Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 21:09:42 Player: Magi163 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (160) 800 Value Destroyed (5695) 5695 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 12179 Bonus ------- High Alert Combat Kills 704 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 99/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Field Recycling Unit (76) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Compact Battery Advanced Signal Interpreter Transmission Jammer Improved Focal Shield Improved Point Defense System Long-range Tractor Beam > --- WEAPON ----------- Improved Arc Projector Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Particle Reactor Field Recycling Unit Matter Neutralizer Axe [Rating: 88] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Precision Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 1 . . . Utility 6 | . . 1 1 2 . 1 . . 1 Weapon 2 | . . 1 . . . . . . 1 Parts Attached 153 | 3 2 13 25 45 14 21 14 2 14 Power 17 | . . 1 4 2 4 2 2 . 2 Engine 11 | . . 1 3 1 3 1 2 . . Core 5 | . . . 1 1 1 1 . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 49 | 2 . 3 6 14 5 7 3 1 8 Treads 24 | . . 3 5 9 . 2 2 . 3 Leg 11 | . . . 1 5 . 3 1 . 1 Wheel 4 | 2 . . . . . 2 . . . Hover 5 | . . . . . 5 . . . . Flight 5 | . . . . . . . . 1 4 Utility 45 | 1 . 4 7 12 4 8 6 . 3 Device 28 | 1 . 1 4 7 1 7 4 . 3 Storage 4 | . . 2 . . 1 . 1 . . Processor 7 | . . 1 2 1 2 . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . . 1 4 . 1 . . . Artifact . | . . . . . . . . . . Weapon 42 | . 2 5 8 17 1 4 3 1 1 Energy Gun 14 | . . 2 3 6 1 1 1 . . Energy Cannon 8 | . 2 . 2 3 . . . . 1 Ballistic Gun 13 | . . 3 3 5 . . 1 1 . Ballistic Cannon 3 | . . . . . . 3 . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 2 1 . . 1 Corrupted Parts 3 | . . . . 2 . . 1 . . System Corruption 9 | . . . . 7 . . 2 . . Parts Lost 99 | . . 5 16 17 9 14 15 1 22 Power 13 | . . 1 4 1 . 2 2 . 3 Propulsion 32 | . . 2 5 6 2 7 4 . 6 Utility 26 | . . 1 3 3 3 3 5 . 8 Weapon 28 | . . 1 4 7 4 2 4 1 5 Highest Loss Streak 18 | . . 3 4 4 8 12 12 1 18 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 6 7 6 11 14 11 6 6 4 3 Power 1 | 1 1 . 1 1 1 1 1 1 . Propulsion 1 | 4 3 1 3 2 3 . . . . Utility 3 | . 1 2 3 6 2 2 2 1 1 Weapon 3 | 1 2 2 4 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 40 | 4 3 1 9 13 3 2 2 1 2 Power 5 | 1 . 1 . 2 . . 1 . . Propulsion 12 | . 2 . 3 3 1 . . 1 2 Utility 8 | 1 . . 2 3 1 1 . . . Weapon 14 | 2 1 . 4 4 1 1 1 . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 88 | . 100 93 94 95 83 74 75 87 53 Engine 6 | . 14 11 7 5 5 5 4 5 1 Core 2 | . . . . 1 1 4 4 5 3 Treads 12 | . . 13 24 14 2 3 3 11 9 Leg 4 | . . . . 6 . 5 9 . . Wheel 1 | . 28 7 . . . 1 . . . Hover 1 | . . . . . 22 5 . . . Device 15 | . 14 10 11 14 13 13 19 29 15 Storage 6 | . 14 11 9 7 6 5 3 5 3 Processor 12 | . . 10 13 17 15 11 7 5 5 Protection 2 | . . . . 4 1 1 2 . . Energy Gun 5 | . . 2 10 7 3 2 1 5 1 Energy Cannon 3 | . 7 14 1 3 2 6 2 . . Ballistic Gun 7 | . 20 11 14 8 . . 2 5 1 Ballistic Cannon 1 | . . . . . . 2 5 5 1 Slashing Weapon 1 | . . . . 1 4 . 2 . 2 Peak Build Rating 88 | 7 7 10 28 43 61 70 75 76 88 Average Rating 39 | 6 7 8 20 36 51 52 62 75 52 On Entrance 35 | 6 7 7 10 23 41 43 70 73 76 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 15 17 34 47 66 55 62 56 42 42 Greatest Support 146 | 26 26 40 60 68 60 48 65 56 146 Greatest Overweight (x) 18 | . . 1 1 3 1 18 10 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 10 10 5 5 Average Capacity 12 | 8 8 14 15 15 12 10 7 5 5 Most Carried 15 | 7 8 9 15 15 15 10 10 5 5 Average Carried 10 | 6 7 6 11 14 11 6 6 4 3 Final Capacity 15 | 8 8 15 15 15 10 10 5 5 5 Final Carried 15 | 7 8 7 15 15 8 10 5 5 2 Class Distribution -------------------- 25% | Scavenger-Gunner 21% | Gunner 19% | Scavenger-Mutant 16% | Mutant 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 4093 | 302 10 252 670 1468 318 373 495 124 81 Remotely 766 | . . . . . . 278 321 124 43 Salvage Created 6902 | 122 10 371 1231 3127 676 638 476 128 123 Parts 277 | 4 1 17 55 127 31 20 10 9 3 Haulers Intercepted 5 | . . . . 2 3 . . . . Recyclers Shooed 10 | . . . 1 7 . 2 . . . Parts Field Recycled 5 | . . . . . . 5 . . . Retrieved Matter 100 | . . . . . . 100 . . . Parts Self-Destructed 18 | . . . . . . . 8 10 . Prevented 2 | . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 123 | . . 8 27 52 10 8 8 5 5 Melee 7 | . . . . 1 2 . 1 . 3 Guns 66 | . . 4 25 27 2 2 3 3 . Cannons 24 | . . 3 1 4 2 6 4 2 2 AOE 25 | . . 1 1 19 4 . . . . Classes Destroyed 17 | 2 1 3 3 6 . 1 1 . . Worker 11 | . . 1 . 8 2 . . . . Builder 2 | . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 5 | . . . . 2 3 . . . . Recycler 11 | 1 . . 1 6 1 2 . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . 1 . 1 . . . Watcher 3 | . 1 . . 2 . . . . . Swarmer 33 | . . . 7 7 8 . 1 5 5 Grunt 54 | . . 6 11 32 . 4 1 . . Brawler 3 | . . . . 2 . . 1 . . Duelist 7 | . . . 1 2 . 2 2 . . Sentry 16 | . . 2 7 5 1 . 1 . . Hunter 3 | . . . 1 . . . 2 . . Programmer 6 | . . . . 4 1 1 . . . Behemoth 1 | . . . . . . 1 . . . Decomposer 2 | . . . . . . . 2 . . Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 10 | 2 1 4 5 10 8 6 5 4 5 Combat Bots Only 8 | . . 4 5 8 4 4 5 4 5 Max Kills in Single Turn 4 | 1 1 1 2 4 3 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 1 3 3 . . . . Melee 1 | . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1261 | . 13 70 184 352 94 81 125 39 303 Missed 362 | . 4 22 52 114 16 18 30 15 91 Hits 899 | . 9 48 132 238 78 63 95 24 212 Melee 22 | . . . . 5 . 11 6 . . Projectile 877 | . 9 48 132 233 78 52 89 24 212 Critical Strikes 23 | . . . 6 6 1 6 4 . . Damage Taken 13862 | . 72 835 1990 3252 1025 1649 1925 262 2852 Core 3086 | . 16 120 220 426 227 478 427 22 1150 Absorbed by Shields 260 | . . . . 252 8 . . . . Ignored by Resistances 146 | . . . . . . . 5 98 43 Core Remaining (%) 63 | 100 93 70 60 39 73 . . 7 . Volleys Fired 323 | 12 3 29 66 121 15 35 25 9 8 Largest 3 | 2 2 3 3 3 3 3 3 3 3 Hottest 275 | 40 120 140 182 255 220 275 194 142 142 Shots Fired 767 | 24 6 68 183 294 23 72 60 27 10 Gun 560 | 24 4 34 172 248 8 22 26 18 4 Cannon 193 | . 2 34 11 36 11 50 34 9 6 Launcher 14 | . . . . 10 4 . . . . Special . | . . . . . . . . . . Kinetic 406 | 24 4 25 103 158 . 19 51 18 4 Thermal 199 | . 2 34 70 17 16 53 2 . 5 Explosive 14 | . . . . 10 4 . . . . Electromagnetic 148 | . . 9 10 109 3 . 7 9 1 Robot Hit Streak 30 | 10 2 10 30 13 5 6 12 3 4 Robot Miss Streak 7 | 2 . 3 3 7 6 7 2 4 2 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 9 | . . 1 4 3 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . Shots Hit Robots 522 | 13 1 37 134 197 21 46 46 12 15 Core Hits 292 | 4 1 16 52 141 18 28 18 9 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 20 | . . . 3 6 2 2 3 2 2 Burn 5 | . . . 3 2 . . . . . Destroy 2 | . . . . 2 . . . . . Blast 7 | . . . . . . 2 3 2 . Sever 6 | . . . . 2 2 . . . 2 Melee Attacks 64 | . . . . 27 15 . 8 . 14 Impact . | . . . . . . . . . . Slashing 64 | . . . . 27 15 . 8 . 14 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . 1 4 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14885 | 156 18 723 2342 6413 1580 1563 1289 269 532 Guns 6376 | 156 . 258 2111 2966 40 307 286 180 72 Cannons 3564 | . 18 316 154 732 145 1256 681 89 173 Explosions 2941 | . . 149 77 2153 562 . . . . Melee 1981 | . . . . 543 833 . 322 . 283 Ramming 23 | . . . . 19 . . . . 4 Kinetic 4679 | 156 . 131 1234 1708 . 317 841 191 101 Thermal 3679 | . 18 340 927 777 185 1246 42 . 144 Explosive 2406 | . . 125 . 1719 562 . . . . Electromagnetic 2117 | . . 127 181 1647 . . 84 78 . Impact . | . . . . . . . . . . Slashing 1981 | . . . . 543 833 . 322 . 283 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 2 . 8 1 . 6 6 . Average Corruption 3 | . . 2 . 3 1 . 4 6 . Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . 2 . 36 . . 7 10 . Message Errors 15 | . . 1 . 11 . . 1 2 . Matter Fused 12 | . . . . 6 . . 2 4 . Heat Flow Errors 6 | . . . . 4 . . 1 1 . Energy Discharges 8 | . . . . 5 . . 2 1 . Parts Rejected 2 | . . 1 . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . . 4 . . . 1 . Data Loss (major) 3 | . . . . 1 . . 1 1 . Misfires 2 | . . . . 2 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots 2 | . . . . . . 2 . . . Overflow Damage 495 | . . 13 . 302 23 . 125 . 32 Projectiles 38 | . . . . 22 . . 3 . 13 Explosions 295 | . . 13 . 271 11 . . . . Melee 162 | . . . . 9 12 . 122 . 19 Knockbacks 14 | . . . . . . 5 7 1 1 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . 5 7 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 545 | . . 155 50 318 20 . . . 2 Shots 12 | . . 3 1 7 1 . . . . Rammed 2 | . . . . 1 . . . . 1 Targets Rammed 2 | . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 387 | . 60 357 387 283 195 310 128 216 117 Average Temperature 92 | . 36 147 78 77 127 127 41 37 49 Received Heat Transfer 4291 | . . 252 981 1187 54 578 189 . 1050 Effects 9 | . . 1 3 5 . . . . . Shutdowns 1 | . . . 1 . . . . . . Interference 5 | . . . . 5 . . . . . Matter Decay 2 | . . . 2 . . . . . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 1 5 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 8 | . . . 3 2 . 3 . . . Heat Transferred 6262 | . 37 716 2196 1194 249 1672 50 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 4 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 4 | . . 1 1 4 2 1 . . . Low Security (%) 53 | 100 100 70 71 47 . 25 . . 100 Level 1 17 | . . 29 28 5 . 74 . . . Level 2 9 | . . . . 7 100 . . . . Level 3 9 | . . . . 19 . . . . . Level 4 9 | . . . . 20 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1203 | 10 7 252 354 1203 675 355 . . 50 Initial 582 | . . . 89 155 582 320 . . . Average 344 | 2 . 100 138 512 630 239 . . 10 Influence Increases 4083 | 15 7 372 835 1861 333 253 185 110 112 Destroy 0b10 Robot/C 2460 | . . 160 540 1040 200 160 160 100 100 Destroy 0b10 Robot/NC 185 | 15 5 5 5 110 30 15 . . . Destroy Leader 516 | . 2 50 130 228 46 30 10 10 10 Successful Hack 14 | . . . 4 10 . . . . . Select Force Hacks 30 | . . . 30 . . . . . . Disable Machine 270 | . . 90 45 90 15 30 . . . Destroy Structure 293 | . . 67 36 143 27 18 . . 2 Lose Combat Pursuer 315 | . . . 45 240 15 . 15 . . Influence Decreases 4083 | 15 7 160 705 1014 867 737 356 110 112 Entered New Map 1316 | . . . 123 187 607 335 64 . . Time Decay 2055 | 15 7 130 422 657 170 262 222 110 60 Lost Part 712 | . . 30 160 170 90 140 70 . 52 Squads Dispatched 26 | . . 2 6 15 . 1 . . 2 Investigation 5 | . . . 3 2 . . . . . Extermination 5 | . . . . 5 . . . . . Reinforcement 8 | . . 2 . 3 . 1 . . 2 Assault 2 | . . . . 2 . . . . . Garrison 6 | . . . 3 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 12 | . . . 2 9 . 1 . . . Communications Jammed 8 | . . . . 6 . 2 . . . Distress Signals 7 | . . . . 6 . 1 . . . Times Spotted 178 | . 5 10 36 81 11 10 10 6 9 Peak Tracking Total 11 | . 5 4 7 11 4 3 7 5 5 Tactical Retreats 11 | . . . 2 7 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 18 | . . 6 3 6 1 2 . . . Max in Single Turn 3 | . . 3 1 2 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 17 | . 1 2 5 6 2 . 1 . . Terminals 14 | . 1 2 3 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 43 | . 2 3 17 16 4 . 1 . . Successful 10 | . . 1 4 4 . . 1 . . Failed 33 | . 2 2 13 12 4 . . . . Catastrophic 5 | . 1 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 2 1 6 8 4 . . . . Terminals 36 | . 2 3 11 16 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . Terminal Hacks 9 | . . 1 3 4 . . 1 . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . Alert Level 2 | . . . 1 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 2 4 6 2 . . . . Full Trace Events 5 | . . . 3 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 5177 | 6 117 272 322 2714 119 533 600 354 140 Sensors 329 | . . . . 170 . 159 . . . Terrain 6 | . . . . . . . . . 6 Seismic 1357 | 6 117 272 . 843 119 . . . . Machine Analysis 2728 | . . . 322 2406 . . . . . Jamming 2948 | . . . . 1479 . 381 600 354 134 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 6742 | 83 117 391 1033 2714 342 578 773 354 357 Spaces Moved 3319 | 47 111 173 439 1115 263 308 391 201 271 Core 118 | . . . . . . 3 18 . 97 Treads 1793 | . . 107 439 757 22 12 147 201 108 Legs 663 | . . . . 358 . 79 226 . . Wheels 255 | 47 111 66 . . . 31 . . . Hover 424 | . . . . . 241 183 . . . Flight 66 | . . . . . . . . . 66 Fastest Speed 27 | 90 90 90 160 120 38 85 100 160 27 Average Speed 147 | 90 90 143 161 179 70 132 156 160 92 Slowest Speed 950 | 90 90 240 240 400 160 950 550 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 25 19 34 36 8 5 57 24 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 8 | . . . . 8 . . . . . Terrain Destroyed 356 | . . 78 48 158 32 13 19 7 1 Melee 8 | . . . . 8 . . . . . Projectile 45 | . . . 3 . 2 13 19 7 1 AOE 303 | . . 78 45 150 30 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 4414 | 62 122 255 620 1551 363 397 482 214 348 Wait 215 | . . 32 31 122 3 3 17 . 7 Move 3310 | 46 110 172 438 1114 262 307 390 200 271 Hop . | . . . . . . . . . . Pick Up 147 | 1 4 7 36 46 14 19 10 2 8 Fast Attach 58 | 1 . 2 5 17 3 10 8 1 11 Attach 95 | . . 8 12 22 13 16 12 1 11 Detach 13 | . . . . 2 6 1 1 . 3 Swap 73 | 2 2 3 13 38 10 2 3 . . Drop 104 | . 3 2 19 41 12 4 8 1 14 Fire 323 | 12 3 29 66 121 15 35 25 9 8 Melee 64 | . . . . 27 15 . 8 . 14 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 10 | . . . . . 10 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 84 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Build established: Mutant 522 | -9/Materials | Lost 3 parts (1n1u1w) 559 | -9/Materials | Discovered new exit (range 4) 592 | -9/Materials | Entered another Materials area 592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -8/Materials | Garrison activated, responded to threat 1037 | -8/Materials | Lost 4 parts (1p1n2w) 1083 | -8/Materials | Lost 4 parts (1p3u) 1401 | -8/Materials | Build established: Scavenger-Gunner 1571 | -8/Materials | Discovered new exit (range 15) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Utility x2 2674 | -7/Factory | Lost 3 parts (1n2w) 3225 | -7/Factory | First assault squad dispatched 3249 | -7/Factory | Garrison activated, responded to threat 3274 | -7/Factory | Lost 4 parts (2u2w) 3275 | -7/Factory | Destroyed 8 combat bots 3661 | -7/Factory | Core integrity fell below 50% 4001 | -7/Factory | Build established: Scavenger-Mutant 4282 | -7/Factory | Discovered new exit (range 15) 4339 | -7/Factory | Entered another Factory area 4339 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4667 | -6/Factory | Discovered new exit (range 7) 4672 | -6/Factory | Identified exit to Factory 4681 | -6/Factory | Entered another Factory area 4681 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4685 | -5/Factory | Lost 8 parts (2n2u4w) 4845 | -5/Factory | Spotted B-75 Beast 4897 | -5/Factory | Destroyed B-75 Beast 4955 | -5/Factory | Lost 12 parts (2p5n3u2w) 5164 | -5/Factory | Discovered new exit (range 15) 5255 | -5/Factory | Identified exit to Upper Caves 5259 | -5/Factory | Entered Upper Caves 5290 | -5/Upper Caves | Core integrity fell below 50% 5574 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5633 | -5/Upper Caves | Core integrity fell below 20% 5646 | -5/Upper Caves | Lost 12 parts (1p4n4u3w) 5781 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5969 | -5/Upper Caves | Discovered new exit (range 7) 6030 | -5/Upper Caves | Identified exit to Upper Caves 6032 | -5/Upper Caves | Entered another Upper Caves area 6057 | -5/Upper Caves | Build established: Scavenger-Tank 6362 | -5/Upper Caves | Discovered new exit (range 13) 6384 | -5/Upper Caves | Identified exit to Factory 6386 | -5/Upper Caves | Entered Factory 6386 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6387 | -4/Factory | Identified exit to Armory 6579 | -4/Factory | Lost 4 parts (1p1n2u) 6672 | -4/Factory | Core integrity fell below 50% 6730 | -4/Factory | Core integrity fell below 20% 6740 | -4/Factory | Lost 18 parts (2p5n6u5w) 6743 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06652_ Lgt. Nuclear Core destroyed. 06656_ Imp. Terrain Scanner destroyed. 06660_ Adv. Medium Treads destroyed. 06663_ Point Defense System destroyed. 06664_ Adv. Medium Treads destroyed. 06670_ X-77 Beamer Adv. Coolant Injector severed. 06671_ Axe destroyed. 06672_ Slammed into X-77 Beamer. 06676_ Matter Neutralizer destroyed. 06686_ Acquired Hvy. Machine Gun. 06688_ Acquired Imp. Arc Projector. 06689_ Acquired Enh. Gauss Cannon. 06693_ Acquired Particle Reactor. 06702_ Slug penetrates X-77 Beamer. 06702_ X-77 Beamer knocked back. 06703_ Enh. Gauss Cannon destroyed. 06705_ Imp. Arc Projector destroyed. 06709_ Hvy. Machine Gun destroyed. 06709_ Particle Reactor destroyed. 06725_ Acquired Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? #???##############????????????????????? | | ?????????? #???# #????????????????????? | | ?????????# #???# #????????????????????? | | ?????????# #???# """ """ #????????????????????? | | ?????????# #???# """ """ #????????????????????? | | ?????????# #???# """ """ #????????????????????? | | ?????????# #???# #????????????????????? | | ?????????# #???# """ #????????????????????? | | ???????### #???# """ #????????????????????? | | ???????# #???# = ! """ #????????????????????? | | ???????# #???# !! #????????????????????? | | ???????# %#???#==!! #????????????????????? | | ???????# #???# = #????????????????????? | | ######## ###########+#############+##??????????? | | ## T x ?????????? | | """ ## % ^ ?????????? | | """ + """""" x ????????? | | """ ## """""" ????????? | | ## """""" R @ ????????? | | """ ## """""" ##########+######?????????????? | | """ ## ^ ^ #?????????????????????????????? | | """ ## ^ #?????????????????????????????? | | ## ##????????????????????????????? | | """ ## ##????????????????????????????? | | """ ## #?????????????????????????????? | | """ ##! #?????????????????????????????? | | ## ###+######???????????????????????????? | | #+##### # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | #+########### #???????????????????????????? | | #???# #???????????????????????????? | | #???# #???????????????????????????? | | !! #???##########???????????????????????????? | | """ !! #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 25 Resistance: TH 15 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryFlakSuite Manual? 0 Play Time 01:38:02 Cumulative 56.7 hours Start 2025.07.01 @ 18:18:59 End 2025.07.14 @ 21:09:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 044214c2-3d1f-43d3-b0a6-c17672cbcef5