Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.13 @ 18:54:45 Player: Soma Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2813) 2813 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 6826 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 692/850 Matter 28/400 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Walking (470) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Medium Matter Pod > --- WEAPON (4) ------- Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Fusion Compressor Improved Cooling System Weapon Cycler System Restoration Module Heavy Laser Coil Gun Coil Gun Coil Gun Coil Gun Improved Heavy Machine Gun Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Medium Matter Pod Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Deuterium Engine Fusion Compressor Improved Carbon-fiber Leg Improved Cooling System Weapon Cycler System Restoration Module Heavy Laser Coil Gun Coil Gun Coil Gun Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Great Maul [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 . 1 Utility 3 | . . 1 . . 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 67 | 6 5 9 6 8 11 22 Power 7 | 1 . 2 1 . 1 2 Engine 6 | 1 . 2 . . 1 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 2 3 1 6 3 Treads . | . . . . . . . Leg 14 | 2 2 2 . 1 4 3 Wheel 5 | . . . 3 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 3 1 2 3 4 Device 7 | . 1 1 . 1 2 2 Storage 4 | 1 . 2 . . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 26 | 2 2 2 1 5 1 13 Energy Gun 3 | 1 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 1 . . . 6 Ballistic Cannon 7 | . . . 1 3 1 2 Launcher 4 | . . . . 1 . 3 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 11 | . . . 1 1 . 9 Power . | . . . . . . . Propulsion 4 | . . . . . . 4 Utility 3 | . . . . 1 . 2 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 9 | . . . 1 1 . 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 92 86 99 99 98 98 Engine 7 | . 14 11 9 . 6 6 Core 1 | . . . 1 9 . . Leg 24 | . 26 26 23 9 20 32 Wheel 7 | . . . 9 27 9 . Device 11 | . 11 12 9 6 13 13 Storage 15 | . 14 13 22 11 15 13 Protection 2 | . . . . 6 . 5 Energy Gun 1 | . 12 7 . . . . Ballistic Gun 10 | . 12 14 20 1 . 9 Ballistic Cannon 12 | . . . 1 21 30 14 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 15 33 36 49 56 64 Greatest Support 78 | 20 20 30 30 30 66 78 Greatest Overweight (x) 5 | 3 3 1 3 1 1 5 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 15 15 15 15 Most Carried 15 | 6 8 9 15 15 15 15 Average Carried 11 | 3 4 6 10 13 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 3 6 9 14 13 15 12 Class Distribution -------------------- 39% | Mutant 18% | Tank 13% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 2737 | 260 27 129 331 138 558 1294 Remotely 40 | . . 40 . . . . Salvage Created 3033 | . 27 258 323 307 265 1853 Parts 160 | . 2 11 28 10 21 88 Haulers Intercepted 5 | . . . . 3 . 2 Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 63 | . . 3 13 5 9 33 Guns 26 | . . 3 11 . . 12 Cannons 31 | . . . 2 5 9 15 AOE 6 | . . . . . . 6 Classes Destroyed 15 | . 1 3 2 2 . 7 Worker 14 | . . . 2 . 6 6 Builder 4 | . . . . . . 4 Tunneler 1 | . . . . . . 1 Hauler 5 | . . . . 3 . 2 Recycler 8 | . . 2 . 1 . 5 Operator 1 | . . . . . . 1 Watcher 4 | . 1 . . 2 . 1 Swarmer 24 | . . . 10 . 4 10 Saboteur 1 | . . . . . . 1 Grunt 19 | . . 2 3 1 4 9 Brawler 2 | . . . . . . 2 Duelist 3 | . . . . . . 3 Sentry 7 | . . 1 . 3 1 2 Hunter 6 | . . . . 1 . 5 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 1 5 4 5 4 8 Combat Bots Only 5 | . . 3 4 3 4 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 3281 | . . 86 281 252 161 2501 Core 250 | . . 9 46 24 13 158 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 100 . 86 95 98 . Volleys Fired 153 | . 1 11 25 21 15 80 Largest 4 | . 2 2 2 3 4 4 Hottest 176 | . 60 85 67 132 176 176 Shots Fired 459 | . 2 22 48 51 48 288 Gun 217 | . 2 22 44 1 . 148 Cannon 238 | . . . 4 50 48 136 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 443 | . 1 11 48 51 48 284 Thermal 11 | . . 11 . . . . Explosive 4 | . . . . . . 4 Electromagnetic 1 | . 1 . . . . . Robot Hit Streak 31 | . 1 16 25 31 16 18 Robot Miss Streak 7 | . 1 1 2 6 4 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . 2 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 348 | . 1 17 38 46 36 210 Core Hits 310 | . 1 8 20 51 46 184 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 6 | . . . 1 . . 5 Destroy 4 | . . . 1 . . 3 Blast 2 | . . . . . . 2 Melee Attacks 11 | . . . . 3 . 8 Impact 11 | . . . . 3 . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8988 | . 12 248 537 990 854 6347 Guns 2922 | . 12 248 481 . . 2181 Cannons 4758 | . . . 56 990 854 2858 Explosions 1176 | . . . . . . 1176 Melee 132 | . . . . . . 132 Ramming . | . . . . . . . Kinetic 7531 | . 12 99 537 990 854 5039 Thermal 149 | . . 149 . . . . Explosive 1176 | . . . . . . 1176 Electromagnetic . | . . . . . . . Impact 132 | . . . . . . 132 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 132 | . . . . . 3 129 Projectiles 44 | . . . . . 3 41 Explosions 52 | . . . . . . 52 Melee 36 | . . . . . . 36 Knockbacks 71 | . . . 3 17 10 41 Impact . | . . . . . . . Kinetic 64 | . . . 3 17 9 35 Secondary 7 | . . . . . 1 6 Self-Inflicted Damage 226 | . . . . . . 226 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | . . 165 12 271 138 159 Average Temperature 64 | . . 71 6 98 54 41 Received Heat Transfer 639 | . . 36 87 108 75 333 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 370 | . . 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 642 | . 26 90 140 285 241 642 Initial 111 | . . 9 29 22 111 99 Average 154 | . 9 54 50 157 149 333 Maximum Alert Level 2 | . . . . 1 1 2 Low Security (%) 70 | 100 100 100 100 53 93 16 Level 1 20 | . . . . 46 6 53 Level 2 8 | . . . . . . 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . 1 . 1 2 9 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . 1 . 1 1 2 Assault 3 | . . . . . 1 2 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 1 4 13 17 13 49 Peak Tracking Total 8 | . 1 3 4 5 5 8 Tactical Retreats 4 | . . . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 2 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 13 | . . . . . . 13 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 5 | . 1 . . 3 . 1 Terminals 5 | . 1 . . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 . . 3 . 2 Successful 6 | . 2 . . 3 . 1 Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 3 . . 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . . 3 . 1 Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 3 | . 1 . . 2 . . Unreport Threat 1 | . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 3408 | 54 222 283 934 352 619 944 Spaces Moved 1990 | 33 151 162 541 218 435 450 Core 24 | 18 6 . . . . . Treads . | . . . . . . . Legs 1327 | 15 145 162 328 . 227 450 Wheels 639 | . . . 213 218 208 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 95 95 120 Average Speed 125 | 121 123 127 152 95 111 120 Slowest Speed 470 | 200 200 190 190 95 190 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 34 19 97 27 15 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug 8 | . . . . 3 . 5 Terrain Destroyed 93 | . . . . 3 . 90 Melee 8 | . . . . 3 . 5 Projectile 2 | . . . . . . 2 AOE 81 | . . . . . . 81 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 2570 | 49 184 220 602 313 546 656 Wait 206 | . 20 9 17 50 51 59 Move 1984 | 32 150 161 540 217 434 450 Hop . | . . . . . . . Pick Up 92 | 10 8 18 10 8 19 19 Fast Attach . | . . . . . . . Attach 29 | 6 5 3 1 2 5 7 Detach 2 | . . . . . 2 . Swap 38 | . . 6 5 6 6 15 Drop 55 | 1 . 12 4 6 14 18 Fire 153 | . 1 11 25 21 15 80 Melee 11 | . . . . 3 . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 15) 560 | -9/Materials | Entered Mines 638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -9/Mines | Discovered new exit (range 5) 1370 | -9/Mines | Learned 2 Materials zone layouts 1399 | -9/Mines | Discovered new exit (range 9) 1458 | -9/Mines | Learned location of Zion (-7) 1481 | -9/Mines | Discovered new exit (range 7) 1482 | -9/Mines | Met a Derelict testing a Signal Generator 1489 | -9/Mines | Found Signal Generator 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1495 | -8/Materials | Identified exit to Factory 1846 | -8/Materials | Entered Factory 1846 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2063 | -7/Factory | Discovered new exit (range 11) 2375 | -7/Factory | Discovered new exit (range 6) 2465 | -7/Factory | Entered another Factory area 2465 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -6/Factory | Build established: Gunner 3009 | -6/Factory | Garrison activated, responded to threat 3161 | -6/Factory | Build established: Tank 3165 | -6/Factory | First assault squad dispatched 3334 | -6/Factory | Garrison activated, responded to threat 3409 | -6/Factory | Self-destructed Last Messages --------------- 03396_ L-41 Fighter destroyed. 03396_ E-15 Imp destroyed. 03396_ Imp. Light Armor Plating destroyed. 03397_ The unstable cave ceiling collapses. 03399_ L-41 Fighter suffers critical hit (Burn). 03399_ K-01 Serf collects debris. 03399_ Imp. Carbon-fiber Leg destroyed. 03401_ Penetrated by Slug. 03401_ H-66 Slayer destroyed. 03401_ B-48 Gladiator destroyed. 03401_ Carbon-fiber Leg destroyed. 03401_ Destroyed Carbon-fiber Leg. 03401_ B-48 Gladiator destroyed. 03401_ Terminal disabled. 03404_ L-41 Fighter destroyed. 03405_ K-01 Serf collects debris. 03406_ M-13 Machinist repairs O-16 Technician. 03407_ Hvy. Rocket Launcher destroyed. 03409_ M-13 Machinist repairs Datajack. 03409_ K-01 Serf collects debris. 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