Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 16:49:14 Player: btmk16 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (126) 630 Value Destroyed (5777) 5777 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1796) 1796 TOTAL SCORE: 14883 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 363 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Fusion Compressor Advanced Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Encrypted Comm Array Core Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- Fusion Compressor Light Treads Medium Treads Improved Heat Sink Compact Battery High-capacity Matter Pod Encrypted Comm Array Core Analyzer [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Parts Attached 151 | 6 7 1 11 5 . . 8 25 5 9 13 . 4 18 3 1 1 5 2 27 Power 13 | 1 1 . 3 . . . . 1 . . . . . 2 . . . 1 . 4 Engine 8 | 1 1 . 2 . . . . . . . . . . 2 . . . 1 . 1 Core 5 | . . . 1 . . . . 1 . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 . . 3 2 . . 2 2 2 . 2 . 4 3 2 . . . . 6 Treads 22 | 2 . . 3 2 . . . 2 2 . 1 . 2 3 2 . . . . 3 Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 Wheel 5 | . . . . . . . 2 . . . 1 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 3 . 1 1 . . 3 9 1 2 3 . . 10 1 . . . 2 12 Device 13 | . 2 . 1 . . . . 3 . 1 . . . 1 . . . . 1 4 Storage 8 | 1 1 . . . . . 1 2 . . . . . 1 . . . . 1 1 Processor 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . Protection 24 | . . . . 1 . . 1 4 . . 3 . . 7 1 . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 1 4 2 . . 3 13 2 7 8 . . 3 . 1 1 4 . 5 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 2 1 3 2 . . 1 8 2 . . . . . . . . . . 2 Ballistic Cannon 14 | . . . . . . . . . . 4 4 . . 2 . . 1 2 . 1 Launcher 7 | . 1 . 1 . . . 1 3 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 2 . 2 4 . . 1 . 1 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 50 | . . 1 1 . . . . 7 3 . 2 . 1 7 2 . . . . 26 Power 5 | . . . 1 . . . . 1 . . 1 . . . . . . . . 2 Propulsion 14 | . . . . . . . . 1 1 . . . . 2 1 . . . . 9 Utility 17 | . . . . . . . . 3 . . 1 . . 5 . . . . . 8 Weapon 14 | . . 1 . . . . . 2 2 . . . 1 . 1 . . . . 7 Highest Loss Streak 13 | . . 1 1 . . . . 5 2 . 2 . 1 4 2 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 92 100 100 100 80 82 91 100 81 69 54 74 92 99 92 99 91 79 Engine 3 | . 14 14 8 . . . . . . . . . . 5 7 7 7 7 6 . Core 4 | . . . 2 11 11 11 9 8 9 9 8 . . . . . . . . 4 Treads 21 | . 28 28 31 33 33 33 1 5 20 36 18 15 . 7 16 30 30 30 26 19 Wheel 4 | . . . . . . . 16 15 7 . 9 7 14 9 6 . . . . . Device 6 | . 9 14 16 19 11 11 9 11 6 2 . . . 1 . . . . 5 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 6 . . . 5 6 Processor 6 | . . . . . . . 8 5 . 9 9 7 7 10 15 15 15 15 13 13 Protection 10 | . . . . 2 11 11 9 9 18 15 9 15 11 13 15 23 23 23 14 6 Ballistic Gun 10 | . 26 28 19 19 22 22 16 15 17 . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . 15 14 7 4 8 14 7 . 10 13 6 Slashing Weapon 3 | . . . . . . . . 1 . 2 3 7 7 7 7 14 15 11 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 28 28 33 35 35 35 101 118 108 113 115 105 105 117 117 35 35 44 47 58 Greatest Support 88 | 40 40 40 60 60 60 60 60 56 80 80 28 28 56 56 80 80 80 80 80 88 Greatest Overweight (x) 6 | . . . . . . . 1 3 3 1 4 3 3 5 4 . . . . 6 Average Overweight (x) 1 | . . . . . . . . 1 2 1 3 3 1 2 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 10 10 Average Capacity 18 | 7 9 15 15 15 15 15 24 25 25 25 25 25 25 25 23 5 5 5 9 10 Most Carried 25 | 6 8 9 15 15 15 15 25 25 25 22 25 25 25 25 25 5 5 5 9 10 Average Carried 16 | 3 7 8 12 14 15 15 22 24 24 21 24 23 24 22 23 4 5 5 7 7 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 5 5 5 10 10 Final Carried 25 | 6 8 8 15 15 15 15 25 25 22 21 23 25 25 25 5 5 5 5 9 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Matter Collected 4852 | 105 365 160 278 238 . 12 146 867 225 390 567 . . 420 94 196 . 62 . 727 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4611 | . 427 239 239 19 . 26 430 747 269 363 636 . . 299 39 205 . . . 673 Parts 248 | . 19 22 10 2 . 3 27 42 24 19 29 . . 22 1 4 . . . 24 Haulers Intercepted 4 | . 2 . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . 1 4 . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 106 | . 7 8 6 . . 2 9 19 7 12 5 . . 6 1 5 . . . 19 Melee 5 | . . . . . . . . . . . . . . 3 . . . . . 2 Guns 50 | . 4 8 6 . . 2 5 12 7 . . . . . . . . . . 6 Cannons 37 | . . . . . . . . . . 12 5 . . 3 1 5 . . . 11 AOE 14 | . 3 . . . . . 4 7 . . . . . . . . . . . . Classes Destroyed 13 | . 5 . 2 . . . 2 1 . 1 1 . . . . 1 . . . . Worker 4 | . 1 1 . 1 . . . . . . 1 . . . . . . . . . Builder 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Hauler 4 | . 2 . . . . . 2 . . . . . . . . . . . . . Recycler 8 | . 1 1 . . . . 1 . . . 5 . . . . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . . . . . . . . Swarmer 25 | . 3 6 . . . 2 2 4 3 . . . . . . . . . . 5 Grunt 50 | . 4 2 4 . . . 6 8 2 8 3 . . . . 5 . . . 8 Brawler 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Duelist 6 | . . . 1 . . . . . 1 1 . . . . . . . . . 3 Sentry 14 | . . . 1 . . . 1 3 1 2 1 . . 4 . . . . . 1 Hunter 3 | . . . . . . . . . . . 1 . . 1 1 . . . . . Programmer 5 | . . . . . . . . 4 . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 4 3 1 . 2 12 8 5 3 5 . . 2 1 3 . . . 4 Combat Bots Only 8 | . 3 3 3 . . 2 7 8 2 3 3 . . 2 1 3 . . . 4 Max Kills in Single Turn 3 | . 3 2 2 1 . 2 2 2 1 1 2 . . 1 1 1 . . . 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . 1 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Damage Taken 11478 | . 319 291 276 76 . 17 590 1424 480 512 975 . 48 1304 768 254 . . . 4144 Core 1842 | . 60 45 40 32 . . 73 273 78 63 18 . . 237 31 18 . . . 874 Absorbed by Shields 154 | . . . . . . . . 154 . . . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . . . . . . . . 139 . . . . . . . . . Core Remaining (%) 61 | 100 . 58 . . . 82 . . . . 8 . . . . . . 59 . . Volleys Fired 361 | 2 27 20 16 3 . 2 32 71 22 45 14 . . 8 9 18 . 3 . 69 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . . 2 2 1 . 1 . 2 Hottest 122 | 70 50 40 46 46 . 46 46 56 46 96 96 . . 96 96 48 . 53 . 122 Shots Fired 623 | 4 54 40 31 6 . 4 47 128 45 75 24 . . 16 18 18 . 5 . 108 Gun 377 | 4 53 40 31 6 . 4 38 115 45 . . . . . . . . . . 41 Cannon 222 | . . . . . . . . . . 74 24 . . 16 18 18 . 5 . 67 Launcher 24 | . 1 . . . . . 9 13 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 574 | 2 53 40 31 6 . 4 38 115 45 74 24 . . 16 18 18 . 5 . 85 Thermal 25 | 2 . . . . . . . . . . . . . . . . . . . 23 Explosive 24 | . 1 . . . . . 9 13 . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 7 8 12 8 . 2 9 13 12 12 4 . . 2 2 13 . . . 18 Robot Miss Streak 7 | 1 3 2 2 2 . 1 2 2 2 3 3 . . 2 2 1 . . . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 8 | . . 1 2 . . 1 . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 427 | 3 36 24 26 3 . 3 33 81 31 38 17 . . 27 2 17 . . . 86 Core Hits 221 | . 22 13 8 1 . 2 31 41 13 17 9 . . 11 1 8 . . . 44 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . . . . 5 1 . . 3 1 2 . . . 5 Blast 15 | . . . . . . . . . . 5 1 . . 1 1 2 . . . 5 Sever 2 | . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 84 | . . . . . . . 2 7 . 10 18 . . 29 2 2 . 2 . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . 2 7 . 10 18 . . 29 2 2 . 2 . 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 . . 6 . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10373 | 35 636 304 401 41 . 49 1249 1752 498 1078 653 . . 856 43 517 . . . 2261 Guns 4229 | 35 506 304 401 41 . 49 431 1293 491 . . . . . . . . . . 678 Cannons 3487 | . . . . . . . . . . 1078 276 . . 243 43 458 . . . 1389 Explosions 1356 | . 130 . . . . . 818 408 . . . . . . . . . . . . Melee 1249 | . . . . . . . . 40 . . 377 . . 613 . 59 . . . 160 Ramming 52 | . . . . . . . . 11 7 . . . . . . . . . . 34 Kinetic 7314 | 10 506 304 401 41 . 49 431 1293 491 1078 276 . . 243 43 458 . . . 1690 Thermal 402 | 25 . . . . . . . . . . . . . . . . . . . 377 Explosive 1356 | . 130 . . . . . 818 408 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1249 | . . . . . . . . 40 . . 377 . . 613 . 59 . . . 160 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 3 3 3 5 . . 2 2 2 2 2 . 6 Average Corruption 2 | . . . . . . . . 2 3 3 3 . . 1 2 2 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . . 12 18 19 17 . . 1 7 3 2 6 . 9 Message Errors 23 | . . . . . . . . 3 3 4 5 . . . 2 1 . 2 . 3 Matter Fused 29 | . . . . . . . . 2 7 8 4 . . 1 2 1 . 1 . 3 Heat Flow Errors 8 | . . . . . . . . 1 . 2 2 . . . 2 . 1 . . . Energy Discharges 12 | . . . . . . . . 3 4 2 1 . . . 1 . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 1 1 1 . . . . . 1 . . 1 Data Loss (major) 5 | . . . . . . . . . 1 1 . . . . . 1 . . . 2 Misfires 5 | . . . . . . . . 1 1 . 1 . . . . . . 2 . . Alerts 4 | . . . . . . . . . 1 1 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . . 9 . . 14 91 . . 38 . . . . . 3 Projectiles 17 | . . . . . . . . . . 14 . . . . . . . . . 3 Explosions 9 | . . . . . . . 9 . . . . . . . . . . . . . Melee 129 | . . . . . . . . . . . 91 . . 38 . . . . . . Knockbacks 35 | . . . . . . . . . . 8 3 . . 4 1 2 . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . 8 2 . . 4 1 2 . . . 16 Secondary 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 55 | . . . . . . . . 54 . . . . . . . . . . . 1 Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . Rammed 8 | . . . . . . . . 3 1 . . . . . . . . . . 4 Targets Rammed 16 | . . . . . . . . 3 1 . . . . . . . . . . 12 Kicked 8 | . . . . . . . . . . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | 18 9 20 17 . . . 15 252 58 324 309 . . 81 242 156 259 30 . 312 Average Temperature 82 | 10 3 6 12 . . . 5 49 23 105 117 . . 42 64 65 137 14 . 155 Received Heat Transfer 3094 | . 135 90 96 27 . . 171 397 180 297 261 . . 306 72 162 . . . 900 Effects 4 | . . . . . . . . . . 3 . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 814 | 74 . . . . . . . . . . . . . . . . . . . 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Peak Influence 927 | . 138 128 179 44 . 93 423 927 516 620 385 98 49 137 . . . . . 536 Initial 451 | . . 53 17 1 . . 35 158 451 104 302 98 34 27 . . . . . 9 Average 206 | . 62 42 77 9 . 86 182 542 361 284 249 98 37 61 . . . . . 285 Maximum Alert Level 3 | . . . . . . . 2 3 2 2 1 . . . . . . . . 2 Low Security (%) 58 | 100 100 100 100 100 . 100 60 14 21 16 32 100 100 100 . . . . 100 31 Level 1 24 | . . . . . . . 34 28 32 61 67 . . . . . . . . 38 Level 2 13 | . . . . . . . 5 22 45 22 . . . . . . . . . 30 Level 3 3 | . . . . . . . . 34 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . 3 . 2 . 5 . . 6 . . . . 1 . Investigation 4 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 8 | . 1 . 1 . . . 1 . 1 . 3 . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison 5 | . . . . . . . 2 . . . 1 . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Distress Signals 4 | . . . . . . . 4 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 12 8 7 2 . 3 19 23 10 13 16 . 6 8 2 5 . . . 30 Peak Tracking Total 8 | . 4 3 3 2 . 3 6 5 2 4 7 . 6 2 2 3 . . . 8 Tactical Retreats 15 | . . . . . . 1 . 1 1 4 1 . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Traps Triggered 14 | . . . . . . . . 1 2 5 3 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Machines Disabled 14 | . 1 . . . . . . 4 1 2 2 . . 1 . . . . . 3 Max in Single Turn 1 | . 1 . . . . . . 1 1 1 1 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 7 | . . . . . . . . 4 . 1 . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Machines Accessed 28 | . 6 . 3 . 1 . 2 1 4 1 3 . . 3 . . 3 . 1 . Terminals 19 | . 6 . 3 . . . 1 1 3 1 2 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Total Hacks 84 | . 24 . 3 . 1 . 4 1 7 2 7 . . 7 . . 25 . 3 . Successful 51 | . 10 . 2 . 1 . 2 1 3 . 3 . . 3 . . 25 . 1 . Failed 32 | . 13 . 1 . . . 2 . 4 2 4 . . 4 . . . . 2 . Catastrophic 7 | . 1 . 1 . . . . . 2 . 1 . . 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 25 | . 13 . . . 1 . 3 . 2 . 3 . . 3 . . . . . . Terminals 49 | . 24 . 3 . . . 3 1 6 2 5 . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . 2 . . . . 3 . Terminal Hacks 38 | . 5 . 2 . 1 . . 1 2 . 1 . . 1 . . 25 . . . Record 6 | . . . . . . . . . . . . . . . . . 6 . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Unauthorized Hacks 8 | . 5 . . . . . 1 . . . . . . 2 . . . . . . Terminals 8 | . 5 . . . . . 1 . . . . . . 2 . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 3 . . . . . . . . . . . . 2 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 6 . 1 . . . 1 1 3 1 2 . . 2 . . . . 1 . Full Trace Events 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 15 . 3 . . . 3 . . . . . 7 Machine Destruction 28 | . . . . . . . . 15 . 3 . . . 3 . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Total Allies 4 | . . . . 3 . . . 1 . . . . . . . . . . . . Largest Group 3 | . . . . 3 2 2 2 1 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 32 32 32 25 . . . . . . . . . . . . Highest-Rated Ally 25 | . . . . 16 16 16 16 25 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . 16 . 8 8 16 . . . . . . . . . . . . Total Damage 808 | . . . . 187 . 72 103 446 . . . . . . . . . . . . Kills 11 | . . . . 2 . 1 2 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . . . . 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Turns Passed 12642 | 93 751 1050 465 811 348 120 434 1096 1023 1268 841 63 124 1116 677 515 169 496 62 1120 Spaces Moved 6128 | 50 399 616 237 478 217 61 199 607 341 389 302 43 73 602 394 274 99 281 32 434 Core 13 | 6 . . . . . . . . . . . . . . . . . . . 7 Treads 3593 | 44 399 616 237 478 217 61 13 . 22 389 . . . 1 39 274 99 281 32 391 Legs 36 | . . . . . . . . . . . . . . . . . . . . 36 Wheels 2486 | . . . . . . . 186 607 319 . 302 43 73 601 355 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 115 145 250 145 145 115 115 160 170 170 170 170 120 Average Speed 159 | 146 160 160 160 160 160 160 117 125 151 250 151 145 115 141 160 170 170 170 170 171 Slowest Speed 570 | 160 160 160 160 160 160 160 160 145 250 250 160 145 145 570 170 170 170 170 170 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 71 97 25 87 61 20 22 58 37 31 38 2 79 17 67 50 74 51 1 43 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . 1 . 1 1 . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . 1 . . 1 . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . 1 1 1 . . . Scrap Searched 10 | . . 1 . 3 . . . . . . . . . . 1 1 . 4 . . Spaces Dug 52 | . . . . . . . 2 20 . 6 10 . . 2 5 2 . 3 . 2 Terrain Destroyed 183 | . . . . . . . 74 55 . 6 11 . . 4 16 7 . 7 . 3 Melee 21 | . . . . . . . 2 . . 3 8 . . 2 2 . . 2 . 2 Projectile 32 | . . . . . . . . . . . 3 . . 2 14 7 . 5 . 1 AOE 130 | . . . . . . . 72 55 . 3 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Gar Total 8249 | 63 460 641 294 523 218 80 349 799 805 591 637 45 114 809 416 302 100 295 38 670 Wait 1346 | . 10 3 12 25 . 18 88 71 423 129 274 . 31 142 6 7 . . . 107 Move 6111 | 49 398 615 236 477 216 60 199 606 341 388 301 43 72 601 393 273 98 280 32 433 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 6 8 1 10 5 1 . 12 5 7 . 8 2 2 6 1 1 . . 4 4 Fast Attach 52 | 6 3 . 4 1 . . 3 3 . . 1 . 2 7 1 . 1 3 1 16 Attach 35 | . . 1 2 . . . . 7 4 . 3 . 2 6 2 1 . . . 7 Detach 10 | . . . 2 . . . . 2 . . 4 . 1 . . . . . . 1 Swap 64 | . 4 . 5 4 . . 5 15 1 9 9 . . 5 . . . 2 1 4 Drop 68 | . 10 . 7 8 1 . 8 1 6 . 5 . 4 5 2 . 1 5 . 5 Fire 361 | 2 27 20 16 3 . 2 32 71 22 45 14 . . 8 9 18 . 3 . 69 Melee 84 | . . . . . . . 2 7 . 10 18 . . 29 2 2 . 2 . 12 Ram 4 | . . . . . . . . 3 . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . . . . . . . 8 Crush 4 | . . . . . . . . . 1 . . . . . . . . . . 3 Escape Stasis 18 | . . . . . . . . 8 . 10 . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 94 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 384 | -10/Materials | Central database locked down 396 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Discovered new exit (range 7) 845 | -10/Materials | Entered Mines 1011 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1070 | -10/Mines | Discovered new exit (range 3) 1099 | -10/Mines | Discovered new exit (range 16) 1377 | -10/Mines | Learned Materials security intel 1395 | -10/Mines | Learned location of Zion (-6) 1895 | -10/Mines | Entered Materials 1895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -9/Materials | Identified exit to Mines 2178 | -9/Materials | Identified exit to Storage 2360 | -9/Materials | Entered Mines 2467 | -9/Mines | Met a Derelict bent on vengeance 2479 | -9/Mines | Learned Materials stockpile data 2597 | -9/Mines | Discovered new exit (range 6) 2724 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2726 | -9/Mines | Learned 4 Materials zone layouts 3104 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3113 | -9/Mines | Found Prototype Device 3165 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3165 | -9/Mines | Discovered new exit (range 5) 3171 | -9/Mines | Entered Exiles 3171 | -9/Exiles | Accompanied by 2 allies 3211 | -9/Exiles | Met 8R-AWN 3237 | -9/Exiles | Met EX-HEX 3282 | -9/Exiles | Met EX-BIN 3306 | -9/Exiles | Aligned with FarCom system 3307 | -9/Exiles | Given EX-Vault access code 3346 | -9/Exiles | Opened EX-Vault 3359 | -9/Exiles | Found 0b10 Alert Chip 3395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3448 | -9/Exiles | Met EX-DEC 3506 | -9/Exiles | Discovered new exit (range 10) 3519 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3519 | -9/Exiles | Entered Mines 3519 | -8/Mines | Accompanied by 2 allies 3614 | -8/Mines | Discovered new exit (range 15) 3639 | -8/Mines | Entered Materials 3639 | -8/Materials | Accompanied by 2 allies 3639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3898 | -8/Materials | Garrison activated, responded to threat 3963 | -8/Materials | Destroyed 7 combat bots 4073 | -8/Materials | Identified exit to Garrison 4073 | -8/Materials | Entered Garrison 4109 | -8/Garrison | Triggered checkpoint 4141 | -8/Garrison | Discovered new exit (range 6) 4191 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Lost 5 parts (1p2u2w) 4312 | -8/Garrison | Garrison Relay disabled 4454 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Core integrity fell below 50% 4581 | -8/Garrison | Destroyed 8 combat bots 4670 | -8/Garrison | Rescued a captive Derelict 4716 | -8/Garrison | Triggered checkpoint 4796 | -8/Garrison | Garrison Relay disabled 4806 | -8/Garrison | Triggered checkpoint 4832 | -8/Garrison | Garrison Relay disabled 4894 | -8/Garrison | Garrison Relay disabled 4972 | -8/Garrison | Discovered new exit (range 14) 5169 | -8/Garrison | Entered Materials 6000 | -8/Materials | Discovered new exit (range 4) 6192 | -8/Materials | Identified exit to Garrison 6192 | -8/Materials | Entered Garrison 6347 | -8/Garrison | Triggered checkpoint 6401 | -8/Garrison | Garrison Relay disabled 6908 | -8/Garrison | Triggered checkpoint 7119 | -8/Garrison | Core integrity fell below 20% 7173 | -8/Garrison | Triggered checkpoint 7337 | -8/Garrison | Discovered new exit (range 19) 7460 | -8/Garrison | Entered Materials 7709 | -8/Materials | Repaired Arm. Treads 8028 | -8/Materials | Identified exit to Factory 8228 | -8/Materials | Garrison activated, responded to threat 8301 | -8/Materials | Entered Factory 8301 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8364 | -7/Factory | Sucked down chute 8364 | -7/Factory | Entered Waste 8401 | -7/Waste | Spotted C-40 Crusher 8423 | -7/Waste | Spotted C-40 Crusher 8429 | -7/Waste | Spotted C-40 Crusher 8429 | -7/Waste | Spotted C-40 Crusher 8439 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8442 | -7/Waste | Spotted C-40 Crusher 8451 | -7/Waste | Spotted C-40 Crusher 8459 | -7/Waste | Discovered new exit (range 20) 8488 | -7/Waste | Entered Factory 8968 | -7/Factory | Lost 4 parts (1n3u) 9408 | -7/Factory | Identified exit to Lower Caves 9476 | -7/Factory | Discovered new exit (range 13) 9604 | -7/Factory | Entered Lower Caves 9610 | -7/Lower Caves | Met a Warlord Commander 9611 | -7/Lower Caves | Learned location of Warlord (-4) 9621 | -7/Lower Caves | Found Encrypted Comm Array 9635 | -7/Lower Caves | Encountered a Warlord checkpoint 9710 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9945 | -7/Lower Caves | Spotted B-75 Beast 10258 | -7/Lower Caves | Discovered new exit (range 14) 10281 | -7/Lower Caves | Entered another Lower Caves area 10282 | -7/Lower Caves | Encountered a Warlord checkpoint 10312 | -7/Lower Caves | Learned Factory emergency access door positions 10630 | -7/Lower Caves | Build established: Scavenger-Mutant 10762 | -7/Lower Caves | Discovered new exit (range 7) 10796 | -7/Lower Caves | Entered Data Miner 10797 | -7/Data Miner | Discovered new exit (range 6) 10822 | -7/Data Miner | Met Data Miner 10868 | -7/Data Miner | Learned location of Section 7 (-3) 10868 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10896 | -7/Data Miner | Received God Mode back door access code from Data Miner 10965 | -7/Data Miner | Entered Proximity Caves 10966 | -6/Proximity Caves | Identified exit to Factory 11461 | -6/Proximity Caves | Entered Factory 11461 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11515 | -6/Factory | Build established: Mutant 11523 | -6/Factory | Identified exit to Garrison 11523 | -6/Factory | Entered Garrison 11672 | -6/Garrison | Triggered checkpoint 11724 | -6/Garrison | Garrison Relay disabled 12030 | -6/Garrison | Lost 5 parts (1p2n2u) 12161 | -6/Garrison | Discovered new exit (range 8) 12214 | -6/Garrison | Triggered checkpoint 12283 | -6/Garrison | Lost 5 parts (2n2u1w) 12305 | -6/Garrison | Garrison Relay disabled 12407 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12508 | -6/Garrison | Triggered checkpoint 12544 | -6/Garrison | Core integrity fell below 50% 12587 | -6/Garrison | Core integrity fell below 20% 12603 | -6/Garrison | Lost 13 parts (1p4n3u5w) 12640 | -6/Garrison | Spotted B-75 Beast 12643 | -6/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 12557_ Acquired Carbon-fiber Leg. 12560_ Acquired Adv. Heat Sink. 12563_ Acquired Carbon-fiber Leg. 12564_ Kicked S-27 Virus out of the way. 12565_ Acquired 49 matter. 12565_ S-27 Virus destroyed. 12566_ Kicked S-27 Virus. 12567_ Kicked S-27 Virus out of the way. 12572_ Carbon-fiber Leg destroyed. 12573_ Acquired Lgt. Angular Momentum Engine. 12574_ Acquired 10 matter. 12580_ Kicked S-27 Virus. 12581_ System corrupted: Substantial component data lost. 12582_ Kicked S-27 Virus. 12586_ Kicked S-27 Virus out of the way. 12603_ Adv. Heat Sink destroyed. 12616_ System corrupted: Substantial component data lost. 12628_ Carbon-fiber Leg destroyed. 12640_ Triggered Alarm Trap. 12640_ An alarm sounds. Map ----- +----------------------------------------------------+ | ???????????????????### +???????????????????# | | ???????????????????# #???????????????????# | | ???????????????????# #??????????????????## | | ???????????????????# #??????????????????# | | ???????????????????### #??????????????????## | | ?????????????????????# ###????????????????## | | ?????????????????????# #"#????????????????# | | ?????????????????????# !"#????????????????+ | | ?????????????????????#!! #????????????????# | | ?????????????????????# !"#????????????????# | | ?????????????????????# #"#??????????????### | | ?????????????????????#####??????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# % | | ???????????????????#######??????????????### | | ???????????????????!! [[???????########### | | ???????????????????? ???????# %%%% | | ???????????????????? ???????# %%%%% % | | ???????????????????? ????????# ######## | | ???????????????????? ????????# #? ##?## | | ????????????????????# #????????# # #??# | | ????????????????????# #????????# # #??? | | ????????????????????# #????????# #????? | | ????????????????????# %#????????# ####????? | | ?????????????????#??#@^#????????# #???????? | | ?????????????????#!!#//########## ########? | | ?????????????????# s | | ?????????????????# s | | ?????????????????#!!#;########### ########## | | ?????????????????####BB?????????# #????????? | | ????????????????????#BB?????????# #????????? | | ????????????????????###?????????# #?????????" | | ????????????????????????????????# #?????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????Y #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ???????????????????????????????? #?????????? | | ???????????????????????????????? #?????????? | | ????????????????????????????????###??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 315 Matter Stores 447 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 45 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellDeliveryNanoactuators Manual? 0 Play Time 01:20:25 Cumulative 549.7 hours Start 2023.03.08 @ 15:03:46 End 2023.03.08 @ 16:49:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 608 Rogue 607 Adventurer 0 Explorer 1 Win Type - Total 23 Types 16/0/4/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9c89dc-3504-4bf7-a324-2e2735fdba17