Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 12:52:19 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (382) 1910 Value Destroyed (20031) 20031 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (25612) 25612 TOTAL SCORE: 59973 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 165 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2846 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1641 Cogmind --------- Core Integrity 429/1600 Matter 288/300 Energy 113/240 System Corruption 4% Temperature Warm (113) Movement Treading (275) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (6) --- Megatreads > --- UTILITY (13) ----- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- Quantum Rifle Vortex Driver Enhanced Nova Cannon > --- INVENTORY (25) --- High-capacity Storage Unit Enhanced Nova Cannon AWS/Gauss Heavy Hardcell Cannon Compact Tesla Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Centrium Heavy Armor Plating Graphene Brace Experimental EM Shield Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Biometal Medium Treads Megatreads High-density Centrium Heavy Treads High-capacity Storage Unit Advanced Shield Generator Long-range Tractor Beam Quantum Rifle Vortex Driver Enhanced Nova Cannon AWS/Gauss Heavy Hardcell Cannon Compact Tesla Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher [Rating: 233] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . 2 . . . . 2 . . . . . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . . . . . 1 . . . 3 . . 2 . . . . 2 . . . . . . 2 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 1 13 12 18 5 1 1 5 13 . 1 20 1 18 2 4 . 3 . 3 1 15 . 4 6 1 16 26 8 17 Power 21 | . 1 3 2 1 . . . 2 . . 2 . 1 . . . 1 . . . 1 . . 1 . . 4 . 2 Engine 9 | . 1 3 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . 4 . 2 Propulsion 31 | . 2 2 6 2 . . 3 4 . . 1 1 4 . . . . . . . . . 2 . . . . 1 3 Treads 31 | . 2 2 6 2 . . 3 4 . . 1 1 4 . . . . . . . . . 2 . . . . 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | . 4 4 3 . 1 . 2 1 . 1 11 . 4 2 3 . 1 . 3 1 14 . . 3 . 10 19 7 7 Device 57 | . 2 2 1 . . . 1 1 . 1 7 . 1 2 2 . 1 . 2 1 6 . . 3 . 4 10 5 5 Storage 7 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Processor 18 | . . . . . . . . . . . 3 . . . 1 . . . . . 4 . . . . 2 8 . . Hackware 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Protection 17 | . . 2 2 . . . 1 . . . . . 3 . . . . . 1 . 2 . . . . 4 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 1 6 3 7 2 . 1 . 6 . . 6 . 9 . 1 . 1 . . . . . 2 2 1 6 3 . 5 Energy Gun 12 | . 3 . . . . . . . . . 2 . 4 . . . . . . . . . 1 . . 1 . . 1 Energy Cannon 13 | . . . . . . . . 1 . . 4 . . . . . 1 . . . . . 1 1 . 2 1 . 2 Ballistic Gun 23 | 1 3 2 7 1 . 1 . 3 . . . . 3 . . . . . . . . . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 9 | . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 2 2 . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 1 . . . . . 4 . . 1 . 4 . . . 1 . . 1 1 . . 3 . 5 9 1 9 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Parts Lost 56 | . 2 5 2 . . . . . . . . . 11 . 1 . 4 . . . 4 . 4 . . 3 2 2 16 Power 10 | . 1 2 2 . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . 1 Propulsion 13 | . . 2 . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . 5 Utility 21 | . . 1 . . . . . . . . . . 2 . 1 . 1 . . . 2 . . . . 3 1 2 8 Weapon 12 | . 1 . . . . . . . . . . . 3 . . . 2 . . . 1 . 2 . . . 1 . 2 Highest Loss Streak 14 | . 2 2 1 . . . . . . . . . 11 . 1 . 2 . . . 2 . 3 . . 2 2 1 14 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Average Backups 17 | 6 13 14 19 19 19 19 18 18 18 18 18 18 16 16 16 16 15 13 13 14 15 16 15 17 16 16 15 17 17 Power 1 | 1 . . 1 1 1 1 1 1 1 1 1 1 . 2 2 2 1 1 1 1 1 1 1 1 2 2 1 . . Propulsion 3 | 4 3 2 5 5 5 4 3 4 5 5 4 4 2 2 2 2 2 2 2 2 2 2 1 1 3 2 1 2 3 Utility 5 | . 1 4 5 5 5 5 6 5 5 5 5 6 6 6 6 6 5 5 5 6 8 9 9 7 5 3 5 7 5 Weapon 5 | 1 6 6 5 6 7 7 7 6 6 5 5 6 6 6 5 6 5 5 5 4 3 3 2 6 4 6 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 7 4 4 2 2 . 1 3 . 2 3 . 5 . 1 . 1 . . 1 . 1 . . . 9 8 . 3 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 18 | . 3 . 1 . . . . . . . . . 3 . . . . . . . . . . . . 7 3 . 1 Utility 17 | . 1 2 1 . 1 . 1 1 . . 3 . . . 1 . . . . 1 . 1 . . . 1 3 . . Weapon 20 | . 3 2 2 1 1 . . 2 . 2 . . 2 . . . 1 . . . . . . . . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 99 100 100 100 98 99 100 100 94 100 78 81 82 82 82 88 87 82 86 89 88 75 89 83 74 68 70 Engine 3 | . 14 13 10 11 11 11 8 9 9 9 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 11 13 6 5 5 5 5 5 5 5 5 5 5 5 5 4 1 . . Reactor 3 | . . . . . . . . . . . . . 3 5 5 5 4 5 5 5 5 5 5 5 5 4 8 12 10 Treads 19 | . 24 28 32 33 33 33 35 35 36 36 26 26 14 11 11 11 11 11 10 10 10 10 9 10 10 9 8 4 5 Device 16 | . 11 6 5 11 11 11 9 9 9 9 17 20 13 22 17 17 17 17 25 26 22 21 21 25 31 27 20 16 21 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 8 | . . . . . . . . . . . 8 13 8 5 10 11 11 11 10 10 13 15 15 12 10 14 12 16 16 Protection 4 | . . 7 5 . . . 8 9 9 9 . . 5 5 5 5 5 11 9 5 6 10 10 7 5 5 4 4 3 Energy Gun 4 | . 10 9 . . . . . . . . 3 . 7 17 16 16 13 16 15 12 11 10 7 . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . 13 20 3 . . . . . . . . . 2 . 5 5 6 8 5 Ballistic Gun 10 | . 17 16 32 32 33 33 26 26 27 27 1 . 4 . . . . . . 1 3 5 5 . 9 2 . . . Peak Build Rating 233 | 6 13 18 22 26 27 27 35 37 37 39 62 59 114 124 124 123 131 130 143 142 142 135 136 135 135 165 200 219 233 Average Rating 99 | 6 11 13 20 25 26 26 33 35 36 37 53 59 93 123 122 122 124 128 141 137 137 134 134 115 134 152 189 213 208 On Entrance 88 | 6 6 13 18 19 26 27 26 35 36 37 39 59 59 112 124 123 123 130 129 139 137 133 135 130 135 135 165 200 208 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 10 52 36 59 62 62 62 84 87 78 80 96 96 107 109 105 101 119 105 114 114 117 115 126 100 100 129 171 218 215 Greatest Support 600 | 20 40 40 60 63 63 63 86 86 86 86 86 86 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 600 600 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 8 16 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 Most Carried 25 | 6 16 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 19 20 20 25 25 Average Carried 19 | 6 13 14 19 19 19 20 19 19 19 19 19 20 18 19 19 20 19 16 17 18 19 19 19 19 18 19 19 21 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 22 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 16 20 17 20 20 16 18 19 18 20 22 8 Class Distribution -------------------- 36% | Scavenger-Tank 23% | Tank 11% | Scavenger-Gunner 8% | Gunner 8% | Mutant 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 9064 | 200 548 285 946 489 10 58 616 897 36 . 692 39 263 . 135 90 380 85 70 80 524 146 104 94 144 576 535 212 810 Remotely 553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 553 Salvage Created 19456 | . 636 458 1356 250 . 144 931 1204 214 . 1142 142 631 . 515 111 1303 59 238 290 2499 . 198 335 175 1421 2657 1541 1006 Parts 904 | . 42 39 92 1 . 5 67 80 8 . 66 4 38 . 14 4 37 6 4 4 130 . 9 2 13 45 97 90 7 Haulers Intercepted 10 | . 2 . 2 . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . 6 2 . 3 . . . 3 8 2 12 . . . . Prevented 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 347 | . 14 15 29 20 . 3 25 25 1 . 20 4 8 . 10 6 25 5 3 . 38 . 4 . 3 27 32 22 8 Guns 189 | . 14 12 29 20 . 3 21 25 1 . 4 . 6 . 7 2 1 . 2 . 38 . 3 . 1 . . . . Cannons 66 | . . . . . . . . . . . 12 3 1 . . . 3 . . . . . 1 . 2 8 17 15 4 AOE 65 | . . 3 . . . . 4 . . . . 1 . . 1 4 16 5 . . . . . . . 16 7 5 3 Classes Destroyed 25 | . 6 2 1 3 . . 1 1 . . 1 1 . . . . 3 . . . . . . . . . 2 1 3 Worker 6 | . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . Builder 9 | . . 1 1 . . . 2 . . . 2 . . . . . . . . . 2 . . . . 1 . . . Tunneler 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . Recycler 7 | . . . 1 . . . 2 . 3 . . . . . . . . . . . . . . . . . . 1 . Mechanic 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 14 | . 1 . 5 . . . 1 2 . . . . 2 . . . . . . . 1 . . . . 1 . 1 . Swarmer 69 | . 3 9 7 . . . 10 7 . . 4 4 . . 4 4 6 5 . . 3 . . . . 2 . 1 . Grunt 99 | . 11 4 14 . . 3 9 8 . . 6 . . . 5 . 10 . 2 . 9 . . . . 11 7 . . Brawler 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 2 . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 42 | . . 2 8 . . . 5 10 1 . 4 . . . . . . . . . 7 . . . . 3 2 . . Demolisher 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 4 . . Hunter 11 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . 1 2 3 . Programmer 56 | . . . . . . . . . . . 6 . . . 1 2 3 . . . 17 . 2 . 3 2 3 17 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Enhanced Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 5 . . Executioner 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 6 . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 22 | . 3 3 6 5 . 3 9 6 1 . 3 3 4 . 5 6 22 5 3 . 7 . 2 . 2 8 5 4 4 Combat Bots Only 21 | . 3 3 6 5 . 3 7 5 1 . 3 3 4 . 5 6 21 5 3 . 7 . 2 . 2 7 5 4 4 Max Kills in Single Turn 4 | . 1 2 2 1 . 1 4 2 1 . 2 2 1 . 2 2 3 4 1 . 2 . 1 . 1 4 2 2 2 Gunslinging 1 | . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . 2 . . . . 3 . . . . 1 . . 1 2 3 4 . . . . . . . 3 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1812 | . 72 57 94 40 . 4 83 67 4 . 130 36 85 . 39 39 82 15 30 . 252 . 71 . 21 85 75 94 337 Missed 494 | . 22 12 27 13 . 3 24 23 1 . 36 11 26 . 8 15 31 5 4 . 52 . 19 . 7 25 23 27 80 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 5 Hits 1318 | . 50 45 67 27 . 1 59 44 3 . 94 25 59 . 31 24 51 10 26 . 200 . 52 . 14 60 52 67 257 Melee 21 | . . . 3 5 . . . . . . . . . . . . 4 . 3 . . . . . . 2 4 . . Projectile 1297 | . 50 45 64 22 . 1 59 44 3 . 94 25 59 . 31 24 47 10 23 . 200 . 52 . 14 58 48 67 257 AOE 32 | . . . . 6 . . . . . . . . . . . . . . . . 2 . . . . 9 3 1 11 Critical Strikes 63 | . 2 1 2 . . . 4 . . . 1 . 5 . 1 . 3 . 5 . 8 . 3 . 2 2 2 7 15 Actively Blocked 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 Part Disruptions 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 4 Damage Taken 24495 | . 570 612 763 355 . 13 484 430 203 . 623 167 1481 . 451 501 984 142 316 . 2929 . 488 . 331 1904 1851 1274 7623 Core 2375 | . 62 102 61 72 . 13 33 26 33 . 31 22 120 . 39 79 79 26 19 . 112 . 27 . . 276 115 48 980 Absorbed by Shields 5817 | . . . 127 133 . 5 189 171 . . 410 177 143 . 73 . 357 . 114 . 1393 . 296 . . 448 . 300 1481 Reduced by Siege Mode 494 | . . . . . . . . . . . . . . . . . . . . . 174 . 6 . 39 17 . 36 222 Redirected to Shielding 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1784 | . . . . . . . 112 69 4 . 183 . . . . . . . 149 . . . . . . . . 472 795 Regen/Repaired (Parts) 1272 | . . . 115 . . . 59 272 . . . . . . . . 47 . . . . . . . . . 779 . . Core Remaining (%) 71 | 100 . 34 . . . 63 . . . 83 . . 79 . . . . 77 . . . . . . 86 78 92 . 26 Volleys Fired 1121 | . 56 33 72 39 . 4 48 61 3 . 70 9 28 12 15 7 44 4 15 6 101 3 20 24 10 67 160 122 88 Largest 3 | . 2 2 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 1 3 1 3 3 1 1 3 Hottest 720 | . 68 68 75 74 . 74 74 80 75 . 245 245 245 240 720 240 240 240 240 240 240 80 215 20 205 304 120 120 314 Shots Fired 2184 | . 105 63 206 117 . 12 140 176 9 . 155 23 107 14 45 17 67 13 41 13 256 2 49 24 29 87 160 123 131 Gun 1467 | . 105 60 206 117 . 12 138 174 9 . 53 . 76 14 40 12 28 11 41 13 256 2 41 . 19 10 . . 30 Cannon 602 | . . . . . . . . 2 . . 102 23 29 . . . 7 . . . . . 8 . 10 63 150 116 92 Launcher 89 | . . 3 . . . . 2 . . . . . . . 5 5 32 2 . . . . . . . 14 10 7 9 Special 26 | . . . . . . . . . . . . . 2 . . . . . . . . . . 24 . . . . . Kinetic 1054 | . 88 42 203 117 . 12 138 174 9 . 24 . 69 . . . 4 . . . 84 . 14 . 13 8 . . 55 Thermal 834 | . . . . . . . . 2 . . 70 15 32 14 40 12 24 11 41 13 172 2 23 24 10 35 117 115 62 Explosive 45 | . . 3 . . . . 2 . . . . . . . . 5 4 2 . . . . . . . 14 5 7 3 Electromagnetic 228 | . 17 18 3 . . . . . . . 61 8 4 . 5 . 28 . . . . . 4 . 6 30 38 . 6 Entropic 21 | . . . . . . . . . . . . . . . . . 7 . . . . . 8 . . . . 1 5 Robot Hit Streak 28 | . 9 10 11 6 . 6 8 15 5 . 26 2 28 . 11 3 7 5 14 7 19 . 9 9 10 13 10 24 20 Robot Miss Streak 9 | . 7 5 3 7 . 2 5 9 1 . 3 7 3 . 4 2 4 1 1 1 4 . 5 2 1 2 5 4 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Secondary Targets 28 | . 2 1 1 2 . 2 2 5 . . 1 . . . 2 1 . . 2 . 7 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . 1 . . . 1 1 . . 1 . 1 . . . . . . . . Capacitor 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 150 116 49 Autonomous 88 | . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . 28 Shots Hit Robots 1420 | . 66 37 117 75 . 9 106 132 6 . 99 5 88 . 22 9 29 6 26 11 173 . 21 19 20 60 99 83 102 Core Hits 828 | . 29 23 51 53 . 6 77 97 4 . 35 7 34 . 14 14 56 5 7 1 84 . 10 8 5 66 54 36 52 Critical Kills 13 | . . . 1 . . . 1 1 . . . 1 2 . . . . . . . 2 . . . . 2 1 2 . Critical Parts Destroyed 12 | . . . 1 1 . . . . . . . . . . . . . . . . 9 . . . 1 . . . . Critical Strikes 36 | . . . 2 1 . . 1 1 . . . 1 2 . . . 5 . . . 11 . 2 1 1 2 2 2 2 Meltdown 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 2 . Destroy 19 | . . . 2 1 . . 1 1 . . . . 1 . . . . . . . 11 . . . 1 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54183 | . 1067 741 2036 1187 . 139 2077 2310 227 . 2457 394 2645 . 1130 744 3770 535 761 355 5602 . 765 386 738 6072 6904 4807 6334 Guns 21292 | . 1041 572 2013 1149 . 139 1833 2265 90 . 632 . 1901 . 712 232 200 94 761 355 5552 . 511 . 335 119 . . 786 Cannons 19214 | . . . . . . . . . . . 1823 308 744 . . . 502 . . . . . 254 . 403 2016 5035 3801 4328 Explosions 12945 | . . 152 . . . . 244 . . . . 86 . . 418 512 3068 441 . . . . . . . 3937 1869 1006 1212 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 346 | . 26 17 23 38 . . . 45 137 . 2 . . . . . . . . . 50 . . . . . . . 8 Kinetic 16041 | . 873 381 2013 1149 . 139 1833 2265 90 . 271 . 1839 . . . 42 . . . 1711 . 222 . 311 84 . . 2818 Thermal 21668 | . . . . . . . . . . . 1189 330 699 . 712 232 848 94 761 355 3841 . 237 386 403 1240 4433 3801 2107 Explosive 8885 | . . 152 . . . . 244 . . . . . . . . 512 807 441 . . . . . . . 3937 1348 1006 438 Electromagnetic 6258 | . 168 191 . . . . . . . . 995 64 107 . 418 . 1571 . . . . . 52 . 24 811 1123 . 734 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 985 | . . . . . . . . . . . . . . . . . 502 . . . . . 254 . . . . . 229 Highest Corruption 26 | . . . . . . . . 1 . . 1 1 1 . . 1 4 4 . . 15 15 16 16 22 26 5 9 15 Average Corruption 6 | . . . . . . . . 1 . . 1 1 1 . . 1 3 4 . . 8 15 15 16 20 5 3 6 10 Corruption Purged 26 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 5 15 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 280 | . . . . . . . . 9 . . . 13 6 . . 5 10 8 . . 57 20 28 15 23 3 3 39 41 Message Errors 68 | . . . . . . . . 2 . . . 3 2 . . 2 1 4 . . 14 1 9 5 3 . 1 8 13 Matter Fused 61 | . . . . . . . . . . . . 3 2 . . 1 3 . . . 12 7 4 3 9 2 . 7 8 Heat Flow Errors 41 | . . . . . . . . 1 . . . 1 . . . . 4 . . . 8 3 6 2 1 . . 7 8 Energy Discharges 40 | . . . . . . . . . . . . 2 1 . . 1 . 1 . . 8 5 2 2 3 1 1 10 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . Data Loss (minor) 27 | . . . . . . . . 2 . . . 2 . . . 1 . . . . 6 2 2 1 2 . . 4 5 Data Loss (major) 14 | . . . . . . . . 1 . . . 1 1 . . . 1 2 . . 2 . 1 1 1 . 1 2 . Misfires 13 | . . . . . . . . 1 . . . . . . . . . 1 . . 4 . 2 . 1 . . 1 3 Alerts 6 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 1 . 1 . . . . 1 Weapon Failures 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . 2 . . . . Overload Shots 7 | . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 792 | . . 14 . . . . 9 . 7 . 28 1 . . . 34 16 . . . 2 . 57 26 8 95 68 242 185 Projectiles 549 | . . . . . . . . . . . 28 1 . . . . . . . . . . 57 26 8 59 68 167 135 Explosions 234 | . . 14 . . . . 9 . . . . . . . . 34 16 . . . . . . . . 36 . 75 50 Melee 9 | . . . . . . . . . 7 . . . . . . . . . . . 2 . . . . . . . . Knockbacks 18 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 16 Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . 123 . . . . . . . . 43 . . . 6 86 . . . . 52 . . . . 13 . 27 . Shots 13 | . . 3 . . . . . . . . 1 . . . 1 3 . . . . 2 . . . . 2 . 1 . Rammed 31 | . 3 3 8 2 . . . 2 9 . 1 . . . . . . . . . 2 . . . . . . . 1 Targets Rammed 39 | . 4 3 8 3 . . . 4 12 . 1 . . . . . . . . . 3 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 . . 1 . . . 2 3 . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 360 | . 46 48 103 36 . 24 194 308 42 . 300 342 343 . 360 194 199 185 199 69 219 200 212 221 108 268 215 264 352 Average Temperature 61 | . 14 17 31 12 . 11 63 50 19 . 79 129 107 . 105 115 85 103 106 38 72 86 83 113 40 73 45 57 81 Received Heat Transfer 2556 | . 267 150 283 . . 6 195 150 90 . 119 7 183 . 99 . 33 . 121 . 240 . . . . 35 90 . 488 Effects 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . 12 . 1 . 1 1 . 4 4 Total Turns 348 | . . . . . . . . . . . . . . . . . . . . . 210 . 10 . 21 20 . 23 64 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . 29 . 10 . 21 20 . 9 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Robots Corrupted 20 | . . . . . . . . . . . 4 . . . 2 . 5 . . . . . . . . 2 6 . 1 Combat Hostiles 20 | . . . . . . . . . . . 4 . . . 2 . 5 . . . . . . . . 2 6 . 1 Parts Fried 26 | . . . . . . . . . . . 2 . . . 3 . 6 . . . . . . . . 3 12 . . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 2 2 . Combat Hostiles 7 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 2 2 . Parts Melted 54 | . . . . . . . . . . . 10 2 . . 1 1 1 . 2 . 13 . 1 . . 1 6 16 . Heat Transferred 20343 | . . . . . . . . . . . 1785 400 1211 . 803 259 785 148 962 444 4440 . 259 665 259 999 3019 2886 1019 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 1 . . . . . . . . . . . . 1 . 13 . . . . . . . . . 2 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 3 | . . . 2 . . . 2 2 . . . . . . . . . . . . 3 . . . . 2 2 2 1 Low Security (%) 66 | 100 100 100 51 100 . 100 55 15 100 . 100 100 100 100 . . . . 100 100 47 . . . . 36 60 . 78 Level 1 18 | . . . 32 . . . 34 35 . . . . . . . . . . . . 10 . . . . 52 8 95 21 Level 2 12 | . . . 15 . . . 10 48 . . . . . . . . . . . . 23 . . . . 11 31 4 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 791 | . 128 99 435 160 . 50 466 661 104 . 164 148 65 15 . . . . 60 9 791 . . . . 472 514 496 315 Initial 315 | . . 32 22 160 . . . 186 99 . . 79 6 8 . . . . 12 9 . . . . . . 249 297 315 Average 173 | . 47 46 218 24 . 3 206 393 33 . 68 38 17 3 . . . . 18 . 335 . . . . 230 243 308 110 Influence Increases 10513 | . 479 426 965 55 . 72 698 946 220 . 728 448 182 53 230 140 505 110 86 . 1283 . 100 15 80 880 942 820 50 Destroy 0b10 Robot/C 6520 | . 280 300 580 40 . 60 500 500 20 . 400 180 160 . 200 120 500 100 60 . 760 . 80 . 60 540 620 440 20 Destroy 0b10 Robot/NC 285 | . 25 5 50 5 . . 25 50 15 . 15 5 10 . . . 5 . . . 20 . . 15 . 10 10 20 . Destroy Leader 1456 | . 76 50 174 10 . 10 122 164 . . 120 32 . . 30 20 . 10 10 . 192 . 20 . 20 102 162 132 . Allied During Kill 112 | . . . . . . 2 . . . . . 107 3 . . . . . . . . . . . . . . . . Successful Hack 230 | . 38 . 20 . . . 14 20 5 . 71 31 . 13 . . . . . . 4 . . . . . . 14 . Select Force Hacks 360 | . 60 . 60 . . . . 60 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . . 15 30 . . . 30 30 . . 75 75 . 30 . . . . . . 90 . . . . 30 . 15 15 Destroy Structure 785 | . . 26 6 . . . 7 2 . . 32 18 9 10 . . . . 16 . 112 . . . . 198 135 199 15 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 300 | . . 30 45 . . . . 120 . . . . . . . . . . . . 90 . . . . . 15 . . Influence Decreases 10470 | . 395 453 609 468 . 72 256 1133 475 . 564 600 179 68 230 140 160 435 80 26 514 499 364 21 80 436 890 823 500 Entered New Map 2135 | . . 52 35 253 . . . 256 156 . . 85 6 7 . . . 345 8 17 . 285 52 6 . . 195 199 178 Time Decay 7536 | . 375 351 554 215 . 50 256 577 319 . 564 378 143 61 220 140 120 90 72 9 474 214 272 15 80 406 675 604 302 Lost Part 340 | . 20 50 20 . . . . . . . . . 30 . 10 . 40 . . . 40 . 40 . . 30 20 20 20 Lost Ally 62 | . . . . . . 22 . . . . . 40 . . . . . . . . . . . . . . . . . Purge Threat 397 | . . . . . . . . 300 . . . 97 . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 5 . 7 1 . . 5 4 . . 9 . . 1 . . . . . . 16 . . . . 6 2 9 1 Investigation 15 | . 2 . 3 1 . . 1 2 . . 2 . . . . . . . . . 2 . . . . 1 . 1 . Extermination 18 | . . . . . . . . . . . 5 . . 1 . . . . . . 6 . . . . . . 5 1 Reinforcement 24 | . 3 . 3 . . . 1 1 . . 2 . . . . . . . . . 4 . . . . 5 2 3 . Assault 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 7 | . . . . . . . 3 1 . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 53 | . 1 . 2 . . . 4 4 1 . 1 . 2 . . . 2 . . . 7 . . . . 6 8 2 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 22 17 43 23 . 3 34 34 1 . 30 10 11 2 10 7 27 5 4 . 59 . 4 . 3 46 58 30 29 Peak Tracking Total 13 | . 3 3 4 4 . 3 7 6 1 . 3 3 5 1 5 5 9 5 4 . 9 . 2 . 2 7 5 4 13 Tactical Retreats 18 | . . 2 3 4 . . . 4 . . . . . . . . . . . . 3 . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 12 | . . . 2 . . . . 2 . . 1 2 . . . . 1 . 1 . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 89 | . . . . 21 . . . 68 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 29 | . . 1 2 . . . 2 2 . . 5 5 . 2 . . . . . . 6 . . . . 2 . 1 1 Max in Single Turn 3 | . . 1 1 . . . 1 1 . . 2 3 . 1 . . . . . . 2 . . . . 1 . 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 95 | . 7 1 11 3 1 . 4 15 12 . 13 5 . 3 . . . . 1 . 7 . . 4 . 2 . 4 2 Terminals 60 | . 5 . 7 1 . . 2 10 6 . 11 5 . 3 . . . . . . 3 . . . . 1 . 4 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . 1 . . . . . . . 1 . 3 . . . . 1 . . . Total Hacks 225 | . 18 1 34 5 1 . 13 36 24 . 30 10 . 8 . . . . 2 . 15 . . 17 . 2 . 6 3 Successful 124 | . 11 1 18 2 1 . 6 22 15 . 8 7 . 4 . . . . 1 . 7 . . 17 . 1 . 2 1 Failed 101 | . 7 . 16 3 . . 7 14 9 . 22 3 . 4 . . . . 1 . 8 . . . . 1 . 4 2 Catastrophic 25 | . 2 . 2 1 . . 2 2 1 . 8 1 . 2 . . . . 1 . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 10 . 14 3 1 . 7 13 14 . 15 6 . 7 . . . . . . 5 . . . . . . 1 2 Terminals 154 | . 16 . 22 3 . . 8 25 18 . 26 10 . 8 . . . . . . 8 . . . . 1 . 6 3 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Repair Stations 17 | . . . 7 . . . 3 7 . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 2 . . 2 . . . . . . . 2 . 4 . . . . 1 . . . Terminal Hacks 66 | . 8 1 5 2 1 . 3 8 5 . 4 6 . 2 . . . . . . 1 . . 17 . . . 2 1 Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 9 | . . . . . . . . 1 4 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . 1 . 2 . . . . 1 1 . . 4 . 1 . . . . . . . . . 4 . . . . . Open Door 8 | . . 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 11 | . 4 . 2 . . . 2 2 . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 14 | . . . 5 . . . 2 7 . . . . . . . . . . . . . . . . . . . . . Scan Component 8 | . . . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Repair 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . . . Unauthorized Hacks 33 | . 3 . 6 . . . 1 6 10 . 3 1 . 2 . . . . . . 1 . . . . . . . . Terminals 21 | . 1 . 4 . . . 1 4 4 . 3 1 . 2 . . . . . . 1 . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 17 | . 1 . 2 . . . 1 3 4 . 3 1 . 1 . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Tunnel 11 | . 2 . 1 . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 5 . 9 1 . . 3 12 6 . 12 4 . 2 . . . . . . 5 . . . . 1 . 4 2 Full Trace Events 7 | . . . . . . . 1 . 1 . 2 . . . . . . . . . 2 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . . 1 4 . . . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . 52 . . . 44 108 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 15 | . . . . 4 . . . . . . . 11 . . . . . . . . . . . . . . . . . Largest Group 11 | . . . . 3 3 3 . . . . . 11 7 . . . . . . . . . . . . . . . . Highest-Rated Group 280 | . . . . 40 40 40 . . . . . 280 170 . . . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 31 16 16 . . . . . 39 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . 4 . 8 . . . . . 40 23 . . . . . . . . . . . . . . . . Total Damage 1048 | . . . . 42 . 88 . . . . . 710 208 . . . . . . . . . . . . . . . . Kills 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 20334 | . . . . . . . . . . . 975 1611 551 340 1241 585 1116 392 272 332 3115 445 607 344 503 1406 3346 1948 1205 Optics 20334 | . . . . . . . . . . . 975 1611 551 340 1241 585 1116 392 272 332 3115 445 607 344 503 1406 3346 1948 1205 Sensors 5194 | . . . . . . . . . . . . . . . 1219 585 646 387 2 . . 445 607 344 503 456 . . . Terrain 1521 | . . . . . . . . . . . . . . . . . . . . . 1521 . . . . . . . . Decoding 664 | . . . . . . . . . . . . . . . . . . . . . . . . . . 664 . . . Robot Analysis Total 9 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . . . . . . 3 1 . . . . . . 1 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Items 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 33359 | 2 1580 986 1673 1240 458 682 669 1763 1075 1393 2479 1611 551 340 1241 585 1116 392 272 332 3115 445 607 344 503 1406 3346 1948 1205 Spaces Moved 16348 | 1 744 536 800 484 285 416 276 823 536 866 1118 631 251 190 732 352 544 234 129 188 1559 273 327 161 276 746 1847 629 394 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16210 | . 607 536 800 484 285 416 276 823 536 866 1118 631 251 190 732 352 544 234 129 188 1559 273 327 161 276 746 1847 629 394 Legs 138 | 1 137 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 160 160 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 275 150 Average Speed 172 | 120 179 160 160 160 160 160 160 160 160 160 184 240 167 160 160 160 160 160 160 160 160 160 160 160 160 160 166 275 242 Slowest Speed 275 | 120 240 160 160 160 160 160 160 240 160 160 240 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 240 275 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 1 97 96 85 96 69 84 27 95 99 58 39 85 73 8 91 51 76 48 4 93 53 51 50 61 49 26 45 20 23 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 17 | . 2 2 1 . . . . 2 6 . . . . . . 1 . . . . . . . 3 . . . . . Known Exits Taken 15 | . . . . . . . 1 . . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . 1 . 1 . . . 3 . . . . 4 1 . 3 . . . 2 1 . 1 . . . . Spaces Dug 38 | . . . . . . . . . . . 9 . . 2 3 . 4 3 2 . 4 1 4 . . . 1 2 3 Terrain Destroyed 685 | . . 30 . . . . 6 . . . 42 15 8 8 12 57 70 30 11 . 62 1 31 . 13 100 85 66 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 261 | . . . . . . . . . . . 20 5 8 8 11 2 17 4 11 . 62 1 31 . 13 4 25 27 12 AOE 424 | . . 30 . . . . 6 . . . 22 10 . . 1 55 53 26 . . . . . . . 96 60 39 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Com Total 20097 | 1 886 603 1068 862 289 423 397 1149 744 876 1424 711 347 213 765 360 718 241 165 211 1982 278 370 218 321 928 2118 843 586 Wait 1655 | . 36 . 124 297 . . 54 148 192 . 165 20 3 5 6 . 113 . . . 283 . 16 . 33 43 12 64 41 Move 16320 | . 743 535 799 483 284 415 275 822 535 865 1117 630 250 189 731 351 543 233 129 187 1558 272 326 160 275 745 1846 628 394 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | . 19 6 17 6 1 1 5 6 1 5 12 . 15 2 3 . 2 . 3 4 7 1 3 7 1 15 17 10 5 Fast Attach 105 | . 2 7 7 1 . . 2 8 . . 5 . 11 1 . . 1 . 6 2 9 . . 4 1 7 19 2 10 Attach 117 | . 5 3 3 1 . . 2 . . 1 15 . 12 2 1 . 5 . 4 3 5 . 4 7 . 7 12 6 19 Detach 83 | . 2 2 3 1 . . . 2 . 1 12 . 7 1 . . . . 5 . 6 . . 8 . 10 14 3 6 Swap 133 | 1 7 4 13 4 1 2 7 15 . . 14 1 4 . 7 2 8 4 . . 5 1 . . 1 13 8 3 8 Drop 211 | . 12 10 22 6 3 1 4 15 1 4 13 1 17 1 2 . 2 . 3 9 5 1 1 7 . 21 30 5 15 Fire 1121 | . 56 33 72 39 . 4 48 61 3 . 70 9 28 12 15 7 44 4 15 6 101 3 20 24 10 67 160 122 88 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 4 3 8 3 . . . 4 12 . 1 . . . . . . . . . 3 . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . Trap 89 | . . . . 21 . . . 68 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 4) 903 | -10/Materials | Derelicts attacked the area 1001 | -10/Materials | Discovered new exit (range 10) 1062 | -10/Materials | Discovered new exit (range 11) 1415 | -10/Materials | Discovered new exit (range 16) 1583 | -10/Materials | Entered Mines 1597 | -10/Mines | Met a Derelict bent on vengeance 1614 | -10/Mines | Discovered new exit (range 5) 1643 | -10/Mines | Learned Materials stockpile data 1675 | -10/Mines | Learned location of Storage (-8) 1842 | -10/Mines | Discovered new exit (range 13) 1963 | -10/Mines | Discovered new exit (range 13) 2078 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2160 | -10/Mines | Found the Drone Emporium 2168 | -10/Mines | Found Prototype Device 2168 | -10/Mines | Identified Splice Drone Bay 2276 | -10/Mines | Core integrity fell below 50% 2307 | -10/Mines | Build established: Scavenger-Mutant 2569 | -10/Mines | Entered Materials 2569 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2768 | -9/Materials | Repaired Lgt. Treads 2997 | -9/Materials | Repaired Lgt. Armor Plating 3220 | -9/Materials | Discovered new exit (range 6) 3441 | -9/Materials | Build established: Scavenger-Tank 3482 | -9/Materials | Discovered new exit (range 15) 3847 | -9/Materials | Discovered new exit (range 16) 3925 | -9/Materials | Build established: Tank 4169 | -9/Materials | First assault squad dispatched 4242 | -9/Materials | Entered Mines 4248 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4551 | -9/Mines | Met a Derelict shopkeep closing up shop 4702 | -9/Mines | Received a Mining Laser from a helpful Derelict 4725 | -9/Mines | Assembled infested the area 4768 | -9/Mines | Discovered new exit (range 7) 4809 | -9/Mines | Discovered new exit (range 5) 5445 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5471 | -9/Mines | Discovered new exit (range 5) 5482 | -9/Mines | Entered Exiles 5482 | -9/Exiles | Accompanied by 3 allies 5522 | -9/Exiles | Met 8R-AWN 5550 | -9/Exiles | Met EX-HEX 5593 | -9/Exiles | Met EX-BIN 5610 | -9/Exiles | Aligned with FarCom system 5612 | -9/Exiles | Given EX-Vault access code 5650 | -9/Exiles | Opened EX-Vault 5664 | -9/Exiles | Found AWS/Gauss 5699 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5828 | -9/Exiles | Met EX-DEC 5923 | -9/Exiles | Discovered new exit (range 12) 5940 | -9/Exiles | Left Exiles lab with AWS/Gauss 5940 | -9/Exiles | Entered Mines 5940 | -8/Mines | Accompanied by 3 allies 5948 | -8/Mines | Discovered new exit (range 3) 6179 | -8/Mines | Lost 3 allies 6249 | -8/Mines | Build established: Skirmisher 6622 | -8/Mines | Entered Materials 6622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6623 | -8/Materials | Identified exit to Storage 6928 | -8/Materials | Build established: Tank 6956 | -8/Materials | Repaired Imp. Deuterium Engine 7001 | -8/Materials | Garrison activated, responded to threat 7069 | -8/Materials | Destroyed 7 combat bots 7291 | -8/Materials | Entered Storage 7338 | -8/Storage | Repaired Imp. Treads 7383 | -8/Storage | Repaired Flak Gun 8066 | -8/Storage | Discovered new exit (range 16) 8119 | -8/Storage | Repaired Imp. Treads 8209 | -8/Storage | Garrison activated, responded to threat 8774 | -8/Storage | Met 01-MTF 8905 | -8/Storage | Discovered new exit (range 8) 9054 | -8/Storage | Entered Recycling 9054 | -8/Recycling | Accompanied by 1 ally (01-MTF) 9161 | -8/Recycling | Build established: Skirmisher 9282 | -8/Recycling | Discovered new exit (range 16) 9809 | -8/Recycling | Scanned before Scraplab entrance 9863 | -8/Recycling | Entered Scraplab 10128 | -8/Recycling | Discovered new exit (range 2) 10129 | -8/Recycling | Entered Scraptown 10142 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10310 | -8/Scraptown | Visited Fellowship of the Rings 10350 | -8/Scraptown | Visited SPCMW 10421 | -8/Scraptown | Build established: Tank 10662 | -8/Scraptown | Discovered new exit (range 13) 10838 | -8/Scraptown | Visited Spacefarers 10910 | -8/Scraptown | Visited Scrapoid Research Area 11017 | -8/Scraptown | Turned away by UFD registrar 11040 | -8/Scraptown | Visited CR-KLE's Repair Center 11064 | -8/Scraptown | Visited Shadow of the Wyrm 11077 | -8/Scraptown | Visited Cyclists 11522 | -8/Scraptown | Entered Factory 11522 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 12988 | -6/Factory | Discovered new exit (range 16) 13016 | -6/Factory | Identified exit to Factory 13032 | -6/Factory | Discovered new exit (range 14) 13108 | -6/Factory | Identified exit to Lower Caves 13108 | -6/Factory | Identified exit to Extension 13120 | -6/Factory | Build established: Mutant 13443 | -6/Factory | Build established: Tank 14001 | -6/Factory | Entered Extension 14032 | -6/Extension | Disrupted transfer network 14053 | -6/Extension | Build established: Gunner 14158 | -6/Extension | Energy Cycler disabled 14159 | -6/Extension | Rescued a captive Derelict 14159 | -6/Extension | Rescued a captive Derelict 14159 | -6/Extension | Rescued a captive Derelict 14159 | -6/Extension | Rescued a captive Derelict 14159 | -6/Extension | Rescued a captive Derelict 14159 | -6/Extension | Rescued a captive Derelict 14159 | -6/Extension | Rescued a captive Derelict 14160 | -6/Extension | Rescued a captive Derelict 14160 | -6/Extension | Rescued a captive Derelict 14161 | -6/Extension | Rescued a captive Derelict 14161 | -6/Extension | Rescued a captive Derelict 14161 | -6/Extension | Rescued a captive Derelict 14162 | -6/Extension | Rescued a captive Derelict 14163 | -6/Extension | Rescued a captive Derelict 14165 | -6/Extension | Rescued a captive Derelict 14170 | -6/Extension | Rescued a captive Derelict 14172 | -6/Extension | Rescued a captive Derelict 14500 | -6/Extension | Discovered exit to Factory (range 19) 15187 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15489 | -6/Extension | Lost 4 allies 15563 | -6/Extension | Discovered exit to Factory (range 10) 15565 | -6/Extension | Discovered new exit (range 6) 15612 | -6/Extension | Entered Cetus 15612 | -6/Cetus | Accompanied by 7 allies 15636 | -6/Cetus | Spotted Cetus Guard 15636 | -6/Cetus | Spotted Cetus Guard 15636 | -6/Cetus | Spotted Cetus Guard 15640 | -6/Cetus | Spotted Cetus Guard 15688 | -6/Cetus | Destroyed Cetus Guard 15690 | -6/Cetus | Destroyed Cetus Guard 15694 | -6/Cetus | Destroyed Cetus Guard 15706 | -6/Cetus | Destroyed Cetus Guard 15707 | -6/Cetus | Lost 8 allies 15736 | -6/Cetus | Lost 11 parts (2p4n2u3w) 15921 | -6/Cetus | Discovered new exit (range 22) 15959 | -6/Cetus | Spotted Cetus Guard 15959 | -6/Cetus | Spotted Cetus Guard 15959 | -6/Cetus | Spotted Cetus Guard 15959 | -6/Cetus | Spotted Cetus Guard 15979 | -6/Cetus | Destroyed Cetus Guard 15986 | -6/Cetus | Destroyed Cetus Guard 16011 | -6/Cetus | Destroyed Cetus Guard 16013 | -6/Cetus | Destroyed Cetus Guard 16042 | -6/Cetus | Discovered exit to Factory (range 21) 16086 | -6/Cetus | Met Revision 17 16163 | -6/Cetus | Entered Factory 16163 | -5/Factory | Evolved 2 slots: Utility x2 16328 | -5/Factory | Identified exit to Upper Caves 16380 | -5/Factory | Build established: Scavenger-Tank 16503 | -5/Factory | Entered Upper Caves 17007 | -5/Upper Caves | Learned Factory interactive machine intel 17432 | -5/Upper Caves | Spotted B-75 Beast 17511 | -5/Upper Caves | Discovered new exit (range 11) 17604 | -5/Upper Caves | Learned Factory garrison access intel 17743 | -5/Upper Caves | Identified exit to Upper Caves 17744 | -5/Upper Caves | Entered another Upper Caves area 17745 | -5/Upper Caves | Identified exit to Warlord 17774 | -5/Upper Caves | Discovered new exit (range 21) 17840 | -5/Upper Caves | Learned location of Warlord (-5) 18329 | -5/Upper Caves | Entered Warlord 18384 | -5/Warlord | System corruption cleaned by Quarantine Array 18502 | -5/Warlord | Met Warlord 18527 | -5/Warlord | Warlord's base attacked by MAIN.C 18877 | -5/Warlord | Warlord forces counterattacked 18978 | -5/Warlord | Found Prototype Energy Cannon 18981 | -5/Warlord | Found Prototype Energy Cannon 19132 | -5/Warlord | Spotted Executioner 19149 | -5/Warlord | Spotted Striker 19151 | -5/Warlord | Destroyed Executioner 19175 | -5/Warlord | Identified Vortex Driver (x2) 19179 | -5/Warlord | Destroyed 21 combat bots 19179 | -5/Warlord | Destroyed Striker 19202 | -5/Warlord | Warlord base infiltrated, sounded retreat 19205 | -5/Warlord | Spotted Striker 19246 | -5/Warlord | Spotted Striker 19306 | -5/Warlord | Discovered new exit (range 12) 19327 | -5/Warlord | Identified exit to Proximity Caves 19445 | -5/Warlord | Entered Proximity Caves 19800 | -4/Proximity Caves | Discovered new exit (range 12) 19836 | -4/Proximity Caves | Identified exit to Factory 19837 | -4/Proximity Caves | Entered Factory 19837 | -4/Factory | Evolved 2 slots: Utility x2 19838 | -4/Factory | Loaded intel: 52 interactive machine locations 19839 | -4/Factory | Loaded intel: 4 garrison access locations 19868 | -4/Factory | Found Quantum Capacitor 20109 | -4/Factory | Sucked down chute 20109 | -4/Factory | Entered Waste 20109 | -4/Waste | The area was eerily silent 20165 | -4/Waste | Found Prototype Device 20165 | -4/Waste | Identified Adv. Kinecellerator 20283 | -4/Waste | Discovered new exit (range 12) 20440 | -4/Waste | Identified exit to Factory 20441 | -4/Waste | Entered Factory 21945 | -4/Factory | Destroyed 7 combat bots 22169 | -4/Factory | Discovered new exit (range 11) 22171 | -4/Factory | Garrison activated, responded to threat 22233 | -4/Factory | Identified exit to Upper Caves 22310 | -4/Factory | System corruption reached 10% 22767 | -4/Factory | Discovered exit to Upper Caves (range 3) 22831 | -4/Factory | Fabricated Hvy. Reflective Plating? 23441 | -4/Factory | First assault squad dispatched 23556 | -4/Factory | Entered Upper Caves 23978 | -4/Upper Caves | Discovered new exit (range 4) 23982 | -4/Upper Caves | Identified exit to Upper Caves 24001 | -4/Upper Caves | Entered another Upper Caves area 24069 | -4/Upper Caves | Discovered new exit (range 12) 24309 | -4/Upper Caves | Learned Research trap positions 24579 | -4/Upper Caves | Discovered new exit (range 10) 24586 | -4/Upper Caves | Lost 3 parts (2n1w) 24598 | -4/Upper Caves | Identified exit to Zhirov 24608 | -4/Upper Caves | Entered Zhirov 24610 | -4/Zhirov | Discovered new exit (range 4) 24639 | -4/Zhirov | Met Zhirov 24682 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24706 | -4/Zhirov | Found Alien Artifact 24706 | -4/Zhirov | Identified Integrated Reactor 24706 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24727 | -4/Zhirov | Found Alien Artifact 24913 | -4/Zhirov | Build established: Scavenger-Mutant 24946 | -4/Zhirov | Identified exit to Proximity Caves 24952 | -4/Zhirov | Entered Proximity Caves 25238 | -3/Proximity Caves | Build established: Scavenger-Tank 25395 | -3/Proximity Caves | Discovered new exit (range 8) 25420 | -3/Proximity Caves | Identified exit to Research 25455 | -3/Proximity Caves | Entered Research 25455 | -3/Research | Evolved 2 slots: Utility x2 25456 | -3/Research | Loaded intel: 90 trap records 25655 | -3/Research | Revision forces began assault on 0b10 25793 | -3/Research | Met up with Revision 17++ 25859 | -3/Research | Discovered new exit (range 22) 25909 | -3/Research | Identified exit to Testing 25987 | -3/Research | Spotted B-86 Titan 25989 | -3/Research | Destroyed 7 combat bots 26155 | -3/Research | Research terminal network offline 26309 | -3/Research | Spotted Executioner 26312 | -3/Research | Spotted Striker 26326 | -3/Research | Destroyed Executioner 26405 | -3/Research | Build established: Tank 26434 | -3/Research | Spotted Striker 26434 | -3/Research | Destroyed Striker 26513 | -3/Research | Discovered new exit (range 3) 26517 | -3/Research | Identified exit to Research 26561 | -3/Research | Spotted Striker 26563 | -3/Research | Spotted Executioner 26571 | -3/Research | Destroyed Striker 26643 | -3/Research | Found Prototype Protection 26643 | -3/Research | Identified Centrium Heavy Armor Plating 26647 | -3/Research | Found Corrupted Prototype Launcher 26681 | -3/Research | Spotted Striker 26681 | -3/Research | Spotted Striker 26688 | -3/Research | Destroyed Striker 26705 | -3/Research | Destroyed Striker 26716 | -3/Research | Lost 3 allies 26853 | -3/Research | Spotted Striker 26858 | -3/Research | System corruption reached 10% 26858 | -3/Research | Identified Com. Tesla Bomb Launcher 26861 | -3/Research | Entered another Research area 26861 | -2/Research | Warlord forces began assault on 0b10 26861 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26891 | -2/Research | Lost 4 allies 26950 | -2/Research | Met up with Warlord 26971 | -2/Research | Research machine network offline 27056 | -2/Research | Lost 5 allies 27077 | -2/Research | Discovered new exit (range 12) 27402 | -2/Research | Build established: Gunner 27404 | -2/Research | Borebot progress halted 27444 | -2/Research | Spotted Striker 27475 | -2/Research | Identified exit to Access 27551 | -2/Research | Borebot progress halted 27644 | -2/Research | Destroyed G6-7MW(B) 27673 | -2/Research | Borebot progress halted 27715 | -2/Research | Spotted Striker 27715 | -2/Research | Spotted Executioner 27727 | -2/Research | Destroyed Striker 27731 | -2/Research | Destroyed Executioner 27734 | -2/Research | Spotted Striker 27738 | -2/Research | Spotted Striker 27747 | -2/Research | Destroyed Striker 27748 | -2/Research | Destroyed Striker 27763 | -2/Research | Lost 5 allies 27772 | -2/Research | Spotted Executioner 27789 | -2/Research | Destroyed Executioner 27831 | -2/Research | Found Fusion Bomb Launcher 27867 | -2/Research | Found Prototype Processor 27867 | -2/Research | Identified Exp. Core Analyzer 28077 | -2/Research | Warlord invited to help at Command 28077 | -2/Research | Given Cave Seal Controls access code 28149 | -2/Research | Spotted Striker 28167 | -2/Research | Build established: Scavenger-Gunner 28210 | -2/Research | Found Prototype Launcher 28210 | -2/Research | Identified Hellfire Missile Launcher 28255 | -2/Research | Spotted Striker 28267 | -2/Research | Destroyed Striker 28288 | -2/Research | Spotted Striker 28325 | -2/Research | Lost 7 allies 28332 | -2/Research | Spotted Striker 28498 | -2/Research | Lost 4 allies 28661 | -2/Research | Found Prototype Device 28661 | -2/Research | Identified Adv. EM Shield 28805 | -2/Research | Spotted Executioner 28814 | -2/Research | Spotted Executioner 28815 | -2/Research | Destroyed Executioner 28825 | -2/Research | Destroyed Executioner 28830 | -2/Research | Spotted Striker 28834 | -2/Research | Spotted Striker 28842 | -2/Research | Destroyed Striker 28870 | -2/Research | Lost 5 allies 29041 | -2/Research | Spotted Executioner 29042 | -2/Research | Destroyed Executioner 29045 | -2/Research | Spotted Executioner 29058 | -2/Research | Destroyed Executioner 29083 | -2/Research | Found Prototype Device 29083 | -2/Research | Identified Adv. Kinecellerator 29090 | -2/Research | Spotted Striker 29101 | -2/Research | Found Prototype Processor 29101 | -2/Research | Identified Exp. Melee Analysis Suite 29104 | -2/Research | Spotted Striker 29134 | -2/Research | Spotted Striker 29135 | -2/Research | Spotted Striker 29145 | -2/Research | Found Adv. Kinecellerator 29248 | -2/Research | Spotted Striker 29302 | -2/Research | Lost 3 allies 29758 | -2/Research | Found Megatreads 29884 | -2/Research | Spotted Striker 30108 | -2/Research | Spotted Striker 30207 | -2/Research | Entered Access 30207 | -1/Access | Evolved 2 slots: Propulsion x2 30369 | -1/Access | Lost 4 allies 30924 | -1/Access | Found Prototype Device 30924 | -1/Access | Identified Exp. EM Shield 31383 | -1/Access | Found Powered Armor 31444 | -1/Access | Build established: Scavenger-Tank 32137 | -1/Access | Discovered new exit (range 7) 32155 | -1/Access | Entered Command 32186 | -1/Command | Disengaged cave seal 32186 | -1/Command | Derelicts emerged from the dark tunnel 32186 | -1/Command | Welcomed Warlord to Command 32365 | -1/Command | Build established: Scavenger-Gunner 32620 | -1/Command | Spotted M Guard 32623 | -1/Command | Spotted M Guard 32629 | -1/Command | Spotted Combat Programmer 32630 | -1/Command | Spotted Combat Programmer 32632 | -1/Command | Warlord commented on Warlord statues 32634 | -1/Command | System corruption reached 10% 32676 | -1/Command | All MAIN.C guards destroyed 32701 | -1/Command | Lost 13 allies 32762 | -1/Command | Met MAIN.C 32764 | -1/Command | Warlord shut down involuntarily 32773 | -1/Command | 0b10 Conduit disabled 32816 | -1/Command | Destroyed MAIN.C Shell 32817 | -1/Command | Surrendered to MAIN.C 32817 | -1/Command | Loaded intel: 66 machine locations 32817 | -1/Command | Loaded intel: 92 trap records 32817 | -1/Command | Identified exit to Surface 32817 | -1/Command | Discovered exit to Surface (range 50) 32817 | -1/Command | Discovered exit to Surface (range 95) 33028 | -1/Command | Found Adv. Kinecellerator 33033 | -1/Command | Found Prototype Device 33033 | -1/Command | Identified Adv. Particle Accelerator 33037 | -1/Command | Found Prototype Device 33037 | -1/Command | Identified Exp. System Purifier 33045 | -1/Command | Identified Transdimensional Reconstructor 33045 | -1/Command | Failed to warp due to unstable space 33054 | -1/Command | Found Centrium Heavy Armor Plating 33063 | -1/Command | Found Prototype Reactor 33063 | -1/Command | Identified Zero-point Reactor 33068 | -1/Command | Found Prototype Reactor 33068 | -1/Command | Identified Vortex Chain Reactor 33172 | -1/Command | MAIN.C activated Command garrisons 33212 | -1/Command | Unknown forces attacked Command 33212 | -1/Command | Spotted EQ-005 33213 | -1/Command | Spotted EQ-000 33215 | -1/Command | Spotted EQ-002 33215 | -1/Command | Spotted EQ-004 33231 | -1/Command | Spotted EQ-009 33236 | -1/Command | Destroyed EQ-004 33242 | -1/Command | Spotted EQ-017 33262 | -1/Command | Destroyed EQ-009 33282 | -1/Command | Lost 8 allies 33287 | -1/Command | Destroyed EQ-017 33294 | -1/Command | Spotted EQ-035 33294 | -1/Command | Spotted EQ-032 33295 | -1/Command | Spotted EQ-019 33295 | -1/Command | Spotted EQ-018 33314 | -1/Command | Core integrity fell below 50% 33325 | -1/Command | Destroyed EQ-005 33328 | -1/Command | Spotted EQ-029 33335 | -1/Command | Spotted EQ-034 33344 | -1/Command | Spotted EQ-016 33344 | -1/Command | Spotted EQ-010 33358 | -1/Command | Spotted EQ-033 33360 | *** | Escaped! Last Messages --------------- 33352_ Vortex penetrates EQ-010. 33352_ EQ-019 suffers critical hit (Sunder). 33352_ EQ-019 Centrium Medium Armor Plating ripped off. 33355_ Vortex Chain Reactor destroyed. 33355_ EQ-019 knocked back. 33356_ Vortex penetrates EQ-010. 33356_ EQ-010 suffers critical hit (Sunder). 33356_ EQ-010 Centrium Medium Armor Plating ripped off. 33357_ Penetrated by Slug. 33357_ Swarm Drone destroyed. 33357_ EQ-016 destroyed. 33357_ Enh. Armored Heavy Treads destroyed. 33357_ Adv. Shield Generator destroyed. 33357_ Biometal Heavy Treads destroyed. 33357_ Biometal Medium Treads destroyed. 33358_ Acquired 9 matter. 33360_ Penetrated by Slug. 33360_ Slammed into EQ-034. [Achievement: 50k Club] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | # = ## # ## #?#?#"" | | #####+###### # ## = #?#?#"" | | # ## # ## #?#?# " | | + ! ## # ## #?#?# " | | # ## ]# ## #?#?# " | | +###### ## # ## # #?#?#"""" | | ###### /############% ## #?#?#"" | | *= ########## ## ###?#?# | | %= # # #?# | | ######### [####!%! | | # # % ![= | | ]! ## # % # % == % % | | ]! ## [[ ## %# = | | ## [ ## # ####% | | ## ## ##?# " | | ## ## % ###?# | | != ##########=# % #?#?##### | | != %!% %[ # #?#?????? | | == =!%%= % =% # ## #?####### | | ############+### ####; % %% ## #???????? | | #?????# #?#%Q [ ## #???????? | | #?????# #?#%Q # # #???????? | | ##?????# #?#%Q# # ## # #???????? | | ???????# #?# Q####### # #####???????? | | ####???# =#?#*QQ #???#% ###???????????? | | """#?#######+###+####?# Q@Q#???# %#?????????????? | | """#?# # #????# % %#???# %#?????????????? | | """#?# # #????######???# #??????###????? | | """#?# """" # ############### ######## ###### | | """#?# ""R"" + # | | ###### "" "" # T# | | = [ # # ##########+## ### ####### ## | | + # #??# ## #?# #??#### ]## | | # # #??# ## #?# #??#]] [# | | ! ########### #??# ## #?# #??#]] ]|=# | | #???????### #### ## ### ##?#! * =# | | ###+########## ## ## ## #?#!! ==# | | ########## # "T #?######### | | "T # "" #?????????? | | "" # #?????????? | | ########## ## ##?????????? | | ########+##### #????????####### #??????????? | | ""T""" ###+#######???????????# #??????????? | | "" """ # #???????????# #??????????? | | # ! #???????????# #??????????? | | + #????########+#####???????? | | # #????# !#???????? | | # "" #????# #???????? | | # """" #????#! #???????? | | # """" #????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 80 Energy Generation 93 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Recoil Stabilizer | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Hpw. Tractor Beam | -8/Storage | Hacked Hvy. Reflective Plating | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Focal Shield | -8/Recycling | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked Fabricated ------------ Hvy. Reflective Plating | x1 | -4/Factory Repaired ---------- Lgt. Treads | 36% | -9/Materials Lgt. Armor Plating | 71% | -9/Materials Imp. Deuterium Engine | 26% | -8/Materials Imp. Treads | 37% | -8/Storage Flak Gun | 38% | -8/Storage Imp. Treads | 42% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 50k Club Corridor Of Doom Gun Specialist True Cogmind Challenges ------------ None Game ------ Seed BottomlessHackingMachine Manual? 0 Play Time 04:40:04 Cumulative 319.0 hours Start 2025.06.14 @ 08:03:55 End 2025.06.14 @ 12:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 19/0/4/2/0/0/0/0/0/0 Lore% 88 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b909e4f-ee7f-46b2-adc7-c172f805b5f5