Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 22:01:01 Player: amhuman Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (601) 601 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1361 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 14% Temperature Cool (46) Movement Rolling (130) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Medium Matter Pod (100) Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Melee Analysis Suite Heavy Riot Gun Subdweller Machine Gun Light Cannon Light Cannon EMP Blaster Multitool Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun Improved Grenade Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Medium Matter Pod Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Melee Analysis Suite Subdweller Machine Gun Light Cannon Light Cannon EMP Blaster Mining Laser Multitool Chainsword [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Makeshift Thermal Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 6 7 25 5 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 9 2 Device 6 | . 1 5 . Storage 5 | 1 2 2 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 20 | 2 4 11 3 Energy Gun 7 | 1 2 3 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 3 | . 1 2 . Launcher 4 | . . 3 1 Special Weapon 4 | . 1 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 9 3 Power 2 | . . 1 1 Propulsion 3 | . . 3 . Utility 3 | . . 3 . Weapon 4 | . . 2 2 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 88 99 Engine 7 | . 14 6 . Core 6 | . . 7 14 Treads 8 | . 28 1 . Wheel 17 | . . 22 28 Device 7 | . 12 6 . Storage 12 | . 14 12 14 Protection 4 | . . 3 13 Energy Gun 10 | . 21 6 2 Ballistic Cannon 8 | . 2 11 10 Launcher 6 | . . 6 14 Special Weapon 2 | . 1 3 . Peak Build Rating 22 | 6 10 18 22 Average Rating 12 | 4 9 12 19 On Entrance 7 | . 6 9 16 Naked Turns . | . . . . Heaviest Build 59 | 13 32 56 59 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 15 | 6 12 16 20 Most Carried 20 | 2 15 20 20 Average Carried 14 | 1 11 15 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 2 15 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1052 | 231 204 597 20 Remotely . | . . . . Salvage Created 764 | . 294 470 . Parts 56 | . 27 29 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented 2 | . . 2 . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 5 12 . Guns 6 | . 3 3 . Cannons 4 | . 1 3 . AOE 6 | . 1 5 . Classes Destroyed 9 | . 6 3 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 6 | . 4 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 125 | . 25 100 . Missed 43 | . 7 36 . Damage Taken 1676 | . 176 1221 279 Core 314 | . 24 209 81 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | . 35 50 2 Largest 2 | . 2 2 1 Hottest 120 | . 100 120 100 Shots Fired 141 | . 53 86 2 Gun 53 | . 33 20 . Cannon 38 | . 3 35 . Launcher 23 | . . 23 . Special 27 | . 17 8 2 Kinetic 47 | . 6 41 . Thermal 31 | . 20 9 2 Explosive . | . . . . Electromagnetic 63 | . 27 36 . Robot Hit Streak 8 | . 8 8 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | . 20 47 . Core Hits 36 | . 11 25 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1562 | . 441 1121 . Guns 517 | . 274 243 . Cannons 417 | . 17 400 . Explosions 604 | . 126 478 . Melee . | . . . . Ramming . | . . . . Kinetic 513 | . 27 486 . Thermal 249 | . 162 87 . Explosive . | . . . . Electromagnetic 800 | . 252 548 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 5 3 Message Errors 1 | . . . 1 Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles . | . . . . Explosions 14 | . 14 . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 64 | . . 64 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 2 101 Average Temperature 62 | . 65 2 41 Received Heat Transfer 153 | . 6 147 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 562 | . 337 225 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 141 | . 141 . 64 Initial 34 | . . . 34 Average 36 | . 42 . 33 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 23 . Peak Tracking Total 6 | . 3 6 . Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 5 . 5 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 21 . 10 Successful 10 | . 9 . 1 Failed 21 | . 12 . 9 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 24 | . 14 . 10 Terminals 29 | . 21 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2798 | 75 781 1439 503 Spaces Moved 1503 | 43 374 715 371 Core 3 | 3 . . . Treads 461 | 40 374 47 . Legs . | . . . . Wheels 1039 | . . 668 371 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 130 Average Speed 134 | 152 160 123 130 Slowest Speed 240 | 160 160 240 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 34 | 5 61 21 52 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 3 | . . 2 1 Terrain Destroyed 12 | . 7 4 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE 9 | . 7 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2083 | 50 473 1172 388 Wait 345 | . 29 315 1 Move 1500 | 42 373 714 371 Hop . | . . . . Pick Up 70 | 2 19 44 5 Fast Attach 12 | 6 3 3 . Attach 8 | . . 7 1 Detach . | . . . . Swap 23 | . 4 15 4 Drop 33 | . 10 19 4 Fire 87 | . 35 50 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 611 | -10/Materials | Identified exit to Mines 848 | -10/Materials | Discovered new exit (range 2) 857 | -10/Materials | Entered Subcaves 895 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1160 | -10/Subcaves | Discovered new exit (range 5) 1189 | -10/Subcaves | Disturbed a concealed Subdweller 1517 | -10/Subcaves | A Subdweller sparked back to life 1517 | -10/Subcaves | A Subdweller sparked back to life 1518 | -10/Subcaves | Core integrity fell below 50% 1561 | -10/Subcaves | Core integrity fell below 20% 1595 | -10/Subcaves | Found Corrupted Prototype Processor 1603 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 2296 | -10/Subcaves | Entered Recycling 2661 | -7/Recycling | Discovered new exit (range 16) 2800 | -7/Recycling | Crushed by falling debris 2800 | -7/Recycling | Smashed by cave-in Last Messages --------------- 02506_ Dropped Minigun. 02507_ Acquired Imp. Grenade Launcher. 02507_ R-06 Scavenger collects Minigun. 02580_ Connecting with Recycling Unit... 02580_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-3/Quarantine] 02599_ Connecting with Terminal... 02661_ EXIT=FOUND 02681_ Connecting with Terminal... 02684_ Connecting with Recycling Unit... 02798_ Recycling Unit disabled. 02800_ The unstable cave ceiling collapses. 02800_ Crushed by falling debris. 02800_ Lgt. Nuclear Core destroyed. 02800_ System corrupted by crushing effect (+3). 02800_ Imp. Grenade Launcher destroyed. 02800_ System corrupted by crushing effect (+5). 02800_ Mining Laser destroyed. 02800_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?###### ######## # """"" #???????????????? | | ??????# #??????# # """"" #???????????????? | | ??????# ##+######## # #???????????????? | | ??????# ## !# #######+####???????????????? | | ??????# ## ! # #?????# #??????????????????? | | ??????# ## ! =+ #???### ###????????????????? | | ??????# ## ] # #???# ## #####?????????? | | ??????# ## ! # #???# ??? | | #?????# ## ! # #???# ??? | | #?????# ## !# #???# ??? | | #?????# ## # #???# #####+########???? | | #?????# ## = # #???## ##????????????????? | | ####### ########### #????# #?????????????????? | | # #?????????# #????# #?????????????????? | | # #?????????# [????# #?????????????????? | | # #?????????# [????# #?????????????????? | | + #????????? [????# #?????????????????? | | # #######?????????# #????# #?????????????????? | | # #???????????????# #????# #?????????????????? | | # #??????????????## ##???# #?????????????????? | | # #??????????????# #???# #?????????????????? | | # #??????????????# #???# ###???????????????? | | # #??????????????# #???# ]]#???????????????? | | # #??????????????# #??"" ]]#???????????????? | | # #??????????????? ?##"Y ]]#???????????????? | | ##################/####@ " #?????????????????? | | ## ### #?????????????????? | | ## """ """ """ #???????????????????????? | | ## """"" """"" """"" #???????????????????????? | | # ## """"" """"" """"" #???????????????????????? | | # ## """"" """"" """"" #???????????????????????? | | # + """ """ """ #???????????????????????? | | # ## #???????????????????????? | | # ###########/############???????????????????????? | | # #?????????# #???????#########??????????????????? | | # #?????????# #??????##"""T"""#####??????????????? | | # ########### #??????# #??????????????? | | # #??????# #??????????????? | | ###??##### #??????# " " ##?????????????? | | ?????????# #??????# """ """ "#?????????????? | | ?????????# #??????# "" "" "#?????????????? | | ?????????# #??????# """ """ "#?????????????? | | ??????#### #??????# "" "" T#?????????????? | | ??????+ #??????# """ """ "#?????????????? | | ??????# ###????# """ """ "#?????????????? | | ??????# ! #????# """ """ "#?????????????? | | ??????+ !!###### " " ##? ?????????? | | ??????# !!##"""# #?# #????????? | | ??????# ####"Y"#######+######?# #????????? | | ??????# #?????# #?????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSuperdenseScreen Manual? 0 Play Time 00:40:00 Cumulative 187.3 hours Start 2025.04.30 @ 21:18:18 End 2025.04.30 @ 22:01:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec718e0e-54b5-4f38-99e4-9b82b66a5625