Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.12 @ 18:00:40 Player: WildValentine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (506) 506 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1521 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 222/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Heat Sink High-capacity Matter Pod (200) Sensor Array Improved Targeting Computer Hardened Light Armor Plating Field Recycling Unit (0) Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Small Storage Unit High-capacity Matter Pod Improved Targeting Computer Hardened Light Armor Plating Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 6 4 12 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 2 8 Device 3 | . . 3 Storage 3 | 1 . 2 Processor 1 | . . 1 Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 98 | . 98 97 Engine 7 | . 14 4 Core 4 | . . 6 Treads 24 | . 28 22 Device 4 | . . 7 Storage 13 | . 14 12 Processor 6 | . . 11 Protection 11 | . 12 11 Ballistic Gun 24 | . 27 21 Naked Turns . | . . . Heaviest Build 25 | 10 16 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 5 6 6 Most Carried 10 | 2 6 10 Average Carried 4 | 1 5 6 Final Capacity 10 | 6 6 10 Final Carried 10 | 2 6 10 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 902 | 221 152 529 Remotely . | . . . Salvage Created 776 | . 152 624 Parts 56 | . 18 38 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 3 14 Guns 17 | . 3 14 Classes Destroyed 7 | . 4 3 Tunneler 1 | . 1 . Hauler 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 7 | . . 7 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 491 | . 43 448 Core 34 | . 4 30 Absorbed by Shields . | . . . Core Remaining (%) 99 | 100 98 . Volleys Fired 65 | . 16 49 Largest 2 | . 2 2 Hottest 43 | . 40 43 Shots Fired 129 | . 32 97 Gun 129 | . 32 97 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 129 | . 32 97 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 7 23 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 94 | . 19 75 Core Hits 35 | . 8 27 Critical Hits 2 | . 1 1 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1234 | . 228 1006 Guns 1232 | . 227 1005 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 1 1 Kinetic 1232 | . 227 1005 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 10 | . 10 5 Average Temperature 2 | . 7 1 Received Heat Transfer 165 | . . 165 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 242 | . 141 242 Initial . | . . . Average 74 | . 84 105 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 88 Level 1 5 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 10 27 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . . 5 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . . 11 Successful 9 | . . 9 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 7 | . . 7 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . . 3 Terminals 3 | . . 3 Botnet 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . . 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1492 | 353 429 710 Spaces Moved 585 | 97 221 267 Core 6 | 6 . . Treads 579 | 91 221 267 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 8 27 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1017 | 302 264 451 Wait 303 | 192 11 100 Move 583 | 96 220 267 Hop . | . . . Pick Up 28 | 8 8 12 Fast Attach 7 | . 2 5 Attach 11 | 6 2 3 Detach . | . . . Swap 4 | . . 4 Drop 12 | . 3 9 Fire 65 | . 16 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 2 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 354 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 9) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Utility x2 1289 | -9/Materials | Repaired Sensor Array 1348 | -9/Materials | Build established: Scavenger-Mutant 1493 | -9/Materials | Self-destructed Last Messages --------------- 01454_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Query(Earth) Third planet from the Sun in the [Solar System]. Terrestrial homeworld of [Human] civilization. By the late 21st century that civilization drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. 01467_ Destroyed Flight Unit. 01473_ S-10 Pest destroyed. 01474_ U-05 Engineer builds a Door. 01476_ W-16 Scout distress signal alerts nearby ally. 01482_ R-06 Scavenger collects Lgt. Assault Rifle. 01482_ S-10 Pest destroyed. 01489_ Assault Rifle destroyed. 01491_ S-10 Pest destroyed. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionSpikedCanceller Manual? 0 Play Time 00:19:04 Cumulative 6.1 hours Start 2022.01.12 @ 17:44:21 End 2022.01.12 @ 18:00:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1598599b-18d3-4017-b8c4-8bb0e3f337db