discovered exit to Access (range 10) 17138 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 17149 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17156 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 17273 | -2/Quarantine | Incoming investigation squad redirected 17286 | -2/Quarantine | Spotted Fortress 17306 | -2/Quarantine | Discovered new exit (range 6) 17307 | -2/Quarantine | Entered Section 7 17318 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 17351 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 17373 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 17389 | -2/Section 7 | Incoming investigation squad redirected 17414 | -2/Section 7 | Repaired Cmb. Linear Gravjet? 17430 | -2/Section 7 | Spotted S7 Guard 17439 | -2/Section 7 | Destroyed S7 Guard 17439 | -2/Section 7 | Found Corrupted Prototype Protection 17439 | -2/Section 7 | Identified Hvy. Regenerative Plating 17450 | -2/Section 7 | Found Alien Artifact 17461 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 17466 | -2/Section 7 | Lost 3 parts (3u) 17470 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 17475 | -2/Section 7 | Identified Navigation Efficiency Matrix 17475 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17477 | -2/Section 7 | Found Alien Artifact 17477 | -2/Section 7 | Identified Integrity Redistributor 17477 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-136) 17499 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 17542 | -2/Section 7 | Discovered exit to Access (range 5) 17554 | -2/Section 7 | Spotted S7 Guard 17573 | -2/Section 7 | Found Alien Artifact 17573 | -2/Section 7 | Identified Integrated Dissipator 17573 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17578 | -2/Section 7 | Found Integrated Dissipator 17578 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17586 | -2/Section 7 | Spotted S7 Guard 17591 | -2/Section 7 | Found Alien Artifact 17595 | -2/Section 7 | First assault squad dispatched 17611 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 17615 | -2/Section 7 | Incoming assault squad redirected 17627 | -2/Section 7 | Spotted Executioner 17627 | -2/Section 7 | Spotted Executioner 17639 | -2/Section 7 | Identified Integrated Thermoelectric Network 17639 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17641 | -2/Section 7 | Identified Sigix Broadsword 17644 | -2/Section 7 | Found Alien Artifact 17652 | -2/Section 7 | Found Transdimensional Reconstructor 17699 | -2/Section 7 | Spotted Striker 17699 | -2/Section 7 | Spotted Striker 17725 | -2/Section 7 | Found Alien Energy Gun 17725 | -2/Section 7 | Identified Sigix Sheargun 17731 | -2/Section 7 | Spotted Striker 17731 | -2/Section 7 | Spotted Striker 17739 | -2/Section 7 | Found Alien Energy Cannon 17744 | -2/Section 7 | Spotted Executioner 17744 | -2/Section 7 | Spotted Executioner 17759 | -2/Section 7 | Spotted B-99 Colossus 17773 | -2/Section 7 | Found Alien Artifact 17773 | -2/Section 7 | Identified LRC Matter Compressor 17773 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17776 | -2/Section 7 | Found Alien Artifact 17776 | -2/Section 7 | Identified LRC Energy Well 17776 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17790 | -2/Section 7 | Found Integrated Reactor 17790 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17791 | -2/Section 7 | Found Integrated Reactor 17791 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17793 | -2/Section 7 | Found Integrated Reactor 17793 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17812 | -2/Section 7 | Destroyed B-99 Colossus 17919 | -2/Section 7 | Found Alien Artifact 17919 | -2/Section 7 | Identified Core Physics Calibrator 17959 | -2/Section 7 | Warped through subspace 17998 | -2/Section 7 | Entered Access 17998 | -1/Access | Evolved 2 slots: Weapon x2 17998 | -1/Access | Identified Sigix Shearcannon 18179 | -1/Access | Spotted B-99 Colossus 18184 | -1/Access | Destroyed B-99 Colossus 18186 | -1/Access | Local machine network offline 18192 | -1/Access | Spotted B-99 Colossus 18248 | -1/Access | First assault squad dispatched 18268 | -1/Access | Incoming assault squad redirected 18321 | -1/Access | Identified Matter Drive 18389 | -1/Access | Spotted B-99 Colossus 18393 | -1/Access | Destroyed B-99 Colossus 18644 | -1/Access | Found Quantum Capacitor 18774 | -1/Access | Allied Derelicts emerged from ambush trap array 18795 | -1/Access | Spotted B-99 Colossus 18795 | -1/Access | Spotted B-99 Colossus 18798 | -1/Access | Discovered new exit (range 5) 18800 | -1/Access | Entered Command 18824 | -1/Command | Spotted B-99 Colossus 18830 | -1/Command | Destroyed B-99 Colossus 18848 | -1/Command | Identified Ghost Barrier 18856 | -1/Command | Disengaged cave seal 18906 | -1/Command | Found Prototype Protection 18906 | -1/Command | Identified Zio. Weapon Casing 18909 | -1/Command | Found Prototype Processor 18909 | -1/Command | Identified Exp. Targeting Computer 18913 | -1/Command | Found Prototype Energy Cannon 18913 | -1/Command | Identified Zio. Alpha Cannon 18938 | -1/Command | Build established: Sprinter 18995 | -1/Command | High security lockdown imminent 19009 | -1/Command | Spotted M Guard 19009 | -1/Command | Spotted M Guard 19009 | -1/Command | Spotted Combat Programmer 19011 | -1/Command | Spotted Combat Programmer 19016 | -1/Command | Destroyed M Guard 19021 | -1/Command | Destroyed Combat Programmer 19026 | -1/Command | Destroyed M Guard 19027 | -1/Command | Destroyed Combat Programmer 19027 | -1/Command | All MAIN.C guards destroyed 19035 | -1/Command | Found Exp. Targeting Computer 19037 | -1/Command | Found Prototype Reactor 19037 | -1/Command | Identified Zero-point Reactor 19039 | -1/Command | Found Zero-point Reactor 19043 | -1/Command | Found AEGIS Remote Shield 19047 | -1/Command | Found AEGIS Remote Shield 19048 | -1/Command | Destroyed 8 combat bots 19069 | -1/Command | Met MAIN.C 19070 | -1/Command | 0b10 Conduit disabled 19075 | -1/Command | High security lockdown engaged 19080 | -1/Command | Destroyed MAIN.C Shell 19081 | -1/Command | MAIN.C activated Command garrisons 19092 | -1/Command | Destroyed MAIN.C 19095 | -1/Command | Local machine network offline 19156 | -1/Command | Found Prototype Device 19156 | -1/Command | Identified System Purifier 19304 | -1/Command | Found Prototype Processor 19304 | -1/Command | Identified Spectral Analyzer 19306 | -1/Command | Found Prototype Processor 19306 | -1/Command | Identified Exp. Target Analyzer 19309 | -1/Command | Found Prototype Device 19309 | -1/Command | Identified Exp. Phase Shifter 19314 | -1/Command | Found Zero-point Reactor 19433 | -1/Command | Found Quantum Capacitor 19603 | -1/Command | Build established: Scavenger-Sprinter 20269 | -1/Command | Spotted Alpha 7 20271 | -1/Command | Destroyed Alpha 7 20285 | -1/Command | Spotted Executioner 20286 | -1/Command | Destroyed Executioner 21340 | -1/Command | Discovered new exit (range 13) 21559 | -1/Command | Found Zero-point Reactor 21625 | -1/Command | Spotted B-99 Colossus 21625 | -1/Command | Destroyed B-99 Colossus 21668 | -1/Command | Discovered new exit (range 11) 21826 | -1/Command | Found Exp. Core Analyzer 21933 | -1/Command | Phase Generator disabled 22072 | -1/Command | Found Prototype Device 22072 | -1/Command | Identified Beam Splitter 22138 | -1/Command | Found Quantum Capacitor 22139 | -1/Command | Warped through subspace to slip node 22139 | -1/Command | Discovered new exit (range 5) 22146 | -1/Command | Entered Access_0 22147 | -1/Access_0 | Met Architect 22148 | -1/Access_0 | Architect warped through subspace 22150 | -1/Access_0 | Destroyed A8 22179 | -1/Access_0 | Architect warped through subspace 22192 | -1/Access_0 | Found Prototype Protection 22192 | -1/Access_0 | Identified Exp. Powered Armor 22193 | -1/Access_0 | Found Exp. Powered Armor 22205 | -1/Access_0 | Architect warped through subspace 22210 | -1/Access_0 | Subspace Access Node disabled 22218 | -1/Access_0 | Destroyed 9 combat bots 22219 | -1/Access_0 | A6 warped into view 22227 | -1/Access_0 | Destroyed A6 22234 | -1/Access_0 | Architect warped through subspace 22235 | -1/Access_0 | Found Alien Artifact 22260 | -1/Access_0 | Architect warped through subspace 22274 | -1/Access_0 | Architect warped through subspace 22302 | -1/Access_0 | Found Exp. Powered Armor 22305 | -1/Access_0 | Architect warped through subspace 22305 | -1/Access_0 | Found Exp. Powered Armor 22312 | -1/Access_0 | A5 warped into view 22316 | -1/Access_0 | Destroyed A5 22333 | -1/Access_0 | Architect warped through subspace 22347 | -1/Access_0 | Architect warped through subspace 22370 | -1/Access_0 | Found Integrated Reactor 22370 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 22375 | -1/Access_0 | Architect warped through subspace 22390 | -1/Access_0 | Architect warped through subspace 22399 | -1/Access_0 | Subspace Access Node disabled 22411 | -1/Access_0 | Architect warped through subspace 22453 | -1/Access_0 | Architect warped through subspace 22471 | -1/Access_0 | Architect warped through subspace 22488 | -1/Access_0 | Destroyed A2 22491 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 22496 | -1/Access_0 | Architect warped through subspace 22507 | -1/Access_0 | Found Prototype Device 22507 | -1/Access_0 | Identified Desublimator 22510 | -1/Access_0 | Found Prototype Device 22510 | -1/Access_0 | Identified Exp. Thermal Defense Suite 22513 | -1/Access_0 | Found Prototype Device 22513 | -1/Access_0 | Identified Exp. Weapon Cycler 22514 | -1/Access_0 | Destroyed 9 combat bots 22523 | -1/Access_0 | Architect warped through subspace 22527 | -1/Access_0 | Found Prototype Device 22527 | -1/Access_0 | Identified ST Field Compressor 22532 | -1/Access_0 | Singularity Gate disabled 22534 | -1/Access_0 | A4 warped into view 22549 | -1/Access_0 | Destroyed A4 22555 | -1/Access_0 | Singularity Gate disabled 22557 | -1/Access_0 | Architect warped through subspace 22601 | -1/Access_0 | Found Exp. Powered Armor 22603 | -1/Access_0 | Found Exp. Powered Armor 22624 | -1/Access_0 | Architect warped through subspace 22649 | -1/Access_0 | Architect warped through subspace 22659 | -1/Access_0 | Architect warped through subspace 22662 | -1/Access_0 | Subspace Access Node disabled 22667 | -1/Access_0 | Architect warped through subspace 22672 | -1/Access_0 | Subspace Access Node disabled 22679 | -1/Access_0 | Destroyed Architect 22680 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 22681 | -1/Access_0 | Found Alien Energy Gun 22681 | -1/Access_0 | Identified Modified Sigix Sheargun 22686 | -1/Access_0 | Found Zero-point Reactor 22689 | -1/Access_0 | Found Prototype Hackware 22689 | -1/Access_0 | Identified Architect God Chip A 22693 | -1/Access_0 | Found Prototype Hackware 22693 | -1/Access_0 | Identified Architect God Chip D 22696 | -1/Access_0 | Found Prototype Protection 22696 | -1/Access_0 | Identified Centrium Linked Plating 22705 | -1/Access_0 | Found Alien Artifact 22711 | -1/Access_0 | A3 warped into view 22716 | -1/Access_0 | Destroyed A3 22719 | -1/Access_0 | Found Prototype Ballistic Gun 22719 | -1/Access_0 | Identified A3's Sniper Rifle 22737 | -1/Access_0 | Found Sigix Corpse 22766 | -1/Access_0 | Found Alien Artifact 22820 | -1/Access_0 | Found Sigix Broadsword 22836 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor (x2) 22836 | -1/Access_0 | Warped through subspace to slip node 22836 | -1/Access_0 | Discovered new exit (range 8) 22838 | -1/Access_0 | Identified Core Expander 22838 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 22839 | -1/Access_0 | Warped through subspace to slip node 22843 | *** | Establishing 0b11! Last Messages --------------- >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] >>Record "Log L.KV0Q34AS" I haven't confirmed whether it's coincidence or not, but ever since LRC-V3 visited Zion, a variety of advanced technology of unknown origin has been leaking into the vicinity of 0b10. It seems like yet more intriguing events are taking place deeper in the caves. It's probably about time to send A3 on an intel-gathering mission. 22836_ Identified Hpw. Transdimensional Reconstructor. 22836_ Warped through subspace, drawn to slip node. 22836_ EXIT=FOUND 22838_ Identified Core Expander. 22838_ Core Expander installed, core expanded with Propulsion slot. 22839_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 65 Energy Generation 111 Energy Capacity 1700 Matter Stores 425 Matter Capacity 425 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 800 Resistance: KI 30 Resistance: EM 20 Core Shielding 20 Power Shielding 90 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 100 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Plasma Sword | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Thermal Shield | -3/Research | Z-intel Biometal Leg | -3/Research | Z-intel Adv. Hacking Suite | -3/Research | Z-intel Lrn. Tractor Beam | -3/Research | Z-intel Lyr. Light Armor Plating | -3/Research | Z-intel Hardlight Generator | -3/Research | Z-intel Fusion Bomb Launcher | -3/Research | Z-intel Imp. Datajack | -3/Research | Z-intel Imp. Melee Analysis Suite | -3/Research | Z-intel Adv. Medium Treads | -3/Research | Z-intel Adv. ECM Suite | -3/Research | Z-intel Imp. Transmission Jammer | -3/Research | Z-intel Imp. Salvage Targeting Computer | -3/Research | Z-intel Field Propulsion Array | -3/Research | Z-intel Variable Charge Gun | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Mic. Antimatter Reactor | -2/Research | Z-intel Imp. System Guard | -2/Research | Z-intel System Shield | -2/Research | Z-intel Adv. VSS Leg | -2/Research | Z-intel Com. Battery | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Adv. Phase Shifter | -2/Research | Z-intel Com. HERF Cannon | -2/Research | Z-intel Imp. Thermal Generator | -2/Research | Z-intel Hvy. Reactive Plating | -2/Research | Z-intel Arm. Heavy Treads | -2/Research | Z-intel Imp. Cloaking Device | -2/Research | Z-intel Adv. Launcher Guidance Computer | -2/Research | Z-intel Gravmag Array | -2/Research | Z-intel Seismic Detector | -2/Research | Z-intel Lgt. Particle Reactor | -2/Research | Z-intel Recoil Nullifier | -2/Research | Z-intel Hvy. Gauss Cannon | -2/Research | Z-intel Adv. Transmission Jammer | -2/Research | Z-intel Q-thruster | -2/Research | Z-intel Com. Wheel | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Imp. Shield Generator | -2/Research | Z-intel Enh. Nova Cannon | -2/Research | Z-intel Imp. VSS Leg | -2/Research | Z-intel Lyr. Medium Armor Plating | -2/Research | Z-intel Impulse Thruster Array | -2/Research | Z-intel Adv. Field Recycling Unit | -2/Research | Z-intel Lrn. Proton Cannon | -2/Research | Z-intel Antimissile System | -2/Research | Z-intel Imp. Gyrokinetic Inverter | -2/Research | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Hdn. Centrium Leg | -2/Section 7 | Z-intel Imp. Energy Well | -2/Section 7 | Z-intel Graviton Cannon | -2/Section 7 | Z-intel Tri-rail Accelerator | -2/Section 7 | Z-intel Hdn. Centrium Wheel | -2/Section 7 | Z-intel Ragnarok Missile Launcher | -2/Section 7 | Z-intel Thunder Hammer | -2/Section 7 | Z-intel Exp. ECM Suite | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Z-intel Imp. Energy Mantle | -2/Section 7 | Z-intel Cld. Field Propulsion Drive | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Exp. Myomer Leg | -2/Section 7 | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-02 Transporter | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Navigation Efficiency Matrix Integrity Redistributor Integrated Dissipator Integrated Thermoelectric Network Sigix Broadsword Sigix Sheargun LRC Matter Compressor LRC Energy Well Core Physics Calibrator Transdimensional Reconstructor Sigix Shearcannon Matter Drive Modified Sigix Sheargun High-powered Transdimensional Reconstructor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySeismicLoader Manual? 0 Play Time 06:38:22 Cumulative 1162.7 hours Start 2022.02.03 @ 22:51:03 End 2022.02.04 @ 20:05:26 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type 1 Total 65 Types 13/18/11/3/1/2/14/2/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a57277-1a09-4057-8174-6917c54d6b86