Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 17:07:15 Player: sve9 Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (177) 885 Value Destroyed (8132) 8132 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (4338) 4338 TOTAL SCORE: 22415 Bonus ------- High Alert Combat Kills 1583 Follower Combat Kills 1337 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -482 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 48/150 System Corruption 8% Temperature Critical (543) Movement Rolling (130) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (13) ----- High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Gamma Rifle > --- INVENTORY (20) --- High-density Centrium Wheel Advanced Heat Sink Advanced Energy Well (500) Matter Compressor (145) Advanced Hacking Suite Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Vortex Shotgun (50) Improved KE Penetrator Hardcell Cannon Advanced Datajack Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Makeshift Transmission Jammer Layered Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Ablative Armor Makeshift Ablative Armor Advanced Focal Shield > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Quantum Reactor High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Advanced Energy Well Matter Compressor Matter Compressor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail Coil Gun Railgun Hardcell Cannon Mini Grenade Launcher Thermoblaster Thermoblaster Improved Datajack Dirty Bomb Trap [Rating: 144] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Junk Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Thermoblaster Special Weapon Junk Cannon Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 8 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 5 . . . . . . 2 . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 214 | 8 4 11 8 10 17 . 7 4 3 2 5 12 4 6 6 4 4 4 5 12 3 75 Power 22 | 1 1 2 1 2 3 . . . . . . . 1 . 1 . . 1 . 1 . 8 Engine 9 | 1 1 2 1 2 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 12 | . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . 8 Propulsion 20 | 2 1 3 4 2 2 . . . . . . . . . . . . . . . . 6 Treads 6 | 1 1 1 2 . 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 1 . 2 2 2 1 . . . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 1 1 . 2 5 . 5 1 . . . 8 1 1 5 1 2 1 . 8 3 22 Device 30 | 1 . 1 . . 4 . 3 . . . . 2 1 . 3 1 1 1 . . 1 11 Storage 6 | 1 1 . . 1 . . . . . . . . . . 1 . 1 . . . . 1 Processor 8 | . . . . . . . . 1 . . . . . 1 . . . . . . 2 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . . . 1 1 . 2 . . . . 6 . . 1 . . . . 8 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 3 1 5 3 4 7 . 2 3 3 2 5 4 2 5 . 3 2 2 5 3 . 39 Energy Gun 33 | 2 . 2 1 2 4 . 1 1 1 1 2 1 . . . . . . 1 2 . 12 Energy Cannon 4 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . Ballistic Gun 30 | 1 1 1 1 . . . . . . . 1 2 1 3 . 1 1 1 1 1 . 14 Ballistic Cannon 9 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . 6 Launcher 22 | . . 1 . . 3 . . . 2 . 2 1 1 1 . 1 1 . 2 . . 7 Special Weapon 5 | . . . . 2 . . . 2 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 2 . 2 1 . . . 2 . . 4 . . . . 2 . 4 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . 15 . . . . . . . . . . . Parts Lost 67 | . . 8 1 . . . . . . . . . . 1 . 3 7 2 2 . 1 42 Power 11 | . . 3 . . . . . . . . . . . . . . 1 1 . . . 6 Propulsion 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 3 Utility 29 | . . 1 . . . . . . . . . . . 1 . 2 3 . 1 . 1 20 Weapon 22 | . . 3 . . . . . . . . . . . . . 1 3 1 1 . . 13 Highest Loss Streak 10 | . . 4 1 . . . . . . . . . . 1 . 2 7 2 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 87 90 74 76 80 80 80 68 80 79 81 84 88 85 68 53 56 71 89 94 Engine 6 | . 14 12 7 14 8 6 6 6 6 6 6 5 5 5 3 . . . . 3 . . Reactor 3 | . . . . . 4 6 6 6 6 6 6 5 . . 1 5 5 4 5 5 10 8 Treads 4 | . 28 25 5 . 4 . . . . . . . . . . . . . . . . . Wheel 12 | . . 2 16 26 6 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 13 Device 16 | . 14 13 14 4 22 24 26 23 20 20 20 23 23 19 20 22 17 12 12 10 9 19 Storage 8 | . 14 14 14 14 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . . . . 2 6 6 6 5 5 7 11 11 10 10 10 9 7 15 Protection 8 | . . . . 9 6 4 6 6 6 6 6 8 11 11 7 2 . . . 10 29 15 Energy Gun 5 | . 14 13 12 7 6 6 5 6 5 1 5 3 . . . . . . 4 5 5 1 Ballistic Gun 6 | . 14 4 8 7 . . . . . . . 1 5 10 17 14 10 5 5 4 5 8 Ballistic Cannon 1 | . . 8 5 . . . . . . . . . . . . . . . 1 5 5 1 Special Weapon 2 | . . . . 6 6 6 6 6 6 . 6 5 5 2 . . . . . . . . Peak Build Rating 144 | 7 8 9 10 38 79 79 81 84 78 78 78 92 90 90 93 93 85 68 71 106 107 144 Average Rating 67 | 5 7 8 8 22 71 77 80 78 77 62 77 86 89 88 89 88 78 61 66 84 104 130 On Entrance 63 | . 7 8 8 10 38 79 73 81 78 78 78 78 90 90 87 93 84 56 68 71 105 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 14 29 31 29 47 83 83 82 82 77 77 77 94 91 91 82 74 94 75 81 134 134 150 Greatest Support 60 | 20 40 40 20 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 60 Greatest Overweight (x) 17 | . . 1 1 2 3 2 2 2 2 2 2 3 3 3 2 2 3 2 2 4 6 17 Average Overweight (x) 1 | . . . 1 1 2 2 2 2 2 2 2 2 3 2 2 2 2 1 2 2 4 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 Most Carried 20 | 6 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 18 20 20 20 Average Carried 15 | 4 12 12 11 14 14 15 14 14 14 15 14 14 14 14 14 14 13 10 13 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 10 13 15 15 15 15 15 15 15 15 15 15 15 15 13 12 13 18 20 20 14 Class Distribution -------------------- 34% | Mutant 20% | Scrapper 13% | Scavenger-Scrapper 10% | Scavenger-Tank 3% | Gunner 3% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Commander-Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Data Miner Scrapper | -5/Proximity Caves Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 6319 | 235 234 191 293 50 518 . 108 27 127 . 130 213 112 259 . 379 37 164 147 508 96 2491 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7614 | 59 304 149 124 . 481 . 245 6 57 . 227 436 203 663 . 596 529 130 160 . 127 3118 Parts 390 | 6 24 10 5 . 31 . 13 . 5 . 9 19 12 18 . 44 17 4 3 . 4 166 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . 14 . . . . . 5 3 . 7 . 16 21 . 41 . 3 4 . 3 . Prevented 11 | . . . . . . . . . . . . . 6 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 152 | . 11 6 1 . 9 . 3 1 4 . 8 7 5 13 . 12 7 2 6 . 2 55 Guns 72 | . 11 3 . . 3 . 2 . . . 1 . 1 6 . 6 4 1 1 . 1 32 Cannons 15 | . . . 1 . 1 . 1 1 . . . 3 . 3 . . . . . . 1 4 AOE 49 | . . 3 . . 3 . . . 4 . 5 2 3 2 . 4 3 . 5 . . 15 Classes Destroyed 24 | 1 5 2 2 . 4 . . 1 . . 1 1 1 1 . 2 . . . . . 3 Worker 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 Builder 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 Tunneler 8 | 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 53 | . 9 3 . . 3 . . . 4 . 3 . 3 3 . 4 . . 3 . . 18 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 38 | . 2 . . . 2 . 2 . . . 3 6 1 4 . . 3 . 3 . . 12 Brawler 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 Duelist 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Sentry 14 | . . . 1 . 2 . 1 . . . 1 1 . 1 . 2 2 . . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . 1 . . . . . . . . 1 . . . 2 . . 2 5 Programmer 18 | . . . . . 1 . . . . . . . . 1 . 3 2 . . . . 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 5 1 . 3 . 1 2 4 . 4 2 3 7 . 4 8 2 3 . 2 7 Combat Bots Only 7 | . 3 3 1 . 3 . 1 2 4 . 4 2 3 7 . 4 6 2 3 . 2 7 Max Kills in Single Turn 3 | 1 1 2 1 . 3 . 1 1 1 . 1 2 3 1 . 2 2 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 . . . 1 . 1 2 3 1 . 2 1 . 2 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 991 | . 56 73 8 . 47 1 13 2 10 . 22 20 6 60 . 50 59 52 23 1 44 444 Missed 318 | . 10 27 1 . 19 . 6 1 5 . 9 7 . 22 . 16 24 20 6 . 14 131 Damage Taken 14163 | . 395 835 106 . 455 45 36 . 102 . 273 208 114 700 . 925 777 533 373 50 466 7770 Core 1969 | . 63 130 15 . 51 . 8 . 29 . 20 15 . . . 158 68 23 38 10 25 1316 Absorbed by Shields 276 | . . . . . . . 17 . . . . 75 42 142 . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . . . . . . . . . . . . 30 . Ignored by Resistances 388 | . . . . . . . . . . . . . . . . . . . 30 . . 358 Regen/Repaired (Parts) 36 | . . . . . . . . . . . . . 10 10 10 . . . . 6 . . Core Remaining (%) 74 | 100 . . . 16 . . . . . . 87 . . . . 82 . . . . 85 . Volleys Fired 536 | 8 43 35 13 . 38 . 17 15 5 . 15 17 9 29 . 26 25 9 14 6 10 202 Largest 3 | 2 2 2 2 . 2 . 2 2 1 . 2 2 2 3 . 3 3 2 1 1 3 3 Hottest 260 | 90 70 90 95 . 120 . 120 120 39 . 100 100 39 164 . 161 161 133 225 61 225 260 Shots Fired 999 | 16 86 63 19 . 45 1 19 17 5 . 22 26 12 58 . 71 42 16 14 6 22 439 Gun 771 | 16 86 51 9 . 28 1 18 13 . . 9 14 8 38 . 59 36 7 6 . 16 356 Cannon 111 | . . 4 10 . . . . . . . . . . 2 . 10 1 9 . 6 6 63 Launcher 69 | . . 8 . . 5 . . . 5 . 7 3 1 5 . 2 5 . 8 . . 20 Special 48 | . . . . . 12 . 1 4 . . 6 9 3 13 . . . . . . . . Kinetic 582 | 6 43 24 6 . . . . . . . . 2 8 38 . 59 36 7 3 6 12 332 Thermal 271 | 10 43 31 13 . 28 1 18 13 . . 9 12 . 2 . 10 1 9 3 . 10 58 Explosive 49 | . . 8 . . 5 . . . 5 . 7 3 1 5 . 2 5 . 8 . . . Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Impact 48 | . . . . . 12 . 1 4 . . 6 9 3 13 . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 27 | 4 8 18 6 . 7 . 7 4 3 . 8 6 2 13 . 13 9 5 5 . 4 27 Robot Miss Streak 7 | 1 3 3 2 . 2 1 3 2 1 . 2 1 1 2 . 3 1 5 1 . 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Secondary Targets 7 | . . . . . . . . . . . . . . . . . 1 . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Shots Hit Robots 602 | 11 50 45 14 . 25 . 9 4 3 . 12 16 4 40 . 48 27 7 5 . 11 271 Core Hits 328 | 4 17 20 3 . 18 . 5 . 5 . 10 16 5 18 . 23 19 4 19 . 7 135 Critical Kills 13 | . 1 . . . . . . . . . . 1 . 2 . 4 2 1 . . . 2 Critical Parts Destroyed 16 | . . . . . 2 . . . . . 1 . 1 3 . 1 . . . . . 8 Critical Strikes 46 | 1 1 2 . . 2 . . . . . 2 1 1 5 . 6 2 1 . . 1 21 Burn 4 | 1 . 2 . . . . . . . . 1 . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . Destroy 19 | . 1 . . . . . . . . . . . . 3 . 4 2 . . . . 9 Blast 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Smash 7 | . . . . . 2 . . . . . 1 1 1 2 . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24228 | 129 532 801 211 . 1972 32 319 304 336 . 1184 1398 421 1651 . 1799 1412 176 616 . 262 10673 Guns 12737 | 129 513 443 82 . 478 32 273 29 . . 148 243 56 724 . 1174 615 79 38 . 165 7516 Cannons 1415 | . . 34 129 . . . . . . . . . . 32 . 261 . 97 . . 97 765 Explosions 7354 | . . 324 . . 951 . . . 336 . 697 509 160 246 . 364 797 . 578 . . 2392 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 19 | . 19 . . . . . . . . . . . . . . . . . . . . . Kinetic 8975 | 31 227 174 93 . . . . . . . . . 56 724 . 1174 615 79 38 . 159 5605 Thermal 5546 | 98 286 303 118 . 478 32 273 29 . . 148 243 . 32 . 261 . 97 . . 103 3045 Explosive 5323 | . . 324 . . 951 . . . 336 . 697 509 160 246 . 364 797 . 578 . . 361 Electromagnetic 713 | . . . . . . . . . . . . . . . . . . . . . . 713 Impact 2703 | . . . . . 543 . 46 275 . . 339 646 205 649 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 949 | . . . . . . . . . . . . . . . . . . . . . . 949 Highest Corruption 21 | . . . . . . 6 6 6 6 6 21 . . . . 2 1 1 1 1 . 8 Average Corruption 4 | . . . . . . 6 6 6 6 6 6 . . . . 1 1 1 1 1 . 3 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . . . . 3 13 12 7 2 12 . . . . 5 1 . 5 . . 27 Message Errors 24 | . . . . . . . 3 6 1 . 4 . . . . 2 1 . 1 . . 6 Matter Fused 23 | . . . . . . . 4 2 2 . 5 . . . . 1 . . 1 . . 8 Heat Flow Errors 15 | . . . . . . 2 2 3 1 1 2 . . . . . . . 2 . . 2 Energy Discharges 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 1 . 2 . . . . . . 1 . . . . . 6 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Misfires 4 | . . . . . . 1 1 . . . 1 . . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . 3 . 4 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1035 | . . . . . 217 . . 101 3 . 174 148 88 119 . 48 72 . . . . 65 Projectiles 814 | . . . . . 155 . . 101 . . 159 148 88 119 . . . . . . . 44 Explosions 221 | . . . . . 62 . . . 3 . 15 . . . . 48 72 . . . . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . 1 . . . . . 2 . . 1 1 1 1 . . . . . . 3 3 Impact 6 | . . . . . . . . 2 . . 1 1 1 1 . . . . . . . . Kinetic 6 | . . 1 . . . . . . . . . . . . . . . . . . 2 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 520 | . . 12 . . 65 . . . 26 . 32 4 . . . . . . 93 . . 288 Shots 12 | . . 1 . . 2 . . . 1 . 1 1 . . . . . . 3 . . 3 Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 846 | 80 132 3 144 . 324 166 376 265 61 66 241 50 . 72 . . . . 466 . 200 846 Average Temperature 104 | 34 39 3 84 . 115 77 121 111 36 41 50 20 . 40 . . . . 183 . 138 160 Received Heat Transfer 1714 | . 48 150 54 . 129 . 6 . . . 81 60 21 156 . 45 129 . 72 9 . 754 Effects 26 | . . . . . . . 4 . . . . . . . . . . . . . 1 21 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . . 3 . . . . . . . . . . . . . 1 6 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 2 . . . . . 2 2 1 2 . . . . . . . 3 Combat Hostiles 12 | . . . . . 2 . . . . . 2 2 1 2 . . . . . . . 3 Parts Fried 10 | . . . . . . . . . . . 1 . 1 1 . . . . . . . 7 Impact Corruptions 24 | . . . . . 5 . . 4 . . 4 5 2 4 . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 Parts Melted 15 | 1 . 1 . . . . 1 . . . . 1 1 . . 5 . 1 . . 1 3 Heat Transferred 8370 | 358 851 1001 261 . 700 50 400 50 . . 350 400 . 50 . 350 . 150 . . 185 3214 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1343 | 15 303 . 70 . 277 43 354 . . . . 298 . . . . 385 . . . . 1343 Initial 56 | . 9 . 52 . . 43 30 . . . . 56 . . . . 46 . . . . . Average 340 | 6 145 . 57 . 53 43 129 . . . . 160 . . . . 198 . . . . 741 Maximum Alert Level 4 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 4 Low Security (%) 57 | 100 76 . 100 . 95 100 88 . . . . 57 . . . . 59 . . . . 13 Level 1 15 | . 23 . . . 4 . 11 . . . . 42 . . . . 40 . . . . 11 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . 15 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . 36 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 5 . 2 . . . . 2 . 1 . . 4 . . . . 19 Investigation 6 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 2 Extermination 6 | . . . . . 2 . . . . . . . . . . . . . . . . 4 Reinforcement 9 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 4 Assault 8 | . . . . . . . . . . . . . . 1 . . . . . . . 7 Garrison 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 17 | . . . . . . . . . . . . . . . . 13 1 . . 1 . 2 Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . 70 Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . . . 70 Times Spotted 252 | . 25 8 1 . 14 5 11 1 5 . 8 12 7 15 . 10 15 2 6 14 2 91 Peak Tracking Total 9 | . 5 2 1 . 4 5 4 1 4 . 4 4 3 9 . 4 6 2 3 7 2 7 Tactical Retreats 14 | . 3 2 . . . . 1 . 1 . . 1 . 2 . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 7 | . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . 1 . . . . . . . . 8 . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 25 | . . 4 . . 2 . 1 1 . . . 5 . . . 1 5 . . . . 6 Max in Single Turn 2 | . . 2 . . 1 . 1 1 . . . 2 . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 56 | . 2 . 4 12 6 . 2 1 . 4 . 6 . . 8 . 1 . 1 6 . 3 Terminals 10 | . 2 . 1 . 2 . . . . . . 4 . . . . . . . . . 1 Fabricators 6 | . . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 226 | . 8 . 31 63 8 . 3 1 . 26 . 12 . . 47 . 1 . 1 18 . 7 Successful 199 | . 4 . 26 63 4 . 2 1 . 26 . 5 . . 47 . . . 1 18 . 2 Failed 27 | . 4 . 5 . 4 . 1 . . . . 7 . . . . 1 . . . . 5 Catastrophic 5 | . . . . . 1 . . . . . . 3 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 4 . 6 . 4 . 1 1 . . . 3 . . . . . . . . . 3 Terminals 28 | . 8 . 4 . 3 . . . . . . 10 . . . . . . . . . 3 Fabricators 7 | . . . . . 3 . 2 . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 3 . 2 . 1 . . . . 1 . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 182 | . . . 24 63 . . . 1 . 26 . 2 . . 47 . . . 1 18 . . Record 150 | . . . 24 62 . . . . . 11 . 1 . . 35 . . . . 17 . . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Network Status 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 1 . 1 . 1 . . . . 3 . . . . . . . . . 1 Terminals 7 | . 4 . 1 . . . . . . . . 2 . . . . . . . . . . Track 4 | . 2 . 1 . . . . . . . . 1 . . . . . . . . . . Botnet 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . 3 . 1 . . . . 5 . . . . 1 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 1 . 2 . . . . . 5 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 30 | . . . . . 7 . 5 . . . . 6 . 2 . . . . . 5 . 5 Largest Group 5 | . . . . . 4 . 5 . . . . 5 3 2 2 2 . . . 5 1 5 Highest-Rated Group 320 | . . . . . 112 . 143 . . . . 235 141 94 60 60 . . . 258 65 320 Highest-Rated Ally 65 | . . . . . 28 . 31 . . . . 47 47 47 30 30 . . . 65 65 64 Total Orders 9 | . . . . . . . . . . . . . . . . 1 . 6 2 . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 1 . 3 2 . . . RETURN 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 337 | . . . . . 18 . 84 . . . . 18 37 15 . 1 . . . 30 . 134 Total Damage 7383 | . . . . . 238 . 1383 . . . . 534 883 386 . 39 . . . 987 . 2933 Kills 46 | . . . . . 2 . 13 . . . . 4 9 3 . . . . . 2 . 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 1 1 . 1 . . . . 2 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 1 . 5 2 . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 1 . 3 2 . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 13926 | 118 1235 776 457 2064 859 83 515 350 348 77 475 583 398 629 197 612 182 191 328 725 433 2291 Spaces Moved 9516 | 51 388 436 314 1810 566 89 453 353 336 82 318 455 260 319 166 525 107 160 294 613 223 1198 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 838 | 42 388 356 52 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 8677 | 8 . 80 262 1810 566 89 453 353 336 82 318 455 260 319 166 525 107 160 294 613 223 1198 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 90 90 90 90 90 90 90 90 90 100 90 90 90 90 80 90 90 110 110 Average Speed 105 | 148 160 148 119 102 98 90 90 90 90 90 90 97 100 94 90 90 95 89 90 94 112 124 Slowest Speed 240 | 160 160 160 240 115 100 90 90 90 90 90 90 100 100 100 90 90 100 90 90 110 130 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 64 37 47 96 13 65 19 49 66 69 59 17 53 55 62 64 6 60 45 82 39 35 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 . 1 . 1 . 1 1 . 1 . 1 1 1 . Scrap Searched 23 | . . . . 8 . . . 2 4 . 1 . 1 . . 1 . 2 1 . 3 . Spaces Dug 124 | . . . . . 9 . 4 5 6 . 11 5 12 . . . 8 1 14 2 4 43 Terrain Destroyed 628 | . . 23 . . 52 . 8 7 49 . 50 21 26 72 . 55 33 8 81 2 9 132 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 214 | . . . . . 17 . 8 7 . . 3 9 15 26 . 21 12 8 5 2 9 72 AOE 414 | . . 23 . . 35 . . . 49 . 47 12 11 46 . 34 21 . 76 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 12533 | 75 925 505 374 2023 838 91 549 374 375 85 486 573 385 593 213 608 147 190 343 751 387 1643 Wait 1956 | 3 474 21 36 157 184 3 69 . 30 . 147 65 109 223 32 54 10 15 23 37 150 114 Move 9495 | 50 387 435 313 1809 566 88 452 352 335 81 317 454 259 318 165 524 106 159 293 612 222 1198 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 105 | 6 10 2 4 18 12 . 1 1 1 . 1 4 1 2 2 . 1 3 5 8 1 22 Fast Attach 90 | 7 . 1 1 3 7 . 4 2 . 2 . 6 2 . 6 . 1 2 2 9 2 33 Attach 52 | . . 6 1 2 4 . 2 1 . . . 2 . 3 1 2 2 2 3 3 1 17 Detach 9 | . . . . 1 . . 1 . . . . . . . . . 1 . 3 2 . 1 Swap 73 | 1 4 4 6 5 6 . 1 1 3 . 5 4 2 3 . 2 1 . . . . 25 Drop 107 | . 4 1 . 28 13 . 2 2 1 2 1 8 3 1 7 . . . . 10 1 23 Fire 536 | 8 43 35 13 . 38 . 17 15 5 . 15 17 9 29 . 26 25 9 14 6 10 202 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 8 . . . . . . 8 . . . . . . . . . 8 Rewire 83 | . . . . . . . . . . . . 5 . 14 . . . . . 64 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Discovered new exit (range 7) 1354 | -10/Materials | Entered Subcaves 1386 | -10/Subcaves | Learned Materials machine intel 1389 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1454 | -10/Subcaves | Discovered new exit (range 4) 1621 | -10/Subcaves | Core integrity fell below 50% 1667 | -10/Subcaves | Lost 4 parts (1p1n2w) 1883 | -10/Subcaves | Discovered new exit (range 11) 2130 | -10/Subcaves | Entered Recycling 2146 | -9/Recycling | Core integrity fell below 20% 2480 | -9/Recycling | Scanned before Scraplab entrance 2575 | -9/Recycling | Entered Scraplab 2585 | -9/Recycling | Discovered new exit (range 3) 2587 | -9/Recycling | Entered Scraptown 2652 | -9/Scraptown | Build established: Scavenger-Mutant 2684 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2874 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2877 | -9/Scraptown | Learned Research garrison access intel 2878 | -9/Scraptown | Learned location of 2 exits from Upper Caves 2900 | -9/Scraptown | Visited Comm Corps 2940 | -9/Scraptown | Visited Science Testing Area 2970 | -9/Scraptown | Visited Spacefarers 3018 | -9/Scraptown | Build established: Mutant 3081 | -9/Scraptown | Visited Symbiants 3129 | -9/Scraptown | Visited Bundlers 3212 | -9/Scraptown | Visited Cave Peace 3382 | -9/Scraptown | Visited Cyclists 3400 | -9/Scraptown | Visited UFD Registry 3400 | -9/Scraptown | Registered with UFD as "Nanobox" 3422 | -9/Scraptown | Entered Cyclist Reading Room 3485 | -9/Scraptown | Discovered new exit (range 7) 3518 | -9/Scraptown | Guru changed UFD alias to "Alphabrain" 3628 | -9/Scraptown | Visited Junk Cannon Lab 3636 | -9/Scraptown | Found Prototype Special Weapon 3636 | -9/Scraptown | Identified Junk Cannon 3670 | -9/Scraptown | Visited Supply Room 3733 | -9/Scraptown | Visited Abandonware Association 3747 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 3747 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3928 | -9/Scraptown | Visited Science Guys 3978 | -9/Scraptown | Visited Scrap Suit Storage 4010 | -9/Scraptown | Visited Scrapoid Research Area 4036 | -9/Scraptown | Visited Chapter 10 4072 | -9/Scraptown | Visited Infowarlord's Domain 4079 | -9/Scraptown | Found Exp. Terrain Scanner 4104 | -9/Scraptown | Visited Research Penetration Think Tank 4132 | -9/Scraptown | Visited Modified Component R&D 4391 | -9/Scraptown | Found Scrap Suit 4397 | -9/Scraptown | Found Scrap Suit 4649 | -9/Scraptown | Discovered new exit (range 3) 4651 | -9/Scraptown | Entered Factory 4651 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 4745 | -6/Factory | Discovered new exit (range 12) 4874 | -6/Factory | Fabricated R-10 Processor? 4959 | -6/Factory | Build established: Scrapper 5406 | -6/Factory | Scrapoid reinforcements arrived 5454 | -6/Factory | Lost 5 allies 5506 | -6/Factory | Discovered new exit (range 13) 5510 | -6/Factory | Sucked down chute 5510 | -6/Factory | Entered Waste 5519 | -6/Waste | Spotted C-40 Crusher 5525 | -6/Waste | EMP discharged 5534 | -6/Waste | Spotted C-40 Crusher 5545 | -6/Waste | Spotted C-40 Crusher 5555 | -6/Waste | Spotted C-40 Crusher 5561 | -6/Waste | Spotted C-40 Crusher 5568 | -6/Waste | Spotted C-40 Crusher 5570 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5585 | -6/Waste | Discovered new exit (range 10) 5593 | -6/Waste | Entered Factory 5690 | -6/Factory | Scrapoid reinforcements arrived 6086 | -6/Factory | Discovered new exit (range 15) 6108 | -6/Factory | Entered Lower Caves 6127 | -6/Lower Caves | Lost 3 allies 6139 | -6/Lower Caves | Learned Factory interactive machine intel 6350 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6359 | -6/Lower Caves | Found Prototype Special Weapon 6359 | -6/Lower Caves | Identified Molecular Deconstructor 6379 | -6/Lower Caves | Discovered new exit (range 30) 6458 | -6/Lower Caves | Entered another Lower Caves area 6465 | -6/Lower Caves | Found DCF Scrap (12 items) 6477 | -6/Lower Caves | Discovered new exit (range 3) 6667 | -6/Lower Caves | Encountered a Warlord checkpoint 6732 | -6/Lower Caves | Identified exit to Data Miner 6806 | -6/Lower Caves | Entered Data Miner 6806 | -6/Data Miner | Discovered new exit (range 6) 6826 | -6/Data Miner | Met Data Miner 6844 | -6/Data Miner | Learned location of Section 7 (-2) 6844 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6859 | -6/Data Miner | Received God Mode back door access code from Data Miner 6883 | -6/Data Miner | Entered Proximity Caves 7217 | -5/Proximity Caves | Identified exit to Factory 7291 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7358 | -5/Proximity Caves | System corruption reached 10% 7358 | -5/Proximity Caves | Entered Factory 7358 | -5/Factory | Evolved 2 slots: Utility x2 7359 | -5/Factory | Loaded intel: 52 interactive machine locations 7635 | -5/Factory | Discovered new exit (range 16) 7834 | -5/Factory | Scrapoid reinforcements arrived 7914 | -5/Factory | Discovered new exit (range 6) 7941 | -5/Factory | Entered Upper Caves 7941 | -5/Upper Caves | Accompanied by 5 allies 7942 | -5/Upper Caves | Identified exit to Upper Caves 7943 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7955 | -5/Upper Caves | Found Scrap Suit 8080 | -5/Upper Caves | Spotted B-75 Beast 8088 | -5/Upper Caves | Destroyed B-75 Beast 8213 | -5/Upper Caves | Build established: Scavenger-Scrapper 8339 | -5/Upper Caves | Entered another Upper Caves area 8339 | -5/Upper Caves | Accompanied by 2 allies 8340 | -5/Upper Caves | Identified exit to Factory 8363 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8624 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8686 | -5/Upper Caves | Destroyed 7 combat bots 8949 | -5/Upper Caves | Discovered new exit (range 6) 8968 | -5/Upper Caves | Entered Zhirov 8968 | -5/Zhirov | Accompanied by 2 allies 8968 | -5/Zhirov | Discovered new exit (range 3) 8985 | -5/Zhirov | Met Zhirov 9005 | -5/Zhirov | Learned location of Quarantine (-2) 9005 | -5/Zhirov | Learned location of Testing (-3) 9005 | -5/Zhirov | Learned location of Command (-1) 9022 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9042 | -5/Zhirov | Found Alien Artifact 9042 | -5/Zhirov | Identified Integrated Dissipator 9042 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9056 | -5/Zhirov | Found Alien Artifact 9165 | -5/Zhirov | Entered Proximity Caves 9165 | -4/Proximity Caves | Accompanied by 2 allies 9169 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 9245 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9500 | -4/Proximity Caves | Spotted B-86 Titan 9566 | -4/Proximity Caves | Destroyed B-86 Titan 9637 | -4/Proximity Caves | Learned 8 Research zone layouts 9748 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9767 | -4/Proximity Caves | Lost 3 allies 9777 | -4/Proximity Caves | Entered Factory 9777 | -4/Factory | Evolved 2 slots: Utility x2 9850 | -4/Factory | Discovered new exit (range 16) 9959 | -4/Factory | Entered Upper Caves 9960 | -4/Upper Caves | Identified exit to Upper Caves 9969 | -4/Upper Caves | Lost 7 parts (1p3u3w) 10150 | -4/Upper Caves | Entered another Upper Caves area 10218 | -4/Upper Caves | Build established: Mutant 10414 | -4/Upper Caves | Discovered new exit (range 16) 10478 | -4/Upper Caves | Entered Warlord 10517 | -4/Warlord | System corruption cleaned by Quarantine Array 10671 | -4/Warlord | Build established: Gunner 10878 | -4/Warlord | Warlord's base attacked by MAIN.C 10897 | -4/Warlord | Found Prototype Energy Gun 10899 | -4/Warlord | Found Prototype Energy Gun 10901 | -4/Warlord | Identified Vortex Rail (x2) 10906 | -4/Warlord | Found Prototype Energy Gun 10906 | -4/Warlord | Identified Vortex Shotgun 10909 | -4/Warlord | Found Vortex Shotgun 11044 | -4/Warlord | Rebuked by Warlord 11093 | -4/Warlord | Warlord forces counterattacked 11181 | -4/Warlord | Lost 7 allies 11186 | -4/Warlord | Discovered new exit (range 12) 11203 | -4/Warlord | Entered Proximity Caves 11203 | -3/Proximity Caves | Accompanied by 1 ally 11220 | -3/Proximity Caves | Lost 5 allies 11365 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11401 | -3/Proximity Caves | Build established: Scavenger-Tank 11630 | -3/Proximity Caves | Discovered new exit (range 7) 11636 | -3/Proximity Caves | Entered Research 11636 | -3/Research | Evolved 2 slots: Utility x2 11638 | -3/Research | Loaded intel: 4 garrison access locations 11906 | -3/Research | Scrapoid reinforcements arrived 11908 | -3/Research | Incoming investigation squad redirected 12198 | -3/Research | P-80 Master assimilated allied 03R20-D 12210 | -3/Research | Found Spectral Analyzer 12231 | -3/Research | Spotted B-86 Titan 12257 | -3/Research | Allies destroyed B-86 Titan 12307 | -3/Research | Spotted B-86 Titan 12386 | -3/Research | First assault squad dispatched 12525 | -3/Research | Build established: Derelict-Tank 12602 | -3/Research | Destroyed 7 combat bots 12658 | -3/Research | Incoming assault squad redirected 12910 | -3/Research | Incoming assault squad redirected 13027 | -3/Research | Build established: Scavenger-Tank 13128 | -3/Research | Incoming assault squad redirected 13227 | -3/Research | Found Prototype Device 13227 | -3/Research | Identified System Purifier 13366 | -3/Research | Lost 10 parts (1p6u3w) 13440 | -3/Research | Incoming assault squad redirected 13668 | -3/Research | Incoming investigation squad redirected 13700 | -3/Research | Core integrity fell below 50% 13741 | -3/Research | Lost 4 parts (2u2w) 13786 | -3/Research | Lost 4 parts (1p1n1u1w) 13826 | -3/Research | Garrison activated, responded to threat 13887 | -3/Research | Lost 4 parts (1p1n2u) 13916 | -3/Research | Core integrity fell below 20% 13928 | -3/Research | Core destroyed Last Messages --------------- (-18). 13920_ Overheating: Hdn. Centrium Wheel damaged (-129). 13920_ Overheating: Adv. Target Analyzer damaged (-13). 13922_ G-67 Veteran IFF system glitched. 13923_ Overheating: Hcp. Storage Unit damaged (-40). 13923_ Overheating: Quantum Rifle damaged (-4). 13923_ G-73 Enforcer overheating. 13924_ G-73 Enforcer heat short circuits Adv. Heat Sink. 13924_ Thermoblaster destroyed. 13925_ Quantum Rifle destroyed. 13926_ G-67 Veteran emerges from the garrison. 13927_ Overheating: Energy bleed (-12). 13927_ Critical hit (Burn: +37). 13927_ G-73 Enforcer overheating. 13928_ Power failure, Mic. Antimatter Reactor shutdown. 13928_ Overheating: Core damaged (-169). Map ----- +----------------------------------------------------+ | ##?????????????# #???#????????? | | %# ????#???????# [ #??????#?#???? | | ##??##?????##??######+#####????#?????#? | | ###????#?????????##?# ###????##???????? | | #???????????#?#?????# ##????????#?????? | | ##?#?????????#????#?# #???????????????? | | #?????#??#??????????# #????#??????????? | | #?#????????##???????# ##??#??#????????? | | #?#???????#??#??#???# ##??#??#?#??#??#? | | #????????????????#??# #????#??????????? | | #???#??????#?#?#????# #?##?#???#??????? | | ?????????#????#????##/#######??????#??# | | #?????##??#?#??????# ! #?????????? | | ??#????#?##????????# / ##????????? | | ??#??##???#??#?????# ###????#### | | ????#??????#???###?# == = #???? ! ?# | | ???##?##?????#?????# == #???? # | | ???????#?????##????# == #??""G"" # | | ???????????????????# #?? " " # | | ????????##?????????# #? " " ? | | ????##??#????????#?# =! # g # | | #??????#????#??????###%/ ; # ????? | | ??????#????????????# | ??????# | | #??????????????????# = ! ;###+ #??? | | ????#???????#??????# % g % ;##? | | ???????????????????# @ = %g #?? | | ???????????????????# !%[|g #??? | | ???????????????????# ;[### #?? | | ????????????????#?## ###??? ##?? | | ????????????????#??#########?????? #??? | | ???????????????????????? ???? ??? ????? | | ?????????#?#????????#??#????????? ????? | | ???????##????????????????? ??????????#? | | ????????#????????#?#??????#???????????? | | ??????????????????????????#???????????? | | ????????????????#???? ????????????????? | | ??????????????#??#????????????????????? | | ??????????????#???? ???? ?????????????? | | ?????????????#????????????#?#?????????? | | ??????????????????????????????????????? | | ?????????????????????????????#????????? | | ????????????????? ????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????#???????? | | ??????????????????????????????????????? | | ????????????????? ???#????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 45 Energy Capacity 1005 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 1125 Resistance: KI 30 Power Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 47 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 2 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ArmoredResetInitializer Manual? 0 Play Time 03:12:04 Cumulative 58.0 hours Start 2024.12.07 @ 13:38:17 End 2024.12.07 @ 17:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 035685b9-9bdb-40ce-9533-c058a4f4c839