Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:08:26 Player: lzrtly Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (84) 420 Value Destroyed (3543) 3543 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4335) 4335 TOTAL SCORE: 16358 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 1845 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 162/300 Energy 23/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Impulse Thruster Makeshift Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Makeshift Hover Unit Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Actuator Array Advanced Actuator Array Wardrone Bay > --- WEAPON ----------- Powered Hammer Makeshift Hammer Power Maul Makeshift Sword > --- INVENTORY -------- Micro Antimatter Reactor Nanoactuators Nanoactuators Advanced Reaction Control System Graphene Brace [Rating: 178] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Nanoactuators Device Nanoactuators Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . 2 . . . 2 . 2 . . 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . Utility 8 | . . . . . . 2 . 2 . . 1 1 . 1 . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 160 | 6 7 17 1 1 . 3 30 10 3 13 4 . 4 4 7 3 7 . 22 18 Power 11 | 1 2 1 . 1 . . 1 . . . . . . 2 1 . . . 1 1 Engine 5 | 1 2 1 . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . 2 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 37 | 2 . 2 . . . . 3 2 . 1 1 . 4 1 . . 2 . 7 12 Treads 17 | 2 . 2 . . . . 1 . . . . . . . . . . . 4 8 Leg 5 | . . . . . . . 2 1 . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 4 1 . . 2 . . 3 Flight 5 | . . . . . . . . 1 . 1 1 . . . . . . . 1 1 Utility 53 | 1 2 5 . . . 2 6 3 . 8 1 . . 1 2 2 3 . 14 3 Device 30 | . 1 . . . . 1 1 . . 5 1 . . 1 1 1 3 . 13 2 Storage 3 | 1 . 2 . . . . . . . . . . . . . . . . . . Processor 7 | . . 2 . . . . 2 1 . 1 . . . . . . . . . 1 Hackware 4 | . . . . . . . 1 . . 2 . . . . . . . . 1 . Protection 9 | . 1 1 . . . 1 2 2 . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 9 1 . . 1 20 5 3 4 2 . . . 4 1 2 . . 2 Energy Gun 8 | 1 1 2 . . . . 3 . . 1 . . . . . . . . . . Energy Cannon 10 | . . . . . . 1 6 1 1 . . . . . . . . . . 1 Ballistic Gun 20 | 1 2 5 1 . . . 5 3 2 1 . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Launcher 6 | . . . . . . . 6 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 8 | . . . . . . . . . . 2 1 . . . 2 1 1 . . 1 Slashing Weapon 4 | . . 1 . . . . . . . . 1 . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . . . . . . . 2 . 1 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . System Corruption 10 | . . . . . . . 10 . . . . . . . . . . . . . Parts Lost 33 | . 4 2 . . . . 4 . 6 . 1 . . . . . . . 7 9 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 14 | . 1 1 . . . . . . 2 . 1 . . . . . . . 3 6 Utility 9 | . . 1 . . . . 2 . 2 . . . . . . . . . 2 2 Weapon 9 | . 3 . . . . . 2 . 1 . . . . . . . . . 2 1 Highest Loss Streak 6 | . 2 1 . . . . 2 . 4 . 1 . . . . . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 86 95 99 100 100 100 98 89 80 36 68 47 50 62 82 100 65 63 69 22 Engine 3 | . 14 11 11 11 11 9 . . . . . . . . . . . . . . Core 3 | . . . . . . . 8 7 6 . . . . . 3 5 5 5 2 . Treads 7 | . 24 20 22 22 22 18 1 . . . . . . . . . . . 10 3 Leg 4 | . . . . . . . 16 15 8 . . . . . . . . . 4 . Hover 6 | . . . . . . . . . . . . . 3 20 21 21 24 26 8 2 Flight 1 | . . . . . . . . . . 3 11 5 5 5 5 5 1 . . . Device 10 | . 4 9 . . . 9 8 7 6 9 13 11 11 10 17 22 10 10 24 12 Processor 8 | . . 5 11 11 11 9 17 21 22 10 13 11 11 10 10 8 . . . . Hackware 2 | . . . . . . . 3 . . 5 13 11 11 10 10 10 . . . . Protection 3 | . 6 2 11 11 11 18 6 10 6 . . . . . . 5 . . . . Energy Gun 3 | . 6 9 11 11 11 6 6 . . . . . . . . . . . . . Ballistic Gun 12 | . 20 27 32 33 33 27 21 19 18 2 . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 2 11 5 5 4 6 14 15 15 13 1 Slashing Weapon 1 | . . 1 . . . . . . . . 4 . . . 5 5 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 15 25 22 20 20 33 38 42 41 5 10 5 5 10 32 36 74 74 85 69 Greatest Support 108 | 40 40 40 40 40 40 40 40 36 36 5 11 5 39 51 39 39 64 64 108 81 Greatest Overweight (x) 15 | . . . . . . . 1 1 2 . 1 . . . . . 1 1 1 15 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 5 5 5 4 Average Carried 4 | . 2 4 5 4 5 3 4 4 4 4 3 4 5 4 4 4 4 5 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 4 4 5 5 5 3 5 5 5 4 4 5 5 3 4 Class Distribution -------------------- 31% | Scavenger-Skirmisher 16% | Mutant 12% | Scavenger-Tank 11% | Derelict-Mutant 9% | Scavenger-Gladiator 6% | Hacker-Gladiator 4% | Hacker-Mutant 3% | Derelict-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Scavenger-Gladiator | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Matter Collected 2464 | 76 304 275 58 . 18 . 686 . 79 168 114 . 4 . 295 20 80 . 265 22 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3393 | . 343 507 193 . 43 . 829 . 51 63 107 . . . 146 43 . 24 1044 . Parts 164 | . 27 32 12 . 6 . 46 . 6 4 7 . . . 2 . . 1 21 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . . 9 . . 11 . . Prevented 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 75 | . 13 11 6 . 3 . 18 . 4 1 2 . . . 3 1 . 1 12 . Melee 13 | . . 1 . . . . . . . 1 2 . . . 3 . . 1 5 . Guns 46 | . 13 9 6 . 3 . 14 . 1 . . . . . . . . . . . Cannons 4 | . . 1 . . . . . . 3 . . . . . . . . . . . AOE 4 | . . . . . . . 4 . . . . . . . . . . . . . Classes Destroyed 11 | . 2 2 . . . . 2 . 1 . . . . . 1 1 . . 2 . Worker 2 | . . . . . . . . . . . . . . . . . . . 2 . Recycler 2 | . . . . . . . . . . . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . 3 . . . . . . . . . . . . . . . . 1 . Swarmer 21 | . 6 3 3 . 3 . . . 3 . . . . . 2 . . 1 . . Grunt 31 | . 7 4 3 . . . 10 . . . 1 . . . . . . . 6 . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . 4 . . . . 3 . . 1 . . . . 1 . . . 1 . Specialist 5 | . . . . . . . 4 . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Best Kill Streak 4 | . 3 3 3 . 3 . 4 . 3 1 1 . . . 2 1 . 1 3 . Combat Bots Only 4 | . 3 3 3 . 3 . 4 . 3 1 1 . . . 2 1 . 1 3 . Max Kills in Single Turn 2 | . 2 2 1 . 1 . 2 . 1 1 1 . . . 1 1 . 1 1 . Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . 1 1 . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Hostile Shots Fired 738 | . 80 42 19 . 6 . 88 9 118 11 11 . 16 . 11 13 2 9 189 114 Missed 218 | . 14 5 4 . . . 23 5 33 7 2 . 10 . 6 4 1 2 58 44 Damage Taken 10641 | . 692 505 150 . 50 . 1174 30 1262 21 158 . 279 . 104 169 16 149 3698 2184 Core 2787 | . 120 102 47 . 19 . 209 6 563 5 60 . 219 . . 40 . 21 197 1179 Absorbed by Shields 29 | . . . . . . . . . . 5 . . 20 . . . . . 4 . Redirected to Shielding 2 | . . . . . . . 2 . . . . . . . . . . . . . Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . . . . . 59 . . . Core Remaining (%) 69 | 100 52 . . . 58 . 62 . . 18 92 . 78 . . . . 94 . . Volleys Fired 147 | . 47 21 9 . 3 . 52 2 13 . . . . . . . . . . . Largest 4 | . 2 4 4 . 4 . 4 1 3 . . . . . . . . . . . Hottest 156 | . 60 141 122 . 119 . 156 23 71 . . . . . . . . . . . Shots Fired 372 | . 80 75 31 . 12 . 146 2 25 . . . . . . . . . . 1 Gun 337 | . 80 69 31 . 12 . 130 2 13 . . . . . . . . . . . Cannon 22 | . . 6 . . . . 3 . 12 . . . . . . . . . . 1 Launcher 13 | . . . . . . . 13 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 282 | . 65 57 22 . 9 . 104 2 23 . . . . . . . . . . . Thermal 66 | . 9 18 9 . 3 . 26 . . . . . . . . . . . . 1 Explosive 13 | . . . . . . . 13 . . . . . . . . . . . . . Electromagnetic 11 | . 6 . . . . . 3 . 2 . . . . . . . . . . . Robot Hit Streak 13 | . 7 11 12 . 4 . 5 4 13 . . . . . . . . . . 3 Robot Miss Streak 5 | . 3 5 5 . 2 . 5 . 1 . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 3 . 1 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 317 | . 50 45 20 . 4 . 62 2 21 1 6 . . . 10 7 . 5 83 1 Core Hits 146 | . 25 27 9 . 3 . 43 . 16 1 3 . . . 2 . . 2 15 . Critical Kills 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . . . 1 . . . 1 . . . 1 2 . . 12 . Critical Strikes 25 | . . 2 . . . . 2 . 1 1 1 . . . 3 2 . . 13 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . Smash 17 | . . . . . . . . . . 1 1 . . . 1 2 . . 12 . Sever 3 | . . . . . . . . . . . . . . . 2 . . . 1 . Melee Attacks 156 | . . 2 . . . . . . . 1 8 . . . 14 8 . 6 115 2 Impact 131 | . . . . . . . . . . 1 5 . . . 3 7 . 5 108 2 Slashing 25 | . . 2 . . . . . . . . 3 . . . 11 1 . 1 7 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 . . . . . . 1 5 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Follow-up Attacks 45 | . . . . . . . . . . . 2 . . . 2 3 . . 38 . Damage Inflicted 8379 | . 443 637 307 . 46 . 1456 30 434 27 246 . . . 374 334 . 234 3808 3 Guns 2512 | . 443 526 307 . 46 . 1010 30 150 . . . . . . . . . . . Cannons 265 | . . 65 . . . . . . 200 . . . . . . . . . . . Explosions 482 | . . . . . . . 446 . 36 . . . . . . . . . . . Melee 5069 | . . 46 . . . . . . . 27 246 . . . 374 334 . 234 3808 . Ramming 51 | . . . . . . . . . 48 . . . . . . . . . . 3 Kinetic 2189 | . 363 415 248 . 16 . 775 30 342 . . . . . . . . . . . Thermal 555 | . 55 176 59 . 30 . 235 . . . . . . . . . . . . . Explosive 421 | . . . . . . . 421 . . . . . . . . . . . . . Electromagnetic 94 | . 25 . . . . . 25 . 44 . . . . . . . . . . . Impact 4467 | . . . . . . . . . . 27 147 . . . 113 296 . 234 3650 . Slashing 602 | . . 46 . . . . . . . . 99 . . . 261 38 . . 158 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 1 1 1 1 . 13 . . . . . . . . 1 1 . 28 29 Average Corruption 9 | . . 1 1 1 1 . 11 . . . . . . . . 1 1 . 14 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . 3 . 4 . . . . . . . . . . . Effects 112 | . . 5 1 2 2 . 51 . . . . . . . . . . . 36 15 Message Errors 28 | . . 4 . 1 1 . 10 . . . . . . . . . . . 7 5 Matter Fused 25 | . . . . . . . 13 . . . . . . . . . . . 10 2 Heat Flow Errors 8 | . . . . . . . 3 . . . . . . . . . . . 5 . Energy Discharges 14 | . . . . . . . 5 . . . . . . . . . . . 7 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . 1 . 1 . 9 . . . . . . . . . . . 2 2 Data Loss (major) 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . 1 . . 2 . . . . . . . . . . . . . Misdirections 6 | . . . . . . . 1 . . . . . . . . . . . 3 2 Weapon Failures 5 | . . . . . . . 5 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1218 | . . . . . . . . . 2 . 25 . . . 88 125 . 16 962 . Projectiles 2 | . . . . . . . . . 2 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1216 | . . . . . . . . . . . 25 . . . 88 125 . 16 962 . Knockbacks 28 | . . 1 . . . . . . 3 . . . . . . 1 . 3 20 . Impact 22 | . . . . . . . . . 1 . . . . . . 1 . 3 17 . Kinetic 3 | . . 1 . . . . . . 2 . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 92 | . . . . . . . 88 . 3 . . . . . . . . . . 1 Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 3 . . . . . . . . . . 2 Targets Rammed 17 | . . . . . . . . . 15 . . . . . . . . . . 2 Kicked 12 | . . . . . . . . . 12 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 109 315 325 . 181 . 433 . 78 . . . . . . . . . 170 34 Average Temperature 98 | . 35 88 133 . 90 . 122 . 30 . . . . . . . . . 74 25 Received Heat Transfer 1735 | . 273 201 66 . . . 513 6 300 4 18 . . . 18 . . 18 210 108 Effects 5 | . . . 1 . . . 4 . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . 1 . . 1 8 . Impact Corruptions 43 | . . . . . . . . . . . 1 . . . 2 5 . 1 34 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 1494 | . 125 592 148 . 74 . 555 . . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 507 | . . . . . . . 336 . 171 . . . . . . . . . . . LE Corruption 10 | . . . . . . . 6 . 4 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Peak Influence 719 | . 200 184 226 . 70 27 696 365 323 269 90 39 42 21 . . . . 719 422 Initial 371 | . . 18 71 . . 27 17 365 126 184 . 39 27 21 . . . . . 371 Average 241 | . 69 67 182 . 14 27 393 345 198 141 47 39 30 21 . . . . 396 350 Maximum Alert Level 3 | . 1 . 1 . . . 2 1 1 1 . . . . . . . . 3 2 Low Security (%) 49 | 100 94 100 50 . 100 100 21 10 24 56 100 100 100 100 . . . . 34 . Level 1 28 | . 5 . 49 . . . 18 89 75 43 . . . . . . . . 8 96 Level 2 21 | . . . . . . . 59 . . . . . . . . . . . 54 3 Level 3 . | . . . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 1 . . . . . . . 1 2 . 1 . . . . . 8 2 Investigation 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . 2 . Reinforcement 13 | . 2 1 . . . . . . . 1 1 . 1 . . . . . 6 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Distress Signals 10 | . 3 3 . . . . . . . . . . . . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 22 21 6 . 3 . 20 2 16 2 4 . 6 1 3 4 33 8 57 27 Peak Tracking Total 19 | . 7 3 3 . 3 . 4 1 9 1 1 . 5 1 2 7 9 4 9 19 Tactical Retreats 22 | . . 1 1 . . . . . 3 1 . . 1 . . 5 . . 6 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Traps Triggered 19 | . . 1 . . . . 5 2 4 3 . . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 12 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Machines Disabled 6 | . 1 . . . . . 3 . 1 . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Machines Accessed 44 | . 4 7 . 1 . 1 2 3 2 9 4 1 . 2 . . 6 . 2 . Terminals 28 | . 4 7 . . . . 2 2 2 6 2 1 . 1 . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . 1 1 . . 1 . . . . 1 . Total Hacks 92 | . 10 15 . 1 . 2 4 3 5 15 10 1 . 4 . . 16 . 6 . Successful 52 | . 3 10 . 1 . 1 2 1 1 11 3 1 . 1 . . 16 . 1 . Failed 40 | . 7 5 . . . 1 2 2 4 4 7 . . 3 . . . . 5 . Catastrophic 7 | . 1 1 . . . . . 1 . 1 . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 9 14 . 1 . . . 2 . 9 6 . . 1 . . . . 5 . Terminals 61 | . 10 15 . . . . 4 2 5 12 6 1 . 1 . . . . 5 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . 1 . 1 2 . . 3 . . . . 1 . Terminal Hacks 32 | . 2 4 . 1 . . 2 . 1 5 . 1 . . . . 16 . . . Record 15 | . . . . . . . . . . . . . . . . . 15 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . . . 2 . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 . 1 1 . . 1 . . . . 1 . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . Unauthorized Hacks 11 | . 1 5 . . . . . . . 4 1 . . . . . . . . . Terminals 11 | . 1 5 . . . . . . . 4 1 . . . . . . . . . Botnet 11 | . 1 5 . . . . . . . 4 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 6 . . . . 1 2 2 5 2 . . 1 . . . . 1 . Full Trace Events 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Total Allies 5 | . . . . . . . . . . . . . . . . . 5 . . . Largest Group 5 | . . . . . . . . . . . . . . . . . 5 . . . Highest-Rated Group 273 | . . . . . . . . . . . . . . . . . 273 . . . Highest-Rated Ally 65 | . . . . . . . . . . . . . . . . . 65 . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . 3 8 . RETURN 11 | . . . . . . . . . . . . . . . . . . 3 8 . Ally Attacks 115 | . . . . . . . . . . . . . . . . . 43 10 62 . Total Damage 8036 | . . . . . . . . . . . . . . . . . 1752 1065 5219 . Kills 39 | . . . . . . . . . . . . . . . . . 6 6 27 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . 3 9 . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . 3 8 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Turns Passed 10297 | 62 493 1073 173 757 81 35 1287 445 986 541 254 31 42 64 464 232 1069 485 1483 240 Spaces Moved 7772 | 36 215 585 87 471 43 20 758 339 481 937 418 84 79 158 547 312 820 374 746 262 Core 693 | 4 . . . . . . . . 75 388 . . . . . . . . . 226 Treads 1887 | 32 215 585 87 471 43 20 40 . . . . . . . . . . . 381 13 Legs 1463 | . . . . . . . 718 339 406 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2261 | . . . . . . . . . . . . . 9 3 358 312 820 374 365 20 Flight 1468 | . . . . . . . . . . 549 418 84 70 155 189 . . . . 3 Fastest Speed 34 | 50 160 160 160 160 160 160 120 120 50 35 34 35 35 35 35 66 66 125 125 50 Average Speed 111 | 147 160 160 160 160 160 160 132 123 180 41 34 35 38 35 55 66 116 125 168 73 Slowest Speed 800 | 160 160 160 160 160 160 160 190 190 260 50 100 35 66 59 66 66 132 125 250 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 5 . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 52 46 22 90 14 3 73 10 42 29 11 4 73 5 73 49 91 52 25 25 Regions Visited 20 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . . . . . 4 2 . 1 . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . 3 2 Terrain Destroyed 62 | . . . . . . . 53 . 3 . . . . . . . . . 3 3 Melee 5 | . . . . . . . . . . . . . . . . . . . 3 2 Projectile 5 | . . . . . . . 4 . . . . . . . . . . . . 1 AOE 51 | . . . . . . . 48 . 3 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Fac DSF Fac Upp Upp War Pro Res Arm Total 9028 | 42 295 674 100 475 49 23 930 361 575 1087 520 85 88 167 700 327 939 381 906 304 Wait 518 | . 21 28 3 2 4 . 53 1 16 72 92 . . . 135 5 33 3 39 11 Move 7733 | 35 214 584 86 470 42 19 754 338 480 926 417 83 78 157 540 311 819 373 745 262 Hop 8 | . . . . . . . . . . 5 . . . . 3 . . . . . Pick Up 42 | 1 3 5 . 1 . 1 2 2 2 9 1 . . 1 3 . 5 . 6 . Fast Attach 110 | 6 5 16 1 . . . 14 8 2 6 1 . 4 2 4 3 7 . 14 17 Attach 29 | . . . . . . 2 5 . . 6 3 . . 2 3 . . . 7 1 Detach 18 | . . 1 . . . . 3 1 1 4 . 2 . 3 . . . . 1 2 Swap 21 | . 2 1 . 1 . 1 11 2 1 1 . . . . . . . . 1 . Drop 100 | . 3 16 1 1 . . 11 7 7 9 1 . . 2 1 3 18 . 13 7 Fire 147 | . 47 21 9 . 3 . 52 2 13 . . . . . . . . . . . Melee 98 | . . 2 . . . . . . . 1 5 . . . 11 5 . 5 67 2 Ram 5 | . . . . . . . . . 3 . . . . . . . . . . 2 Kick 12 | . . . . . . . . . 12 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . . 25 . 20 48 . . 6 . . . . . 13 . Rewire 75 | . . . . . . . . . 18 . . . . . . . 57 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 5) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Weapon x2 953 | -9/Materials | Build established: Scavenger-Skirmisher 1259 | -9/Materials | Discovered new exit (range 16) 1281 | -9/Materials | Identified exit to Materials 1414 | -9/Materials | Identified exit to Mines 1414 | -9/Materials | Identified exit to Storage 1552 | -9/Materials | Discovered exit to Materials (range 7) 1629 | -9/Materials | Entered Mines 1631 | -9/Mines | Met a Derelict bent on vengeance 1689 | -9/Mines | Discovered exit to Materials (range 8) 1702 | -9/Mines | Learned location of 1 exit from Materials 1755 | -9/Mines | Build established: Scavenger-Tank 1794 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1795 | -9/Mines | Discovered new exit (range 5) 1800 | -9/Mines | Identified exit to Exiles 1802 | -9/Mines | Entered Exiles 1844 | -9/Exiles | Met 8R-AWN 1874 | -9/Exiles | Met EX-HEX 1982 | -9/Exiles | Met EX-DEC 2011 | -9/Exiles | Visited The Gauntlet 2248 | -9/Exiles | Met EX-BIN 2347 | -9/Exiles | Aligned with FarCom system 2348 | -9/Exiles | Given EX-Vault access code 2387 | -9/Exiles | Opened EX-Vault 2400 | -9/Exiles | Found Latent Energy Streamer 2433 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2543 | -9/Exiles | Discovered new exit (range 10) 2556 | -9/Exiles | Identified exit to Mines 2559 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2559 | -9/Exiles | Entered Mines 2611 | -8/Mines | Discovered exit to Materials (range 9) 2640 | -8/Mines | Entered Materials 2640 | -8/Materials | Evolved 2 slots: Utility x2 2641 | -8/Materials | Identified exit to Factory 2662 | -8/Materials | Identified exit to Garrison 2675 | -8/Materials | Entered Garrison 2848 | -8/Garrison | System corruption reached 10% 2911 | -8/Garrison | Triggered checkpoint 3022 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Triggered checkpoint 3054 | -8/Garrison | Build established: Scavenger-Skirmisher 3229 | -8/Garrison | Discovered exit to Factory (range 12) 3255 | -8/Garrison | Triggered checkpoint 3505 | -8/Garrison | Triggered checkpoint 3631 | -8/Garrison | Discovered exit to Factory (range 13) 3743 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3792 | -8/Garrison | Triggered checkpoint 3921 | -8/Garrison | Discovered exit to Factory (range 10) 3936 | -8/Garrison | Discovered exit to Factory (range 13) 3936 | -8/Garrison | Discovered exit to Factory (range 103) 3936 | -8/Garrison | Discovered exit to Factory (range 56) 3962 | -8/Garrison | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Utility x2 4405 | -7/Factory | Identified exit to Garrison 4407 | -7/Factory | Entered Garrison 4643 | -7/Garrison | Triggered checkpoint 5329 | -7/Garrison | Triggered checkpoint 5377 | -7/Garrison | Triggered checkpoint 5378 | -7/Garrison | Core integrity fell below 50% 5384 | -7/Garrison | Discovered new exit (range 10) 5388 | -7/Garrison | Identified exit to Factory 5391 | -7/Garrison | Discovered exit to Factory (range 7) 5391 | -7/Garrison | Discovered exit to Factory (range 80) 5391 | -7/Garrison | Discovered exit to Factory (range 60) 5391 | -7/Garrison | Discovered exit to Factory (range 42) 5393 | -7/Garrison | Entered Factory 5394 | -7/Factory | Core integrity fell below 20% 5408 | -7/Factory | Lost 4 parts (1p1n2u) 5473 | -7/Factory | Identified exit to DSF 5633 | -7/Factory | Build established: Mutant 5681 | -7/Factory | Fabricated Nanoactuators? 5736 | -7/Factory | Identified exit to Factory 5934 | -7/Factory | Entered another Factory area 5934 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6087 | -6/Factory | Discovered new exit (range 13) 6187 | -6/Factory | Identified exit to Factory 6188 | -6/Factory | Entered another Factory area 6188 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6219 | -5/Factory | Identified exit to DSF 6219 | -5/Factory | Entered DSF 6242 | -5/DSF | Discovered new exit (range 15) 6244 | -5/DSF | Additional patrols routed to DSF 6260 | -5/DSF | Identified exit to Factory 6261 | -5/DSF | Entered Factory 6261 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6302 | -4/Factory | Discovered new exit (range 8) 6305 | -4/Factory | Identified exit to Upper Caves 6325 | -4/Factory | Entered Upper Caves 6475 | -4/Upper Caves | Build established: Hacker-Mutant 6475 | -4/Upper Caves | Encountered a Warlord checkpoint 6670 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6727 | -4/Upper Caves | Discovered new exit (range 5) 6730 | -4/Upper Caves | Identified exit to Upper Caves 6788 | -4/Upper Caves | Build established: Hacker-Gladiator 6789 | -4/Upper Caves | Entered another Upper Caves area 6972 | -4/Upper Caves | Discovered new exit (range 8) 6976 | -4/Upper Caves | Identified exit to Warlord 7021 | -4/Upper Caves | Entered Warlord 7044 | -4/Warlord | System corruption cleaned by Quarantine Array 7102 | -4/Warlord | Found Prototype Device 7102 | -4/Warlord | Identified Wardrone Bay 7163 | -4/Warlord | Found Prototype Special Weapon 7163 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7688 | -4/Warlord | Visited the Vortex Lab 7703 | -4/Warlord | Warlord's base attacked by MAIN.C 7781 | -4/Warlord | Met Warlord 7914 | -4/Warlord | Build established: Commander-Mutant 7963 | -4/Warlord | Warlord forces counterattacked 7981 | -4/Warlord | Lost 3 allies 8035 | -4/Warlord | Spotted Executioner 8046 | -4/Warlord | Spotted Striker 8080 | -4/Warlord | Discovered new exit (range 9) 8090 | -4/Warlord | Entered Proximity Caves 8094 | -3/Proximity Caves | Lost 14 allies 8237 | -3/Proximity Caves | Build established: Derelict-Mutant 8561 | -3/Proximity Caves | Discovered new exit (range 12) 8575 | -3/Proximity Caves | Entered Research 8575 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9235 | -3/Research | System corruption reached 10% 9428 | -3/Research | Build established: Scavenger-Gladiator 10029 | -3/Research | Discovered new exit (range 16) 10058 | -3/Research | Entered Armory 10110 | -3/Armory | Lost 6 parts (2n3u1w) 10176 | -3/Armory | Core integrity fell below 50% 10203 | -3/Armory | Lost 3 parts (3n) 10293 | -3/Armory | Core integrity fell below 20% 10298 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 10273_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10276_ Acquired Cmb. Linear Gravjet. 10278_ Acquired Enh. Nova Cannon. 10281_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 10281_ System corrupted: Enh. Nova Cannon misfires. 10281_ Slug penetrates Wall. 10281_ Dropped Enh. Nova Cannon. 10284_ Slug penetrates Wall. 10285_ Slug penetrates Y-72 Warden. 10288_ W-44 Eye sends out distress signal. 10292_ Knocked back. 10293_ Slug penetrates Wall. 10294_ Slug penetrates Y-72 Warden. 10295_ Cmb. Linear Gravjet severed. 10296_ C-35 Carver destroyed. 10297_ Penetrated by Slug. 10297_ Slug penetrates H-71 Marshal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ?#? | | ???????????????????????????????????????????###/## | | ???????????????????????????????????????????? + | | ???????????????????????????????????????????? # | | ????????????????????????????????????????##?? # | | ???????????????????????????????????????? ??? # | | ???????????????????????????????????????? ??? + | | ?????????????????????????????????????####+#### # | | ?????????????????????????????????????# ## #? | | ?????????????????????????????????????# ## #? | | ?????????????????????????????????????# ## #? | | ????????????????????????????????i????# ## ## | | ??????????????????????????????#//????# # ! # | | ?????????????????????????????? ????# # = | | ?????????????????????????????? Y????# # =!% | | ?????????????????????????????? ????# **[ # /!# | | ??????????????????????????????#Y+#???# ] =]##+### | | ?????????????????????????????? ???# ** " | | ??????????????????????????????! !???# " " | | ??????????????????????????????# Y#???# # " | | ??????????????????????????????#Y #??## h # " | | ??????????????????????????????# ####w###Y### " | | ??????????????????####+#????### ## l # " | | ??????????????????# ???# # # [h ]] # " | | ??????????????????# %#### c=# [[ ]] # " | | ??????????????????# Y@ H l # | | ??????????????????# s %c = l ]] [[ ###### | | ??????????????????# #### =%! ]] [[ #????? | | ??????????????????# ???##" = #????? | | ??????????????????## #????# = # #????? | | ???????????????????# ?????################????? | | ???????????????????# ?????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ???????????????? ??????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????????##### ???????s???????????????????? | | ???????????????????# ???????sss??????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Corruption Block 12 Armor Coverage 450 Core Shielding 20 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 63 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed LightpackDisruptorMediator Manual? 0 Play Time 01:46:54 Cumulative 29.2 hours Start 2024.04.26 @ 15:20:59 End 2024.04.26 @ 17:08:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3faed043-07a6-42d8-95ca-66f83345c98f